Author
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Topic: EDH aka Commander Discussion
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Tha Gunslinga Moderator
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posted December 14, 2010 02:58 PM
Quite the month for EDH, eh? Wizards picked up the format, Emrakul was banned, and now you can use the off-color mana generals. I just finished a game with my Angus Mackenzie deck, which is quickly becoming my favorite. My other decks are Niv-Mizzet (currently retired since Academy's banning) and Ob Nixilis. I'm fine with pretty much anything in EDH except prison, which is no fun whatsoever. If I can't play my spells and resolve at least some of them, there's no point. I usually play 1-on-1 EDH.Here's my list: Angus Mackenzie // Lands 1 Arid Mesa 1 Breeding Pool 1 Celestial Colonnade 1 Flooded Strand 6 Forest 1 Glacial Fortress 1 Hallowed Fountain 4 Island 1 Krosan Verge 1 Misty Rainforest 4 Plains 1 Polluted Delta 1 Savannah 1 Scalding Tarn 1 Seaside Citadel 1 Stirring Wildwood 1 Strip Mine 1 Sunpetal Grove 1 Temple Garden 1 Tropical Island 1 Tundra 1 Verdant Catacombs 1 Wasteland 1 Windswept Heath
// Creatures 1 Admonition Angel 1 Aven Mindcensor 1 Avenger of Zendikar 1 Baneslayer Angel 1 Birds of Paradise 1 Blinding Angel 1 Clone 1 Coiling Oracle 1 Duplicant 1 Eternal Witness 1 Frost Titan 1 Iridescent Angel 1 Kitchen Finks 1 Linvala, Keeper of Silence 1 Meddling Mage 1 Mystic Snake 1 Noble Hierarch 1 Ohran Viper 1 Panglacial Wurm 1 Primeval Titan 1 Qasali Pridemage 1 Rampaging Baloths 1 Solemn Simulacrum 1 Sower of Temptation 1 Stoneforge Mystic 1 Sun Titan 1 Sunblast Angel 1 Trinket Mage 1 Vendilion Clique 1 Wall of Blossoms 1 Wall of Omens // Spells 1 Aura Shards 1 Bant Charm 1 Bear Umbra 1 Bribery 1 Brittle Effigy 1 Concentrate 1 Control Magic 1 Cultivate 1 Darksteel Ingot 1 Day of Judgment 1 Dismantling Blow 1 Engineered Explosives 1 Exclude 1 Fact or Fiction 1 Gideon Jura 1 Harmonize 1 Hinder 1 Jace Beleren 1 Kodama's Reach 1 Lightning Greaves 1 Mana Drain 1 Nevinyrral's Disk 1 Oblivion Ring 1 Seal of Primordium 1 Sensei's Divining Top 1 Sol Ring 1 Spitting Image 1 Sword of Fire and Ice 1 Tithe 1 Treachery 1 Venser, the Sojourner 1 Wargate 1 Wrath of God __________________ Ebay problems? File a claim, leave a neg, buy on MOTL.
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JoshSherman Member
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posted December 14, 2010 03:02 PM
Hat are you referring to with the term "use of the off color generals?"
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Tha Gunslinga Moderator
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posted December 14, 2010 03:08 PM
Bosh, that sort of thing. Generals that have color activations that aren't in their casting costs. http://www.dragonhighlander.net/Forum/viewtopic.php?f=1&t=5200&sid=d3faaceebe85696399a059a15b397c4b
quote: Effective 20 Dec 2010:BANNED Emrakul, the Aeons Torn This is one on which we listened heavily to what the community was saying, and nearly without exception, everyone hates Emrakul. It’s a card that makes the game devolve into a war over a single card whenever it hits the table. Add to that the fact that its combination of abilities made is seriously unfun to play against. We had already had our eye on it, and when the community spoke, we listened. RULES UPDATE Color Identity (which will be added to the Magic Comprehensive Rules) Rule #2 is amended as follows: When building a Commander deck, the mana symbols in the text box are just as important as those in the cost of a card. The Commander’s color identity restricts what cards may appear in the deck. * The color identity of a card is the colors of all mana symbols on the card, along with any color defined by a characteristic-defining ability (CDA) in the card's rules text. * Cards in your deck may not have any colors in their color identity not shared by your Commander. * Mana you produce of colors that are not in your Commander’s color identity is colorless instead. * Mana symbols in reminder text are not part of color identity. The major impact here is that there are a few Legendary Creatures who no longer invalidate themselves as Commanders: Memnarch, Bosh, Iron Golem, Thelon of Havenwood, Daughter of Autumn, and Rhys, the Exiled. It means that you can have these creatures as Commanders, and you can generate mana of their color identity (so if you’re playing Memnarch, you can generate blue mana, or if you’re playing Thelon, you can generate black and green). The RC spends quite some time considering the needs of the format itself and the voices of the format’s player base, making an effort to strike the balance that while keep the format strong and healthy for a long, long time.
__________________ Ebay problems? File a claim, leave a neg, buy on MOTL.
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airwalk Member
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posted December 14, 2010 03:19 PM
Me and some friends are just picking up the idea of building EDH decks to play instead of our usual pool of newer players with T2 decks and old players with old decks. Anyone ever play with Rayne as their general? It's a card that always looked pretty powerful to me as a draw engine but never got much real play. I'd love some ideas for a deck built around her.
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AlmostGrown Member
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posted December 14, 2010 04:06 PM
I currently have a Teneb, the Harvester deck (Tenebinator, formally Doranimator). I have it just about maxed out being the best it can be, and I'm just not having fun. I feel like I need blue in my EDH decks to be on a level playing field against other U/x or X/u decks.__________________ send ref checks, paypal payment or any questions to the email in my profile!Sale List: http://classic.magictraders.com/ubb/Forum3/HTML/081749.html Buy my D&D Minis: http://classic.magictraders.com/ubb/Forum6/HTML/022357.html
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Tha Gunslinga Moderator
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posted December 14, 2010 04:11 PM
Not having fun because it's not good enough? Post your list, let's take a look.__________________ Ebay problems? File a claim, leave a neg, buy on MOTL.
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JesusChristMD Member
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posted December 14, 2010 04:18 PM
quote: Originally posted by airwalk: Me and some friends are just picking up the idea of building EDH decks to play instead of our usual pool of newer players with T2 decks and old players with old decks. Anyone ever play with Rayne as their general? It's a card that always looked pretty powerful to me as a draw engine but never got much real play. I'd love some ideas for a deck built around her.
I've always wanted to do this, but mono blue decks get a lot of people angry around here due to extra turn effects. __________________ Quoth the Raven, "Nevermore"
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AlmostGrown Member
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posted December 14, 2010 04:55 PM
quote: Originally posted by Tha Gunslinga: Not having fun because it's not good enough? Post your list, let's take a look.
Yeah, especially against my friend's mono blue deck (kinda ironic). Aside from ABUR Duals and 2/3 Rav Duals, and a Wooded Bastion I think the mana base is pretty darn good. The only other things I think it could use would be Vindicate and a SoFI. Here it is going by card type General: Teneb, the HarvesterLands: 39 5 Forest 5 Plains 4 Swamp Orzhov Basilica Golgari Rotfarm Selesnya Sanctuary Gargoyle Castle Twilight Mire Fetid Heath secluded steppe Barren Moor Tranquil Thicket Windswept Heath Verdant Catacombs Marsh Flats Brushland Caves of Koilos Llanowar Wastes Bojuka Bog Sejiri Steppe Godless Shrine Tectonic Edge Terramorphic Expanse Graypelt Refuge Treetop Village Sunpetal Grove Horizon Canopy Strip Mine Planeswalkers: 1 Garruk Wildspeaker - I have an Elspeth, Knight-Errant but I like Garruk better, personally. Creatures: 22 Sundering Titan Angel of Despair Phantom of Nishoba Grave Titan Sun Titan Steel Hellkite Felidar Soveriegn Sunblast Angel Divinity of Pride Spiritmonger Acidic Slime Razormane Masticore Indrik Stomphowler Chameleon Colossus Mystic Enforcer Knight of the Reliquary Wispmare Fauna Shaman Qasali Pridemage Wall of Roots Withered Wretch Serra Ascendant Instants: 10 Putrefy Mortify Krosan Grip Eyeblight's Ending Back to Nature Diabolic Edict Disenchant Path to Exile Swords to Plowshares Slaughter Pact Sorcery: 11 Martial Coup Rise from the Grave Vigor Mortis Wrath of God Day of Judgment Maelstrom Pulse Cultivate Regrowth Demonic Tutor Life from the Loam Duress Enchantment: 5 Defense of the Heart Oblivion Ring Phyrexian Arena Arrest Journey to Nowhere Artifact: 11 Sword of Light and Shadow Coalition Relic Darksteel Ingot Behemoth Sledge Golgari Signet Orzhov Signet Selesnya Signet Lightning Greaves Sol Ring Sensei's Divining Top Nihil Spellbomb __________________ send ref checks, paypal payment or any questions to the email in my profile!Sale List: http://classic.magictraders.com/ubb/Forum3/HTML/081749.html Buy my D&D Minis: http://classic.magictraders.com/ubb/Forum6/HTML/022357.html
[Edited 1 times, lastly by AlmostGrown on December 14, 2010]
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iccarus Member
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posted December 14, 2010 04:56 PM
EDH is really the only form of constructed magic I even play anymore. I currently have six decks in ready to play condition. I have another 3-4 that I have pieces for but just have not put together yet or I am missing some key cards to complete the list.I just can't resist a format that allows me to play awesome older cards that have no place in Vintage or Legacy. I love the rule changes on color activations. I'm likely going to convert my kikki deck into a Bosh deck, since it was already pretty heavy on artifacts anyway. I'm also going to start picking up Brooding Saurians for the expected flood of Memnarch decks I'm sure to be seeing soon (and possibly building myself). @AlmostGrown - I'd consider the following changes Vigor Mortis + land -> Strands of Night + Urborg, TOY Martial Coup -> Austere Command Duress -> Tooth and Nail Mystic Enforcer -> Fauna Shaman Rise from the Grave -> Debtor's Knell Day of Judgment -> Damnation (non-regen can be key) Slaughter Pact -> Shriekmaw __________________ Wisconsin - smells like dairy air!
[Edited 3 times, lastly by iccarus on December 14, 2010]
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AlmostGrown Member
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posted December 14, 2010 05:21 PM
quote: Originally posted by iccarus:
@AlmostGrown - I'd consider the following changes Vigor Mortis + land -> Strands of Night + Urborg, TOY Martial Coup -> Austere Command Duress -> Tooth and Nail Mystic Enforcer -> Fauna Shaman Rise from the Grave -> Debtor's Knell Day of Judgment -> Damnation (non-regen can be key) Slaughter Pact -> Shriekmaw
Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it. __________________ send ref checks, paypal payment or any questions to the email in my profile!Sale List: http://classic.magictraders.com/ubb/Forum3/HTML/081749.html Buy my D&D Minis: http://classic.magictraders.com/ubb/Forum6/HTML/022357.html
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iccarus Member
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posted December 14, 2010 05:33 PM
quote: Originally posted by AlmostGrown: Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it.
You might need to cut some of the fat for more ramp. Stuff like Wood Elves, Yavimaya Elder, and Sakura-Tribe Elder are great, especially if you have some recursion built in. Granted, don't know if you're doing 1v1 or multi-player. I always build decks with multiple opponents in mind. __________________ Wisconsin - smells like dairy air!
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Havoc Demon Member
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posted December 14, 2010 05:38 PM
quote: Originally posted by AlmostGrown: Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it.
Give Karmic Guide/Reveillark a chance if you have them. Right now I have Maga and Kiki-Jiki decks and enjoy both of them immensely. I have 4 Memnarch so I should use one with the rules change.
[Edited 1 times, lastly by Havoc Demon on December 14, 2010]
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WCFmo Member
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posted December 14, 2010 05:39 PM
My Uril the Miststalker deckGeneral - Uril the Miststalker Crown of Flames Land Tax Unquestioned Authority Suppression Field Sterling Grove Winds of Rath - one sided wrath ain't too bad Regrowth Prison Term Darksteel Ingot Armadillo Cloak Rancor Scourge of the Nobilis Runes of the Deus Spider Umbra Kithkin Armor - surprisingly good if you land Uril early Hyena Umbra Temporal Isoltation Daybreak Coronet Skyshroud Elf Kor Spiritdancer Ancestral Mask Oblivion Ring Shield of the Oversou Argothian Enchantress Lush Growth Linvala, Keeper of Silence Venduran Enchantress Birds of Paradise Blessing of the Nephilim Evolution Charm Lignify - good answer to most opposing generals Mesa Enchantress Enchantress' Presence Druid of the Anima Retether Enlightened Tutor Seal of Primordium Spreading Algae - specific card for a buddy of mine Sigil of the Nayan Gods Gaddock Teeg Wordly Tutor Pacifism Idyllic Tutor Farhaven Elf Knotvine Mystic Asha's Favor Harmonize Three Dreams Ground Seal Replenish Tajuru Preserver Sensei's Divining Top Yavimaya Enchantress Krosan Warchief Burgeoning Sylvan Library Crop Rotation Tinder Wall Frog Tongue Krosan Grip Carapace Sol Ring Mayael's Aria Krosan Verge Kazandu Refuge Plateau Rith's Grove Karplusan Forest Sacred Foundry Vivid Grove Brushland Contested Cliffs Sunpetal Grove Grapefelt Refuge Plains x 4 Jungle Shrine Stirring Wildwood Serra's Sanctum Wooded Foothills Temple Garden Mogg Hollows Forest x 6 Mountain x 2 Horizon Canopy Vivid Crag Taiga Terramorphic Expanse Elfhame Palace Vivid Meadow Savannah Not a great multiplayer deck (if you have more than 3 opponents) but it's great for 1v1 and smaller multiplayer. Its basically Ramp + Enchantments
__________________ Neal: He says we're going the wrong way... Del: Oh, he's drunk. How would he know where we're going?
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MAB_Rapper Member
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posted December 15, 2010 06:25 AM
Love the new ban on the biggest and dumbest creature ever made.__________________ MOTL's Most Likely to Play in the Pro Tour - Three Years Running for 2007, 2008, and 2009 (My Nationals) Cracking the Top 100 Ref Count - 4/1/10 (Currently #79 - #6 in new York)
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TimeBeing Member
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posted December 15, 2010 11:18 AM
quote: Originally posted by JesusChristMD: I've always wanted to do this, but mono blue decks get a lot of people angry around here due to extra turn effects.
then don't play them. Blue copy/steal/draw EDH decks are fun. sit back and use your opponents stuff to kill them.
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yakusoku Member
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posted December 15, 2010 11:36 AM
quote: Originally posted by TimeBeing: then don't play them. Blue copy/steal/draw EDH decks are fun. sit back and use your opponents stuff to kill them.
While taking a bunch of turns in a row while your opponent(s) does/do nothing may be viewed as really unfun by many players (I took this to the max with Turboland and took 50+ turns in a row and combined with Extract to exile my opponent's entire library), stealing permanents may garner just as many enemies. I once had a mono-blue deck I played in multiplayer and after I copied Blatant Thievery with Mischevious Quanar, a bunch of people were not pleased.
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helpmehelpyou Member
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posted December 15, 2010 12:43 PM
now that wizards is sticking there nose in it its kind of lost its appeal to menow they can print money cards for that to and force ppl to fork out even more cash.. yes if they print good stuff you will be forced to buy it or build around it.. and then its just dumb agian and they get to control whats banned now to.. i think that should be left up to the players __________________ Have a shpadoinkle day!!
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airwalk Member
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posted December 15, 2010 01:17 PM
quote: Originally posted by helpmehelpyou: now that wizards is sticking there nose in it its kind of lost its appeal to menow they can print money cards for that to and force ppl to fork out even more cash.. yes if they print good stuff you will be forced to buy it or build around it.. and then its just dumb agian and they get to control whats banned now to.. i think that should be left up to the players
Pretty sure I just read a couple days ago that while Wizards may make suggestions as to what to ban, they still don't officially control the format.
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AlmostGrown Member
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posted December 15, 2010 01:21 PM
quote: Originally posted by airwalk: Pretty sure I just read a couple days ago that while Wizards may make suggestions as to what to ban, they still don't officially control the format.
This. I think Sheldon is still in charge and he's been doing a damn good job so far. __________________ send ref checks, paypal payment or any questions to the email in my profile!Sale List: http://classic.magictraders.com/ubb/Forum3/HTML/081749.html Buy my D&D Minis: http://classic.magictraders.com/ubb/Forum6/HTML/022357.html
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airwalk Member
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posted December 15, 2010 01:29 PM
When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).
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AlmostGrown Member
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posted December 15, 2010 01:36 PM
quote: Originally posted by airwalk: When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).
Not sure. When I came back into MTG in March 2008 it was being played in my LGS. IIRC, it started off as a "Judges Only" format and grew from there. Not sure when, though. __________________ send ref checks, paypal payment or any questions to the email in my profile!Sale List: http://classic.magictraders.com/ubb/Forum3/HTML/081749.html Buy my D&D Minis: http://classic.magictraders.com/ubb/Forum6/HTML/022357.html
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Havoc Demon Member
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posted December 15, 2010 01:38 PM
quote: Originally posted by airwalk: When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).
Started getting really popular where I was playing about two years ago. I imagine this was the case elsewhere because I never heard of EDH prior to 2008.
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WeedIan Member
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posted December 15, 2010 01:38 PM
The format spawned from the University of Waterloo judges if I recall correctly.__________________ Member Since 03/28/2001 10000+ posts 3rd in posts in Ontario 15th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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mm1983 Member
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posted December 15, 2010 01:48 PM
A few questions regarding EDH/Commander.1. Is there an official banned list for Commander now, or the same banned list that was used for EDH? 2. Emrakul is banned altogether or only as a general? In other words, can I use Jhoria to pop Emrakul into play? 3. Commander like EDH is still a single format right now which allows vintage playable cards but now that wizards took on EDH/Commander do you think they eventually will break it down to multiple formats such as Commander Vintage, Commander Legacy, Commander Extended, Commander Standard?
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iccarus Member
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posted December 15, 2010 02:16 PM
1. Is there an official banned list for Commander now, or the same banned list that was used for EDH?The ban lists are the same. What went for EDH now applies to Commander. 2. Emrakul is banned altogether or only as a general? In other words, can I use Jhoria to pop Emrakul into play? Emrakul is banned period. You can't use it as a commander or have it in your deck at all. 3. Commander like EDH is still a single format right now which allows vintage playable cards but now that wizards took on EDH/Commander do you think they eventually will break it down to multiple formats such as Commander Vintage, Commander Legacy, Commander Extended, Commander Standard? Wizards has no control over the format at all. They are printing cards that are geared at the format, but they have no official say in what is or is not allowed. The Rules Committee (not just Sheldon) are the ones who make the decisions that provide direction for the format. I don't honestly see them ever adopting something along those lines. You could try it with your local playgroup just for fun, but being able to combine old and new cards is part of what makes the format so much fun. A T2 commander format would be pretty boring, IMHO. @WeedIan - http://forum.dragonhighlander.net/EDH_Forum/viewtopic.php?f=14&t=1330 __________________ Wisconsin - smells like dairy air!
[Edited 1 times, lastly by iccarus on December 15, 2010]
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