Author
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Topic: Saito Gets 18-Month Suspension
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Tha Gunslinga Moderator
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posted November 30, 2010 08:17 PM
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/eventcoverage/gpflo10/day1#16http://www.wizards.com/default.asp?x=dci/suspended OWNED. __________________ Ebay problems? File a claim, leave a neg, buy on MOTL.
[Edited 1 times, lastly by Tha Gunslinga on November 30, 2010]
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DerangedHermit Member
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posted November 30, 2010 08:21 PM
He's triple-****ed, right? He was going to be inducted into the HoF and IIRC, owns a store.
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Mr.C Member
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posted November 30, 2010 08:56 PM
quote: Originally posted by DerangedHermit: He's triple-****ed, right? He was going to be inducted into the HoF and IIRC, owns a store.
Yep. Too bad for him. Better luck next time.
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WeedIan Member
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posted November 30, 2010 09:00 PM
Seems harsh, but i don't really know any background on him (ala him being suspended for this before)__________________ Member Since 03/28/2001 10000+ posts 3rd in posts in Ontario 15th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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thror Member
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posted November 30, 2010 09:30 PM
He wasn't suspended for the same thing, but this is his 3rd run in with the DCI. I'm surprised they suspended him that quickly, it only happened 3 days ago.
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Eatatjoes Member
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posted November 30, 2010 09:42 PM
Eh, dudes a clock manipulator. Every one has known for the longest that he is a big time staller. Couple players i know have seen him do it in person. What an idiot, he should have atleast tried to fly straight until he got inducted into the HOF.
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JTAubrey Member
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posted November 30, 2010 09:46 PM
Damn, that's really more than I was expecting. Agreed that three days is really fast for something that harsh. I feel really bad for him actually.
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JesusChristMD Member
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posted November 30, 2010 10:06 PM
quote: Originally posted by JTAubrey: Damn, that's really more than I was expecting. Agreed that three days is really fast for something that harsh. I feel really bad for him actually.
Why? He knew exactly what he was doing. It's not like what he was doing was somehow new to him or anyone else who knows his play style. __________________ Quoth the Raven, "Nevermore"
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stacker Member
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posted December 01, 2010 02:14 AM
this means his hof induction is nixed, right?
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stab107 Member
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posted December 01, 2010 04:31 AM
Wonder if this will affect his business in any way. Being a famous Magic store owner is a plus, for sure, but being a famous banned Magic store owner might have its downsides...
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Heresy19 Member
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posted December 01, 2010 06:10 AM
AH! I didn't know you could disqualified a player from a tournement if he was stalling. *shrugs* I know a player who will be permanently disqualified at the local store's FNMs and local tournements :P
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MagicPatty Member
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posted December 01, 2010 06:54 AM
There's a reason the same people are at every pro tour, and it's not because they're so much better than everyone else that plays magic. Think about it. With the access to knowledge, and the potential skill that follows provided by the internet, each pro tour could have different players, with a few hold-overs from the previous one. Consider what it takes to make it to one: -go to tournament -play the right deck -be at least on par with the best players in the room -don't make a play error -don't get land screwed -when playing a mismatch, draw like a champ and/or hope your opponent gets land screwed -win die rolls to go first a lot It gets worse in sealed where we add the bullet point: -don't open a steaming mess of a pool. Now we have to consider that an individual only has control over a few of these things, and we can see why it's so hard to qualify! In fact, I propose that if they were to reset the pro tour and for the next one, only people that qualified in a PTQ can play, we'd only see about 5% of current pros return. Let's not forget that the top 100 rated players in the world get to go to the pro tour too... how many of them are T.O.s that set up fake tournaments to jack up their rating? How many of them play in tournaments, where if they do well they plug in their name on the report page, and if they don't do well, they plug in a fake name? Saito got his suspension for getting caught. ...end rant __________________ The 50,000 junk rares project! Fifty thousand by 2012 or bust! Current Count: 15,700 Trade me your bulk rares for good cards!
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OGB Member
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posted December 01, 2010 07:53 AM
quote: Originally posted by stacker: this means his hof induction is nixed, right?
Not sure yet. The only guidelines listed on WOTC's HOF page say that in order to be eligible on the ballot, you can't currently be suspended by the DCI. It doesn't say anything about being inducted. Clearly an unprecedented case, I'll be interested to see what ends up happening. If I had to guess, though, I'd say he won't get in this year. __________________ http://classic.magictraders.com/ubb/Forum12/HTML/016901.html
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wjuseck Member
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posted December 01, 2010 08:37 AM
I don't know Mike Long's penalty/suspension history intimately, but he's still running a store last I checked. He's not as prominent a figure as he once was, but there is definitely life-after-suspension.The confluence of Saito's misfortune (self-imposed, admittedly), is quite awful: dropped from DCI for 18 months, might lose HOF induction, dropped from Channelfireball.com, business will likely suffer... I thought I was having a bad day because I got rained upon on the way to work.
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Meddling Pimp Member
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posted December 01, 2010 10:31 AM
Mike Long isn't currently on the suspended list. I believe he's been off for quite a while.He could always get another TO to run the events. I doubt it has a major impact on the store.
[Edited 1 times, lastly by Meddling Pimp on December 01, 2010]
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yakusoku Member
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posted December 01, 2010 10:55 AM
This site also gives a lot of information, including past history and other players' accounts of his past play.
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-PoX- Member
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posted December 01, 2010 12:49 PM
Bwa bwa bwaaaaaaOn the other hand, if the money he's made playing was mostly the result of him stalling, then he didn't really lose anything : P His only mistake was getting caught. But soon Japan will be able to implant digital clocks into your brain and then no one will be able to stop him from stalling MWAHAHA
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Tranderas Member
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posted December 01, 2010 01:01 PM
Meh, I look up to Saito a lot, and learned a lot about Magic from the guy. I'm sad, and disappointed at all the hate.There's a bit of irony in the fact that he recently wrote an article for CFB talking about how you shouldn't cheat because it hurts the fun of the game and your ability to play it. Whatever. I still have lessons learned from the decks he played at Columbus and Madrid, and his brother still plays so I doubt he will stop writing about Magic. I look forward to reading it.
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mm1983 Member
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posted December 01, 2010 01:37 PM
Even though rounds are only 50 minutes long I always thought there was a 2 minute per turn time limit for each player and if the turn went beyond 2 minutes then there could be grounds for disqualification.
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JTAubrey Member
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posted December 01, 2010 02:24 PM
quote: Originally posted by JesusChristMD: Why? He knew exactly what he was doing. It's not like what he was doing was somehow new to him or anyone else who knows his play style.
I know, but I have no real reason not to feel bad for him. I mean, regardless of the sketchiness, MtG consumes a better part of his life so it's probably hard for him to deal with something like this, "deserved it" or not. My point is that Saito's interaction with MtG is so different to mine and probably most people on this forum that its hard to really understand what this means. Which is why I'm more inclined to feel bad than to break out the torches.
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Meddling Pimp Member
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posted December 01, 2010 02:29 PM
quote: Originally posted by mm1983: Even though rounds are only 50 minutes long I always thought there was a 2 minute per turn time limit for each player and if the turn went beyond 2 minutes then there could be grounds for disqualification.
There's no hard limit. Otherwise, combo deck players would be getting penalized even if they're playing fast. The general guideline that most judges use for slow play is 30 seconds to make a decision. If the decision involves caluclating combat damage, it's understandable to take a *little* longer. If the decision is which land to play, it should take much less. But, that is for slow play, which just starts with a warning. That in itself will not get you DQ'ed. Stalling is more than slow play. It's an intentional change in speed or behavior in order to gain an advantage from some time limit (clock winding down, venue closing, opponent's ride wants to leave).
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caquaa Member
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posted December 01, 2010 05:37 PM
quote: Originally posted by mm1983: Even though rounds are only 50 minutes long I always thought there was a 2 minute per turn time limit for each player and if the turn went beyond 2 minutes then there could be grounds for disqualification.
you need to play at a pace that will allow you to reasonably complete the match. When you intentionally play at a pace slower then this, thats where the issue comes up. This has been an issue for me in the past. I've missed regionals t8 cause of it. I've actually thanked opponents for their pace of play as well. When I'm playing turbo fog with no main deck GY hate vs a control deck and they don't show me the eldrazi until nearly their whole deck is gone, I really did appreciate him playing quickly enough the next two games even though it was in his best interest to play as slow as possible since he was in a no-win situation after board.
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mm1983 Member
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posted December 01, 2010 05:47 PM
quote: Originally posted by Meddling Pimp:
There's no hard limit. Otherwise, combo deck players would be getting penalized even if they're playing fast. The general guideline that most judges use for slow play is 30 seconds to make a decision. If the decision involves caluclating combat damage, it's understandable to take a *little* longer. If the decision is which land to play, it should take much less.But, that is for slow play, which just starts with a warning. That in itself will not get you DQ'ed. Stalling is more than slow play. It's an intentional change in speed or behavior in order to gain an advantage from some time limit (clock winding down, venue closing, opponent's ride wants to leave).
Then with something like a Sensei's Divining Top, each individual activation of the top counts as an up to 30 second decision. Top allowed players to take as much as 5 minutes in a turn which is why it got banned while it was extended legal.
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coolio Member
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posted December 01, 2010 11:15 PM
quote: Originally posted by mm1983: Even though rounds are only 50 minutes long I always thought there was a 2 minute per turn time limit for each player and if the turn went beyond 2 minutes then there could be grounds for disqualification.
thats not true at all. most judges I saw give people up to a minute to make a play, but i've also had judges sit next to me while I'm doing math on a combo win/lose turn, and they can visibly see me doing the math as i'm fiddling with the cards and doing math on paper, so they are more lenient with that at times. © __________________ Since it is obviously inconceivable that all religions can be right, the most reasonable conclusion is that they are all wrong. -Christopher HitchensReligion is regarded by the common people as true, by the wise as false, and by the rulers as useful. -Seneca the Younger
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-PoX- Member
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posted December 04, 2010 02:58 PM
Why don't they just give people at high level tournaments clocks like in chess or magic online??There, problem solved. If you run out your clock, you lose.
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