posted September 02, 2014 01:13 PM
WEREWOLF Remember, this is only a GAME! You will be held responsible for your own actions. A mod may 1) Shut the game down, 2) Give players karma smacks, 3) Ban players as they see fit.(Not just from the game, but from the site!) [The Rules for Werewolf] [Overview] The citizens of a small village, Pogglesworth, one morning wake up to discover that there are werewolves in their town! If something is not done, the entire village population will be eaten! There will be 18 players. 3 Werewolves, 1 Seer, 1 Angel and 12 Villagers. The number has been increased to 18 now, because the game starts with a r0 Werewolf kill. Then the game will start with the 17 remaining players. [Teams] There are two teams, werewolves and villagers. In the standard game on the werewolf side are, the werewolves. They all know each other. On the villager side you have the villagers, the seer, and the angel.The Seer and Angel Will Not know each others identity. [Winning Conditions] The werewolves win by eliminating enough people so that they make up half of the players in the game. The villagers win by eliminating all the werewolves. [Roles] * The Villager- Anyone who is a regular villager is trying to lynch all the wolves. They win if all the wolves are dead, even if they are dead themselves. * The Werewolf- Werewolves talk and vote just like the villagers. One of the 3 Werewolves, will be the leader, responsible for getting me the name of the villager chosen to be killed. * The Seer- The Seer talks and votes just like the villagers. The Seer is allowed to determine the role of any one townsperson. The Seer is on the villager side and has the same winning conditions. The Seer at some point, will come out, and share their information. Once the Seer reveals him or herself and his or her information, the Angel can no longer protect him or her (for obvious reasons).No one else is allowed to announce their role at any time. You can not lie about being the Seer! * The Angel- The Angel talks and votes just like the villagers. The Angel may choose any one person to protect from the wolves. The Angel is on the villagers side and has the same winning conditions. If a villager is targeted by the Werewolves, and has been chosen by the Angel, they will survive. The Angel can save a player only once per game, including him or herself. Players can not ask if another player is the Angel. Nor should a player if asked, answer. Hypotheticals about the Angel are permissible however. (IE.,if I were the Angel, than [Player X] might be worth a save this round) Roles will be randomly determined by me. I will the PM roles to the players. If you don't get a PM, you're a villager. Please do not discuss your roles with anyone, live, dead or otherwise as to prevent accidents. If you are not a Werewolf, the ONLY PM's that you are to send are to me. Werewolf to Werewolf is the only acceptable PM's between players. ANY ROLE REVEAL OTHER THEN SAYING "I'M A VILLAGER" WILL BE DEALT WITH HARSHLY, INCLUDING BANNED FROM FUTURE GAMES AND MAYBE KARMA SMACKS! (I will be in contact with mods for this on a case by case basis)[Game play] To start the game, the Werewolves will give me a name of who their first victim is(R0) via PM. Also, the seer, gets a premonition and also sends me a name, to determine that player's role. Then all the players discuss what to do. Before the specified time, all players must cast their vote in the game thread. Your vote should be at the end of your post, and in bold print. I REPEAT, DO NOT PM ME YOUR VOTES!! For example: Blah, blah, blah werewolf. Smackity-smack not a werewolf. Suspicious of this fruit loop. My vote this round will be for Player X. You can change your vote up until the deadline. Your last declared vote will be counted in the final tally. After the lynching, the Werewolves, Seer and the Angel, all pm me their targets. If the Angel's target is the same as the Werewolves for that round, and only that round that player will be saved. Then the next round of voting and so on. Remember, the Werewolves act first, before there is a lynch. In the event of a tie, a town meeting will be held. The leading vote getters would each get a chance to "plead their case" to the townsfolk. Then there would be a re-vote due within 24 hrs.If at this point, there is still a tie then "The god's of fate"(a random die roll) will determine the outcome. I urge all who sign up to play to be consistent throughout, as failure to not post/vote may lead to you being asked not to play future rounds, or me removing you from a game with an alternate. If you are dead, STAY THAT WAY!. There is no reason for anybody that is dead to post on the thread for ANY reason! I used random<dot>org for a number generator to assign the roles. If you have not received a PM, You are a villager! So no one should be posting, "Hey MM, I didn't receive a PM, do I have a role?" Those last 2 lines are for the new players. Votes will always be due on the specified day at 9PM eastern time (6pm motl time). I will never cut rounds short. There is always a chance that someone could have a reason to change their vote, and I am all about allowing that. If for some reason, I don't post the votes at 9:00 pm, that doesn't mean you can't still change your vote. Remember, the last vote I get before I post results is the vote that will be counted. GL and HF! ~MM [The Players:] __________________ Blah, blah, blah werewolf. Smackity-smack not a werewolf. Suspicious of this fruit loop. My vote this round will be for Player X.New keeper of the Logout button
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