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Author Topic:   Vanishing 5-Card Blind Tournament, Round 18
yakusoku
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posted July 12, 2011 12:25 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
5-Card Blind (5CB) is a very unique game.
The rules are as follows:
* Your deck is composed of 5 cards, all of which start in your hand.
* You have no library (technically, the library exists, but starts at 0 cards) and no sideboard (Wishes fetch nothing).
* Random effects always go against the owner of the card.
* You can see your opponent's hand, so you can always make the best possible play.
* You don't lose as a result of not being able to draw a card.
* You will play each opponent twice, once going first, once going second.
* For each win, you score 3.
* For each draw, you score 1.
* For each loss, you get nothing.
* A subgame played with the card Shahrazad where neither player has any means to win the subgame will result in an incomplete game and both players will receive ZERO points for that game, since the main game cannot be resumed. Neither player loses or draws, so neither player earns any points.
* Other than the aforementioned, EVERYTHING IS HANDLED EXACTLY LIKE A REAL GAME OF MAGIC!
Remember, it is important for your deck to include a way to cast your cards! (Lands, artifact mana, pitch cards, etc.)
If you want to play PM me or send me an e-mail in this format:
Subject should include "Vanishing 5-Card Blind" (Just click on the little PM icon above my post and it should work out that way.)
Card #1
Card #2
Card #3
Card #4
Card #5
Be sure you really are happy with your deck before you submit. Once you send in a deck, there is no changing it except in the case of an illegal entry.
Please make every effort to spell your card names correctly. It makes it easier for everyone. Thanks.
The "Vanishing" part is the twist. To start off with, only Unglued, Unhinged and Ante cards are banned. After each round, the 5 cards in the winning deck plus any cards in more than 1/3 of the decks played will be banned for all future rounds.

Any lands that only provide mana are exempted from the banning rules.


NO MISE DECKS!

Any deck submitted MUST have some win condition. Any deck that can do no better than a draw against any possible deck will be rejected. A deck that can't win any game is mathematically eliminated from winning the round, and thus would just be taking a chance to win away from someone who could actually have a shot.

ALL players will assist in judging. The way this will work is that after the submission period is over, After all decks are revealed, judge your own deck against every other deck (going first and going second). Post your findings here in this thread. They will be reviewed by everyone for accuracy. Once a winner is determined the winners deck will be added to the banned list and the next round will begin. Repeated failure to do your own scoring will result in suspensions!


--------------Current banned list--------------
All Unglued cards
All Unhinged cards
All Ante cards
All cards not appearing in Gatherer (World Champion, Shichifukujin Dragon, cards from a new set not yet released, etc.)

Multicolored:

Lightning Helix
Progenitus

Colorless non-artifacts:

Emrakul, the Aeons Torn
Ulamog, the Infinite Gyre

Lands:

Dark Depths
Ghost Quarter
Inkmoth Nexus
Karakas
Maze of Ith
Mishra's Factory
Mishra's Workshop
Mutavault
Shelldock Isle
Strip Mine
Tabernacle at Pendrell Vale
Tolarian Academy
Urborg, Tomb of Yawgmoth
Wasteland

Artifacts:

Black Lotus
Blightsteel Colossus
Elixir of Immortality
Ensnaring Bridge
Isochron Scepter
Lion's Eye Diamond
Lodestone Golem
Mana Crypt
Mana Vault
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Phyrexian Processor
Pithing Needle
The Rack
Scalding Tongs
Sol Ring
Trinisphere

Black:

Cabal Therapy
Contagion
Dark Ritual
Funeral Charm
Nether Spirit
Oona's Prowler
Reanimate
Thoughtseize
Unmask
Vampire Hexmage

Blue:

Chain of Vapor
Daze
Disrupting Shoal
Foil
Force of Will
Force Spike
Hive Mind
Leyline of Anticipation
Leyline of Singularity
Mental Misstep
Show and Tell
Sphinx of Jwar Isle
Tidal Warrior
Web of Inertia

Green:

Chancellor of the Tangle
Channel
Eureka

Red:

Burning Inquiry
Pact of the Titan
Seething Song
Simian Spirit Guide
Sneak Attack

White:

Balance
Chancellor of the Annex
Leonin Relic-Warder
Path to Exile
Serra Ascendant
Swords to Plowshares

Winning decks that caused cards to be banned (History):

Round 1, eschewing Black Lotus and Force of Will - yakusoku:

Mishra's Workshop
Ensnaring Bridge
Trinisphere
Scalding Tongs
Scalding Tongs

Round 1, played by over 1/3 of players:

Black Lotus
Force of Will

Round 2, from s14sh3r:

Mox Pearl
City of Traitors
Balance
The Rack
The Rack

Round 2, played by over 1/3 of all players:

Leyline of Anticipation

Round 3, uncounterable - yakusoku:

Leyline of Singularity
Karakas
Karakas
Mishra's Factory
Mishra's Factory

Round 3, played by over 1/3rd of all players:

Foil

Round 4, almost perfect - yakusoku:

Mox Emerald
Mox Emerald
Channel
Emrakul, the Aeons Torn
Pithing Needle

Round 4, played by over 1/3rd of the field (3/7):

Strip Mine
Inkmoth Nexus
Maze of Ith

Round 5, he's in your mind, making you cast spells - LegendaryFerret:

Tolarian Academy
Mana Crypt
Mana Vault
Hive Mind
Pact of the Titan

Round 6, winning with A Rib of Cysts, A Parch of Vino, A Bleach Party, and some other stuff that's all mixed up - coinmagic45:

City of Brass
Chain of Vapor
Cabal Therapy
Burning Inquiry
Nether Spirit

Round 6, played by over 1/3rd of all players:

Mox Sapphire

Round 7, winning with lands and only lands - Magic1264:

Tabernacle at Pendrell Vale
Wasteland
Ghost Quarter
Mutavault
Mutavault

Round 7, played by over 1/3rd of all players:

Mesmeric Fiend

Round 8, out of the Depths, I cry to you, oh Marit Lage - SageShadows:

Dark Depths
Urborg, Tomb of Yawgmoth
Thoughtseize
Vampire Hexmage
Vampire Hexmage

Round 9, look at what he brought to Show and Tell - joz:

Island
Simian Spirit Guide
Simian Spirit Guide
Show and Tell
Progenitus

Round 9, played by over 1/3 of all players:

Mox Jet

Round 10, from a sneaky, sneaky guy - Myy:

Blightsteel Colossus
Sneak Attack
Mox Ruby
City of Traitors
Seething Song

Round 11, doing bad, evil things with black mana (like winning) - yakusoku

Chancellor of the Annex
Swamp
Dark Ritual
Oona's Prowler
Reanimate

Round 12, making Lightning strike the same place every turn - Myy:

Isochron Scepter
Lightning Helix
City of Traitors
Unmask
Contagion

Round 13, Dazing and Confusing - yakusoku:

Island
Tidal Warrior
Tidal Warrior
Mental Misstep
Daze

Round 14 - Blue spells for the win, Magic1264:

Disrupting Shoal
Force Spike
Saprazzan Cove
Web of Inertia
Sphinx of Jwar Isle

Round 15 - he may be immortal, but he can be killed, just not by more than one person, Numotflame96:

Path to Exile
Serra Ascendant
Plains
Elixir of Imortality
City of Traitors

Round 16, winning with Ulamog, but not *THAT* Ulamog deck - Numotflame96 and junichi:

Swords to Plowshares
Leonin Relic Warder
Plains
Ulamog, the Infinite Gyre
Fountain of Cho

Lion's Eye Diamond
Ulamog, the Infinite Gyre
Shelldock Isle
Underground Sea
Funeral Charm

Round 16, played by over 1/3rd of all players:

Channel
Chancellor of the Tangle
Eureka

Round 17, 2 artifacts that tap 2 add 2 mana allowing 1st turn 4 cost spells are 2 good 4 this round - Magic1264:

City of Traitors
Sol Ring
Sol Ring
Lodestone Golem
Phyrexian Processor

Winners List:

5

yakusoku

3

Magic1264

2

Myy
Numotflame96

1

coinmagic45
joz
junichi
LegendaryFerret
SageShadows
s14sh3r


Decklists:

1. yakusoku

Ancient Tomb
Chalice of the Void
Decree of Justice
Fountain of Cho
Sphere of Resistance

2. Magic1264

Badlands
Goblin Guide
Inquisition of Kozilek
Lightning Bolt
Chain Lightning

3. Numotflame96

Bazaar of Baghdad
Memnite
Basking Rootwalla
Vengevine
Vengevine

4. junichi

Lotus Petal
Island
Plains
Meddling Mage
Meddling Mage

5. Myy

City of Traitors
Ancient Tomb
Torpor Orb
Phyrexian Dreadnaught
Phyrexian Dreadnaught

6. SageShadows

Aluren
Parasitic Strix
Cavern Harpy
Hickory Woodlot
Hickory Woodlot

7. mattw

Ancient Den
Vault of Whispers
Glint Hawk
Inquisition of Kozilek
Despise

[Edited 3 times, lastly by yakusoku on July 14, 2011]

 
Myy
Member
posted July 12, 2011 03:38 PM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Magic has 3 wins already. Dang it, I gotta do something.!
 
junichi
Moderator
posted July 12, 2011 03:55 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Myy:
Magic has 3 wins already. Dang it, I gotta do something.!

Build a better sideboard next time.

__________________
MOTL Fantasy NBA 2010 Champion

Get a brain, Morans!

Myy
Member
posted July 12, 2011 04:17 PM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by junichi:
Build a better sideboard next time.


I know!, i gotta add good cards, I always go for the Xtra lands, you NEVER know when you're gonna need the xtra land!

 
yakusoku
Member
posted July 13, 2011 07:51 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
Today is the LAST day to submit.
 
Numotflame96
Member
posted July 13, 2011 06:30 PM   Click Here to See the Profile for Numotflame96 Click Here to Email Numotflame96 Send a private message to Numotflame96 Click to send Numotflame96 an Instant MessageVisit Numotflame96's Homepage  Edit/Delete Message Reply With Quote 
i really hope the meta changes this week or i am going to get destroyed... i realized aftr sumbiting that its such a bad idea to play the deck i'm playing after seeing last weeks decks but w/e
 
SageShadows
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posted July 13, 2011 07:16 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Numotflame96:
i really hope the meta changes this week or i am going to get destroyed... i realized aftr sumbiting that its such a bad idea to play the deck i'm playing after seeing last weeks decks but w/e

To hell with the meta! D:<

 
Numotflame96
Member
posted July 13, 2011 08:03 PM   Click Here to See the Profile for Numotflame96 Click Here to Email Numotflame96 Send a private message to Numotflame96 Click to send Numotflame96 an Instant MessageVisit Numotflame96's Homepage  Edit/Delete Message Reply With Quote 
Amen. i hope everyone else is of the same opinion
 
yakusoku
Member
posted July 14, 2011 05:43 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
The decklists have been posted.

You may use other formats as well, but this one is a must. Also PLEASE make sure you use the proper deck number for your deck. Replace the '?' on the bottom line with the number next to your name on the decklist.

Scoring:

Play your deck against each other deck twice, once with you going first, once with them going first.

Always remember that each deck is to be played perfectly.

For each of the 2 games, score 3 points if your deck wins or 1 point if the game is a draw, with no

points for a loss.

Some examples:
2 wins (WW) is 6 points.
A win and a draw (WD) is 4 points.
A win and a loss (WL) is 3 points.
2 draws (DD) is 2 points.
A draw and a loss (DL) is 1 point.
2 losses (LL) is 0 points.

Plug YOUR deck number into the ? below the ##, and your score against each deck into the other

slots.

Do not play your deck against itself. Just enter an 'x' in the chart under your deck number.

Please copy-and-paste the following code into your Message box in order to assist you with scoring:

code:

## 1 2 3 4 5 6 7 8 9 TOTAL
?? ? ? ? ? ? ? ? ? ? ??

 
Numotflame96
Member
posted July 14, 2011 05:56 PM   Click Here to See the Profile for Numotflame96 Click Here to Email Numotflame96 Send a private message to Numotflame96 Click to send Numotflame96 an Instant MessageVisit Numotflame96's Homepage  Edit/Delete Message Reply With Quote 
1. yakusoku WL

Ancient Tomb
Chalice of the Void
Decree of Justice
Fountain of Cho
Sphere of Resistance

on the play i get 2 vengevines T1 and 2 1/1s. i attack for 8, 10, then 10 and kill him quickly. on the draw he cast's chalice for 0 and i beat down with rootwalla till he cycles decree for 2 tokens and wins.

2. Magic1264

Badlands
Goblin Guide
Inquisition of Kozilek
Lightning Bolt
Chain Lightning

i get 2 vengevines swinging for 8. he casts a bolt on 1. i attack for 6 putting him on 6 life. he chains the otehr vengevine. put him on 4 life. he casts goblin guide and we stare. on the draw he casts IoK taking memnite.

3. Numotflame96

Bazaar of Baghdad
Memnite
Basking Rootwalla
Vengevine
Vengevine

4. junichi

Lotus Petal
Island
Plains
Meddling Mage
Meddling Mage

on the draw i get double vengevine and kill him. on the draw he plays MM naming rootwalla or memnite and i lose

5. Myy

City of Traitors
Ancient Tomb
Torpor Orb
Phyrexian Dreadnaught
Phyrexian Dreadnaught

i get 2 vines and hit for 8. he casts orb. i hit for 10. he plays to dreadnaughts. i blitz and he still takes 2 even blocking vengevines. on the draw he wins...

6. SageShadows

Aluren
Parasitic Strix
Cavern Harpy
Hickory Woodlot
Hickory Woodlot

i get vines and hit for 8. he plays woodlot. i hit for 10. he plays wood lot. i attack for the win. on the draw he wins....


7. mattw

Ancient Den
Vault of Whispers
Glint Hawk
Inquisition of Kozilek
Despise

on the play my 2 vengevines own his glint hawk. on the draw encroach takes my bazaar...


## 1 2 3 4 5 6 7 TOTAL
03 3 1 X 3 3 3 3 16

damn the meta

[Edited 1 times, lastly by Numotflame96 on July 14, 2011]

 
Myy
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posted July 14, 2011 06:08 PM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
1. yakusoku LL
Ancient Tomb
Chalice of the Void
Decree of Justice
Fountain of Cho
Sphere of Resistance

2. Magic1264 WL

Badlands
Goblin Guide
Inquisition of Kozilek
Lightning Bolt
Chain Lightning

3. Numotflame96 WL

Bazaar of Baghdad
Memnite
Basking Rootwalla
Vengevine
Vengevine

4. junichi LL

Lotus Petal
Island
Plains
Meddling Mage
Meddling Mage

5. Myy XX

City of Traitors
Ancient Tomb
Torpor Orb
Phyrexian Dreadnaught
Phyrexian Dreadnaught

6. SageShadows WL

Aluren
Parasitic Strix
Cavern Harpy
Hickory Woodlot
Hickory Woodlot

7. mattw WL

Ancient Den
Vault of Whispers
Glint Hawk
Inquisition of Kozilek
Despise

## 1 2 3 4 5 6 7 TOTAL
05 0 3 3 0 X 3 3 12

[Edited 1 times, lastly by Myy on July 15, 2011]

 
Magic1264
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posted July 14, 2011 06:20 PM   Click Here to See the Profile for Magic1264 Click Here to Email Magic1264 Send a private message to Magic1264 Click to send Magic1264 an Instant Message Edit/Delete Message Reply With Quote 
numot - I think you mean that Despise/Inquisition takes Memnite.

Myy - You lose to yak on the draw? He plays Chalice for 1 and your creatures are countered.

code:

## 1 2 3 4 5 6 7 TOTAL
02 1 X 4 6 3 6 4 24

 
mattw
Member
posted July 14, 2011 07:14 PM   Click Here to See the Profile for mattw Click Here to Email mattw Send a private message to mattw Click to send mattw an Instant Message Edit/Delete Message Reply With Quote View mattw's Have/Want ListView mattw's Have/Want List

## 1 2 3 4 5 6 7 TOTAL
07 1 1 3 0 3 6 x 14

pretty stellar

 
junichi
Moderator
posted July 14, 2011 07:17 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Magic1264:
numot - I think you mean that Despise/Inquisition takes Memnite.

Myy - You lose to yak on the draw? He plays Chalice for 1 and your creatures are countered.

code:

## 1 2 3 4 5 6 7 TOTAL
02 1 X 4 6 3 6 4 24


I think it's LL against Yaku.

[Edited 2 times, lastly by junichi on July 14, 2011]

SageShadows
Member
posted July 14, 2011 09:10 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
Too much disruption. I feel like the playmat of V5CB. XD

Decklists:
1. yakusoku LL
Disrupts my deck, I lose.

2. Magic1264 LL
Disrupts my deck, I lose.

3. Numotflame96 WL
On the play, I beat him with 1 life remaining. On the draw, I lose.

4. junichi LL
Meddling Mage is autoloss.

5. Myy WL
On the play, I play land. He plays Tomb, Orb. I play land. He plays 2 Naughts. I go off. On the draw, he can swing with lethal before I go off.

6. SageShadows XX

7. mattw LL
Disruption ftl.

## 1 2 3 4 5 6 7 TOTAL
06 0 0 3 0 3 X 0 06

 
yakusoku
Member
posted July 14, 2011 09:56 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
1. yakusoku XX

Ancient Tomb
Chalice of the Void
Decree of Justice
Fountain of Cho
Sphere of Resistance

2. Magic1264 WW. On the play, Chalice for 1 stops him completely. On the draw, I'm able to play Fountain first, then Chalice for 1, take some damage and threaten to make 3 soldiers if he attacks, block with two and kill him with the third. So, he doesn't attack and I just sit back until I have enough to make at least two angels and win.

3. Numotflame96 WL. On the play, I Chalice for 0 and I race his Rootwalla. On the draw, he's way too fast.

4. junichi WD. On the play, I play Chalice for 0 and Sphere and he can't cast Lotus Petal or Meddling Mage. On the draw, he can land a turn one Meddling Mage on Decree and neither of us can win after I play Sphere and cycle Decree of soldiers.

5. Myy WW. Chalice for 1 on my first turn stops him cold.

6. SageShadows WW. Turn 1 stops him cold.

7. mattw WW. On the play, turn 1 Chalice for 1 stops every spell in his deck. Despise has no targets and Inquisition takes either Chalice or Sphere. In either case, I can take 12 damage from Glint Hawk and then make two Angels and win.

code:

## 1 2 3 4 5 6 7 TOTAL
01 X 6 3 4 6 6 6 31



[Edited 2 times, lastly by yakusoku on July 15, 2011]
 
junichi
Moderator
posted July 14, 2011 10:13 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
Yaku, magic1264 can't attack you as long as you have 6 mana open. If he attacks you, you can in response cycle to make 3 tokens, and gang block with 2 to kill the goblin.

__________________
MOTL Fantasy NBA 2010 Champion

Get a brain, Morans!

Emtee
New Member
posted July 15, 2011 07:58 AM   Click Here to See the Profile for Emtee Send a private message to Emtee Click to send Emtee an Instant Message Edit/Delete Message Reply With Quote 
Yaku: You can do the "threaten-3-soldiers-trick" against junichi too, but he has an alternate line of play naming Sphere with the first Mage and decree with the Second. This lets him kill you on turn 7 which does not leave you time to cycle for 4 soldiers.

I also think you miscounted the life totals in some cases but you should win with 1 life left against Magic1264 and 4 against mattw.

Lastly, Chalice doesn't really stop Vengevines, but you can play Sphere for the same effect.

SageShadows: If you played City of Traitors rather than a second Woodlot your result would have been significantly better.

 
SageShadows
Member
posted July 15, 2011 09:32 AM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Emtee:
Yaku: You can do the "threaten-3-soldiers-trick" against junichi too, but he has an alternate line of play naming Sphere with the first Mage and decree with the Second. This lets him kill you on turn 7 which does not leave you time to cycle for 4 soldiers.

I also think you miscounted the life totals in some cases but you should win with 1 life left against Magic1264 and 4 against mattw.

Lastly, Chalice doesn't really stop Vengevines, but you can play Sphere for the same effect.

SageShadows: If you played City of Traitors rather than a second Woodlot your result would have been significantly better.


Thanks for the suggestion. I totally forgot that because I typed up the list right before I went to sleep. However, I would have straight up lost to any disruption, which it seems like was out in droves...

 
yakusoku
Member
posted July 18, 2011 07:10 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
Final scores:

code:

01 X 6 3 4 6 6 6 31
02 0 X 4 6 3 6 4 23
03 3 1 X 3 3 3 3 16
04 1 0 3 X 6 6 6 22
05 0 3 3 0 X 3 3 12
06 0 0 3 0 3 X 0 06
07 1 1 3 0 3 6 X 14

 

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