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Author Topic:   How many Blue spells to Justify 4 FoW?
Myy
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posted June 04, 2011 10:38 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
I have a counterSlivers Deck and I want to add FoW to it.
I have 19 other BLUE spells, does that justify the 4 FoW? or should I take one out and add something else.

Main Deck

LAND

4x mutavault
1x Temple garden
1x Breeding Pool
2x Hallowed Fountain
4x Flooded Strand
2x windswept Heaths
3x islands
2x Plains

CREATURES
4x Crystalline Sliver
4x muscle Sliver
4x Sinew Sliver
4x Winged Sliver


SPELLS
4x FoW ( here is where I need help with)
3x Daze
4x Swords To Plowshare
4x AEther Vial
4x Standstill
4x Preordain
2x Tangle Wire


SideBoard

4x Mental misstep
1x Daze
1x Worship
2x Tempest of light (against Enchantress)
3x Energy flux (against Affinity)
2x Essence Sliver (against Aggro and Red)
1x Talon sliver




[Edited 1 times, lastly by Myy on June 13, 2011]

 
yukizora
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posted June 04, 2011 10:56 AM   Click Here to See the Profile for yukizora Click Here to Email yukizora Send a private message to yukizora Click to send yukizora an Instant Message Edit/Delete Message Reply With Quote 
You have enough.
Btw I'd recommand playing brainstorm with those fetchlands, instead of preordain.
 
Myy
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posted June 04, 2011 11:04 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by yukizora:
You have enough.
Btw I'd recommand playing brainstorm with those fetchlands, instead of preordain.

Thx for the quick reply.

you know, I used to run Brainstorm instead, but I've been getting better results with the preordain, I might switch it up again, just to playtest some more.

 
airwalk
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posted June 13, 2011 02:05 PM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
I don't see how it's possble to get better results with Preordain than Brainstorm. Preordain dosn't let you shuffle bad cads back into your deck with the help of a fetchland and it can't find you a Force of Will on your opponents turn.

Play 4 Dazes, get rid of those Tangle Wires.

[Edited 1 times, lastly by airwalk on June 13, 2011]

 
Myy
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posted June 14, 2011 07:23 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
maybe it's just been bad luck.

The reason I find preordain so fascinating is it's a stand Alone card. whereas brainstorm need fetches to get to it's full potential.

I'm not saying brainstorm is better than preordain, but from personal experience, I've always been able to get rid of the land on top of my deck with preordain. with brainstorm, I've had so many times that I have no fetches and just put just land on top, just to stall the inevitable drawing of said lands. the big plus is obviously they're instants rather than a sorcery.

I've changed them to Brainstorms again and will playtest this weekend. I'll let you know how it went down.

 
gcowhsu
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posted June 14, 2011 09:35 AM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
brainstorm removes dead cards in your hand while preordain removes bad cards coming up. They are both good cards and I would run brainstorm over preordain for the instant speed.
 
Heresy19
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posted June 14, 2011 08:31 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List

+4x Brainstorm
+1x Daze
-2x Tangle Wire
-1x Temple garden
-1x islands
-1x Preordain
 
mm1983
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posted June 15, 2011 03:37 AM   Click Here to See the Profile for mm1983 Click Here to Email mm1983 Send a private message to mm1983 Click to send mm1983 an Instant Message Edit/Delete Message Reply With Quote View mm1983's Have/Want ListView mm1983's Have/Want List
Brainstorm is definitely better due to being instant speed and also to draw into the first turn FoW or just to even find the blue card if you already have the FoW in hand. Preordain is better for most late game situations as far as removing up to 2 bad card draws coming up plus you are drawing a card from it.


 
Sovarius
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posted June 16, 2011 10:58 AM   Click Here to See the Profile for Sovarius Click Here to Email Sovarius Send a private message to Sovarius Click to send Sovarius an Instant Message Edit/Delete Message Reply With Quote View Sovarius's Trade Auction or SaleView Sovarius's Trade Auction or Sale
I'm not digging tangle wires.
What about 4 Brainstorm and 2 Preordain? You can run a bit more counter. I'm no pro at Legacy but Mental Misstep seems like it's worth mainboarding.
Sensei's Divining Top is also good with fetches.
Speaking of, replace Flooded Strand with Misty Rainforest.
Sidewinder sliver is awesome if you need more bodies but i do not very often see counterslivers running more.
 
MeddlingMage
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posted June 16, 2011 07:07 PM   Click Here to See the Profile for MeddlingMage Click Here to Email MeddlingMage Send a private message to MeddlingMage Click to send MeddlingMage an Instant Message Edit/Delete Message Reply With Quote View MeddlingMage's Have/Want ListView MeddlingMage's Have/Want List
quote:
Originally posted by Sovarius:
I'm no pro at Legacy but Mental Misstep seems like it's worth mainboarding.

This.

~MM

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simbayu
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posted June 16, 2011 07:38 PM   Click Here to See the Profile for simbayu Send a private message to simbayu Click to send simbayu an Instant Message Edit/Delete Message Reply With Quote 
Your creature count is low for an aether vial deck. perhaps remove the vials and add in missteps?
 
Myy
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posted June 18, 2011 11:14 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
OK So I did these changes:


-2 Tangle Wire
-1 daze
-4 Preordain

+4 Brainstorm
+3 Mental misstep


Played against Zoo

went 3-3

Overall the games were pretty close, He stabilzed early on, but Crystalline sliver made it really hard for my opponent. HE always had to bolt my face, and have dead Paths in hand.

everygame I dropped Standstill, he had to break it, and I just destroyed him with card advantage.

games I lost were due to his wastelands, and appearantly Grim lavamancer does more damage that I thought.

we never used our sideboard.

 
Heresy19
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posted June 18, 2011 11:40 AM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
Well, you can't REALLY test a deck without using your sideboard game 2 and 3 :P

You should try 4x Pithing Needle.... it stops Wastelands AND lavamancers

 
Myy
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posted June 18, 2011 03:14 PM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Played vs Affinity

went 4-2

I guess I have a better chance against Affinity with no removal whatsoever. That decks has some serious Aggresive draws, one game he vomited his hand and He used a lone glimpse of nature to draw into more omnithopters, memnites, frogmites and 2 Enforcer. and this was his turn 2.

overall I can counter the big stuff and if I drop a Standstill, Its pretty much game. Standstill with mutavaults and AEther vials is to much pressure and they have to break the Standstill. once broken I draw into more counters and/or another Standstill.


after siding In Energy flux, he had no chance once I dropped it on the field.

 
Bugger
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posted June 18, 2011 04:36 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Myy:
Played vs Affinity

went 4-2

I guess I have a better chance against Affinity with no removal whatsoever. That decks has some serious Aggresive draws, one game he vomited his hand and He used a lone glimpse of nature to draw into more omnithopters, memnites, frogmites and 2 Enforcer. and this was his turn 2.

overall I can counter the big stuff and if I drop a Standstill, Its pretty much game. Standstill with mutavaults and AEther vials is to much pressure and they have to break the Standstill. once broken I draw into more counters and/or another Standstill.


after siding In Energy flux, he had no chance once I dropped it on the field.


Sounds like Misstepping the Glimpse would have served you well.
Add me to the list of those suggesting maindecking mental misstep.

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