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Author Topic:   Silence Vs. Orim's Chant
MagicMan774
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posted October 26, 2010 12:52 AM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
Alright Here's the options

Silence (1) - Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

Orim's Chant (1) (1 Kicker) -
(You may pay an additional W as you play this spell.)
Target player can't play spells this turn.
If you paid the kicker cost, creatures can't attack this turn.

I gotta give it to silence, it target's all opponent's which is amazing in multiplayer an a pain in the ass. Orim's chant say's "Target". All someone needs is a leyline of sanctity , Spiritual Asylum Etc.

I feel like silence is going to rise ridiculously once people start noticing this an start replacing orim's chant in there deck's with isochron scepter's

Any thoughts?

 
Eatatjoes
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posted October 26, 2010 12:54 AM   Click Here to See the Profile for Eatatjoes Click Here to Email Eatatjoes Send a private message to Eatatjoes Click to send Eatatjoes an Instant Message Edit/Delete Message Reply With Quote View Eatatjoes's Have/Want ListView Eatatjoes's Have/Want List
Chant is better on a scepter, since it stops creatures from attacking.
 
MagicMan774
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posted October 26, 2010 01:05 AM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
yah but for 3 mana total how many creature's do you honestly think they will be able to play AND ontop of that 90% of the deck's that use that combo are control deck's. Meaning that your deck should have cards like "Ghostly Prison , Propaganda , WoG Etc." Orim's Chant is incredibly overrated compared to silence
 
jaromirjagr
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posted October 26, 2010 01:22 AM   Click Here to See the Profile for jaromirjagr Click Here to Email jaromirjagr Send a private message to jaromirjagr Click to send jaromirjagr an Instant Message Edit/Delete Message Reply With Quote 
Chant is purely better because you get two great abilities a silence and a fog in one.If you play chant on a stick and you have the mana(sol ring etc)to keep doing it early game you can basically ask youre opponent if they want to play it out or just concede.Chant is better cuz no one wants to rely on a two card combo to shut an opponent down in silence and a propaganda etc when you can get it all in one card.Silence is still good.In t2 its not as usefull but on isochron it still is powerful.
 
MagicMan774
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posted October 26, 2010 01:24 AM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
so why is they a huge price difference an your still paying the kicker for orim's chant idk i still feel like decks using that kinda combo will be a control deck so you shouldnt be that worried about creatures attacking an like i said if someone has a leyline of sanctity your whole orim's chant combo is pretty much screwed
 
jaromirjagr
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posted October 26, 2010 01:39 AM   Click Here to See the Profile for jaromirjagr Click Here to Email jaromirjagr Send a private message to jaromirjagr Click to send jaromirjagr an Instant Message Edit/Delete Message Reply With Quote 
Even if you play a control deck you have to watch what you counter and what to let go because you only have so many counters in hand.Chant is worth so much more than silence because you get silence in fog in one.The same principle applies to why force of will is worth $45 and counterspell is .50 cents.Small differences make a big deal in tournament winning decks.chant on a stick means game over.Silence on a stick means I still have a chance.
 
MagicMan774
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posted October 26, 2010 01:44 AM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
i suppose i still stick by my point of leyline of sanctity an someone can still win with either on the stick as you say. in response counterspell / silence / etc. just gotta play smart
 
pak167
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posted October 26, 2010 11:21 AM   Click Here to See the Profile for pak167 Click Here to Email pak167 Send a private message to pak167 Click to send pak167 an Instant Message Edit/Delete Message Reply With Quote 
yea chant can stop creature whereas silence doesn't... for example.. in legacy.. where people play standstill.. they dont cast spells.. they go around it with aether vial and manlands... but if you get two in one like chant those are still useless against you since they can't attack.. while if you play silence they can attack which for those decks... your helping them... 2 in 1 is always better... its like having a free spell

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MagicPatty
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posted October 26, 2010 11:32 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
are you saying Silence is better because they might have Leyline of Sanctity?

Isn't that like saying Giant Spider is better than Lotus Cobra because they might have a bolt?

Chant is better because in order for it to actually be worse they have to have a Leyline of Sanctity down...right?

 
hilikuS
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posted October 26, 2010 12:21 PM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Send a private message to hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
Is Scepter Chant even good in Legacy?

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thror
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posted October 26, 2010 12:38 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
quote:
Originally posted by hilikuS:
Is Scepter Chant even good in Legacy?


No. the only time either of these spells (chant / silence) see play is out of storm decks, to keep the opponent from breaking the combo. Chant is higher priced because it's old, and used to be very strong, so the nostalgia factor adds to that. Silence started out as a $5+ card, and people have since then played with it and found it to be a junk rare. Unless you can continually cast it turn after turn, neither card really does anything. They dont advance your board, and they dont undo something the opponent has already done. at least chant can fog them....

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drifter
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posted October 26, 2010 12:41 PM   Click Here to See the Profile for drifter Click Here to Email drifter Send a private message to drifter Click to send drifter an Instant Message Edit/Delete Message Reply With Quote 
Chant by a mile...For the scepter combo..
 
Morbid-
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posted October 26, 2010 12:45 PM   Click Here to See the Profile for Morbid- Click Here to Email Morbid- Send a private message to Morbid- Click to send Morbid- an Instant MessageVisit Morbid-'s Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by hilikuS:
Is Scepter Chant even good in Legacy?


No, because of Krosan Grip.

The price difference is really based on the fact that Silence was mass printed in M10 and M11, and Orim's Chant was printed a good amount of time ago in Planeshift.

I prefer a split, actually. Obviously Chant has a more relevant kicker, but if you're playing Legacy, chances are Silence will save your ass in a few games because of the white Leyline.

That said, kicking Chant is not a realistic option, I've only managed to do it profitably maybe once or twice.

 
hilikuS
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posted October 26, 2010 01:01 PM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Send a private message to hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
Yeah I'm pretty sure the only reason Chant was valuable was because of scepter chant. So I can't imagine a strictly worse Chant is going to go crazy.

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stu55
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posted October 26, 2010 01:05 PM   Click Here to See the Profile for stu55 Click Here to Email stu55 Send a private message to stu55 Click to send stu55 an Instant Message Edit/Delete Message Reply With Quote 
Why does this have a whole thread to it and not in the Post for magic stuff?
 
MagicMan774
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posted October 26, 2010 01:07 PM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
+ when orim's chant is on the scepter you cant pay the additional kicker correct?

an idk i still like silence better like i said though the main difference is silence says "opponents" an orim's chant say's "target player" there's too mayn card's that screw up combo's when the text say's "target player" because your targetting but ya idk

 
airwalk
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posted October 26, 2010 01:08 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
I play two of each and two Abeyances in my T1 Parfait deck =p. I almost never use the kicker because creatures are a non-issue so Silence usually is better (for my deck).

I vaguely remember the kicker on chant being useful in Rebel decks to stop Blinding Angel from ruining your day back in T2, it also really screwed up Fires plans.

[Edited 2 times, lastly by airwalk on October 26, 2010]

 
JoshSherman
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posted October 26, 2010 03:38 PM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by MagicMan774:
+ when orim's chant is on the scepter you cant pay the additional kicker correct?

That is not correct.

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MagicMan774
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posted October 26, 2010 03:40 PM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
ah thought thats how it would work my fault eiter way i still like silence better especially in multiplayer
 
Malice327
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posted October 26, 2010 04:19 PM   Click Here to See the Profile for Malice327 Click Here to Email Malice327 Send a private message to Malice327 Click to send Malice327 an Instant Message Edit/Delete Message Reply With Quote 
The point about silence hitting all opponents in multiplayer is moot. In multiplayer, you're stopping the active player from playing sorceries, and permanents other than land. The non active opponents, you're stopping them from playing.... nothing? The only thing they could play would be spells at instant speed, and you're only limiting them to playing in response to silence, as opposed to in response to something else that turn.

Example: I have no blockers, you want to kill me with creatures, so, you silence me to stop me from playing a fog effect during the combat step. In response to silence, i fog. Your only upside, is that you didn't tap your creatures.

Chant imo, is by far better.

In my play group, putting something like chant or silence on scepter generally gets you dead first.

[Edited 2 times, lastly by Malice327 on October 26, 2010]

 

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