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Author Topic:   Stasis Deck
MagicMan774
Banned
posted November 05, 2010 04:39 AM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
Working On A Stasis Deck... could use some pointer's i think its pretty solid but what you think?

4x Stasis
4x Root Maze
4x Garruk Wildspeaker
4x Fertile Ground
2x Enlightened Tutor
4x Counterspell (Will Be Force Of wills Soon)
2x Tangle Wire
2x Chronatog
4x Howling Mine
4x Rescue
2x Ebony Owl Netsuke


7x Islands
9x Forests
4x Forsaken City

Sideboard

2x Zuran Orb - When facing deck's like underworld dreams etc.
1x Ebony Owl Netsuke - Self Explanatory
4x Nihil Spellbomb
4x Ensnare
1x Island Sanctuary

[Edited 3 times, lastly by MagicMan774 on November 06, 2010]

 
HandicapParking
Member
posted November 05, 2010 08:56 AM   Click Here to See the Profile for HandicapParking Click Here to Email HandicapParking Send a private message to HandicapParking Click to send HandicapParking an Instant Message Edit/Delete Message Reply With Quote 
Nobody wants to play casual against stasis. The only reason to build a deck that isn't fun is to win prizes and your initial deck list indicates that you are not planning to do so.
 
whitemage57
Member
posted November 06, 2010 11:09 AM   Click Here to See the Profile for whitemage57 Click Here to Email whitemage57 Send a private message to whitemage57 Click to send whitemage57 an Instant Message Edit/Delete Message Reply With Quote View whitemage57's Have/Want ListView whitemage57's Have/Want List
Ouch dude, don't listen to him I have been playing Stasis for a while and I think it's fun to play, it doesn't matter what anybody else thinks of it, you play your deck so you can have fun right?

I would play mono-blue myself because it's easier with a deck like this where you are screwing yourself for mana to have to worry about only one color.

I will show you my decklist with points on why each card is chosen which should give you plenty of ideas.

Card Drawing
Ancestral Vision - Great first turn, cheap card drawing that goes off alot of time later when you need it for free cards.

Brainstorm - Duh.

Stasis Manipulation/Upkeep
Chain of Vapor - Play at end of opponent's turn to scoop Stasis and return soemthing of their's while you are at it, and you get one full untap step (just make sure to replay Stasis)

Chronatog - Great creature with his skip turn ability to avoid Stasis upkeep and keep the heat on them once you are setup.

Reset - if you can get any, this Legends card allows you a full untap of lands.

Forsaken City - this land is how you pay for Stasis upkeep most of the time.

Lockdown
Gigadrowse - helps tap stuff that actually do save lands up and play, like a big creature.

Ebony Owl Netsuke - How you win the game, I play the deck as Legacy (so I can have Brainstorms) and Black Vise is banned in Legacy.

Countermagic

I choose Counterspell, Mana Leak and Daze.

 
airwalk
Member
posted November 06, 2010 02:41 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by whitemage57:
Ouch dude, don't listen to him I have been playing Stasis for a while and I think it's fun to play, it doesn't matter what anybody else thinks of it, you play your deck so you can have fun right?

Until they see you pulling out your Statis deck and say "Nah, I don't wanna play Magic right now, maybe I'll go do something else".

 
MagicMan774
Banned
posted November 06, 2010 03:14 PM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
unfortunately for the flamer's who just NEEDED to post useless stuff. People like playing my stasis deck cause alot of people think there combos are faster

But ya i do like Ebody Owl thats a sick card. An i have Redone my deck lmk thanks

 
airwalk
Member
posted November 06, 2010 03:26 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
Fine, if you're friends like it, that's cool, they may want to see a psychiatrist though.

Anyway, the best Stasis decks abuse the cards that return Islands to your hand to keep paying for Stasis. The two best are:

4 Gush
4 Daze (Replace Force Spike)

also

Ensnare in some quantity can be good versus agressive decks, or creatures with Vigiliance.

I would run as a general base.

4 Statis
4 Root Maze
0-4 Chronotag
0-2 Black Vise

4 Daze
4 Force of Will
3 Muddle The Mixture

2 Chain of Vapour
1 Ensnare

4 Gush
4 Preordain
1 Brainstorm
1 Ponder

0-4 Forsaken City
4 Tropical Island
3 Misty Rainforest
2 Flooded Strand
2 Polluted Delta
5 Island

[Edited 1 times, lastly by airwalk on November 06, 2010]

 
MagicMan774
Banned
posted November 06, 2010 07:28 PM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
that's what i like to see =]

Ensnare is definetely going in as my sideboard that card is awesome i think im gonna stick to counterspells until i get force of wills. Tropical Islands Are Beast But not a really a need i suppose ill get them when i get some more money to blow aha. i think adding 2-4 chronatog on my sideboard would be really good to if howling mines wont work. I like the idea of decking my opponent an if its a close decking i can pick up a elixer of immortality an be fine. Daze An Gush are amazing cards however i'm using rescue's once in awhile to bounce my stasis if i ever need too. So returning lands to my hand is not needed especially when i have root maze in play but thanks! =]

 
airwalk
Member
posted November 06, 2010 08:06 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
Keep in mind, you don't need Howling Mine or Elixer of Immortality to deck your opponent when you have Chronatog out. Once he's out and you have the Stasis/Root Maze lock, you can skip your turn over and over until he decks himself.

Unless he plays a card that can remove one of your lock pieces without using mana (Abolish, Sunscour, etc), he won't be doing much of anything. And even if he does, Daze/FoW should counter it (I would suggest Foil in place of FoW/Counterspell for your deck).

I would really emphasis Gush to compliment Foil, it lets you keep your Stasis lock going UNTIL you find Root Maze, then you setup the permanant lock with Stasis/Root Maze/Cronotog. Until you get the compelete lock, all you need to slow them down is Statis and to keep playing Islands every turn, which Gush, Daze and Ensnare let you do easily.

[Edited 1 times, lastly by airwalk on November 06, 2010]

 
MagicMan774
Banned
posted November 06, 2010 09:41 PM   Click Here to See the Profile for MagicMan774 Click Here to Email MagicMan774 Send a private message to MagicMan774 Click to send MagicMan774 an Instant Message Edit/Delete Message Reply With Quote 
Alright let me make some more adjustments lol
 
Wraithiss
New Member
posted November 22, 2010 05:55 PM   Click Here to See the Profile for Wraithiss Click Here to Email Wraithiss Send a private message to Wraithiss Click to send Wraithiss an Instant Message Edit/Delete Message Reply With Quote 
Very similar to my own stasis, although I will need to pick of 4 of the ebony owls =). As for your deck, I find that Frozen Ether is essential, rendering any lands they draw useless, and defending you from your nemesis, creatures with vigilance. Additionally, Black vice is as good a first turn play as can be made in a deck of this sort.

hope this helps

 

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