Author
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Topic: Vanishing 3-Card Blind Tournament, Vintage Round 3
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yakusoku Member
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posted February 23, 2013 09:55 PM

3-Card Blind (3CB) is a very unique game. The rules are as follows: * Your deck is composed of 3 cards, all of which start in your hand. * You have no library (technically, the library exists, but starts at 0 cards) and no sideboard (Wishes fetch nothing). * Random effects always go against the owner of the card. * You can see your opponent's hand, so you can always make the best possible play. * You don't lose as a result of not being able to draw a card. * You will play each opponent twice, once going first, once going second. * For each win, you score 3. * For each draw, you score 1. * For each loss, you get nothing. * A subgame played with the card Shahrazad will result in an incomplete game and both players will receive ZERO points, since the main game cannot be resumed. Neither player loses or draws, so neither player earns any points. * Other than the aforementioned, EVERYTHING IS HANDLED EXACTLY LIKE A REAL GAME OF MAGIC! Remember, it is important for your deck to include a way to cast your cards! (Lands, artifact mana, pitch cards, etc.) If you want to play PM me a message in this format. Subject should include "Vanishing 3-Card Blind" (Just click on the little PM icon above my post and it should work out that way.) Card #1 Card #2 Card #3Be sure you really are happy with your deck before you submit. Once you send in a deck, there is no changing it except in the case of an illegal entry. Please make every effort to spell your card names correctly. It makes it easier for everyone. Thanks. The "Vanishing" part is the twist. To start off with, only Unglued, Unhinged and Ante cards are banned. After each round, the 3 cards in the winning deck plus any cards in more than 1/3 of the decks played will be banned for all future rounds. Any lands that only provide mana are exempted from the banning rules. --------------Current banned list--------------
White: Chancellor of the Annex Blue: Laboratory Maniac Artifacts: Black Lotus Ensnaring Bridge Scalding Tongs Land: Dryad Arbor Mishra's Workshop Strip Mine Wasteland Banned Decks (history): Round 1: yakusoku and walkerdog Chancellor of the Annex Strip Mine Dryad Arbor Chancellor of the Annex Wasteland Dryad Arbor Round 2: yakusoku and Moonkeeper Mishra's Workshop Ensnaring Bridge Scalding Tongs --------------End of Banning list-------------- I will try and post a new round every Sunday, allow submissions through Tuesday, reveal deck lists first thing on Wednesday and allow scoring until Saturday. NO MISE DECKS! Any deck submitted MUST have some win condition. Any deck that can do no better than a draw against any possible deck will be rejected. A deck that can't win any game is mathematically eliminated from winning the round, and thus would just be taking a chance to win away from someone who could actually have a shot. ALL players will assist in judging. The way this will work is that after the submission period is over, After all decks are revealed, judge your own deck against every other deck (going first and going second). Post your findings here in this thread. They will be reviewed by everyone for accuracy. Once a winner is determined the winners deck will be added to the banned list and the next round will begin. Repeated failure to do your own scoring will result in suspensions! Instead of the normal 40+ weeks that I normally try to drag out the tournament, with no clear winner until our numbers diminish into nothing, we will instead be running each round for only 10 weeks, and at the end declare a winner. Winner's List: 2 yakusoku 1 Moonkeeper walkerdog Decks: 1. yakusoku Mox Jet Blackmail The Rack 2. Magic1264 Ghost Quarter Mishra's Factory Mishra's Factory 3. ectomanic Sulfur Vent Flash Worldspine Wurm 4. MAB_Rapper Crystal Vein Mox Ruby Magus of the Moon 5. MTGEngineer Blackmail Bayou Rogue Elephant 6. LemonMeringue Ghost Quarter Memnite The Rack 7. Bugger Cavern of Souls Meddling Mage Lotus Petal 8. junichi Karakas Leyline of Singularity Tethered Griffin 9. walkerdog Mise deck. 10. Moonkeeper Ghost Quarter Memnite The Rack 11. edsillars Vampire Hexmage Peat Bog Dark Depths
[Edited 2 times, lastly by yakusoku on February 27, 2013]
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yakusoku Member
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posted February 23, 2013 09:58 PM

Let me address this now, since this seems to come up every time:Mishra's Workshop IS banned. It does only provide mana, so it would seem to violate the rules, but this is one of those times that you have to understand the spirit, not the letter of the law. I'm running this and I will interpret as I see fit, including the fact that Mishra's Workshop is too overpowered to see play after it wins a round. We have tried *not* banning it and the format very quickly degenerates into Workshop, anti-Workshop, anti-anti-Workshop. Those of you who played during the Affinity Standard era will recognize this metagame all too well. Ultimately, this game is meant to be a fun diversion and if the format becomes stale, people won't have fun, and when that happens, people stop playing, and the game itself dies.
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LemonMeringue Member
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posted February 25, 2013 10:08 AM
  
i remembered to submit this time woo
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yakusoku Member
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posted February 26, 2013 11:35 AM

Today is the last day to submit.
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yakusoku Member
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posted February 27, 2013 03:04 AM

The decklists have been posted.You may use other formats as well, but this one is a must. Also PLEASE make sure you use the proper deck number for your deck. Replace the '?' on the bottom line with the number next to your name on the decklist. Scoring: Play your deck against each other deck twice, once with you going first, once with them going first. Always remember that each deck is to be played perfectly. For each of the 2 games, score 3 points if your deck wins or 1 point if the game is a draw, with no points for a loss. Some examples: 2 wins (WW) is 6 points. A win and a draw (WD) is 4 points. A win and a loss (WL) is 3 points. 2 draws (DD) is 2 points. A draw and a loss (DL) is 1 point. 2 losses (LL) is 0 points. Plug YOUR deck number into the ? below the ##, and your score against each deck into the other slots. Do not play your deck against itself. Just enter an 'x' in the chart under your deck number. Please copy-and-paste the following code into your Message box in order to assist you with scoring: code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL XX X X X X X X X X X XX XX XX
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MAB_Rapper Member
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posted February 27, 2013 04:16 AM
  
4. MAB_RapperCrystal Vein Mox Ruby Magus of the Moon The results... 1. yakusoku LL 0 Mox Jet Blackmail The Rack 2. Magic1264 WW 6 Ghost Quarter Mishra's Factory Mishra's Factory 3. ectomanic WW 6 Sulfur Vent Flash Worldspine Wurm 5. MTGEngineer WL 3 Blackmail Bayou Rogue Elephant 6. LemonMeringue LL 0 Ghost Quarter Memnite The Rack 7. Bugger WL 3 Cavern of Souls Meddling Mage Lotus Petal 8. junichi WL 3 Karakas Leyline of Singularity Tethered Griffin 9. walkerdog MISE Force of Will Misthollow Griffin Saprazzan Skerry 10. Moonkeeper LL 0 Ghost Quarter Memnite The Rack 11. edsillars WW 6 Vampire Hexmage Peat Bog Dark Depths code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 04 0 6 6 X 3 0 3 3 X 00 06 27
__________________ My 2008 Nationals MOTL's Pro-Tour Winner 2007-2009 Tower Magic FacebookhilikuS: Also, as much as MAB's list has become the list on the T/A Forum, I do miss Slinga's.
[Edited 1 times, lastly by MAB_Rapper on February 27, 2013]
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MTGEngineer New Member
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posted February 27, 2013 07:11 AM

5. MTGEngineerBlackmail Bayou Rogue Elephant The results... 1. yakusoku WL 3 Mox Jet Blackmail The Rack 2. Magic1264 DD 2 Ghost Quarter Mishra's Factory Mishra's Factory 3. ectomanic WW 6 Sulfur Vent Flash Worldspine Wurm 4. MAB_Rapper WL 3 Crystal Vein Mox Ruby Magus of the Moon 6. LemonMeringue WL 3 Ghost Quarter Memnite The Rack 7. Bugger WL 3 Cavern of Souls Meddling Mage Lotus Petal 8. junichi WL 3 Karakas Leyline of Singularity Tethered Griffin 9. walkerdog MISE Force of Will Misthollow Griffin Saprazzan Skerry 10. Moonkeeper WL 3 Ghost Quarter Memnite The Rack 11. edsillars WW 6 Vampire Hexmage Peat Bog Dark Depths code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 05 3 2 6 3 X 3 3 3 X 03 06 32
[Edited 1 times, lastly by MTGEngineer on February 28, 2013]
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MAB_Rapper Member
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posted February 27, 2013 07:18 AM
  
quote: Originally posted by MTGEngineer: 5. MTGEngineerBlackmail Bayou Rogue Elephant 9. walkerdog WW 6 - skerry can't ever cast the griffin, right? Force of Will Misthollow Griffin Saprazzan Skerry
Actually, that's a very good point. This is a MISE deck. __________________ My 2008 Nationals MOTL's Pro-Tour Winner 2007-2009 Tower Magic FacebookhilikuS: Also, as much as MAB's list has become the list on the T/A Forum, I do miss Slinga's.
[Edited 1 times, lastly by MAB_Rapper on February 27, 2013]
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walkerdog Member
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posted February 27, 2013 07:43 AM
  
Whoops, wrong land. Oh well.
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edsillars Member
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posted February 27, 2013 08:25 AM

1. yakusoku LL - I get blackmailed out of the game play or draw.Mox Jet Blackmail The Rack 2. Magic1264 LL - I get Ghost Quartered out of the game play or draw. Ghost Quarter Mishra's Factory Mishra's Factory 3. ectomanic WW - 20/20 flier turn 2 is quick enough even on the draw. Sulfur Vent Flash Worldspine Wurm 4. MAB_Rapper LL - Turn 1 Magus shuts me down play and draw. Crystal Vein Mox Ruby Magus of the Moon 5. MTGEngineer LL - blackmail is sad times for me. Blackmail Bayou Rogue Elephant 6. LemonMeringue LL - Ghost Quarter is more sad times. Ghost Quarter Memnite The Rack 7. Bugger LL - So much hate this round, wasn't expecting this. Cavern of Souls Meddling Mage Lotus Petal 8. junichi LL - bounces my guy(s) Karakas Leyline of Singularity Tethered Griffin 9. walkerdog MISE (methinks he meant the other storage land cycle from MM, but oh well.) Force of Will Misthollow Griffin Saprazzan Skerry 10. Moonkeeper LL - can't beat ghost quarter. Ghost Quarter Memnite The Rack code: ## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 11 0 0 6 0 0 0 0 0 X 00 XX 06
Apparently it was too early in the format for this combo.
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junichi Moderator
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posted February 27, 2013 10:09 AM
  
code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 08 0 6 6 3 3 0 6 x x 00 06 30
__________________ ****Attention****DO NOT send cards to Jon Strickland, 1971 St.Laurent Blvd Apt 705, Ottawa Ontario, Canada K1G 3P8. He is a known ripper/hacker.
[Edited 3 times, lastly by junichi on February 27, 2013]
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MAB_Rapper Member
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posted February 27, 2013 12:30 PM
  
quote: Originally posted by junichi:
quote: -------------------------------------------------------------------------------- Originally posted by MTGEngineer: 5. MTGEngineer Blackmail Bayou Rogue Elephant8. junichi WD 4 Karakas Leyline of Singularity Tethered Griffin -------------------------------------------------------------------------------- I think it's DL for you.
I don't think so. I think it is WL. On the play, he Blackmails and takes Karakas. On the draw, he gets crushed. __________________ My 2008 Nationals MOTL's Pro-Tour Winner 2007-2009 Tower Magic FacebookhilikuS: Also, as much as MAB's list has become the list on the T/A Forum, I do miss Slinga's.
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junichi Moderator
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posted February 27, 2013 12:35 PM
  
quote: Originally posted by MAB_Rapper: I don't think so. I think it is WL.On the play, he Blackmails and takes Karakas. On the draw, he gets crushed.
Right, forgot blackmail can take my land. :/ __________________ ****Attention****DO NOT send cards to Jon Strickland, 1971 St.Laurent Blvd Apt 705, Ottawa Ontario, Canada K1G 3P8. He is a known ripper/hacker.
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yakusoku Member
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posted February 27, 2013 08:00 PM

1. yakusoku XXMox Jet Blackmail The Rack
2. Magic1264 WW. Ghost Quarter Mishra's Factory Mishra's Factory Ghost Quarter doesn't affect me, Blackmail takes a Factory and I race Factory damage. 3. ectomanic WW Sulfur Vent Flash Worldspine Wurm Blackmail gets Flash and he dies to Rack. 4. MAB_Rapper WW Crystal Vein Mox Ruby Magus of the Moon On the play, Blackmail gets Magus. On the draw, I race a 2/2. 5. MTGEngineer WL Blackmail Bayou Rogue Elephant On the play, I run out The Rack first and he can match with Rogue Elephant, but loses the race. On the draw, his Blackmail takes Mox and I lose. 6. LemonMeringue WL. Ghost Quarter Memnite The Rack First to play wins. On the play, I can Blackmail The Rack and win with my rack. On the draw, he plays out everything and I can't race. 7. Bugger WL. Cavern of Souls Meddling Mage Lotus Petal On the play, Blackmail gets the Mage. On the draw, Mage names Mox. 8. junichi WW Karakas Leyline of Singularity Tethered Griffin I race Tethered Griffin on the draw and make him discard Karakas on the play. 9. walkerdog XX Force of Will Misthollow Griffin Saprazzan Skerry Mise. 10. Moonkeeper WL Ghost Quarter Memnite The Rack 11. edsillars WW Vampire Hexmage Peat Bog Dark Depths I grab Vampire Hexmage with Blackmail then he dies to The Rack. code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 01 X 6 6 6 3 3 3 6 X 03 06 42
Sorry for missing the mise deck. As always, let me know if I messed up my scoring. I'm far from perfect when it comes to that.
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LemonMeringue Member
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posted February 28, 2013 09:16 AM
  
Edit: Aw one point. Shoulda played red chancellor instead of memnite.code:
code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 06 3 6 6 6 3 X 3 6 X 02 06 41
Decks:1. yakusoku - WL Mox Jet Blackmail The Rack 2. Magic1264 - WW Ghost Quarter Mishra's Factory Mishra's Factory 3. ectomanic - WW Sulfur Vent Flash Worldspine Wurm 4. MAB_Rapper - WW Crystal Vein Mox Ruby Magus of the Moon 5. MTGEngineer - WL Blackmail Bayou Rogue Elephant 6. LemonMeringue Ghost Quarter Memnite The Rack 7. Bugger - WL Cavern of Souls Meddling Mage Lotus Petal 8. junichi - WW Karakas Leyline of Singularity Tethered Griffin 9. walkerdog Mise deck. 10. Moonkeeper - DD Ghost Quarter Memnite The Rack 11. edsillars - WW Vampire Hexmage Peat Bog Dark Depths
[Edited 2 times, lastly by LemonMeringue on February 28, 2013]
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ectomanic Member
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posted March 03, 2013 03:09 AM

code:
# 1 2 3 4 5 6 7 8 9 10 11 total 3 0 0 x 0 0 0 0 0 x 00 00 00000
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Magic1264 Member
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posted March 03, 2013 12:04 PM

code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL 02 0 X 6 0 2 0 6 0 X 00 06 20
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yakusoku Member
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posted March 03, 2013 12:06 PM

code:
01 X 6 6 6 3 3 3 6 X 03 06 42 <- winner! 02 0 X 6 0 2 0 6 0 X 00 06 20 03 0 0 x 0 0 0 0 0 x 00 00 00 04 0 6 6 X 3 0 3 3 X 00 06 27 05 3 2 6 3 X 3 3 3 X 03 06 32 06 3 6 6 6 3 X 3 6 X 02 06 41 07 3 0 6 3 3 3 X 0 X 03 06 27 08 0 6 6 3 3 0 6 x x 00 06 30 09 X X X X X X X X X XX XX XX 10 3 6 6 6 3 2 3 6 X XX 06 41 11 0 0 6 0 0 0 0 0 X 00 XX 06
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