hello all,sorry about the very late posting on this issue of the deranged hermits shack.seeing how this post is suppose to be septembers issue..i've decided to have another post in october this month(as it is my birthday month)anywho that issue will be focused on building decks,deck advice,deck list and just decks...and decks with the new set invasion out in em'
thats about it and sorry again for the late post.
READ ON!
"Trinity vs. Replenish"
The Rematch
Here I am again bringing you the ever-famous Deck vs Deck battle! This week
I decided to rematch trinity and replenish to satisfy some of our fans who
thought that replenish had a bad draw. This time I won't forget to pay the
echo on the deranged hermit. Here are the decklists for those who are
unfamiliar with these two decks:
Trinity
16 Forest
4 Gaea's Cradle
4 Rishadan Port
2 Fallow Earth
4 Plow Under
4 Tangle Wire
4 Skyshroud Poacher
4 Rofellos, Llanowar Emissary
4 Deranged Hermit
4 Llanowar Elves
3 Masticore
2 Blastoderm
2 Priest of Titania
4 Birds of Paradise
Replenish
4 Opalescence
4 Replenish
2 Seal of Removal
2 Seal of Cleansing
2 Trade Routes
2 Counterspell
4 Frantic Search
4 Enlightened Tutor
2 Lilting Refrain
4 Parallax Wave
4 Attunement
4 Parallax Tide
1 Marble Diamond
1 Sky Diamond
10 Island
10 Plains
Turn 1: Replenish wins the coin toss so he goes first. He draws 2 islands, a
plains, an enlightened tutor, a parallax wave, an opalescence, and a seal of
cleansing. He sends out a plains and uses the enlightened tutor to search
for an attunement. He ends the turn.
Turn 2: Trinity draws 3 forests, a gaea's cradle, a llanowar elves, a
blastoderm, a priest of titania and a birds of paradise. He sends out a
forest and taps it for a llanowar elves. He taps the llanowar elves for a
birds of paradise and ends the turn.
Turn 3: Replenish draws an attunement, sends out an island and ends the turn.
Turn 4: Trinity draws a rofellos, llanowar emissary and taps 2 forests to
send it out. He taps a llanowar elves and a birds of paradise to send out
blastoderm. He ends the turn.
Turn 5: Replenish draws a sky diamond and taps all three of his lands to send
out attunement which he returns to his hand to draw an enlightened tutor,
frantic search, and a plains and discards opalescence, sky diamond, seal of
cleansing, and a parallax wave. He ends the turn.
Turn 6: Trinity draws a skyshroud poacher and taps 2 lands to send out a
priest of titania. He taps a forest and a priest of titania and sends out a
skyshroud poacher. He taps rofellos to tap the poacher to search for a
deranged hermit and puts it into play. He attacks with blastoderm for 5
damage. Replenish is now at 15 life.
Turn 7: Replenish draws a Frantic Search. He uses it to draw an enlightened
tutor and a parallax wave and discards both. He then uses an attunement to
draw an island, a plains, and a parallax tide. He discards an island, a
plains, another island and a parallax tide. He ends the turn.
Turn 8: Trinity draws a deranged hermit. He taps a birds of paradise, a
llanowar elves and a rofellos for deranged hermit's echo. He taps the priest
and a forest for another deranged hermit. He attacks with 4 squirrels, a
deranged hermit, a skyshroud poacher, and a blastoderm for a total of 16
damage and kills replenish.
So you see that trinity has beaten replenish once again. If you wish to
see two decks face off against each other just e-mail me the 2 decklists that
you want to see face each other. My e-mail address is FanofKorn323@aol.com.
Please rate each article on the magazine on scale from 1-10. If you think
any changes need to be made to my article please post and if you want to
write for the article please post it.
"Nick's Thought"
Why i think squirrel cards kill.
In my opinion squirrel cards ,or squirrel tokens are some of the coolest creatures and cards themes in magic the gathering.Not many things can top landing down that fat deranged hermit and finding something to use as those four vicious 2/2 squirrel tokens looming over your opponent.you play that hermit (Pay the ECHO....thats gonna be played out in every article isin't it?{see deranged hermits shack #1})and attack for a whopping total of 8 damage...wooo-who.Squirrel farm a couple of thoughts on this one...really cool card as well as art.Squirrel wrangler even better...and add the cherry with the foil.i really like putting them squirrels into play over and over and over and over......And ah. yes who could ever forget those squirrel tokens from unglued.(psst.if you have any of em' i trade for em.).I think i'll buy some sculpy and make giant squirrels and use them as squirrel tokens.anyway we here at the Deranged hermits Shack really like squirrels(it's all in the name baby)...and we would really love it if wizards put squirrels cards in any of there new sets(cards entitled squirrel army,squirrel assassin or squirrel infestation,might be nice).
see ya
Nick,
Crimson Hellkite0021
[after writing this nick gets dragged off to an insane asylum,only to return next month]
These are new rules I made for everyone's favorite card game, Magic: The
Gathering
I.Yawgmoth's Rules
DRAWING
Yow draw like normal every turn, but you may also pay one life to draw a
card. You cannot use this ability more than three times per turn.
DRAINING LIFE
You may sacrifice any permanent to deal one damage to every one of your
opponents and gain life equal to the damage you dealt this way. If you use
this ability twice you have to sacrifice two permanents, if you use it three
times you have to sacrifice three permanents, ect.
BLOCKING
You may block a creature with flying even if the blocking creature does not
have flying. If you choose to block a flying creature this way, the creature
with flying gains trample and uses one of its damage to the blocker. The
blocker does not deal any damage to the flying creature. Whenever any
creature with flying blocks a creature without flying, the flying creature
does not get dealt damage.
LEGEND RULE
You may have more than one legend in play as long as it isn't the same
creature.
REGENERATING
You can regenerate any creature that went into a graveyard at anytime in any
way, you can regenerate it by paying four generic mana.
II.Build Your Army
To do this you need to select any number of building turns. During these
turns you may gain life, or play anything as long as it doesn't effect the
other players or their cards in a bad way.
DISCARDING
You do not have to discard until after the building turns.
All Yawgmoth or normal rules apply for the following:
Drawing
Blocking
Attacking
Regenerating
Legend Rule
-Magic Guru
"Quote of the Month"
"i live without food,stand without leg,wound without force,and am harder to fight than to kill...what am i? "
Deck Of The Month
Fast Merfolk
by:Crimson Hellkite0021
4 lord of atlantis
4 rootwater commando
4 jolting merfolk
4 voldalian soldiers
4 merfolk of the pearl trident
4 blockade runner
4 saprazzan raider
4 darting merfolk
4 seahunter
24 islands
get out a couple of quick merfolk,then play a seahunter(key card).for four turns in a rows search for your 4 lords of atlantis ,your merfolk become BIG...then attack.game.
thanks to all worked on this issue thanks for waiting and putting up with my garbage.
WE are looking for people to write for the DERANGED HERMITS SHACK....cause we are at a shortage of writers and our issues are sliming down....so if you have a tourney report...or just want to let something off your chest about magic or other ccg related things please e-mail me at
Laxnick_mtg@hotmail.com
help keep the deranged hermits shack going.
see ya in a like 2 weeks when we do our october deck month.