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Author Topic:   EDH aka Commander Discussion
Tha Gunslinga
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posted December 14, 2010 02:58 PM   Click Here to See the Profile for Tha Gunslinga Click Here to Email Tha Gunslinga Send a private message to Tha Gunslinga Click to send Tha Gunslinga an Instant MessageVisit Tha Gunslinga's Homepage  Edit/Delete Message Reply With Quote View Tha Gunslinga's Trade Auction or SaleView Tha Gunslinga's Trade Auction or Sale
Quite the month for EDH, eh? Wizards picked up the format, Emrakul was banned, and now you can use the off-color mana generals. I just finished a game with my Angus Mackenzie deck, which is quickly becoming my favorite. My other decks are Niv-Mizzet (currently retired since Academy's banning) and Ob Nixilis. I'm fine with pretty much anything in EDH except prison, which is no fun whatsoever. If I can't play my spells and resolve at least some of them, there's no point. I usually play 1-on-1 EDH.

Here's my list:


Angus Mackenzie
// Lands
1 Arid Mesa
1 Breeding Pool
1 Celestial Colonnade
1 Flooded Strand
6 Forest
1 Glacial Fortress
1 Hallowed Fountain
4 Island
1 Krosan Verge
1 Misty Rainforest
4 Plains
1 Polluted Delta
1 Savannah
1 Scalding Tarn
1 Seaside Citadel
1 Stirring Wildwood
1 Strip Mine
1 Sunpetal Grove
1 Temple Garden
1 Tropical Island
1 Tundra
1 Verdant Catacombs
1 Wasteland
1 Windswept Heath

// Creatures
1 Admonition Angel
1 Aven Mindcensor
1 Avenger of Zendikar
1 Baneslayer Angel
1 Birds of Paradise
1 Blinding Angel
1 Clone
1 Coiling Oracle
1 Duplicant
1 Eternal Witness
1 Frost Titan
1 Iridescent Angel
1 Kitchen Finks
1 Linvala, Keeper of Silence
1 Meddling Mage
1 Mystic Snake
1 Noble Hierarch
1 Ohran Viper
1 Panglacial Wurm
1 Primeval Titan
1 Qasali Pridemage
1 Rampaging Baloths
1 Solemn Simulacrum
1 Sower of Temptation
1 Stoneforge Mystic
1 Sun Titan
1 Sunblast Angel
1 Trinket Mage
1 Vendilion Clique
1 Wall of Blossoms
1 Wall of Omens

// Spells
1 Aura Shards
1 Bant Charm
1 Bear Umbra
1 Bribery
1 Brittle Effigy
1 Concentrate
1 Control Magic
1 Cultivate
1 Darksteel Ingot
1 Day of Judgment
1 Dismantling Blow
1 Engineered Explosives
1 Exclude
1 Fact or Fiction
1 Gideon Jura
1 Harmonize
1 Hinder
1 Jace Beleren
1 Kodama's Reach
1 Lightning Greaves
1 Mana Drain
1 Nevinyrral's Disk
1 Oblivion Ring
1 Seal of Primordium
1 Sensei's Divining Top
1 Sol Ring
1 Spitting Image
1 Sword of Fire and Ice
1 Tithe
1 Treachery
1 Venser, the Sojourner
1 Wargate
1 Wrath of God

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JoshSherman
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posted December 14, 2010 03:02 PM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
Hat are you referring to with the term "use of the off color generals?"
 
Tha Gunslinga
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posted December 14, 2010 03:08 PM   Click Here to See the Profile for Tha Gunslinga Click Here to Email Tha Gunslinga Send a private message to Tha Gunslinga Click to send Tha Gunslinga an Instant MessageVisit Tha Gunslinga's Homepage  Edit/Delete Message Reply With Quote View Tha Gunslinga's Trade Auction or SaleView Tha Gunslinga's Trade Auction or Sale
Bosh, that sort of thing. Generals that have color activations that aren't in their casting costs.
http://www.dragonhighlander.net/Forum/viewtopic.php?f=1&t=5200&sid=d3faaceebe85696399a059a15b397c4b


quote:
Effective 20 Dec 2010:

BANNED
Emrakul, the Aeons Torn

This is one on which we listened heavily to what the community was saying, and nearly without exception, everyone hates Emrakul. It’s a card that makes the game devolve into a war over a single card whenever it hits the table. Add to that the fact that its combination of abilities made is seriously unfun to play against. We had already had our eye on it, and when the community spoke, we listened.

RULES UPDATE
Color Identity (which will be added to the Magic Comprehensive Rules)

Rule #2 is amended as follows:
When building a Commander deck, the mana symbols in the text box are just as important as those in the cost of a card. The Commander’s color identity restricts what cards may appear in the deck.

* The color identity of a card is the colors of all mana symbols on the card, along with any color defined by a characteristic-defining ability (CDA) in the card's rules text.

* Cards in your deck may not have any colors in their color identity not shared by your Commander.

* Mana you produce of colors that are not in your Commander’s color identity is colorless instead.

* Mana symbols in reminder text are not part of color identity.

The major impact here is that there are a few Legendary Creatures who no longer invalidate themselves as Commanders: Memnarch, Bosh, Iron Golem, Thelon of Havenwood, Daughter of Autumn, and Rhys, the Exiled. It means that you can have these creatures as Commanders, and you can generate mana of their color identity (so if you’re playing Memnarch, you can generate blue mana, or if you’re playing Thelon, you can generate black and green).

The RC spends quite some time considering the needs of the format itself and the voices of the format’s player base, making an effort to strike the balance that while keep the format strong and healthy for a long, long time.


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airwalk
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posted December 14, 2010 03:19 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
Me and some friends are just picking up the idea of building EDH decks to play instead of our usual pool of newer players with T2 decks and old players with old decks.

Anyone ever play with Rayne as their general? It's a card that always looked pretty powerful to me as a draw engine but never got much real play. I'd love some ideas for a deck built around her.

 
AlmostGrown
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posted December 14, 2010 04:06 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
I currently have a Teneb, the Harvester deck (Tenebinator, formally Doranimator). I have it just about maxed out being the best it can be, and I'm just not having fun. I feel like I need blue in my EDH decks to be on a level playing field against other U/x or X/u decks.

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Tha Gunslinga
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posted December 14, 2010 04:11 PM   Click Here to See the Profile for Tha Gunslinga Click Here to Email Tha Gunslinga Send a private message to Tha Gunslinga Click to send Tha Gunslinga an Instant MessageVisit Tha Gunslinga's Homepage  Edit/Delete Message Reply With Quote View Tha Gunslinga's Trade Auction or SaleView Tha Gunslinga's Trade Auction or Sale
Not having fun because it's not good enough? Post your list, let's take a look.

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JesusChristMD
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posted December 14, 2010 04:18 PM   Click Here to See the Profile for JesusChristMD Click Here to Email JesusChristMD Send a private message to JesusChristMD Click to send JesusChristMD an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by airwalk:
Me and some friends are just picking up the idea of building EDH decks to play instead of our usual pool of newer players with T2 decks and old players with old decks.

Anyone ever play with Rayne as their general? It's a card that always looked pretty powerful to me as a draw engine but never got much real play. I'd love some ideas for a deck built around her.


I've always wanted to do this, but mono blue decks get a lot of people angry around here due to extra turn effects.

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AlmostGrown
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posted December 14, 2010 04:55 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
quote:
Originally posted by Tha Gunslinga:
Not having fun because it's not good enough? Post your list, let's take a look.


Yeah, especially against my friend's mono blue deck (kinda ironic). Aside from ABUR Duals and 2/3 Rav Duals, and a Wooded Bastion I think the mana base is pretty darn good. The only other things I think it could use would be Vindicate and a SoFI. Here it is going by card type
General: Teneb, the Harvester

Lands: 39
5 Forest
5 Plains
4 Swamp
Orzhov Basilica
Golgari Rotfarm
Selesnya Sanctuary
Gargoyle Castle
Twilight Mire
Fetid Heath
secluded steppe
Barren Moor
Tranquil Thicket
Windswept Heath
Verdant Catacombs
Marsh Flats
Brushland
Caves of Koilos
Llanowar Wastes
Bojuka Bog
Sejiri Steppe
Godless Shrine
Tectonic Edge
Terramorphic Expanse
Graypelt Refuge
Treetop Village
Sunpetal Grove
Horizon Canopy
Strip Mine

Planeswalkers: 1
Garruk Wildspeaker - I have an Elspeth, Knight-Errant but I like Garruk better, personally.

Creatures: 22
Sundering Titan
Angel of Despair
Phantom of Nishoba
Grave Titan
Sun Titan
Steel Hellkite
Felidar Soveriegn
Sunblast Angel
Divinity of Pride
Spiritmonger
Acidic Slime
Razormane Masticore
Indrik Stomphowler
Chameleon Colossus
Mystic Enforcer
Knight of the Reliquary
Wispmare
Fauna Shaman
Qasali Pridemage
Wall of Roots
Withered Wretch
Serra Ascendant

Instants: 10
Putrefy
Mortify
Krosan Grip
Eyeblight's Ending
Back to Nature
Diabolic Edict
Disenchant
Path to Exile
Swords to Plowshares
Slaughter Pact

Sorcery: 11
Martial Coup
Rise from the Grave
Vigor Mortis
Wrath of God
Day of Judgment
Maelstrom Pulse
Cultivate
Regrowth
Demonic Tutor
Life from the Loam
Duress

Enchantment: 5
Defense of the Heart
Oblivion Ring
Phyrexian Arena
Arrest
Journey to Nowhere

Artifact: 11
Sword of Light and Shadow
Coalition Relic
Darksteel Ingot
Behemoth Sledge
Golgari Signet
Orzhov Signet
Selesnya Signet
Lightning Greaves
Sol Ring
Sensei's Divining Top
Nihil Spellbomb

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[Edited 1 times, lastly by AlmostGrown on December 14, 2010]

 
iccarus
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posted December 14, 2010 04:56 PM   Click Here to See the Profile for iccarus Click Here to Email iccarus Send a private message to iccarus Click to send iccarus an Instant MessageVisit iccarus's Homepage  Edit/Delete Message Reply With Quote View iccarus's Have/Want ListView iccarus's Have/Want List
EDH is really the only form of constructed magic I even play anymore. I currently have six decks in ready to play condition. I have another 3-4 that I have pieces for but just have not put together yet or I am missing some key cards to complete the list.

I just can't resist a format that allows me to play awesome older cards that have no place in Vintage or Legacy.

I love the rule changes on color activations. I'm likely going to convert my kikki deck into a Bosh deck, since it was already pretty heavy on artifacts anyway. I'm also going to start picking up Brooding Saurians for the expected flood of Memnarch decks I'm sure to be seeing soon (and possibly building myself).

@AlmostGrown - I'd consider the following changes
Vigor Mortis + land -> Strands of Night + Urborg, TOY
Martial Coup -> Austere Command
Duress -> Tooth and Nail
Mystic Enforcer -> Fauna Shaman
Rise from the Grave -> Debtor's Knell
Day of Judgment -> Damnation (non-regen can be key)
Slaughter Pact -> Shriekmaw

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[Edited 3 times, lastly by iccarus on December 14, 2010]

 
AlmostGrown
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posted December 14, 2010 05:21 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
quote:
Originally posted by iccarus:

@AlmostGrown - I'd consider the following changes
Vigor Mortis + land -> Strands of Night + Urborg, TOY
Martial Coup -> Austere Command
Duress -> Tooth and Nail
Mystic Enforcer -> Fauna Shaman
Rise from the Grave -> Debtor's Knell
Day of Judgment -> Damnation (non-regen can be key)
Slaughter Pact -> Shriekmaw


Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it.

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iccarus
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posted December 14, 2010 05:33 PM   Click Here to See the Profile for iccarus Click Here to Email iccarus Send a private message to iccarus Click to send iccarus an Instant MessageVisit iccarus's Homepage  Edit/Delete Message Reply With Quote View iccarus's Have/Want ListView iccarus's Have/Want List
quote:
Originally posted by AlmostGrown:
Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it.


You might need to cut some of the fat for more ramp. Stuff like Wood Elves, Yavimaya Elder, and Sakura-Tribe Elder are great, especially if you have some recursion built in. Granted, don't know if you're doing 1v1 or multi-player. I always build decks with multiple opponents in mind.

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Havoc Demon
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posted December 14, 2010 05:38 PM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by AlmostGrown:
Oops, I somehow managed to forget Fauna Shaman in my deck list. As for the other suggestions, I like them all except Tooth and Nail. It was originally in my deck but I had it in my hand so many times and either A) Never hit 9 mana or B) Had better things to do with it that I'd never play it.


Give Karmic Guide/Reveillark a chance if you have them.

Right now I have Maga and Kiki-Jiki decks and enjoy both of them immensely. I have 4 Memnarch so I should use one with the rules change.

[Edited 1 times, lastly by Havoc Demon on December 14, 2010]

 
WCFmo
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posted December 14, 2010 05:39 PM   Click Here to See the Profile for WCFmo Click Here to Email WCFmo Send a private message to WCFmo Click to send WCFmo an Instant Message Edit/Delete Message Reply With Quote View WCFmo's Trade Auction or SaleView WCFmo's Trade Auction or Sale
My Uril the Miststalker deck

General - Uril the Miststalker

Crown of Flames
Land Tax
Unquestioned Authority
Suppression Field
Sterling Grove
Winds of Rath - one sided wrath ain't too bad
Regrowth
Prison Term
Darksteel Ingot
Armadillo Cloak
Rancor
Scourge of the Nobilis
Runes of the Deus
Spider Umbra
Kithkin Armor - surprisingly good if you land Uril early
Hyena Umbra
Temporal Isoltation
Daybreak Coronet
Skyshroud Elf
Kor Spiritdancer
Ancestral Mask
Oblivion Ring
Shield of the Oversou
Argothian Enchantress
Lush Growth
Linvala, Keeper of Silence
Venduran Enchantress
Birds of Paradise
Blessing of the Nephilim
Evolution Charm
Lignify - good answer to most opposing generals
Mesa Enchantress
Enchantress' Presence
Druid of the Anima
Retether
Enlightened Tutor
Seal of Primordium
Spreading Algae - specific card for a buddy of mine
Sigil of the Nayan Gods
Gaddock Teeg
Wordly Tutor
Pacifism
Idyllic Tutor
Farhaven Elf
Knotvine Mystic
Asha's Favor
Harmonize
Three Dreams
Ground Seal
Replenish
Tajuru Preserver
Sensei's Divining Top
Yavimaya Enchantress
Krosan Warchief
Burgeoning
Sylvan Library
Crop Rotation
Tinder Wall
Frog Tongue
Krosan Grip
Carapace
Sol Ring
Mayael's Aria

Krosan Verge
Kazandu Refuge
Plateau
Rith's Grove
Karplusan Forest
Sacred Foundry
Vivid Grove
Brushland
Contested Cliffs
Sunpetal Grove
Grapefelt Refuge
Plains x 4
Jungle Shrine
Stirring Wildwood
Serra's Sanctum
Wooded Foothills
Temple Garden
Mogg Hollows
Forest x 6
Mountain x 2
Horizon Canopy
Vivid Crag
Taiga
Terramorphic Expanse
Elfhame Palace
Vivid Meadow
Savannah

Not a great multiplayer deck (if you have more than 3 opponents) but it's great for 1v1 and smaller multiplayer.

Its basically
Ramp + Enchantments

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MAB_Rapper
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posted December 15, 2010 06:25 AM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
Love the new ban on the biggest and dumbest creature ever made.

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TimeBeing
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posted December 15, 2010 11:18 AM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by JesusChristMD:
I've always wanted to do this, but mono blue decks get a lot of people angry around here due to extra turn effects.


then don't play them. Blue copy/steal/draw EDH decks are fun. sit back and use your opponents stuff to kill them.

 
yakusoku
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posted December 15, 2010 11:36 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by TimeBeing:
then don't play them. Blue copy/steal/draw EDH decks are fun. sit back and use your opponents stuff to kill them.

While taking a bunch of turns in a row while your opponent(s) does/do nothing may be viewed as really unfun by many players (I took this to the max with Turboland and took 50+ turns in a row and combined with Extract to exile my opponent's entire library), stealing permanents may garner just as many enemies. I once had a mono-blue deck I played in multiplayer and after I copied Blatant Thievery with Mischevious Quanar, a bunch of people were not pleased.

 
helpmehelpyou
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posted December 15, 2010 12:43 PM   Click Here to See the Profile for helpmehelpyou Click Here to Email helpmehelpyou Send a private message to helpmehelpyou Click to send helpmehelpyou an Instant MessageVisit helpmehelpyou's Homepage  Edit/Delete Message Reply With Quote View helpmehelpyou's Have/Want ListView helpmehelpyou's Have/Want List
now that wizards is sticking there nose in it
its kind of lost its appeal to me

now they can print money cards for that to and force ppl to fork out even more cash.. yes if they print good stuff you will be forced to buy it or build around it.. and then its just dumb agian

and they get to control whats banned now to.. i think that should be left up to the players

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airwalk
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posted December 15, 2010 01:17 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by helpmehelpyou:
now that wizards is sticking there nose in it
its kind of lost its appeal to me

now they can print money cards for that to and force ppl to fork out even more cash.. yes if they print good stuff you will be forced to buy it or build around it.. and then its just dumb agian

and they get to control whats banned now to.. i think that should be left up to the players


Pretty sure I just read a couple days ago that while Wizards may make suggestions as to what to ban, they still don't officially control the format.

 
AlmostGrown
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posted December 15, 2010 01:21 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
quote:
Originally posted by airwalk:
Pretty sure I just read a couple days ago that while Wizards may make suggestions as to what to ban, they still don't officially control the format.

This. I think Sheldon is still in charge and he's been doing a damn good job so far.

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airwalk
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posted December 15, 2010 01:29 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).
 
AlmostGrown
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posted December 15, 2010 01:36 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
quote:
Originally posted by airwalk:
When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).

Not sure. When I came back into MTG in March 2008 it was being played in my LGS. IIRC, it started off as a "Judges Only" format and grew from there. Not sure when, though.

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Havoc Demon
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posted December 15, 2010 01:38 PM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by airwalk:
When did EDH get really popular anyway? I remember about 8 years ago it was pretty rare, you would hear of it now and then and see a few people playing a side game at tournaments, but there was virtually no talk about it on MOTL/Morphling/Manadrain around that time (I actually thought it was a local thing at the time as there was so little discussion about it).

Started getting really popular where I was playing about two years ago. I imagine this was the case elsewhere because I never heard of EDH prior to 2008.

 
WeedIan
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The format spawned from the University of Waterloo judges if I recall correctly.

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mm1983
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posted December 15, 2010 01:48 PM   Click Here to See the Profile for mm1983 Click Here to Email mm1983 Send a private message to mm1983 Click to send mm1983 an Instant Message Edit/Delete Message Reply With Quote View mm1983's Have/Want ListView mm1983's Have/Want List
A few questions regarding EDH/Commander.

1. Is there an official banned list for Commander now, or the same banned list that was used for EDH?

2. Emrakul is banned altogether or only as a general? In other words, can I use Jhoria to pop Emrakul into play?

3. Commander like EDH is still a single format right now which allows vintage playable cards but now that wizards took on EDH/Commander do you think they eventually will break it down to multiple formats such as Commander Vintage, Commander Legacy, Commander Extended, Commander Standard?

 
iccarus
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posted December 15, 2010 02:16 PM   Click Here to See the Profile for iccarus Click Here to Email iccarus Send a private message to iccarus Click to send iccarus an Instant MessageVisit iccarus's Homepage  Edit/Delete Message Reply With Quote View iccarus's Have/Want ListView iccarus's Have/Want List
1. Is there an official banned list for Commander now, or the same banned list that was used for EDH?

The ban lists are the same. What went for EDH now applies to Commander.

2. Emrakul is banned altogether or only as a general? In other words, can I use Jhoria to pop Emrakul into play?
Emrakul is banned period. You can't use it as a commander or have it in your deck at all.

3. Commander like EDH is still a single format right now which allows vintage playable cards but now that wizards took on EDH/Commander do you think they eventually will break it down to multiple formats such as Commander Vintage, Commander Legacy, Commander Extended, Commander Standard?

Wizards has no control over the format at all. They are printing cards that are geared at the format, but they have no official say in what is or is not allowed. The Rules Committee (not just Sheldon) are the ones who make the decisions that provide direction for the format.

I don't honestly see them ever adopting something along those lines. You could try it with your local playgroup just for fun, but being able to combine old and new cards is part of what makes the format so much fun. A T2 commander format would be pretty boring, IMHO.

@WeedIan - http://forum.dragonhighlander.net/EDH_Forum/viewtopic.php?f=14&t=1330

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[Edited 1 times, lastly by iccarus on December 15, 2010]

 

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