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Author Topic:   Vanishing 5-Card Blind Tournament, Round 5
yakusoku
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posted April 04, 2011 02:47 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
5-Card Blind (5CB) is a very unique game.
The rules are as follows:
* Your deck is composed of 5 cards, all of which start in your hand.
* You have no library (technically, the library exists, but starts at 0 cards) and no sideboard (Wishes fetch nothing).
* Random effects always go against the owner of the card.
* You can see your opponent's hand, so you can always make the best possible play.
* You don't lose as a result of not being able to draw a card.
* You will play each opponent twice, once going first, once going second.
* For each win, you score 3.
* For each draw, you score 1.
* For each loss, you get nothing.
* A subgame played with the card Shahrazad will result in an incomplete game and both players will receive ZERO points, since the main game cannot be resumed. Neither player loses or draws, so neither player earns any points.
* Other than the aforementioned, EVERYTHING IS HANDLED EXACTLY LIKE A REAL GAME OF MAGIC!
Remember, it is important for your deck to include a way to cast your cards! (Lands, artifact mana, pitch cards, etc.)
If you want to play PM me a message in this format.
Subject should include "Vanishing 5-Card Blind" (Just click on the little PM icon above my post and it should work out that way.)
Card #1
Card #2
Card #3
Card #4
Card #5
Be sure you really are happy with your deck before you submit. Once you send in a deck, there is no changing it except in the case of an illegal entry.
Please make every effort to spell your card names correctly. It makes it easier for everyone. Thanks.
The "Vanishing" part is the twist. To start off with, only Unglued, Unhinged and Ante cards are banned. After each round, the 5 cards in the winning deck plus any cards in more than 1/3 of the decks played will be banned for all future rounds. Any lands that only provide mana are exempted from the banning rules.

NO MISE DECKS!

Any deck submitted MUST have some win condition. Any deck that can do no better than a draw against any possible deck will be rejected. A deck that can't win any game is mathematically eliminated from winning the round, and thus would just be taking a chance to win away from someone who could actually have a shot.

ALL players will assist in judging. The way this will work is that after the submission period is over, After all decks are revealed, judge your own deck against every other deck (going first and going second). Post your findings here in this thread. They will be reviewed by everyone for accuracy. Once a winner is determined the winners deck will be added to the banned list and the next round will begin. Repeated failure to do your own scoring will result in suspensions!


--------------Current banned list--------------
All Unglued cards
All Unhinged cards
All Ante cards
All cards not appearing in Gatherer (World Champion, Shichifukujin Dragon, cards from a new set not yet released, etc.)

Colorless non-artifacts:

Emrakul, the Aeons Torn

Lands:

Inkmoth Nexus
Karakas
Maze of Ith
Mishra's Factory
Mishra's Workshop
Strip Mine

Artifacts:

Black Lotus
Ensnaring Bridge
Mox Emerald
Mox Pearl
Pithing Needle
The Rack
Scalding Tongs
Trinisphere

Blue:

Foil
Force of Will
Leyline of Anticipation
Leyline of Singularity

Green:

Channel

White:

Balance

Banned Decks (History)

Round 1, eschewing Black Lotus and Force of Will - yakusoku:

Mishra's Workshop
Ensnaring Bridge
Trinisphere
Scalding Tongs
Scalding Tongs

Round 1, played by over 1/3 of players:

Black Lotus
Force of Will

Round 2, from s14sh3r:

Mox Pearl
City of Traitors
Balance
The Rack
The Rack

Round 2, played by over 1/3 of all players:

Leyline of Anticipation

Round 3, uncounterable - yakusoku:

Leyline of Singularity
Karakas
Karakas
Mishra's Factory
Mishra's Factory

Round 3, played by over 1/3rd of all players:

Foil

Round 4, almost perfect - yakusoku:

Mox Emerald
Mox Emerald
Channel
Emrakul, the Aeons Torn
Pithing Needle

Round 4, played by over 1/3rd of the field (3/7):

Strip Mine
Inkmoth Nexus
Maze of Ith

Winners List:

3

yakusoku

1

s14sh3r

Decklists:

1. yakusoku

Plains
Mox Sapphire
Meddling Mage
Lightning Helix
Isochron Scepter

2. LemonMeringue

City of Traitors
Thorn of Amethyst
Taiga
Misguided Rage
Anurid Scavenger

3. Myy

Rite of Flame
Rite of Flame
Mox Ruby
Empty the Warrens
Memnite

4. Numotflame96

Mana Crypt
Mana Crypt
Arcbound Ravager
Lodestone Golem
Phyrexian Revoker

5. SageShadows

Kataki, War's wage
Leyline of the Void
Leyline of Sanctity
The Tabernacle at Pendrell Vale
Serra's Sanctum

6. Magic1264

City of Traitors
Mox Sapphire
Show and Tell
Form of the Dragon
Ratchet Bomb

7. Legendary Ferret

Tolarian Academy
Mana Crypt
Mana Vault
Hive Mind
Pact of the Titan

8. coinmagic45

City of Traitors
Sol Ring
Isochron Scepter
Lightning Helix
Epochrasite

9. WCFmo

Illegal decklist.

10. s14sh3r

City of Brass
Durkwood Baloth
Burning Inquiry
Lotus Petal
Path to Exile

[Edited 4 times, lastly by yakusoku on April 07, 2011]

 
coinmagic45
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posted April 04, 2011 07:38 AM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
Dang you, yakusoku... I'll beat you soon!

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Liq
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posted April 04, 2011 03:51 PM   Click Here to See the Profile for Liq Click Here to Email Liq Send a private message to Liq Click to send Liq an Instant Message Edit/Delete Message Reply With Quote View Liq's Trade Auction or SaleView Liq's Trade Auction or Sale
What round did Myy win?

__________________
<Jazaray> LIQ!
<Jazaray> you broke MOTL
<Liq> totally
<BoltBait> Don't make me kick you
<Slinga> Have no fear, MOTL's janitor is here!
<nderdog> So we're all agreed, it's Liq's fault, right?
<Leshrac> let me deal with that
* Liq has been banned

 
yakusoku
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posted April 04, 2011 09:15 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Liq:
What round did Myy win?


That was that one really confusing round where we couldn't figure out who really won. I guess I never changed it and neither of those guys told me I got it wrong. I've changed it now.

 
Myy
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posted April 05, 2011 07:11 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by yakusoku:
That was that one really confusing round where we couldn't figure out who really won. I guess I never changed it and neither of those guys told me I got it wrong. I've changed it now.

awww. how dare you sir, you're going down this week.!

 
SageShadows
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posted April 05, 2011 10:54 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
In. Let's hope some magic happens. D:
 
Myy
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posted April 06, 2011 06:49 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Aww, lemon beat me to it, I thought I was the first to submit a deck. oh well.

I actually had two decks this week, 1 control, and 1 aggro. I hope I picked the right one.

 
yakusoku
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posted April 06, 2011 10:05 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
REMINDER: Today is the LAST day to submit.
 
DerFisch
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posted April 06, 2011 12:44 PM   Click Here to See the Profile for DerFisch Click Here to Email DerFisch Send a private message to DerFisch Click to send DerFisch an Instant Message Edit/Delete Message Reply With Quote View DerFisch's Have/Want ListView DerFisch's Have/Want List
Yaku, for whatever reason, chrome doesn't like me to send PMs. If you don't mind, I will email my entries to you. I forgot how fun this game was.

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yakusoku
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posted April 06, 2011 03:09 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by DerFisch:
Yaku, for whatever reason, chrome doesn't like me to send PMs. If you don't mind, I will email my entries to you. I forgot how fun this game was.


If ANYONE is unable to send me a PM, I will gladly take an e-mail entry.

 
LemonMeringue
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posted April 07, 2011 07:49 AM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
Hoping for more entries this week
 
coinmagic45
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posted April 07, 2011 12:13 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
quote:
Originally posted by LemonMeringue:
Hoping for more entries this week

Don't worry, I never submit before Wednesday :-P There are actually a lot more entries that typically come in on the last day!

 
coinmagic45
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posted April 07, 2011 06:16 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
yaku, everything okay?

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yakusoku
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posted April 07, 2011 06:25 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
The decklists have been posted.

PLEASE make sure you use the proper deck number for your deck. Replace the '?' on the bottom line with the number next to your name on the decklist.

Scoring:

Play your deck against each other deck twice, once with you going first, once with them going first.

Always remember that each deck is to be played perfectly.

For each of the 2 games, score 3 points if your deck wins or 1 point if the game is a draw, with no

points for a loss.

Some examples:
2 wins (WW) is 6 points.
A win and a draw (WD) is 4 points.
A win and a loss (WL) is 3 points.
2 draws (DD) is 2 points.
A draw and a loss (DL) is 1 point.
2 losses (LL) is 0 points.

Plug YOUR deck number into the ? below the ##, and your score against each deck into the other slots.

Do not play your deck against itself. Just enter an 'x' in the chart under your deck number.

Please copy-and-paste the following code into your Message box in order to assist you with scoring:

code:

[CODE]
## 1 2 3 4 5 6 7 8 9 10 TOTAL
?? ? ? ? ? ? ? ? ? ? ?? ??


[/CODE]
 
LegendaryFerret
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posted April 07, 2011 06:41 PM   Click Here to See the Profile for LegendaryFerret Send a private message to LegendaryFerret Click to send LegendaryFerret an Instant Message Edit/Delete Message Reply With Quote 
1. Win on the play. Meddling mage kills me on the draw

2. Win on the play. On the draw he has to play turn one city of traitors + thorn. I pass. He has to land the anurid to kill me, but if he does that, he can't pay the upkeep for more than a turn (losing the city of traitors so we draw.

3. Win on both

4. Win on the play. Revoker shuts me down on the draw

5. Win on both

6. Win on both

7. Me

8. Win on both

9. Win on the play. Revoker shuts me down on the draw. Illegal decklist

10. Win on the play. Lose my hand on the draw

11. Win on the play. Lose my hand on the draw

-------------------------------------------------------------------------------

code:
## 1 2 3 4 5 6 7 8 9 10 11 TOTAL
07 3 4 6 3 6 6 - 6 X 03 03 40

--------------------------------------------------------------------------------




[Edited 3 times, lastly by LegendaryFerret on April 08, 2011]

 
SageShadows
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posted April 07, 2011 06:51 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
WCFMo's deck has an illegal card in Inkmoth Nexus.
 
yakusoku
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posted April 07, 2011 07:16 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
code:

## 1 2 3 4 5 6 7 8 9 10 TOTAL
01 X 6 3 3 6 3 3 1 X 03 32

1. yakusoku

Plains
Mox Sapphire
Meddling Mage
Lightning Helix
Isochron Scepter

2. LemonMeringue WW. On the play, I play Meddling Mage naming Anurid Scavenger and he can play Misguided Rage making me lose Plains/Mox Sapphire, then he loses. On the draw, he has to play City into Thorn or else the same thing as the previous game happens. So, I pay 1 for Mox Sapphire and he can't play Misguided Rage. If he plays Anurid Scavenger, he has to sacrifice it next turn. My "bear" wins.

3. Myy WL. On the play, I name Mox Ruby and he's got a 1/1 to my 2/2. On the draw, he makes too many guys for me to handle.

4. Numotflame96 WL. Ravager (becomes a 3/3) + Revoker (naming Isochron Scepter) is enough to beat me on the draw. On the play, I name Mana Crypt and he can't play anything.

5. SageShadows WW. On the play, I name Kataki with Meddling Mage and Tabernacle is easily averted with a land. On the draw, he gets Kataki and I get a 2/2, which blocks his guy if he attacks, allowing me to play Isochron Scepter - Mox pays for itself and land pays for Tabernacle. So, I get to attack first until he has to block, then I play Isochron Scepter and kill him.

6. Magic1264 WL. See below.

7. Legendary Ferret WL. On the play, I name Hive Mind and he can't only kill himself faster. On the draw, he kills me with the combo.

8. coinmagic45 DL. I name Isochron Scepter on the play and stare down against his creature. On the draw, Isochron Scepters "trade" and his creature kills me.

9. WCFmo Illegal decklist.

10. s14sh3r WL. On the play, I play Scepter. He suspends Baloth and plays Burning Inquiry (19). He can't wait with Path or I'll name Path to Exile and race the Baloth. On my second turn, I Lightning Helix him and eventually win the race:

23-16
4 counters on Baloth
26-13
3 counters
29-10
2 counters
32-7
1 counter
35-4
attack with Baloth (30-4)
33-1
attack with Baloth (28-1)
Lightning Helix for the win.

On the draw, he Suspends Baloth and plays Burning Inquiry and I need three cards to do anything and so I lose.

[Edited 4 times, lastly by yakusoku on April 08, 2011]

 
SageShadows
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posted April 07, 2011 07:22 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
Decklists:

1. yakusoku LL
On the play, I play a Kataki, War’s Wage. The correct play for him is to drop a Meddling Mage, then, take the initiative.
On the draw, he gets out a turn 1 Meddling Mage. Bear beatdown commences.

2. LemonMeringue WW
He can’t Scavenger with a Leyline of the Void out.

3. Myy WW
He doesn’t have enough mana to make the Empty the Warrens with Leyline of the Void out.

4. Numotflame96 WL
On the play, I play Kataki. He drops down Ravager and Revoker after his dual Mana Crypts. Turn 2, I play a Tabernacle. He needs to keep his Mana Crypts to pay for his spells; his best recourse is to sacrifice one Crypt and the Ravenger to the Revoker, making it a 4/3. He’ll take 3 damage from the Crypt. After that, it’s a matter of 5 points of damage to him vs. 4 damage to me from the Revoker, letting me win.
On the draw, he plays his Lodestone Golem to lock me out of Kataki. I play a Tabernacle. On his turn, he needs to take 6 (Numot: 14), but makes a Ravager. He swings with the 5/3 (SS: 15). He then sacrifices a Crypt to the Ravenger, giving him enough to pay for both costs and limit damge. Lose.

5. SageShadows XX

6. Magic1264 LL
Ratchet Bomb removes my Leyline of Sanctity that protects myself.

7. Legendary Ferret LL
Pact deck beats me up.

8. coinmagic45 LL
On the play, I drop my Kataki, War’s Wage. He plays his mana stuff and scepter. I swing for 2 (CM: 18) and pass. He needs to pay 2 for his sol ring and scepter and has 2 to helix my Kataki, which gives him the win.
Same thing on the draw.

9. WCFmo
Illegal deck; tell me if you want me to score it still.

10. s14sh3r LL
I just flat out lose.

code:

## 1 2 3 4 5 6 7 8 9 10 TOTAL
05 0 6 6 3 X 0 0 0 ~ 0 15

And after I started out so promisingly too…Ironically, I forgot that scepter helix could kill my Kataki, which was supposed to shut them off…Hm.


[Edited 1 times, lastly by SageShadows on April 07, 2011]

 
coinmagic45
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posted April 07, 2011 08:34 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
quote:
Originally posted by yakusoku:
3. Myy WW. On the play, I name Mox Ruby and he's got a 1/1 to my 2/2. On the draw, I play Meddling Mage and take 8, but he loses a guy. Isochron Scepter comes next and I take 7, and he's down to 8 guys. I'm at 5, but I can burn a guy and gain 3 life every turn, and he can't race that, along with Meddling Mage also taking down one guy every turn if he attacks.

On the draw, his Warrens makes 10 guys, not 8 (Mox + 2 Rite + Memnite = storm 4). You take 10 after you play Mage. Then you play Scepter. Then he attacks you for 9 and Helix isn't fast enough to save you.

quote:
8. coinmagic45 DL. I name Isochron Scepter on the play and stare down against his creature. On the draw, Isochron Scepters "trade" and his creature kills me.

Mage stops both of us from casting Helix off the Scepter, doesn't it? If so, then our Scepters are useless and our creatures stare...

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coinmagic45
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posted April 07, 2011 08:45 PM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
code:

## 1 2 3 4 5 6 7 8 9 10 11 TOTAL
08 4 6 3 0 6 0 0 X X 03 02 24

1. yakusoku - On the play, my Scepter kills Mage and Epoc wins. On the draw, his Mage on Scepter means that our creatures stare. WD

2. LemonMeringue - On the draw, he plays turn 1 Thorn. I play City + Sol Ring + Epoc. If he plays Rage, I lose Epoc and it comes back bigger than ever. I then play Scepter and kill his Scavenger and win. WW

3. Myy - On the draw, he plays turn 1 stuff to make 11 1/1's. I play turn 1 land + Ring + Scepter. He attacks me to 9. I play Epoc and Helix 1 guy to go to 12. He attacks me for 10 after Epoc trades with one of his 1/1's, and I drop to 2. I Helix another 1/1 and then die. On the play, I play turn 1 Scepter. He makes 11 1/1's. I play Epoc and Helix a 1/1, going to 23. He attacks with 10 creatures and I trade with 1, dropping to 14. Epoc goes to suspend 2 and I Helix another 1/1, going to 17. He attacks with 8 creatures, dropping me to 9. Epoc goes to suspend 1 and I Helix another 1/1, going to 12. He attacks with 7 creatures, dropping me to 5. Epoc comes back into play and I Helix another 1/1, going to 8 and I can survive his 1/1's. WL

4. Numotflame96 - On the play, I play my stuff including Scepter. He plays Crypt + Revoker + Crypt + Ravager. I play Epoc. He plays Golem and sacs Crypts to Ravager. My little Epoc can't withstand his Golem and Ravager. LL

5. SageShadows - I Helix his Kataki and Epoc wins. WW

6. Magic1264 - On the draw, he plays turn 1 Ratchet Bomb. That stops my Scepter and Form stops my Epoc. LL

7. Legendary Ferret - I can't stop his combo. LL

10. s14sh3r - On the draw, Inquiry wins for him. On the play, I get out Scepter before he can stop it. WL

11. DerFisch - Epoc holds off his Wurm for the draw:
Attack with Wurm, block with Epoc, dropping to 17.
Suspend 2, drop to 13 on attack
Suspend 1, drop to 9 on attack
Epoc is now a 4/4, draw
WD

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[Edited 2 times, lastly by coinmagic45 on April 10, 2011]

 
LegendaryFerret
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posted April 07, 2011 09:02 PM   Click Here to See the Profile for LegendaryFerret Send a private message to LegendaryFerret Click to send LegendaryFerret an Instant Message Edit/Delete Message Reply With Quote 
Coin, my understanding of Meddling Mage is that Yak is right; it only stops named cards from being played rather than copies of cards (see http://magiccards.info/query?q=!meddling+mage which refers to Isochron Scepter explicitly).

Also, doesn't isochron scepter + helix beat form of the dragon? Beginning of the form player's end step end step, form sets life to 5. Cast the helix. Untap and cast it again and he dies.

I think this only changes one matchup though: Yak vs Magic with Yak on the play. Meddling mage on show and tell. Ratchet bomb comes out and has to take out the mage. Magic has to show and tell (or Yak can just play his scepter) and then Yak wins.

With Yak on the draw, though, Magic opens on show and tell into form. Yak can put in both of his things. Form kills meddling mage. Ratchet bomb comes down and kills the moxes. Then form wins since Yak can no longer use the scepter.

Incidentally, that form of the dragon deck is sick. Ratchet bomb was a great call.

[Edited 2 times, lastly by LegendaryFerret on April 07, 2011]

 
s14sh3r
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posted April 08, 2011 12:13 AM   Click Here to See the Profile for s14sh3r Click Here to Email s14sh3r Send a private message to s14sh3r Click to send s14sh3r an Instant Message Edit/Delete Message Reply With Quote View s14sh3r's Trade Auction or SaleView s14sh3r's Trade Auction or Sale
code:

## 1 2 3 4 5 6 7 8 9 10 TOTAL
10 3 6 3 3 6 3 3 3 - XX 30



 
coinmagic45
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posted April 08, 2011 05:19 AM   Click Here to See the Profile for coinmagic45 Click Here to Email coinmagic45 Send a private message to coinmagic45 Click to send coinmagic45 an Instant Message Edit/Delete Message Reply With Quote View coinmagic45's Trade Auction or SaleView coinmagic45's Trade Auction or Sale
quote:
Originally posted by LegendaryFerret:
Coin, my understanding of Meddling Mage is that Yak is right; it only stops named cards from being played rather than copies of cards (see http://magiccards.info/query?q=!meddling+mage which refers to Isochron Scepter explicitly).

Also, doesn't isochron scepter + helix beat form of the dragon? Beginning of the form player's end step end step, form sets life to 5. Cast the helix. Untap and cast it again and he dies.

I think this only changes one matchup though: Yak vs Magic with Yak on the play. Meddling mage on show and tell. Ratchet bomb comes out and has to take out the mage. Magic has to show and tell (or Yak can just play his scepter) and then Yak wins.

With Yak on the draw, though, Magic opens on show and tell into form. Yak can put in both of his things. Form kills meddling mage. Ratchet bomb comes down and kills the moxes. Then form wins since Yak can no longer use the scepter.

Incidentally, that form of the dragon deck is sick. Ratchet bomb was a great call.


I'm not sure about the Mage thing. I'll leave that to people better at the rules than me :-) Isochron says "cast the spell", and Meddling says "that spell can't be cast", so I just assumed...

You are right about the Form deck IF Ratchet Bomb wasn't there. You are right that yaku wins on the play. However, Ratchet Bomb prevents me from winning with Scepter...

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DerFisch
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posted April 08, 2011 08:43 AM   Click Here to See the Profile for DerFisch Click Here to Email DerFisch Send a private message to DerFisch Click to send DerFisch an Instant Message Edit/Delete Message Reply With Quote View DerFisch's Have/Want ListView DerFisch's Have/Want List
hmmm apparently my email didn't go through?

I guess I didnt put my username in it, which could have caused some confusion...

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LemonMeringue
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posted April 08, 2011 08:59 AM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

^ Oracle Text

Mage says the "Named Card" can't be played, not the named spell, so he can't stop isochron. I will do my results later, I forgot I couldn't play misguided rage under the thorn so my deck is depressingly bad and I get very discouraged every time I think about it. I promise I will do it though :P

[Edited 1 times, lastly by LemonMeringue on April 08, 2011]

 

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