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Author Topic:   Vanishing 5-Card Blind Tournament, Round 14
yakusoku
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posted June 06, 2011 01:51 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
5-Card Blind (5CB) is a very unique game.
The rules are as follows:
* Your deck is composed of 5 cards, all of which start in your hand.
* You have no library (technically, the library exists, but starts at 0 cards) and no sideboard (Wishes fetch nothing).
* Random effects always go against the owner of the card.
* You can see your opponent's hand, so you can always make the best possible play.
* You don't lose as a result of not being able to draw a card.
* You will play each opponent twice, once going first, once going second.
* For each win, you score 3.
* For each draw, you score 1.
* For each loss, you get nothing.
* A subgame played with the card Shahrazad where neither player has any means to win the subgame will result in an incomplete game and both players will receive ZERO points for that game, since the main game cannot be resumed. Neither player loses or draws, so neither player earns any points.
* Other than the aforementioned, EVERYTHING IS HANDLED EXACTLY LIKE A REAL GAME OF MAGIC!
Remember, it is important for your deck to include a way to cast your cards! (Lands, artifact mana, pitch cards, etc.)
If you want to play PM me a message in this format.
Subject should include "Vanishing 5-Card Blind" (Just click on the little PM icon above my post and it should work out that way.)
Card #1
Card #2
Card #3
Card #4
Card #5
Be sure you really are happy with your deck before you submit. Once you send in a deck, there is no changing it except in the case of an illegal entry.
Please make every effort to spell your card names correctly. It makes it easier for everyone. Thanks.
The "Vanishing" part is the twist. To start off with, only Unglued, Unhinged and Ante cards are banned. After each round, the 5 cards in the winning deck plus any cards in more than 1/3 of the decks played will be banned for all future rounds.

Any lands that only provide mana are exempted from the banning rules.


NO MISE DECKS!

Any deck submitted MUST have some win condition. Any deck that can do no better than a draw against any possible deck will be rejected. A deck that can't win any game is mathematically eliminated from winning the round, and thus would just be taking a chance to win away from someone who could actually have a shot.

ALL players will assist in judging. The way this will work is that after the submission period is over, After all decks are revealed, judge your own deck against every other deck (going first and going second). Post your findings here in this thread. They will be reviewed by everyone for accuracy. Once a winner is determined the winners deck will be added to the banned list and the next round will begin. Repeated failure to do your own scoring will result in suspensions!


--------------Current banned list--------------
All Unglued cards
All Unhinged cards
All Ante cards
All cards not appearing in Gatherer (World Champion, Shichifukujin Dragon, cards from a new set not yet released, etc.)

Multicolored:

Lightning Helix
Progenitus

Colorless non-artifacts:

Emrakul, the Aeons Torn

Lands:

Dark Depths
Ghost Quarter
Inkmoth Nexus
Karakas
Maze of Ith
Mishra's Factory
Mishra's Workshop
Mutavault
Strip Mine
Tabernacle at Pendrell Vale
Tolarian Academy
Urborg, Tomb of Yawgmoth
Wasteland

Artifacts:

Black Lotus
Blightsteel Colossus
Ensnaring Bridge
Isochron Scepter
Mana Crypt
Mana Vault
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Pithing Needle
The Rack
Scalding Tongs
Trinisphere

Black:

Cabal Therapy
Contagion
Dark Ritual
Nether Spirit
Oona's Prowler
Reanimate
Thoughtseize
Unmask
Vampire Hexmage

Blue:

Chain of Vapor
Daze
Foil
Force of Will
Hive Mind
Leyline of Anticipation
Leyline of Singularity
Mental Misstep
Show and Tell
Tidal Warrior

Green:

Channel

Red:

Burning Inquiry
Pact of the Titan
Seething Song
Simian Spirit Guide
Sneak Attack

White:

Balance
Chancellor of the Annex

Winning decks that caused cards to be banned (History):

Round 1, eschewing Black Lotus and Force of Will - yakusoku:

Mishra's Workshop
Ensnaring Bridge
Trinisphere
Scalding Tongs
Scalding Tongs

Round 1, played by over 1/3 of players:

Black Lotus
Force of Will

Round 2, from s14sh3r:

Mox Pearl
City of Traitors
Balance
The Rack
The Rack

Round 2, played by over 1/3 of all players:

Leyline of Anticipation

Round 3, uncounterable - yakusoku:

Leyline of Singularity
Karakas
Karakas
Mishra's Factory
Mishra's Factory

Round 3, played by over 1/3rd of all players:

Foil

Round 4, almost perfect - yakusoku:

Mox Emerald
Mox Emerald
Channel
Emrakul, the Aeons Torn
Pithing Needle

Round 4, played by over 1/3rd of the field (3/7):

Strip Mine
Inkmoth Nexus
Maze of Ith

Round 5, he's in your mind, making you cast spells - LegendaryFerret:

Tolarian Academy
Mana Crypt
Mana Vault
Hive Mind
Pact of the Titan

Round 6, winning with A Rib of Cysts, A Parch of Vino, A Bleach Party, and some other stuff that's all mixed up - coinmagic45:

City of Brass
Chain of Vapor
Cabal Therapy
Burning Inquiry
Nether Spirit

Round 6, played by over 1/3rd of all players:

Mox Sapphire

Round 7, winning with lands and only lands - Magic1264:

Tabernacle at Pendrell Vale
Wasteland
Ghost Quarter
Mutavault
Mutavault

Round 7, played by over 1/3rd of all players:

Mesmeric Fiend

Round 8, out of the Depths, I cry to you, oh Marit Lage - SageShadows:

Dark Depths
Urborg, Tomb of Yawgmoth
Thoughtseize
Vampire Hexmage
Vampire Hexmage

Round 9, look at what he brought to Show and Tell - joz:

Island
Simian Spirit Guide
Simian Spirit Guide
Show and Tell
Progenitus

Round 9, played by over 1/3 of all players:

Mox Jet

Round 10, from a sneaky, sneaky guy - Myy:

Blightsteel Colossus
Sneak Attack
Mox Ruby
City of Traitors
Seething Song

Round 11, doing bad, evil things with black mana (like winning) - yakusoku

Chancellor of the Annex
Swamp
Dark Ritual
Oona's Prowler
Reanimate

Round 12, making Lightning strike the same place every turn - Myy:

Isochron Scepter
Lightning Helix
City of Traitors
Unmask
Contagion

Round 13, Dazing and Confusing - yakusoku:

Island
Tidal Warrior
Tidal Warrior
Mental Misstep
Daze

Winners List:

5

yakusoku

2

Myy

1

coinmagic45
joz
LegendaryFerret
Magic1264
SageShadows
s14sh3r

Decklists:

1. yakusoku

Gemstone Caverns
Tropical Island
Chancellor of the Tangle
Force Spike
Durkwood Baloth

2. Magic1264

Disrupting Shoal
Force Spike
Saprazzan Cove
Web of Inertia
Sphinx of Jwar Isle

3. mattw

Mercenary Knight
Haakon, Stromgald Scourge
Duress
Swamp
Orzhov Basilica

4. MAB_Rapper

Chancellor of the Forge
Bayou
Tainted Strike
Invigorate
Invigorate

5. Numotflame96

Elixir of Imortality
Serra Ascendant
Plains
City of traitors
Path to Exile

6. SageShadows

City of Traitors
Sol Ring
Sol Ring
Lodestone Golem
Wurmcoil Engine

[Edited 2 times, lastly by yakusoku on June 09, 2011]

 
mattw
Member
posted June 06, 2011 06:13 AM   Click Here to See the Profile for mattw Click Here to Email mattw Send a private message to mattw Click to send mattw an Instant Message Edit/Delete Message Reply With Quote View mattw's Have/Want ListView mattw's Have/Want List
i'm back for this week so there is no reason for anyone else to get shutout at least.
 
Myy
Member
posted June 06, 2011 06:57 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Sorry about not posting my scores... I went out of town, but I'd like to thank Yaku for helping us out. I will be more careful.

~Myy

fake edit: Good job on your win Yaku. Wonder what happened to coinMagic45. =/

 
yakusoku
Member
posted June 08, 2011 05:25 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
Today is the LAST day to submit.
 
yakusoku
Member
posted June 09, 2011 07:52 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
The decklists have been posted.

PLEASE make sure you use the proper deck number for your deck. Replace the '?' on the bottom line with the number next to your name on the decklist.

Scoring:

Play your deck against each other deck twice, once with you going first, once with them going first.

Always remember that each deck is to be played perfectly.

For each of the 2 games, score 3 points if your deck wins or 1 point if the game is a draw, with no

points for a loss.

Some examples:
2 wins (WW) is 6 points.
A win and a draw (WD) is 4 points.
A win and a loss (WL) is 3 points.
2 draws (DD) is 2 points.
A draw and a loss (DL) is 1 point.
2 losses (LL) is 0 points.

Plug YOUR deck number into the ? below the ##, and your score against each deck into the other slots.

Do not play your deck against itself. Just enter an 'x' in the chart under your deck number.

Please copy-and-paste the following code into your Message box in order to assist you with scoring:

code:

## 1 2 3 4 5 6 7 8 TOTAL
?? ? ? ? ? ? ? ? ? ??


 
Myy
Member
posted June 09, 2011 08:09 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Got super caught up with work..

But I wish you All good luck. Don;t let Yaku win anymore

 
MAB_Rapper
Member
posted June 09, 2011 08:58 AM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
code:

## 1 2 3 4 5 6 TOTAL
04 2 0 3 X 3 3 11

__________________
MOTL's Most Likely to Play in the Pro Tour - 2007, 2008, and 2009
(My Nationals)

The Official Tower Magic Facebook Page

 
Numotflame96
Member
posted June 09, 2011 12:03 PM   Click Here to See the Profile for Numotflame96 Click Here to Email Numotflame96 Send a private message to Numotflame96 Click to send Numotflame96 an Instant MessageVisit Numotflame96's Homepage  Edit/Delete Message Reply With Quote 
small crowd....

1. yakusoku WW

Gemstone Caverns
Tropical Island
Chancellor of the Tangle
Force Spike
Durkwood Baloth


bottom line: pte>baloth with spare mana.2. Magic1264 LL

Disrupting Shoal
Force Spike
Saprazzan Cove
Web of Inertia
Sphinx of Jwar Isle

T1 ascendant
T1 land
t2 elixir>coiunterd, attack> losing race.


3. mattw WL

Mercenary Knight
Haakon, Stromgald Scourge
Duress
Swamp
Orzhov Basilica

on the play i can play elivxir turn 1 and recycle pte for both of his creatures. on the draw he duresses my elixir.


4. MAB_Rapper WL

Chancellor of the Forge
Bayou
Tainted Strike
Invigorate
Invigorate

on the play i just pte his token. on the draw he kills me before i have mana

5. Numotflame96 XX

Elixir of Imortality
Serra Ascendant
Plains
City of traitors
Path to Exile

6. SageShadows WW

City of Traitors
Sol Ring
Sol Ring
Lodestone Golem
Wurmcoil Engine

he has T1 golem. i play nothing. he casts WCE and attacks for 5. i pte his engine then play elixir. he hits for 5 putting me on 10. i gain 5 from elixir and shuffle pte and elixir. he attacks me to 10 again. i draw elixir and cast ascendant. he attacks, igo to 5. i draw pte, kills his golem and attack to death with ascendant.

## 1 2 3 4 5 6 TOTAL
05 6 0 3 3 X 6 18

[Edited 1 times, lastly by Numotflame96 on June 09, 2011]

 
yakusoku
Member
posted June 09, 2011 06:24 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
code:

## 1 2 3 4 5 6 TOTAL
01 X 0 2 2 0 0 4


1. yakusoku XX

Gemstone Caverns
Tropical Island
Chancellor of the Tangle
Force Spike
Durkwood Baloth

2. Magic1264 LL. He can play around Force Spike and Web of Inertia stops me cold until he kills me with Sphinx.

3. mattw DD. Duress takes out Force Spike, then our creatures stare at each other.

4. MAB_Rapper DD. I can stop the Tainted Strike, but not Invigorate which would kill my guy if I block or attack, so our creatures stare; I can win the race if he attacks; he can kill my guy if I attack.

5. Numotflame96 LL. He can play around Force Spike just fine and win easily.

6. SageShadows LL. He can play around Force Spike and win with his two creatures.

City of Traitors
Sol Ring
Sol Ring
Lodestone Golem
Wurmcoil Engine

 
SageShadows
Member
posted June 09, 2011 07:35 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
1. yakusoku WW
What Yaku said.

2. Magic1264 WW
On the play, he needs to Disrupting Shoal my Sol Ring. He drops his CIPT land. I play Lodestone Golem. He gets one counter on his land. I swing for 5, and he really can’t race.

On the draw, he plays his land. Once again, he needs to disrupting shoal my sol ring. 1 depletion counter, I play Lodestone. 2, I swing for 5. 3, I swing for another 5. 4 (cuz he needs to pay one more for Lodestone), I swing for another 5. He casts his Web, I discard Wurmcoil and win.

3. mattw WW
On the play, a Lodestone locks him out of Mercenary Knight.
On the draw, he duresses for a sol ring. I play out my mana. He plays the Orzhov Basilica. I play a Lodestone and win.

4. MAB_Rapper WL
Win on the play, lose on the draw.

5. Numotflame96 LL
I can’t race the Elixir.

6. SageShadows XX


## 1 2 3 4 5 6 TOTAL
06 6 6 6 3 0 X 21

 
Magic1264
Member
posted June 10, 2011 07:34 AM   Click Here to See the Profile for Magic1264 Click Here to Email Magic1264 Send a private message to Magic1264 Click to send Magic1264 an Instant Message Edit/Delete Message Reply With Quote 
code:

## 1 2 3 4 5 6 TOTAL
02 6 X 6 6 6 0 24

 
yakusoku
Member
posted June 13, 2011 05:21 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
code:

01 X 0 2 2 0 0 04
02 6 X 6 6 6 0 24 <= winner!
03 2 0 X 3 3 0 08
04 2 0 3 X 3 3 11
05 6 0 3 3 X 6 18
06 6 6 6 3 0 X 21

 

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