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Author Topic:   Create your own card contest! (Part IV)
caquaa
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posted May 14, 2012 04:37 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by skizzikmonger:
XBB, Sacrifice a creature with converted mana
cost X: Destroy target creature with converted
mana cost X. You may play this ability only when
you can cast a sorcery.

why not change it to:
XB, Sacrifice another creature with converted mana
cost X: Destroy target creature an opponent controls with converted mana cost X or less.

solves the whole "kill itself" problem. The ability can also be a bit cheaper. The p/t to mana cost ratio might be off since it also gets an ability beyond being a huge inexpensive flier. I'd say 5/5 for 5 with the loss of 1 life would keep the card in balance easily, otherwise there might need to be a different negative effect besides life loss to keep the 5/5 flier for 4. How about just make it kill all your other dudes if it dies? Fits the "have a single creature" cards that AVR gives yah too but feels like a downside.

 
bstrom213
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posted May 14, 2012 05:01 AM   Click Here to See the Profile for bstrom213 Click Here to Email bstrom213 Send a private message to bstrom213 Click to send bstrom213 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by caquaa:
why not change it to:
XB, Sacrifice another creature with converted mana
cost X: Destroy target creature an opponent controls with converted mana cost X or less.

solves the whole "kill itself" problem. The ability can also be a bit cheaper. The p/t to mana cost ratio might be off since it also gets an ability beyond being a huge inexpensive flier. I'd say 5/5 for 5 with the loss of 1 life would keep the card in balance easily, otherwise there might need to be a different negative effect besides life loss to keep the 5/5 flier for 4. How about just make it kill all your other dudes if it dies? Fits the "have a single creature" cards that AVR gives yah too but feels like a downside.


If you see his other entries, you will realize that he loves weak cards

 
skizzikmonger
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posted May 14, 2012 05:28 AM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by caquaa:
why not change it to:
XB, Sacrifice another creature with converted mana
cost X: Destroy target creature an opponent controls with converted mana cost X or less.

solves the whole "kill itself" problem. The ability can also be a bit cheaper. The p/t to mana cost ratio might be off since it also gets an ability beyond being a huge inexpensive flier. I'd say 5/5 for 5 with the loss of 1 life would keep the card in balance easily, otherwise there might need to be a different negative effect besides life loss to keep the 5/5 flier for 4. How about just make it kill all your other dudes if it dies? Fits the "have a single creature" cards that AVR gives yah too but feels like a downside.


I see what your saying on all the points you made but one. How is killing itself to kill another creature a problem?

 
caquaa
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posted May 14, 2012 05:46 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by skizzikmonger:
I see what your saying on all the points you made but one. How is killing itself to kill another creature a problem?

its a creature that has a downside due to its cost. It would be like giving Abyssal Persecutor a way to sac itself. I'm assuming thats why you have to get exactly even on CMC to kill instead of "less than". I think its better to force you to keep the downside to gain the power. Losing 2 life a turn (as in the first iteration) should be required, not optionally be able to stop losing the life when you feel like it.

 
skizzikmonger
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posted May 14, 2012 08:46 AM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by caquaa:
its a creature that has a downside due to its cost. It would be like giving Abyssal Persecutor a way to sac itself. I'm assuming thats why you have to get exactly even on CMC to kill instead of "less than". I think its better to force you to keep the downside to gain the power. Losing 2 life a turn (as in the first iteration) should be required, not optionally be able to stop losing the life when you feel like it.

Ok, I get what you're saying. My reasoning for everything was to have a low cc with big P/T, with flying and a kill stuff ability because you lose two life every turn, and have a way to stop the bleeding from the loss of life if you need to. I agree that sacing another creature to kill a creature would be better, and if I could make edits I would add "another" to the kill ability.

 
junichi
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posted May 14, 2012 11:08 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
Card 1:
Squirrel Ritualist
G
Creatue - Squirrel (R)
Tap: Add G to your mana pool for each squirrel you control.
1/1

This is pretty much a Llanowar Elves with more upside, or a Priest of Titania that comes out a turn earlier. Unlike elves, there aren't a lot of playable squirrels in magic, so with a limited card pool to synergize from, I believe the low casting costs is fair.


Card 2:
Eldrazi Blessing
8
Legendary Enchantment - Eldrazi Enchantment (M)

When you cast Eldrazi Blessing, put four 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."

Creatures you control get +1/+1 and have annihilator 1.

This pops into my head while I am eating breakfast, and I don't have any explanation why I created this. :/


Card 3:
Ancestral Tribute
U
Instant (R)
Each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, draw 3 cards.

I love playing mind game against opponents, so I created a card that utilize the mind game aspect of the game. IMO, this is probably one of the most difficult card to play in the game.


Bonus Round:
Unfair Dealing

When you set this scheme in motion, until your next turn, spells you cast cost 3 less to cast.

Spells your opponents cast cost 3 more to cast.

__________________
MOTL Fantasy NBA 2010 Champion

You know, Hobbes, some days even my lucky rocketship underpants don't help.

Kyosukee
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posted May 14, 2012 11:23 AM   Click Here to See the Profile for Kyosukee Send a private message to Kyosukee Click to send Kyosukee an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by junichi:
Card 1:
Squirrel Ritualist G
Creatue - Squirrel (R)
Tap: Add G to your mana pool for each squirrel you control.
1/1

This is pretty much a Llanowar Elves with more upside, or a Priest of Titania that comes out a turn earlier. Unlike elves, there aren't a lot of playable squirrels in magic, so with a limited card pool to synergize from, I believe the low casting costs is fair.


Card 2:
Eldrazi Blessing 8
Legendary Enchantment - Eldrazi Enchantment (M)

When you cast Eldrazi Blessing, put four 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add 1 to your mana pool."

Creatures you control get +1/+1 and have annihilator 1.

This pops into my head while I am eating breakfast, and I don't have any explanation why I created this. :/


Card 3:
Ancestral Tribute U
Instant (R)
Each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, draw 3 cards.

I love playing mind game against opponents, so I created a card that utilize the mind game aspect of the game. IMO, this is probably one of the most difficult card to play in the game.


Bonus Round:
Unfair Dealing
When you set this scheme in motion, until your next turn, spells you cast cost 3 less to cast.

Spells your opponents cast cost 3 more to cast.


Nevermind; re-read the card. The higher number winner gets the cards. ooops.

[Edited 2 times, lastly by Kyosukee on May 14, 2012]

 
junichi
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posted May 14, 2012 11:27 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Kyosukee:
I like the idea behind ancestral tribute, but there's almost no plus to saying any number greater than 1 every time, as there's no downside to picking 1. If it were the reverse, where the lowest number lost life, or if the higher number lost life but drew that cards, it might be less easy to game the card.

If you chose 1, and your opponent chose 2, your opponent would lose 2 life, and you draw nothing.

__________________
MOTL Fantasy NBA 2010 Champion

You know, Hobbes, some days even my lucky rocketship underpants don't help.

Jtrade77
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posted May 14, 2012 02:33 PM   Click Here to See the Profile for Jtrade77 Send a private message to Jtrade77 Click to send Jtrade77 an Instant Message Edit/Delete Message Reply With Quote 
Ancestral Tribute is already a white rare from the Odyssey set. Maybe change name?
 
junichi
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posted May 14, 2012 02:39 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Jtrade77:
Ancestral Tribute is already a white rare from the Odyssey set. Maybe change name?

You are right. Probably Ancestral Sacrifice.

__________________
MOTL Fantasy NBA 2010 Champion

You know, Hobbes, some days even my lucky rocketship underpants don't help.

Jtrade77
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posted May 14, 2012 02:53 PM   Click Here to See the Profile for Jtrade77 Send a private message to Jtrade77 Click to send Jtrade77 an Instant Message Edit/Delete Message Reply With Quote 
Card one -- Common Creature
Provider of Fish U
Creature -- Penguin
1/1
If Provider of Fish is countered, you may draw four cards.

Commentary: Never has Chalice of the Void set to one looked so attractive. Makes you want to counter your own spell.... so you'll be spending two cards to get four cards. Name a riff on 'go fish'. Initially had "protection from druids", but that got cut for being too random... in a block environment could tie into a storyline with a protection-from-block-creature-type, but not as a stand-alone entry. Would not print this unless Remove Soul or a similar 'counter target creature spell' common was in the set.

Card two -- Mythic Enchantment

Spell Chrysalis
Enchantment
1WG
No player may have more than 5 total mana in his or her mana pool. Excess mana is lost.
WG, Sacrifice Spell Chrysalis: Put a 4/4 flying white Angel token onto the battlefield.

Commentary: Combo decks controlled in modern and legacy, and huge creature ramp type decks can't cast their beaters conventionally. (Yep, no more 6+ mana stuff the normal way.) Conceptually, it's an enchanted cocoon that sucks up all the ambient mana and gives birth to an angel. If you just pop it for the Angel, same cost as a Serra Angel for a worse overall flyer (no vigilance). Why mythic and not rare? No card in the game restricts a mana pool to a set number... unique enough for mythic status.


Card 3 -- Rare Sorcery

Diabolical Love BR
Sorcery
You may sacrifice all tapped creatures as if you controlled them.
(You must have some other spell or ability to generate the sacrifice effect)
Draw a card.

Commentary: Red for the chaos and steal combining with black for the evil of sacrifice. To me felt BR because I don't think either black or red could perform the effect on their own. Too narrow for uncommon and too quirky for mythic; felt rare to me. Want to play it in Kresh EDH so bad...


Bonus Round! -- Archenemy
I Have Covered That Contingency
Ongoing Scheme

If a player would win the game with an alternate win condition, that player does not win the game.

You may abandon this scheme to counter target spell.

Commentary (and possible flavor text): "No Coalition Victories or Epic Struggles for unenlightened peons!"

 
AGO
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posted May 17, 2012 07:27 AM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
Subsisting Dreck
Land - Swamp Ooze
Rare
(Subsisting Dreck isn't a spell, it's affected by summoning sickness, and it has "Tap: Add B to your mana pool.")
Subsisting Dreck can't block
Pay 2 life Return Subsisting Dreck from your graveyard to play.
0/1

"Every path has its puddle."


I love Dryad Arbor.
-----------------------------------------------------
Ambience
Enchantment - Mythic
WUBRG
Lands you control have "Grandeur — Discard another card with the same name as this one: Search your library, hand, and graveyard for a land and put it into play."
-----------------------------------------------------
A split card like Dead//Gone

Thought // Forgot

Thought
U
Instant
Common
Target player draws a card.

Lost in thought...

Forgot
B
Instant
Common
Target player discards a card.

Time forgot...

Really basic and straight forward. Definatly not a $3 common but loaded with flavor.
-----------------------------------------------------
Archenemy Scheme


I Am The One

When you set this scheme into motion end your turn. You control each opponents next turn.

"Just do what must be done. This may not be happiness, but it is greatness."

 
keywacat
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posted May 17, 2012 12:10 PM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
Card 1: A creature! Cannot be mythic. Cannot be multicolored. Cannot be Vanilla.
Manic Looter
RR
Rare
Creature-Goblin
Haste
Tap: Discard 1 card at random. If you do, you may draw 1 card
2/2

Card 2: An Enchantment! Must be Mythic!!! Can be any color(s), creature or global or what-have-you. (I'm expecting this to be the difficult entry for you guys. Good luck)
Echoes of Karakas
4 (colourless, like the Eldrazi)
Mythic
Enchantment
All creatures in play declared as a commander returns to the command zone. No commander may enter the battlefield from anywhere.

Card 3: An instant/sorcery. Cannot be Mythic. Cannot be Uncommon. Rare or Common ONLY!. Can be any color(s). Cannot be a spell that makes creatures (IE lingering souls, cackling counterpart).
Slow Fortune
2R
Rare
Sorcery
Your turn ends. At the end of turn discard your hand and draw seven cards.


[Edited 1 times, lastly by keywacat on May 17, 2012]

 
Myy
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posted May 17, 2012 06:13 PM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
/////////Card 1: A creature! Cannot be mythic. Cannot be multicolored. Cannot be Vanilla.

Gaea's Enforcer GGG

Creature - Elemental (R)

Trample
Whenever ~ dies, return it to your hand.

4/2

This is a homage on poor weatherseed treefolk who is on the reserved list, so This is a smaller, but very effective attacker, with a BoP or even a llanowar Elf, you can put this guy in ply on turn 3, and then attack on turn four with a pump spell, or maybe some equipment, you'll be glad you won't lose out against removal.

//////////Card 2: An Enchantment! Must be Mythic!!! Can be any color(s), creature or global or what-have-you. (I'm expecting this to be the difficult entry for you guys. Good luck)

Venser's Last Embrace 2WU

Legendary Enchant Creature - Mythic

Flash, split second

Enchanted creature is unblockable, has lifelink and whenever this creature deals combat damage to a player, you may draw a card.

This enchantments does something no other enchantmaent has done before. This enchantment is uncounterable, and it replaces itself when you deal damage to your opponent, now do that over a few turns and you have profit! put in on a geist of Saint Traft or an invisible stalker and you'll be refilling your hand in no time while gaining life against aggresive decks.

//////////Card 3: An instant/sorcery. Cannot be Mythic. Cannot be Uncommon. Rare or Common ONLY!. Can be any color(s). Cannot be a spell that makes creatures (IE lingering souls, cackling counterpart).


Feral Summon 2RG

Sorcery - (R)

each player shuffles his/her library and reveals the top 5 cards, a player may put into play up to one creature card from the cards revealed this way. then puts the rest of the cards in their graveyard.

I find this to be a very cool way of making people want to stuff their decks with strong creatures. The shuffling is to make sure you don't rearrenge your deck, because red/green mages shouldn't really do that. and you might hit a fatty for cheap! can be a very good multiplayer card as well.

 
mattw
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posted May 20, 2012 03:58 PM   Click Here to See the Profile for mattw Click Here to Email mattw Send a private message to mattw Click to send mattw an Instant Message Edit/Delete Message Reply With Quote View mattw's Have/Want ListView mattw's Have/Want List
Card 1: A creature! Cannot be mythic. Cannot be multicolored. Cannot be Vanilla.

Zombie Slaver 3BB
R
Creature - Zombie

Soulbond(stuff)

As long as Zombie Slaver is paired with another creature they both have undying
2/2

Card 2: An Enchantment! Must be Mythic!!! Can be any color(s), creature or global or what-have-you. (I'm expecting this to be the difficult entry for you guys. Good luck)


Unnatural Selection 1GG
M

At the start of your upkeep sacrifice the creature you control with the highest converted mana cost among creatures you control then search your library for a creature card with converted mana cost 3 or less.
If two or more creatures are tied for highest converted mana cost, choose one.

Card 3: An instant/sorcery. Cannot be Mythic. Cannot be Uncommon. Rare or Common ONLY!. Can be any color(s). Cannot be a spell that makes creatures (IE lingering souls, cackling counterpart).

Demonic Shadow
C

When you cast Demonic Shadow sacrifice a creature; Target creature gets +3/+3 and flying until end of turn


Not sure if the enchantment card is actually any good or not. I'm sure someone can find a way to make it good.

 
Devonin
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posted May 20, 2012 05:02 PM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
As written it doesn't tell you to do anything once you've searched your library for the creature.

[Edited 1 times, lastly by Devonin on May 20, 2012]
 
mattw
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posted May 20, 2012 05:10 PM   Click Here to See the Profile for mattw Click Here to Email mattw Send a private message to mattw Click to send mattw an Instant Message Edit/Delete Message Reply With Quote View mattw's Have/Want ListView mattw's Have/Want List
Crud, well I meant for it to say you put it into play.

Would it be cool if I edited that in?

Edit: Demonic Shadow is also supposed to be an instant. Sorry guys.

[Edited 1 times, lastly by mattw on May 20, 2012]

 
B14ckM4g3
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posted May 21, 2012 08:48 PM   Click Here to See the Profile for B14ckM4g3 Click Here to Email B14ckM4g3 Send a private message to B14ckM4g3 Click to send B14ckM4g3 an Instant Message Edit/Delete Message Reply With Quote 
K so I have been OOT all weekend, and will get to judging these entries as soon as I can. Thank you to all who entered! I have had a great time judging these cards and seeing your creativity.
 
B14ckM4g3
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posted May 25, 2012 03:54 PM   Click Here to See the Profile for B14ckM4g3 Click Here to Email B14ckM4g3 Send a private message to B14ckM4g3 Click to send B14ckM4g3 an Instant Message Edit/Delete Message Reply With Quote 
k so here goes:

Lord Crovax -- silent image, awakening of the spark, forsight

K, so I love silent image. here's the downside - Hexproof. At 2 mana for a possible turn 3 7/1 attacker with hexproof makes this, in theory, stronger than tarmogoyf. I think without the hexproof it was a good card. I think 0/8 was 1 toughness to much (should be 7 for max hand size).

Awakening of the spark:

I like it, but I find the downside is 10 loyalty. play this, play karn, win game. Seems too easy. I think 12 would of been a little jump and make it that much less powerful than was necessary.

I think forsight would be a great card to see in standard right now. Love the flashback, seems fair, and not overly powerful. great job.


Skizzikmonger -- skullcracker, extinguish the spark and natures fury

Alright, I am not overly fond of skullcracker. I would think that the 'kill' ability would be great in limited, but the card wouldn't see play anywhere else. Not a fan of direct CMC (no less option?) as it is far too restricting. I do see a nice 5/5 flyer for 4 mana though. But that's not that special these days.

Extinguish the spark. As soon as I read it I felt that you had ripped off Lord Crovax and worked off of that. However the abilities are very fitting to the title and this enchantment is not similar in anyway. However, for the 4 mana drop and 6 mana cost to destroy one planeswalker and gain some life I feel is lacking for a mythic enchantment. I think 3 mana drop and 4 to activate it would have been better. I also think the 'or' part should be an 'and' part of the text. Maybe 5 to activate with that alteration.

nature's fury is too much. Deal X damage to everything, then destroy a target enchant/artifact? at 2x cost? Maybe im wrong here, but I think that is undercosted. Maybe the downside is that it cannot be cast without a target artifact/enchantment and that limits how much damage it can deal. But if that is the downside, that is very restrictive as you would have to have your own artifacts that you would be willing to part with if your opponent doesn't have any.

Also, forgot to include rarities for your cards.


Junichi -- Squirrel ritualist, eldrazi blessing, ancestral tribute

K, squirrel rituatlist is simple and useful and almost needed for a squirrel deck. Great entry and balanced.

Eldrazi blessing is hard to judge. 8 cost colorless enchantment? hard to get to 8 mana these days uninterrupted, still vulnerable to counterspells, 4 1/2 tokens with annihilator 1, and all your other creatures. Tough call. it really comes down to mana cost, as the abilities presented seem fine. is 8 good? should it be 10? I havent really been able to decide, so I'll just move ahead for now. I like the card though.

And the tribute. A gamble for cards, instant EDH classic and possibly playable in a few formats. one mana cost, but a total gamble. I like it, I could see it, and I like the mind game that comes with it. good job.


Jtrade77 -- bringer of fish, spell chrysalis, diabolical love

Alright, best creature entry hands down. Love everything about it.

I like spell chrysalis, but I think the CMC should be at least 1 more. 4 to cast, limit all to 5, 2 to blow up for a 4/4. Great entry, albeit the minor CMC issue.

now diabolical love is a card that I could envision. Very combo-reliant to utilize fully, but devestating if it can be pulled off. Fair CMC as you don't control the board and need to play it off of something else. Nice.


AGO -- Subsisting dreck, ambience, though/forgot

Great entry on subsisting dreck, definately my number 2(tied) pick from this lot. Everything about it seems to fit and I can see this being printed in the upcoming ravinca block. Awesome.

Ambience seems very combo-ish. I can see many decks using this as a mad mana ramp. landfall popping off like crazy. Just alot of cards that can be used with it. The casting cost is what makes it balanced, however. Honestly, not my favorite, but a very well-balanced entry and kudos for that.

as for thought/forgot, I would swear there was a card like this already printed, but I looked and couldn't find one. If this was printed years ago I would of screamed 'BROKEN'. but today, it's like you said - a good uncommon but not spectacular. Simple and elegant entry - good job.


Kewacat -- Manic looter, echos of karakas, slow fortune

Manic looter is a great entry, I only have 1 issue. should be a 2/1. Other than that, great balance, great use, and good entry.

Echoes I don't like so much. While there have been other entries more suited to EDH than standard/legacy/modern play, this one is restricted to EDH play. While it may be a card that EDH loves, it is uncared for by any other format. I could see it printed in an EDH deck special, but that's about it.

Slow Fortune I am not sure about. I would have to playtest it myself. But I do like the idea of getting an entire new hand with mana untapped on my opponents turn playing red, maybe it is worth it. Especially if they don't get squat. I just think a minor errata to balance it slightly more:
As an additional cost to slow foturne, end your turn. This way if it was countered, your turn is over. I think that would balance it out.


Myy -- Gaea's enforcer, venser's last embrace, feral summoning


Oh man, how I miss the weatherseed. Nice homage bro. I'd tie this for my second favorite creature.

Venser's embrace looks real good. the flaw? I think 1wu would be acceptable (as it is a mythic). Or, giving the creature +0/+2 so it isn't so apt to die (no hexproof was given, and it wouldn't fit this enchantment either).

Feral summoning I like. It looks fair, casting cost seems accurate (red matches the chaos, green for the creature, and 2 looks right to balance it out so its not dropping fatties on turn 2 with no ramp). Great entry.


mattw -- Zombie slaver, unnatural selection and demonic shadow

Zombie slaver is simple, but soulbond doesn't quite fit a zombie (lack of a soul, for instance). I also think that 5 cost should be a 4 cost. But I love the idea of undying soulbond.

Unnatural selection I don't quite get. Your constantly losing creatures and they dont get haste and your opponent is unaffected and you only get small guys.... Wth? Maybe you forgot something, but as a mythic enchantment I really think this could of been done better. And I accounted for putting it into play. Nice try, no cigar.

Demonic shadow could have some benefits, especially in standard right now. Although I think an addition of lifelink would of really helped this card (since you gotta sack a creature), or maybe gain life to the sacked creatures CMC or toughness. Or just a simple gain 2 life addition.


So narrowing it down(which wasn't easy), the top 3 are:

Junichi
Myy
Jtrade77

This is a tough-ass call to make. Like really tough. I like all the entries, and you each had something stand out to me that I really liked. I just wanted you all to see that I have been thinking and judging this. I will have another post up tomorrow of the winners, special mentions, and winner of the bonus round. Thank you to all who participated. And it will be tomorrow, I won't delay this for so long.

 
B14ckM4g3
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posted May 26, 2012 09:15 PM   Click Here to See the Profile for B14ckM4g3 Click Here to Email B14ckM4g3 Send a private message to B14ckM4g3 Click to send B14ckM4g3 an Instant Message Edit/Delete Message Reply With Quote 
Alright, so here it is.

In first place is Jtrade77, who will get first pick in the prize pool.

Second Place is Myy, who will get second pick from the prize pool

Third place is Junichi, who will get the last card from the prize pile.

Prize Pile contains:

Foiled Ravinca edition Birds of Paradise
Seachrome coast
Vexing Devil

Bonus round winner is AGO for I Am The One. The prize for this bonus round was a Commander Sol Ring.

Honorable Mention goes to AGO for Poison Dart. I loved this card the moment I saw it, and really feel that it was very balanced in todays day and age. The prize will be an unopened pack of Avacyn Restored.

Second Honorable Mention goes to Mattw for Squall Leonhart. Although not my absolute favorite on a personal level, I really think that this card hit it home in design, casting cost, originality, fitting to the character, and the 'reverse' ultimate limit break. The prize will be an unopened pack of Avacyn Restored.


So thank you again to all who entered. I have thoroughly enjoyed being the judge in this contest and hope that you have all enjoyed being a part of it. I look forward to our future interactions.

Winners, Please PM me with your choice of cards (listed as most wanted to least wanted), and your address's so that I may mail them out.

[Edited 1 times, lastly by B14ckM4g3 on May 26, 2012]

 
Myy
Member
posted May 27, 2012 02:21 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by B14ckM4g3:
prizes

Well, Thank you for hosting this wonderful contest and experience. I don't believe I've ever won anything on these boards. I'm very happy. =)

 
keywacat
Member
posted May 27, 2012 03:40 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
I second Myrr, cheers for hosting.
 
southparker2002
Member
posted May 27, 2012 06:07 AM   Click Here to See the Profile for southparker2002 Click Here to Email southparker2002 Send a private message to southparker2002 Click to send southparker2002 an Instant Message Edit/Delete Message Reply With Quote View southparker2002's Have/Want ListView southparker2002's Have/Want List
Thanks for the contest. This was fun. I hope you host another one soon.
 
Jtrade77
Member
posted May 27, 2012 12:01 PM   Click Here to See the Profile for Jtrade77 Send a private message to Jtrade77 Click to send Jtrade77 an Instant Message Edit/Delete Message Reply With Quote 
I had fun designing cards, thank you for the contest.
 
fluffycow
Member
posted May 27, 2012 06:21 PM   Click Here to See the Profile for fluffycow Click Here to Email fluffycow Send a private message to fluffycow Click to send fluffycow an Instant Message Edit/Delete Message Reply With Quote View fluffycow's Have/Want ListView fluffycow's Have/Want List
quote:
Originally posted by B14ckM4g3:
Alright, so here it is.

In first place is Jtrade77, who will get first pick in the prize pool.

Second Place is Myy, who will get second pick from the prize pool

Third place is Junichi, who will get the last card from the prize pile.

Prize Pile contains:

Foiled Ravinca edition Birds of Paradise
Seachrome coast
Vexing Devil

Bonus round winner is AGO for I Am The One. The prize for this bonus round was a Commander Sol Ring.

Honorable Mention goes to AGO for Poison Dart. I loved this card the moment I saw it, and really feel that it was very balanced in todays day and age. The prize will be an unopened pack of Avacyn Restored.

Second Honorable Mention goes to Mattw for Squall Leonhart. Although not my absolute favorite on a personal level, I really think that this card hit it home in design, casting cost, originality, fitting to the character, and the 'reverse' ultimate limit break. The prize will be an unopened pack of Avacyn Restored.


So thank you again to all who entered. I have thoroughly enjoyed being the judge in this contest and hope that you have all enjoyed being a part of it. I look forward to our future interactions.

Winners, Please PM me with your choice of cards (listed as most wanted to least wanted), and your address's so that I may mail them out.


I would like to host on myself, but I feel that the winner should get dips on hosting create your own card V

 

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