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Author Topic:   Post for Magic Stuff Part 43
stu55
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posted October 29, 2010 06:24 AM   Click Here to See the Profile for stu55 Click Here to Email stu55 Send a private message to stu55 Click to send stu55 an Instant Message Edit/Delete Message Reply With Quote 
SOM matches depend on the decks...I have had matches end in 10mins easily this past week
 
wayne
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posted October 29, 2010 07:09 AM   Click Here to See the Profile for wayne Click Here to Email wayne Send a private message to wayne Click to send wayne an Instant Message Edit/Delete Message Reply With Quote View wayne's Have/Want ListView wayne's Have/Want List
Don't you have to wait for the other to be locked? I'm asking because I was hoping for two in a row.
 
stu55
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posted October 29, 2010 08:37 AM   Click Here to See the Profile for stu55 Click Here to Email stu55 Send a private message to stu55 Click to send stu55 an Instant Message Edit/Delete Message Reply With Quote 
I just assumed it was closed at 300 and to start a new one cause a mod would be all over it.. hah
 
stab107
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posted October 29, 2010 09:00 AM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote 
I don't know if you have to wait but I have calmed down somewhat since my ranting about Sealed earlier. I went and had a bite with some friends, talked gaming in general and then went down to the shop for a Draft. I managed to go 3-0 running rg artifacts/metalcraft in the 8-man pod. Despite making several play errors, I managed to win the first match. I think I was lucky to get out of that one with a win, though I did not lose a game to my opponent simply because he did not see the opportunities presented to him for victory (I was the Beatdown, so he didn't really think of counterpunching). My second and third round opponents were the usual suspects, guys that routinely finish first and second, so it felt pretty good to take the prize. Ezuri's Brigade was the all-star in the final match. That thing is just insane even without Metalcraft. Since we rare draft afterwards I was rewarded with a Mox Opal (Japanese) .

I feel I learned a bit about card evaluation from all the Sealed I played today, so I was able to focus and put together a pretty solid deck. It was a fitting end to the day. Let's just hope I'm not in for another 16 losses in a row before my next 3-0 .

edit: On SoM limited in general, I think it is a slower format. Some games end super fast but there are a lot of difficult decisions, especially when it comes to combat, so games tend to take a bit longer than M11.

[Edited 1 times, lastly by stab107 on October 29, 2010]

 
Valor007
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posted October 29, 2010 09:27 AM   Click Here to See the Profile for Valor007 Click Here to Email Valor007 Send a private message to Valor007 Click to send Valor007 an Instant Message Edit/Delete Message Reply With Quote 
As stu said SOM is highly dependant on the deck archetype you're running but in general I feel that SOM is much faster to kill than M11. Theres about 3 archetypes which race down to the finish while only a handful that target late game and these always seem to be inferior from my experience. Generally speaking if you need to rely on turn 3 to begin playing the core of your deck you'll be in a lot of trouble whereas in M11 you'd be fine with hitting no drops until turn 3 aether adept.
 
caquaa
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posted October 29, 2010 12:17 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
I tend to overload my deck w/ creatures more then I have in the past. With RoE I was fine with playing 14-15 creatures. I tend to play about 17 in SoM. This format seems to get to the stalemate position quite often so I like to have those extras and then just trade creatures early on. While there is a lot of removal in the format, I always seem to come up short with 2 pieces at best. I make up for it by filling the other non-creature slots with equipment.
 
James_Hetfield2
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posted October 29, 2010 01:33 PM   Click Here to See the Profile for James_Hetfield2 Click Here to Email James_Hetfield2 Send a private message to James_Hetfield2 Click to send James_Hetfield2 an Instant Message Edit/Delete Message Reply With Quote View James_Hetfield2's Have/Want ListView James_Hetfield2's Have/Want List
I jinxed myself, I finally got owned by poison. He had the mythic Dragon, but what really got me was Tainted Strike. He had Steel Hellkite and caught me off guard.

Didn't help that I killed his Rusted Relic, killing my three Precursor Golems.

 
James_Hetfield2
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posted October 29, 2010 01:38 PM   Click Here to See the Profile for James_Hetfield2 Click Here to Email James_Hetfield2 Send a private message to James_Hetfield2 Click to send James_Hetfield2 an Instant Message Edit/Delete Message Reply With Quote View James_Hetfield2's Have/Want ListView James_Hetfield2's Have/Want List
Double post, but anyone want to touch this?
beta trop island

$293 for a decent looking Beta Trop Island. Something doesn't seem right though.

 
Thanos
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posted October 29, 2010 01:46 PM   Click Here to See the Profile for Thanos Click Here to Email Thanos Send a private message to Thanos Click to send Thanos an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by James_Hetfield2:
Double post, but anyone want to touch this?
beta trop island

$293 for a decent looking Beta Trop Island. Something doesn't seem right though.


I guess we wait to see the feedback he get's for this:

http://cgi.ebay.com/Magic-Gathering-mtg-Black-Lotus-beta-NM-Mint-p9-/220682309841?pt=LH_DefaultDomain_0&hash=item3361b0d0d1

 
stab107
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posted October 29, 2010 03:58 PM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Thanos:
I guess we wait to see the feedback he get's for this:

http://cgi.ebay.com/Magic-Gathering-mtg-Black-Lotus -beta-NM-Mint-p9-/220682309841?pt=LH_DefaultDomain_0&hash=item3361b0d0d1


I wonder why he had scans of both the front and back for the lotus but has no scans of the backs for his 3 most recent auctions. That's a decent price for the trop but I would have to see the back first.

 
airwalk
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posted October 29, 2010 04:36 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
A quick lesson for multiplayer: Activating Elspeth, Knight-Errants ultimate ability with Platinum Angel and Solitary Confinement out will get you ganged up on quickly.
 
James_Hetfield2
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posted October 30, 2010 05:54 AM   Click Here to See the Profile for James_Hetfield2 Click Here to Email James_Hetfield2 Send a private message to James_Hetfield2 Click to send James_Hetfield2 an Instant Message Edit/Delete Message Reply With Quote View James_Hetfield2's Have/Want ListView James_Hetfield2's Have/Want List
Well if it makes you feel any better stab107 I just opened a HORRIBLE pool. I mean literally nothing. All 6 rares were crap (3 of them “dual” lands). No decent uncommons. I don’t even have good commons (1 grasp of darkness and 1 arrest).
First round my opponent has a sick deck. Drops a Mox Opal and some Myrs and a turn 4 bomb. His deck was awesome.
On the other hand I will be shocked if I win a round.
 
MagicPatty
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posted October 30, 2010 06:26 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
quote:
Originally posted by stu55:
SOM matches depend on the decks...I have had matches end in 10mins easily this past week

yep!

Seems like the poison deck can't beat certain decks, while others, like R/W artifact control can't beat poison depending on artifact count... it's all in the matchups

 
stab107
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posted October 30, 2010 07:51 AM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by James_Hetfield2:
Well if it makes you feel any better stab107 I just opened a HORRIBLE pool. I mean literally nothing. All 6 rares were crap (3 of them “dual” lands). No decent uncommons. I don’t even have good commons (1 grasp of darkness and 1 arrest).
First round my opponent has a sick deck. Drops a Mox Opal and some Myrs and a turn 4 bomb. His deck was awesome.
On the other hand I will be shocked if I win a round.

Post it! Maybe we can learn something by discussing how to build it.

I just went 1-2 in a swiss that I could have 3-0'd but for some really foolish misplays. I feel like SoM is a pretty rewarding set to draft since even though I lost the games were pretty fun (much like RoE). I just need to tune my play a bit, not make silly mistakes. I learned a lot from the draft and had fun, so that's what counts.

 
James_Hetfield2
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posted October 30, 2010 08:42 AM   Click Here to See the Profile for James_Hetfield2 Click Here to Email James_Hetfield2 Send a private message to James_Hetfield2 Click to send James_Hetfield2 an Instant Message Edit/Delete Message Reply With Quote View James_Hetfield2's Have/Want ListView James_Hetfield2's Have/Want List
quote:
Originally posted by stab107:
I feel like SoM is a pretty rewarding set to draft since even though I lost the games were pretty fun (much like RoE). I just need to tune my play a bit, not make silly mistakes. I learned a lot from the draft and had fun, so that's what counts.

I agree with you there.

I didn't save off this pool, I will save future ones and post them. Here is a pic of my opponent owning me hehe.


modo ownage

[Edited 1 times, lastly by James_Hetfield2 on October 30, 2010]

 
MagicPatty
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posted October 30, 2010 11:18 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
SOM is a rewarding draft set because the strength of your deck depends on the synergy of the cards within rather than the power of a few bombs. Like any set, there are bombs, but certain cards just aren't very good unless your deck can abuse them. Fume Spitter is so much better in a Furnace Celebration deck than in many others. Soliton goes up if you have an Arbalest, and vice versa.

In SOM draft, you can just pick the best card with each pack because you generally have to focus on a deck. Plague Stinger is so good in poison, but so mediocre otherwise. Bloodshot Trainee is mediocre, as is Vulshok Heatstoker, but with both in your deck, your power level goes up a little. This much synergy requires careful thought, practice, and experience in general... rewarding better players when compared to a set like M11 or Zendikar.

 
stu55
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posted October 30, 2010 12:55 PM   Click Here to See the Profile for stu55 Click Here to Email stu55 Send a private message to stu55 Click to send stu55 an Instant Message Edit/Delete Message Reply With Quote 
I tend to take bombs/removal early and then if it comes down to a solid colored card or solid artifact, always take the artifact in my opinion.

People try to force different archetypes and i really think you need a good read on your table to force myr or furnace or poison. I rather go with r/w aggro or u/r control most of the time. Had a good B/W last nite, but i got a 4th pick skinrender and 2nd pick Percursor Golem, so I wasn't drafting with the strongest players. I did open a Koth in pack 2 and took it and just stayed b/w. Koth is surprisingly not that strong since he doesn't affect the board immediately. Rather have a Dragon or Engine over it.

 
Malice327
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posted October 30, 2010 02:38 PM   Click Here to See the Profile for Malice327 Click Here to Email Malice327 Send a private message to Malice327 Click to send Malice327 an Instant Message Edit/Delete Message Reply With Quote 
My semi pauper sealed league (black white)(commons and uncommons only) monstrosity of a face destroying deck is doing well. I am in the lead with 22 points after 2 weeks, went 8 wins 1 loss this week, and my week 4 pack had trusty machete, and soulstair expedition in it.

On a funny side note, one of my games i had thought i would lose, i won due to doing 16 damage with 1 necrogen censer. My opponent ended up boarding 3 wall of tanglecoards against my flying stuff, and got them turn 2, 3, and 4. I played censer, and ended up bouncing it with glint hawks twice, kor skyfisher once, and a glimmerpoint stag once.

 
wayne
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posted October 30, 2010 05:22 PM   Click Here to See the Profile for wayne Click Here to Email wayne Send a private message to wayne Click to send wayne an Instant Message Edit/Delete Message Reply With Quote View wayne's Have/Want ListView wayne's Have/Want List
quote:
Originally posted by MagicPatty:
SOM is a rewarding draft set because the strength of your deck depends on the synergy of the cards within rather than the power of a few bombs. Like any set, there are bombs, but certain cards just aren't very good unless your deck can abuse them. Fume Spitter is so much better in a Furnace Celebration deck than in many others. Soliton goes up if you have an Arbalest, and vice versa.

In SOM draft, you can just pick the best card with each pack because you generally have to focus on a deck. Plague Stinger is so good in poison, but so mediocre otherwise. Bloodshot Trainee is mediocre, as is Vulshok Heatstoker, but with both in your deck, your power level goes up a little. This much synergy requires careful thought, practice, and experience in general... rewarding better players when compared to a set like M11 or Zendikar.



Speaking of Bloodshot Trainee, I love it, it combines well with so many cards.

One thing I really dislike about SoM sealed tourneys is that rounds seem to go the distance each time.

 
gaeacradle
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posted October 30, 2010 07:55 PM   Click Here to See the Profile for gaeacradle Click Here to Email gaeacradle Send a private message to gaeacradle Click to send gaeacradle an Instant Message Edit/Delete Message Reply With Quote View gaeacradle's Have/Want ListView gaeacradle's Have/Want List
Ugh...went to a $5K tournament today. Played the worst Magic since I got back a year ago. Throw away 3 matches.

On the positive side, started playing T4 with my friends. Fun stuff!

 
ryan2754
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posted October 31, 2010 10:08 PM   Click Here to See the Profile for ryan2754 Click Here to Email ryan2754 Send a private message to ryan2754 Click to send ryan2754 an Instant Message Edit/Delete Message Reply With Quote View ryan2754's Have/Want ListView ryan2754's Have/Want List
quote:
Originally posted by wayne:

Speaking of Bloodshot Trainee, I love it, it combines well with so many cards.

One thing I really dislike about SoM sealed tourneys is that rounds seem to go the distance each time.


Ha, that wouldn't happen if you played me.
I've played in two sealed events and never gone the distance. I think only two of ALL my games went past 35 minutes.

It's mainly because I love playing aggro, and played Infect once then RW metalcraft, so if a game went past around 10 minutes, I probably lost.
Came in first and 4th in the two events, so it worked out. Because of time constraints, and mainly because of an experience I had with a player stalling at the Time Spiral Prerelease, I try andbuild quicker decks than most when it comes to Sealed in particular.

__________________
-Schmitty
5th in Refs [185] in OH-IO
(Catching up to xion_black)
2nd in Posts [5437] in OH-IO
(Have a long way to go to catch Val)

 
wayne
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posted November 01, 2010 11:30 AM   Click Here to See the Profile for wayne Click Here to Email wayne Send a private message to wayne Click to send wayne an Instant Message Edit/Delete Message Reply With Quote View wayne's Have/Want ListView wayne's Have/Want List
quote:
Originally posted by ryan2754:
Ha, that wouldn't happen if you played me.
I've played in two sealed events and never gone the distance. I think only two of ALL my games went past 35 minutes.

It's mainly because I love playing aggro, and played Infect once then RW metalcraft, so if a game went past around 10 minutes, I probably lost.
Came in first and 4th in the two events, so it worked out. Because of time constraints, and mainly because of an experience I had with a player stalling at the Time Spiral Prerelease, I try andbuild quicker decks than most when it comes to Sealed in particular.



I was actually referring to the entire round in general. I like aggro decks as well and I hate the inevitable waiting for the round to end.

 
OGB
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posted November 01, 2010 06:52 PM   Click Here to See the Profile for OGB Click Here to Email OGB Send a private message to OGB Click to send OGB an Instant Message Edit/Delete Message Reply With Quote 
So...Mimic Vat. Pretty freakin' insane.

__________________
My sig: just another victim of dallaswilliams.

 
MagicPatty
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posted November 01, 2010 07:02 PM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
quote:
Originally posted by OGB:
So...Mimic Vat. Pretty freakin' insane.


In draft, my opponent had Mimic Vat with Corpse Cur on it. So the two for one machine turned into a three for one machine, and my face hurt.

 
wayne
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posted November 01, 2010 11:48 PM   Click Here to See the Profile for wayne Click Here to Email wayne Send a private message to wayne Click to send wayne an Instant Message Edit/Delete Message Reply With Quote View wayne's Have/Want ListView wayne's Have/Want List
quote:
Originally posted by OGB:
So...Mimic Vat. Pretty freakin' insane.



Is it playable in constructed? Apathyhouse has it slowly rising in price.

 

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