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Author Topic:   Vanishing 5-Card Blind Tournament, Round 2
AGO
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posted March 18, 2011 09:57 PM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
code:
## 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18  TOTAL
07 0 6 0 6 0 6 x 0 6 06 00 06 02 00 06 06 06 00 56

 
LemonMeringue
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posted March 19, 2011 05:56 AM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
Hey LegendaryFerret, I think I beat you?

On the play, you can balance me and make me discard 4, which get shuffled into library. I draw 3 cards and you do 3 damage with memnite, so I have enough to channel to emrakul and win. If you hold onto cards, if I get tropical island into play I can daze your balance. Even if you play first, you can't do enough damage to me with memnite to prevent channel.

 
LegendaryFerret
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posted March 19, 2011 08:16 AM   Click Here to See the Profile for LegendaryFerret Send a private message to LegendaryFerret Click to send LegendaryFerret an Instant Message Edit/Delete Message Reply With Quote 
It depends on how the shuffle works.

The way I count it, it goes like this:

End of your first draw step, I play Memnite, respond with Mox, Mox, Balance. You discard your hand and it gets shuffled back in. Since you control the shuffle trigger, I get to choose how your library is arranged (random efects go as badly as possible for their owner). I pick Emrakul last.

I then get to swing 5 times before you draw the emrakul, so you're at 15 when you get it, so can't cast it. Let me know if I miscounted that or misinterpreted one of the rules.

 
LemonMeringue
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posted March 19, 2011 08:56 AM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
Right, thanks, I'll go fix that. I messed up on that one
 
AGO
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posted March 19, 2011 10:38 AM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
Question on Magic1264 deck. Dosent it auto lose since the Elvish Spirit guides get exiled. The lich's mirror won't shuffle the guides back in right?
 
LemonMeringue
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posted March 19, 2011 04:35 PM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
Yeah they don't shuffle back, also rocket launcher has to wait a turn to be used so he can't do any damage.
 
yakusoku
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posted March 20, 2011 08:54 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
#2 is an illegal decklist. I'll edit it out of everyone's scores later.

I didn't catch it when he first submitted it.

 
mattw
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posted March 21, 2011 05:45 AM   Click Here to See the Profile for mattw Click Here to Email mattw Send a private message to mattw Click to send mattw an Instant Message Edit/Delete Message Reply With Quote View mattw's Have/Want ListView mattw's Have/Want List
## 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 TOTAL
09 0 - 0 0 0 0 0 2 x 02 03 02 00 00 06 00 00 00 00 15
 
yakusoku
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posted March 21, 2011 07:36 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
There are a few discrepancies, but nothing that would significantly change the outcome, except #11 vs. #18. I think #18 goes WW, but if anyone thinks otherwise, please let me know.

Final Scores:

code:

01 X X 6 2 2 6 6 0 6 02 00 02 02 06 06 06 02 02 56
02 X X X X X X X X X XX XX XX XX XX XX XX XX XX XX
03 0 X X 0 6 3 6 0 6 03 06 00 02 00 06 03 00 00 41
04 2 6 6 X 2 6 0 0 6 06 02 02 00 04 00 06 02 02 52
05 2 X 0 2 x 2 6 6 6 06 06 02 00 06 06 06 02 02 60
06 0 0 3 2 2 X 0 0 6 06 00 00 00 04 00 00 00 02 25
07 0 0 0 6 0 6 x 0 6 06 00 06 02 00 06 06 06 00 50
08 6 X 6 6 0 6 6 X 2 02 00 06 01 00 06 03 06 00 56
09 0 - 0 0 0 0 0 2 x 02 03 02 00 00 06 00 00 00 15
10 2 X 4 2 2 0 0 2 2 XX 00 02 02 04 00 04 02 02 30
11 6 X 2 2 0 6 6 6 3 06 xx 06 02 02 06 03 06 00 62
12 2 X 6 2 2 6 0 0 2 02 00 XX 02 06 00 06 02 02 40
13 0 X 2 0 6 3 2 4 6 02 00 06 XX 02 06 03 02 06 50
14 0 X 6 1 0 1 6 6 6 01 02 00 00 XX 06 03 00 01 39
15 0 X 0 6 0 6 0 0 0 06 02 06 00 00 XX 00 06 06 44
16 0 X 3 2 0 3 0 3 6 00 03 00 03 03 06 xx 00 02 34
17 2 X 6 2 2 6 0 0 6 00 00 02 02 06 00 06 XX 02 42
18 2 X 6 2 2 6 6 6 6 02 06 02 00 04 06 06 02 XX 64 <= winner!

 
s14sh3r
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posted March 21, 2011 08:31 PM   Click Here to See the Profile for s14sh3r Click Here to Email s14sh3r Send a private message to s14sh3r Click to send s14sh3r an Instant Message Edit/Delete Message Reply With Quote View s14sh3r's Trade Auction or SaleView s14sh3r's Trade Auction or Sale
Yes there are discrepancies in who's scores you chose to accept, but you are wrong about it not changing the outcome. Like I posted for my scores, #11 vs #18 is DD. Both players can't win either game. It is actually a pretty simple scenario.

quote:
Originally posted by yakusoku:
There are a few discrepancies, but nothing that would significantly change the outcome, except #11 vs. #18. I think #18 goes WW, but if anyone thinks otherwise, please let me know.

Final Scores:

code:

01 X X 6 2 2 6 6 0 6 02 00 02 02 06 06 06 02 02 56
02 X X X X X X X X X XX XX XX XX XX XX XX XX XX XX
03 0 X X 0 6 3 6 0 6 03 06 00 02 00 06 03 00 00 41
04 2 6 6 X 2 6 0 0 6 06 02 02 00 04 00 06 02 02 52
05 2 X 0 2 x 2 6 6 6 06 06 02 00 06 06 06 02 02 60
06 0 0 3 2 2 X 0 0 6 06 00 00 00 04 00 00 00 02 25
07 0 0 0 6 0 6 x 0 6 06 00 06 02 00 06 06 06 00 50
08 6 X 6 6 0 6 6 X 2 02 00 06 01 00 06 03 06 00 56
09 0 - 0 0 0 0 0 2 x 02 03 02 00 00 06 00 00 00 15
10 2 X 4 2 2 0 0 2 2 XX 00 02 02 04 00 04 02 02 30
11 6 X 2 2 0 6 6 6 3 06 xx 06 02 02 06 03 06 00 62
12 2 X 6 2 2 6 0 0 2 02 00 XX 02 06 00 06 02 02 40
13 0 X 2 0 6 3 2 4 6 02 00 06 XX 02 06 03 02 06 50
14 0 X 6 1 0 1 6 6 6 01 02 00 00 XX 06 03 00 01 39
15 0 X 0 6 0 6 0 0 0 06 02 06 00 00 XX 00 06 06 44
16 0 X 3 2 0 3 0 3 6 00 03 00 03 03 06 xx 00 02 34
17 2 X 6 2 2 6 0 0 6 00 00 02 02 06 00 06 XX 02 42
18 2 X 6 2 2 6 6 6 6 02 06 02 00 04 06 06 02 XX 64 <= winner!


 
yakusoku
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posted March 21, 2011 08:45 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by s14sh3r:
Yes there are discrepancies in who's scores you chose to accept, but you are wrong about it not changing the outcome.


Didn't I just write "EXCEPT FOR #11 vs. 18"? Of course that one makes a difference.

This is why I asked for clarification. You're right, it's a staring contest, which changes things.

There are a few discrepancies, but nothing that would significantly change the outcome, except #11 vs. #18. I think #18 goes WW, but if anyone thinks otherwise, please let me know.

Final Scores:

code:

01 X X 6 2 2 6 6 0 6 02 00 02 02 06 06 06 02 02 56
02 X X X X X X X X X XX XX XX XX XX XX XX XX XX XX
03 0 X X 0 6 3 6 0 6 03 06 00 02 00 06 03 00 00 41
04 2 6 6 X 2 6 0 0 6 06 02 02 00 04 00 06 02 02 52
05 2 X 0 2 x 2 6 6 6 06 06 02 00 06 06 06 02 02 60
06 0 0 3 2 2 X 0 0 6 06 00 00 00 04 00 00 00 02 25
07 0 0 0 6 0 6 x 0 6 06 00 06 02 00 06 06 06 00 50
08 6 X 6 6 0 6 6 X 2 02 00 06 01 00 06 03 06 00 56
09 0 - 0 0 0 0 0 2 x 02 03 02 00 00 06 00 00 00 15
10 2 X 4 2 2 0 0 2 2 XX 00 02 02 04 00 04 02 02 30
11 6 X 2 2 0 6 6 6 3 06 xx 06 02 02 06 03 06 00 62 <= winner!
12 2 X 6 2 2 6 0 0 2 02 00 XX 02 06 00 06 02 02 40
13 0 X 2 0 6 3 2 4 6 02 00 06 XX 02 06 03 02 06 50
14 0 X 6 1 0 1 6 6 6 01 02 00 00 XX 06 03 00 01 39
15 0 X 0 6 0 6 0 0 0 06 02 06 00 00 XX 00 06 06 44
16 0 X 3 2 0 3 0 3 6 00 03 00 03 03 06 xx 00 02 34
17 2 X 6 2 2 6 0 0 6 00 00 02 02 06 00 06 XX 02 42
18 2 X 6 2 2 6 6 6 6 02 02 02 00 04 06 06 02 XX 60



[Edited 1 times, lastly by yakusoku on March 21, 2011]
 
coinmagic45
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posted March 21, 2011 08:59 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
For #11 vs #18:

If #11 plays 1st, he plays City + Mox + Rack + Balance. If #18 plays Emrakul, he just loses it to Balance, so he does not. Instead, he discards Mox + Mox + Emrakul. On his upkeep, he loses 2 to The Rack and then draws a card. On #11's turn, he plays The Rack #2. On #18's turn, he takes 2 more from The Racks and draws a card. He's at 16 with 3 cards in hand so he does not take any more damage from The Racks. #18 waits until he draws his last card next turn then plays out Emrakul. Unfortunately, he's now got 0 cards in hand so he dies to The Rack next turn... Instead, he just doesn't play Emrakul and they stare. On #18's play, it doesn't change anything. He can't play turn 1 Emrakul. He'll get in 1 attack and then lose it all to Balance, so the same situation happens.

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coinmagic45
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posted March 21, 2011 09:05 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
Another discrepancy:

#3 vs #11:

On #11's play, he plays City + Mox + The Rack + Balance. #3 keeps Shelldock Isle and discards/reshuffles the rest. #11 plays The Rack 2. #3 takes 4 damage (16 life) and draws a card. Next turn, #3 takes 2 damage (14 life) and draws a card. Once #3's hand is full, he combos and wins. What happens if #11 does not play Balance immediately? If he plays turn 1 The Rack x2? Then #3 plays Island. If #11 plays Balance, then #3 will just redraw everything with Emrakul and win. If #3 plays Brainstorm + Isle, then #3 plays Balance (with extra mana to pay for Daze) and #3 loses a land and can't activate Isle. So #3 just sits there. This is a staring contest that ends in DD.

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coinmagic45
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posted March 21, 2011 09:13 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
Sorry for the triple post, but I thought this was easier to argue/discuss the discrepancies:

#11 vs. #13:

#11 has this as DD but #13 has this as LL. On #11's play, #11 plays City + The Rack + The Rack. #3 plays Karakas. #11 plays Mox + Balance and wins. On #3's play, he plays Karakas. #11 plays City + The Rack + The Rack. #3 plays Meddling Mage. If Mage names The Rack, then Balance wins. If Mage names Balance, then 2x The Rack outraces Mage. This should be WW for #11.

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coinmagic45
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posted March 21, 2011 09:15 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
Other potential discrepancies:

#5 vs. #10

#18 vs. #16

I'm tired, though, so I'll leave these to other people, if they end up mattering :-P

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LegendaryFerret
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posted March 21, 2011 11:10 PM   Click Here to See the Profile for LegendaryFerret Send a private message to LegendaryFerret Click to send LegendaryFerret an Instant Message Edit/Delete Message Reply With Quote 
1 vs 11 is off too, I think. I mentioned it a bit ago, but I'll redo it.

1 vs 11 with 1 on the play. 1 starts with leyline and plays strip mine, pearl, sapphire, mage on rack. If 11 balances, he needs to lose his whole hand, so can't play the rack. If he doesn't, the mage kills him. So it's a draw.

I can verify that 5 vs 10 is right (in detail a page or so ago). 18 vs 16 is WW for 18. In both cases he plays Emrakul end of turn and swings twice for the win. If 16 combos, he plays emrakul to block who goes down to 4/4 which is more than enough to eventually win after annhilating all the lands/sneak attack.

 
yakusoku
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posted March 21, 2011 11:51 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
Revised Scores:

code:

01 X X 6 2 2 6 6 0 6 02 00 02 02 06 06 06 02 02 56
02 X X X X X X X X X XX XX XX XX XX XX XX XX XX XX
03 0 X X 0 6 3 6 0 6 03 02 00 02 00 06 03 00 00 37
04 2 6 6 X 2 6 0 0 6 06 02 02 00 04 00 06 02 02 52
05 2 X 0 2 x 2 6 6 6 06 06 02 00 06 06 06 02 02 60
06 0 0 3 2 2 X 0 0 6 06 00 00 00 04 00 00 00 02 25
07 0 0 0 6 0 6 x 0 6 06 00 06 02 00 06 06 06 00 50
08 6 X 6 6 0 6 6 X 2 02 00 06 01 00 06 03 06 00 56
09 0 - 0 0 0 0 0 2 x 02 03 02 00 00 06 00 00 00 15
10 2 X 4 2 0 0 0 2 2 XX 00 02 02 04 00 04 02 02 28
11 6 X 2 2 0 6 6 6 3 06 xx 06 06 02 06 03 06 02 68 <= winner!
12 2 X 6 2 2 6 0 0 2 02 00 XX 02 06 00 06 02 02 40
13 0 X 2 0 6 3 2 4 6 02 00 06 XX 02 06 03 02 06 50
14 0 X 6 1 0 1 6 6 6 01 02 00 00 XX 06 03 00 01 39
15 0 X 0 6 0 6 0 0 0 06 02 06 00 00 XX 00 06 06 44
16 0 X 3 2 0 3 0 3 6 00 03 00 03 03 06 xx 00 00 32
17 2 X 6 2 2 6 0 0 6 00 00 02 02 06 00 06 XX 02 42
18 2 X 6 2 2 6 6 6 6 02 02 02 00 04 06 06 02 XX 60

 

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