Author
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Topic: Top 5 Worst MTG Sets EVER!
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Irate Member
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posted December 18, 2011 05:04 PM
Innistrad Homelands Ice Age Prophecy Fallen Empires
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daner Member
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posted December 19, 2011 11:53 AM
quote: Originally posted by Irate: Innistrad
? What? Please explain...because right now I couldn't disagree with you any more. Innistrad is chalk full of good cards for constructed, is great for limited, and is filled with flavor. Seriously....can you please explain?
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hilikuS Member
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posted December 19, 2011 11:57 AM
quote: Originally posted by daner: ? What? Please explain...because right now I couldn't disagree with you any more. Innistrad is chalk full of good cards for constructed, is great for limited, and is filled with flavor. Seriously....can you please explain?
Calling it now. "Flip cards."
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Jtrade77 Member
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posted December 19, 2011 01:31 PM
I just went right to the end without reading everyone's comments. I'll go back and look after I put down mine. My top three have no redeeming good cards, nothing stand out.1.) Homelands -- I remember opening a box of this for my birthday when I was in high school and being so disappointed. I didn't want to play with any of the new cards. 2.) Prophecy -- not always the worst ever, but after they changed the mana burn rules, it now completely sucks. Seeing this all over again on MTGO with the Mercadian online release. 3.) 5th edition -- this was the largest ever 'base' set with so many useless cards. I still feel sorry for anyone who bought a box of this as their starting point. I remember looking though some trader's cards a couple times and not wanting anything, because it was all bad 5th. 4.) Saviors of Kamigawa -- the standout cards are Erayo, Pithing Needle, and Kataki, and I still remember the Hands of Honor and Cruelty, so the set wasn't totally bad. Still, I cannot remember any common card from this set I have ever used in a deck or been excited about. Part of the reason this makes my personal list is the set was overprinted and exceedingly cheap, and when I was active as a judge, every time during this era I received packs or 'box for judging' it was damn Saviors of Kamigawa, and I couldn't sell it for any value. Still hate that! For that matter, still have an unopened box in my basement. 5.) Coldsnap -- the first ever magic set that I hated the limited environment so much, I didn't buy ANY of it. Ripple is so stupid! Except when I play Thrumming Stone with Relentless Rats, heh.
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Lord Crovax Member
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posted December 19, 2011 02:05 PM
quote: Originally posted by Jtrade77: I just went right to the end without reading everyone's comments. I'll go back and look after I put down mine. My top three have no redeeming good cards, nothing stand out.1.) Homelands -- I remember opening a box of this for my birthday when I was in high school and being so disappointed. I didn't want to play with any of the new cards. 2.) Prophecy -- not always the worst ever, but after they changed the mana burn rules, it now completely sucks. Seeing this all over again on MTGO with the Mercadian online release. 3.) 5th edition -- this was the largest ever 'base' set with so many useless cards. I still feel sorry for anyone who bought a box of this as their starting point. I remember looking though some trader's cards a couple times and not wanting anything, because it was all bad 5th. 4.) Saviors of Kamigawa -- the standout cards are Erayo, Pithing Needle, and Kataki, and I still remember the Hands of Honor and Cruelty, so the set wasn't totally bad. Still, I cannot remember any common card from this set I have ever used in a deck or been excited about. Part of the reason this makes my personal list is the set was overprinted and exceedingly cheap, and when I was active as a judge, every time during this era I received packs or 'box for judging' it was damn Saviors of Kamigawa, and I couldn't sell it for any value. Still hate that! For that matter, still have an unopened box in my basement. 5.) Coldsnap -- the first ever magic set that I hated the limited environment so much, I didn't buy ANY of it. Ripple is so stupid! Except when I play Thrumming Stone with Relentless Rats, heh.
I more or less agree with all of this... My set to add Ice Age, OMG SO SO SO many useless cards, my second would be Mourningtide....goodish rares, but the common/uncommons are so so useless...
__________________ I shall have the souls of all who defy me. "Lord Crovax"
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Irate Member
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posted December 19, 2011 04:33 PM
Yep flip cards,and I lost interest in MTG again around Innistrad, partly due to the new mechanics added in this set
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caquaa Member
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posted December 20, 2011 01:38 AM
quote: Originally posted by Irate: Yep flip cards,and I lost interest in MTG again around Innistrad, partly due to the new mechanics added in this set
you realize that new mechanics will continue to be added to keep the game fresh? If you want some stale CCG, go find one thats no longer being produce, but remember there is probably a reason for that. You're in the minority here.
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Crash21 Member
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posted December 20, 2011 06:25 AM
I gotta say, Fallen Empires and Ice Age were 2 of my favorite set. Both had a ton of fun cards that were a lot different than the cards available before. Fallen Empires especially changed the way most of us built our decks for a while - everyone got into the tribal theme. It was a nice change from "my b/r burn deck can beat your blue control deck".
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valorale Member
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posted December 20, 2011 08:03 AM
My list is based purely on sets in their relevance to me in Vintage play1. Prophecy - nothing in this set of value 2. Eventide - nothing in this set of value 3. Legions - sorry Akroma you cant carry this set 4. Fallen Empires - Sorry High Tide and Hymn to Tourach arent are great Legacy cards but not Vintage 5. Coldsnap: Dark depth, Jotun Grunt, Rite of Flame, Commandeer are all great, but theyre fringe cards in the format.
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MAB_Rapper Member
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posted December 20, 2011 08:15 AM
1. Betrayers/Saviors of Kamigawa - So horrid for both sets. Jitte is the only really good then out of both sets combined. 2. Fallen Empires 3. Homelands 4. Darksteel - For making Affinity a house. 5. Legions - 100% creatures...__________________ MOTL's Most Likely to Play in the Pro Tour - 2007, 2008, and 2009 (My Nationals) The Official Tower Magic Facebook Page
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Irate Member
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posted December 20, 2011 05:14 PM
quote: Originally posted by caquaa: you realize that new mechanics will continue to be added to keep the game fresh? If you want some stale CCG, go find one thats no longer being produce, but remember there is probably a reason for that. You're in the minority here.
yeah I know just going through a bit of an MTG downer atm, will pop into a sealed prerelease when I feel interested enough again. I don't want any CCG at the moment!
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Lord Crovax Member
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posted December 20, 2011 09:39 PM
Legions could have been so so so good if they had just done the 100% creature theme a little different then what they did.As it stands, 99% of them are useless, which is just bad. I would love Fallen Empires and Homelands 2.0, basically same Theme, just remade as if they were fresh new sets done today, IE, today's power curve and design mentality. I also wouldn't mind Hybrid again, just not how they did it in Shadowmoor/Eventide, OMG those sets were horrible. __________________ I shall have the souls of all who defy me. "Lord Crovax"
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Speed Demon Banned
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posted December 20, 2011 11:06 PM
quote: Originally posted by Irate: Yep flip cards,and I lost interest in MTG again around Innistrad, partly due to the new mechanics added in this set
As someone who hated (HATTTTTTTTTTEEEEEEEEEEEEEED) the idea and concept of the DFC, I must say I kinda like it. It's infinitely better than the flip cards of the champions block.
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Lord Crovax Member
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posted December 20, 2011 11:54 PM
quote: Originally posted by Speed Demon: As someone who hated (HATTTTTTTTTTEEEEEEEEEEEEEED) the idea and concept of the DFC, I must say I kinda like it.It's infinitely better than the flip cards of the champions block.
Yup, I love DFC, pitty we only get one more set worth though, I so so hope 3rd set has Flashback still, I'll be very ****ed if it doesn't. Love love love Flashback, one of my all time favorites. __________________ I shall have the souls of all who defy me. "Lord Crovax"
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renjikuchiki1 Member
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posted December 24, 2011 07:58 PM
1. Homelands 2. Dissension 3. Guildpact 4. Ravnica 5. Shadowmoor
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caquaa Member
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posted December 24, 2011 08:24 PM
quote: Originally posted by renjikuchiki1:
3. Guildpact 4. Ravnica
do explain... also remember kamigawa block was directly before this block and did not make your list.
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daner Member
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posted December 25, 2011 07:42 AM
quote: Originally posted by caquaa: do explain... also remember kamigawa block was directly before this block and did not make your list.
Calling it now, he hated Ravnica block because of the new "duals". Probably because they were out of his price range.
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Vegas10 Member
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posted December 25, 2011 08:07 AM
if we are including base sets then it goes like this for me 1. Homelaands- bad cards, bad flavor just bad 2. 5th Edition- Worst base set ever 3. Prophecy- Bad cards, bad new mechanics, just awful 4. Urza's Saga- Great cards but way to broken, ruined Standard back in it's day worse than affinity did, that's how bad the time sprial decks were. 5. Mirridon- Again affinity ruined competitve magic till the bannings in standard it was also a boring deck to play and play against.
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caquaa Member
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posted December 25, 2011 08:22 AM
quote: Originally posted by daner: Calling it now, he hated Ravnica block because of the new "duals". Probably because they were out of his price range.
well, while I know everyone has different opinions, I think rav block ranks on my top 3 for sure. It falls right behind apoc and saga. I like playing with power (not referencing p9), so saga didn't phase me one bit. I think tempest block might come after rav (carried by cursed scroll and exodus), but who knows I'm likely forgetting something.
[Edited 1 times, lastly by caquaa on December 26, 2011]
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mtglover Member
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posted December 25, 2011 12:15 PM
Since you're asking for personal opinion, I definitely agree that Inistrad is one of the worst set ever for me. I absolutely hated it in limited mostly because of the flip cards and the untargetable and hexproof dude.
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revenger Member
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posted December 25, 2011 06:23 PM
1. Urza's Saga. Sheesh. The set sounds like a greatest hits album. Academy. Cradle. Sanctum. Will. Show and Tell. 2. Prophecy. Egads. Your dead before you can cast any of those over cc cards. 3. 5th Edition. Um. Aside from Wrath of God and maybe the Painlands, there's nothing in this set. Nothing to see. Moving along. 4. Mercadian Masques. Quick, name a rare worth more than a dollar? Yeah. Took me a few minutes as well to find one. 5. Champions of Kamigawa. Dragons. Yep. and maybe Tribe Elder. Split critters was a nice thing. Then. Now? Ack. __________________ Your 2008 and 2010 Motl Siskel & Ebert award winner! Vote for Revenger! Vote for the 2011 Motl awards! Big Bird, Marlboro, Homer Simpson, Blank 3(New TV Show), Blank 5 (Most likely to go on a murdereous rampage), Siskel & Ebert. Cast your vote for Revenger!
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Volcanon Member
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posted December 25, 2011 07:04 PM
quote: Originally posted by revenger: 1. Urza's Saga. Sheesh. The set sounds like a greatest hits album. Academy. Cradle. Sanctum. Will. Show and Tell. 2. Prophecy. Egads. Your dead before you can cast any of those over cc cards. 3. 5th Edition. Um. Aside from Wrath of God and maybe the Painlands, there's nothing in this set. Nothing to see. Moving along. 4. Mercadian Masques. Quick, name a rare worth more than a dollar? Yeah. Took me a few minutes as well to find one. 5. Champions of Kamigawa. Dragons. Yep. and maybe Tribe Elder. Split critters was a nice thing. Then. Now? Ack.
Masques: Tower of the Magistrate, Misdirection, High Market, Black Market. Looking at the price guide: Brainstorm, Bribery, Charisma, Dust Bowl, Nether Spirit, Rishadan Port, Squee, Unmask. And then let's not forget stuff like Waterfront Bouncer. Champions had a lot of innovative/good cards too. Saviours was really the only bad one in that block, just like how Prophecy was the only real stinker in Masques (though the block wasn't designed all that well for limited in general).
[Edited 1 times, lastly by Volcanon on December 25, 2011]
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renjikuchiki1 Member
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posted December 28, 2011 07:02 AM
quote: Originally posted by caquaa: do explain... also remember kamigawa block was directly before this block and did not make your list.
I hated the Ravnica Block because the flavor was awful. Aside from a few decent cards in the set, there was nothing worthwhile in it for me.. and I loved the Kamigawa block so i have nothing bad to say about it
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Volcanon Member
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posted December 28, 2011 06:27 PM
quote: Originally posted by renjikuchiki1: I hated the Ravnica Block because the flavor was awful. Aside from a few decent cards in the set, there was nothing worthwhile in it for me.. and I loved the Kamigawa block so i have nothing bad to say about it
Uh, Ravnica had great flavour. They did a good job of making the guilds and it was interesting to see how they had them interact. And the books were actually okay compared with before and after, when they were fetid, rotting awfulness. Kamigawa might have had an okay story but the cards were generally poor. Also, sets aren't really judged by "flavour". Otherwise Mirrodin would be the worst set ever because you'd never even know there was a story at all behind it going by the cards themselves.
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renjikuchiki1 Member
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posted December 28, 2011 08:09 PM
quote: Originally posted by Volcanon: Uh, Ravnica had great flavour. They did a good job of making the guilds and it was interesting to see how they had them interact. And the books were actually okay compared with before and after, when they were fetid, rotting awfulness. Kamigawa might have had an okay story but the cards were generally poor. Also, sets aren't really judged by "flavour". Otherwise Mirrodin would be the worst set ever because you'd never even know there was a story at all behind it going by the cards themselves.
I also didn't find any worthwhile mechanics or abilities in the block either. And you did not specify by what methods the set is supposed to be judged, so you let that open to interpretation. Also, you must not have payed attention to Mirrodin since there was quite a story involved with it. And I really don't think you can call Kamigawa's cards weak. All of the dragons featured in the set were amazingly powerful, the jitte continues to be a very good card as well. The Soulshift mechanic was very innovative and different than anything that had come before it.
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