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Author Topic:   Standard Mill?
Timmyhill
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posted October 13, 2013 08:33 AM   Click Here to See the Profile for Timmyhill Click Here to Email Timmyhill Send a private message to Timmyhill Click to send Timmyhill an Instant Message Edit/Delete Message Reply With Quote 
Is that time a year again... when I think about trying to play a standard mill deck right after rotation.

This is what I'm looking at right now, any thoughts?

psychic strike
quicken

breaking/entering
coerced confession
paranoid delusions
pilfered plans
tome scour
traumatize

psychic intrusion
whispering madness

consuming aberration
duskmantle guildmage
mirko vosk, mind drinker

millstone
ratchet bomb

 
daner
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posted October 14, 2013 10:19 AM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote View daner's Have/Want ListView daner's Have/Want List
I'd run something like this.....

4xTome Scour
4xParanoid Delusions
4xBreaking/Entering
4xPsychic Strike
1xMind Grind
1xNegate
2xFar/Away
2xHero's Downfall


4xAshiok, Nightmare Weaver
2xJace, Architect of Thought
2xJace, Memory Adept

4xNightveil Specter

2xThassa, God of the Sea

4xTemple of Deceit
4xWatery Grave
1xNykthos, Shrine to Nyx
10xIsland
5xSwamp

SB:

3xNegate
1xPsychic Spiral
4xDimir Charm
3xPithing Needle
3xGainsay
1xDispel

[Edited 1 times, lastly by daner on October 14, 2013]

 
Timmyhill
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posted October 14, 2013 06:14 PM   Click Here to See the Profile for Timmyhill Click Here to Email Timmyhill Send a private message to Timmyhill Click to send Timmyhill an Instant Message Edit/Delete Message Reply With Quote 
I'd rather not run so many planes walkers just yet... as the new ones are kind of expensive. (I know they aren't expensive in terms of cards but its a bit of a waste for cards that will just drop in value)


So what would be okay substitutes for them.

 
daner
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posted October 14, 2013 10:50 PM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote View daner's Have/Want ListView daner's Have/Want List
quote:
Originally posted by Timmyhill:
I'd rather not run so many planes walkers just yet... as the new ones are kind of expensive. (I know they aren't expensive in terms of cards but its a bit of a waste for cards that will just drop in value)


So what would be okay substitutes for them.



I guess you could go back to the Consuming Aberration/Miroko Vosh plan....but the Jaces are staying at their current prices, so I wouldn't worry about them losing value, I don't know what you'd substitute Thassa for...but she seems like a legit buy as well.

 
sys41o
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posted October 16, 2013 08:40 AM   Click Here to See the Profile for sys41o Click Here to Email sys41o Send a private message to sys41o Click to send sys41o an Instant Message Edit/Delete Message Reply With Quote 
The list below is basically the list that I played at the last FNM I have changed a few cards to make the deck better then what I actually played. I went 3-2 and should have been 4-1 except a mull to a bad 5 in game 3 of one of my matches. At my shop this list could go 4-1 or 5-0 with a little tweak to add a bit of life gain to beat RxDW.

4 x Watery Grave
4 x Godless Shrine
5 x Swamp
4 x Island
2 x Temple of Deceipt
2 x Temple of Silence
3 x Mutavault

3 x Duress
3 x Thoughtseize
3 x Negate
4 x Doomblade
3 x Psychic Strike
4 x Far / Away
2 x Ashiok, nightmare Weaver
4 x Hero's Demise
2 x Liliana of the Dark Realm
3 x Jace, Memory Adept
2 x Merciless Eviction
1 x Sphinx's Revelation
2 x Mirko Vosh, Mind Drinker

Maybe you might not be as competitive player as I am but if you are trying to win your FNM or tournaments then pure Mill is not going to get there. If you are playing just for the sake of playing then expect to lose a lot of games if you play pure mill. That is why I put mill as a win condition inside of a control framework.

Is this a pure mill deck ... no. This is a control deck that wins by decking your opponent and occasionally beating them with a creature that Ashiok steals from them or on very rare (and painfully slow) occasion beating them with Mutavaults. I didn't actually play with Mirko Vosk but that is because I couldn't find any to trade for before the tournament started.

The reason that using cards like Tomb Scour or Traumatize don't work is that all your opponent has to do is resolve a couple of creatures and you can't race them. RDW can beat you by turn 4 or 5. Mono-Blue can beat you by turn 5. The pure mill cards do not interact with the board and they don't mill enough cards to race the aggro decks. Without interacting with the board you don't protect yourself long enough to mill them out of cards for the win.

If you do not want to trade/buy the planeswalkers then instead of playing Tomb Scour or Traumatize I would load up the deck with creatures that mill: Nightveil Spectre, Mirko Vosh, Balustrade Spy, Crosstown Courier, Doorkeeper, etc and play them in a tempo deck that uses bounce effects to return creatures or permanents back to your opponents hand.

Yes these creatures are not great but they mill your opponent and they clutter the board so that you can play some lands and play Mind Grind
for 5 or 6. Mind Grind in my opinion is way better then Traumatize. Traumatize is a progressively worse card to play the more you play. After turn 9 or 10 a Mind Grind for 8 or 9 can end the game on the spot if you are playing against aggro or mid-range. Against control they play a lot of lands so Mind Grind is less optimal.

[Edited 2 times, lastly by sys41o on October 16, 2013]

 

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