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Author Topic:   Who shall command?
keywacat
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posted December 22, 2012 02:11 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
What legendary creature would be most thematically accurate for a:

~G/W Enchantress deck with few creatures yet all the G/W 'hidden' and 'opal' enchantments from Urza's Saga block?

~G/W deck where most creatures either have regeneration, persist or undying and the deck has Cauldron of Souls, Dauntless Escort and Loxodon Hierarch for the ones that do not have the abilities above.

Cheers for the advice!
~keywacat

If you are unfamiliar with commander please look here: http://mtgcommander.net/rules.php before posting to see what's it about and get started on your own deck for it.

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PantySausage
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posted December 22, 2012 03:07 AM   Click Here to See the Profile for PantySausage Click Here to Email PantySausage Send a private message to PantySausage Click to send PantySausage an Instant Message Edit/Delete Message Reply With Quote View PantySausage's Have/Want ListView PantySausage's Have/Want List
Can you provide a list of the 99 to help me see what we're looking at here? Your goals seem to be unfocused, so I'd like a better understanding of your deck.
 
Devonin
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posted December 22, 2012 03:27 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
For the perist/undying/regeneration deck I'd go with Saffi Eriksdottr

quote:
Saffi Eriksdotter GW(2)
Legendary Creature — Human Scout (2/2)
Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield.

She's cheap, you have lots of ways to make you okay with her going to the bin on sacrifice instead of having to pay increased commander costs, she's another way to protect your creatures that lack undying/persist, and you can use her on undying/persist creatures who die with their counters on, to bring them back with no counters to restart their life cycle.

For the enchantress-style deck, if you're insisting it be Green/White and ONLY Green/White, honestly, I'd just go with Sigarda

quote:
Sigarda, Host of Herons 2GWW(5)
Legendary Creature — Angel (5/5)
Flying, hexproof
Spells and abilities your opponents control can't cause you to sacrifice permanents.

None of the G/W legendary creatures are especially worthwhile regarding enchantments. Sigarda at least, with flying and hexproof, is someone you can enchant up and swing with and have a reasonable chance of getting damage through, and the sacrifice prevention is handy in general.

Or, for largely the same reasons as Sigarda, you might consider Krond, The Dawn-Clad

quote:
Krond the Dawn-Clad GGGWWW(6)
Legendary Creature — Archon (6/6)
Flying, vigilance
Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.



[Edited 1 times, lastly by Devonin on December 22, 2012]

 
keywacat
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posted December 22, 2012 12:05 PM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
quote:
Originally posted by PantySausage:
Can you provide a list of the 99 to help me see what we're looking at here? Your goals seem to be unfocused, so I'd like a better understanding of your deck.

This is what I'm looking at for the enchantress deck:

Creatures (10)
Academy Rector
Argothian Enchantress
Auramancer
Femeref Enchantress
Mesa Enchantress
Monk Idealist
Soul Sculptor
Sun Titan
Verduran Enchantress
Yavimaya Enchantress

Legendary Creatures (2)
Kataki, War’s Wage
Krond the Dawn-Clad

Instants (3)
Disenchant
Naturalize
Worldly Tutor

Sorceries (5)
Austere Command
Creeping Corrosion
Gaea’s Blessing
Idyllic Tutor
Replenish

Enchantments (43)
Abundance
Angelic Destiny
Armadillo Cloak
Aura of Silence
Cage of Hands
Cessation
Compost
Eldrazi Conscription
Enchantress’s Presence
Exploration
Forced Worship
Ghostly Prison
Hidden Gibbons
Hidden Guerrillas
Hidden Herd
Hidden Predators
Hidden Stag
Hoofprints of the Stag
Karmic Justice
Khalni Heart Expedition
Leyline of Sanctity
Luminarch Ascension
Mana Reflection
Mirari’s Wake
Molting Skin
Oblivion Ring
Opal Acrolith
Opal Archangel
Opal Caryatid
Opal Gargoyle
Opal Guardian
Opal Titan
Primal Order
Privileged Position
Rancor
Runed Halo
Sacred Mesa
Shield of the Oversoul
Sigil of the Empty Throne
Soul Snare
Solitary Confinement
Sterling Grove
Story Circle

Basic Lands (30)
15 Forests
15 Plains

Lands (6)
Krosan Verge
Strip Mine
Sunpetal Grove
Temple Garden
Thawing Glaciers
Wooded Bastion

Legendary Lands (1)
Serra’s Sanctum

Possibilities:
Krosan Reclamation (!)
Primal Command (!)
Wave of Reckoning (!)
Wheel of Sun and Moon (! / better than Gaea's Blessing for me?)

And I suppose Krond makes more sense than Sigarda thematically.

edit: Solitary Confinement!

[Edited 4 times, lastly by keywacat on December 22, 2012]

 
PantySausage
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posted December 22, 2012 05:39 PM   Click Here to See the Profile for PantySausage Click Here to Email PantySausage Send a private message to PantySausage Click to send PantySausage an Instant Message Edit/Delete Message Reply With Quote View PantySausage's Have/Want ListView PantySausage's Have/Want List
Sigarda would be the more powerful choice for this deck. The only thing she dies to are board sweeps, and she's a ridiculously fast clock when you enchant her.

One concern I have is that you only have 9 creatures. I'd want to at least double that number, or decks with a lot of spot removal or countermagic will just run you over.

Also, Compost seems a bit narrow. Still mulling over this list, but I don't know if we want a card that's just dead in a lot of matchups. Acouple of the Hidden creatures seem like dead cards some percentage of the time as well; though I do like about half of them.

Leyline of Sanctity is probably another card that I'd probably cut. It does some serious work when it's relevant, but it's another dead card in your hand when it isn't. I don't like having cards in my commander decks that aren't live in almost every game.

 
Devonin
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posted December 22, 2012 06:37 PM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
He has like, 14 more creatures. They just don't enter the battlefield as creatures.
 
keywacat
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posted December 22, 2012 07:06 PM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
I remembered Solitary Confinement and Enchantress's Presence.

quote:
Originally posted by Devonin:
He has like, 14 more creatures. They just don't enter the battlefield as creatures.

You guys are seeing the token generators, yeah?

[Edited 1 times, lastly by keywacat on December 22, 2012]

 
Devonin
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posted December 22, 2012 08:25 PM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
quote:
Originally posted by keywacat:
I remembered Solitary Confinement and Enchantress's Presence.

You guys are seeing the token generators, yeah?


Yes, but I figured I could respond to his objection with the obvious counter of "He said even in the description that he added in all the opal and hidden stuff"

 
PantySausage
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posted December 23, 2012 03:07 AM   Click Here to See the Profile for PantySausage Click Here to Email PantySausage Send a private message to PantySausage Click to send PantySausage an Instant Message Edit/Delete Message Reply With Quote View PantySausage's Have/Want ListView PantySausage's Have/Want List
I see the token generators, but I just don't like most of the opal creatures. A bunch of 2/2 and 3/3 for 3 seems too slow, and half of the hidden creatures are never going to become creatures. These effects are great if you're drawing cards off of them, but you only have about a 6% chance (did I miss one?) to get one of these cards in your hand.

Also - why aren't you playing Sphere of Safety? It costs a lot, but they won't be able to pay enough to attack you.

It just occurred to me that my point of view might be bad on the hidden creatures though, since I only play this format 1v1; and these probably are dead a lot less often in multiplayer.

 
keywacat
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posted December 23, 2012 03:23 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
Ciao PantySausage;

I appreciate your comments, and yeah, multi-player is different than 1v1. You may have noticed I don't have Hidden Ancients, that's the only one I cannot count on triggering with the group I normally play. Everything else, instants, artifacts, non-basics, all those hidden creatures will reveal themselves.

I didn't know about Sphere of Safety, I've been trying to ignore everything after Avacyn Restored in order to concentrate on the ideas I have and not go chasing everything new and shiny.

Still, cheers for that, that is definitely going in the deck.
...
Soon as I find a foil one.

 
AEther Storm
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posted December 26, 2012 09:41 PM   Click Here to See the Profile for AEther Storm Click Here to Email AEther Storm Send a private message to AEther Storm Click to send AEther Storm an Instant Message Edit/Delete Message Reply With Quote View AEther Storm's Have/Want ListView AEther Storm's Have/Want List
Slight addition to the mana base perhaps, Brushland? Or even Elfhame Palace?

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keywacat
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posted December 27, 2012 02:28 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
quote:
Originally posted by AEther Storm:
Slight addition to the mana base perhaps, Brushland? Or even Elfhame Palace?


I normally default to 37 lands in my EDH decks, the only one with more is Kaalia as she has a Mox Diamond and the only one with less is Talrand, as he has a very, very low mana curve.

Are you suggesting I add a land or replace one? Elfhame Palace is very pretty though I am trying to cut down on 'comes into play tapped' lands. The Brushland I could cut a plains out for, though I don't think I'd need it.

Thoughts?

edit: 'possibilities' cards now includes Titania's Song and Nevermore. I think Nevermore could be quite handy, as every EDH deck has at least one card I can name rather easily...

[Edited 1 times, lastly by keywacat on December 27, 2012]

 
AEther Storm
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posted December 27, 2012 06:32 AM   Click Here to See the Profile for AEther Storm Click Here to Email AEther Storm Send a private message to AEther Storm Click to send AEther Storm an Instant Message Edit/Delete Message Reply With Quote View AEther Storm's Have/Want ListView AEther Storm's Have/Want List
I'm not very experienced in the EDH format, but I would always try and use more fixing. Brushland is great early game but pretty much useless late game, and Palace's drawback lasts only one turn. I suppose it doesn't change that much if you're playing 15 of each basic.

Opalescence?

 
ryan2754
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posted December 31, 2012 07:42 AM   Click Here to See the Profile for ryan2754 Click Here to Email ryan2754 Send a private message to ryan2754 Click to send ryan2754 an Instant Message Edit/Delete Message Reply With Quote View ryan2754's Have/Want ListView ryan2754's Have/Want List
Yeah, Opalescence + Greater Auramancy + True Conviction is FUN!

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