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Author Topic:   Tournament report: Planeshift Draft at FNM
King Masticore
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posted November 10, 2001 09:44 AM   Click Here to See the Profile for King Masticore Click Here to Email King Masticore Send a private message to King Masticore Click to send King Masticore an Instant Message Edit/Delete Message Reply With Quote 
Yesterday I was in my first DCI-sanctioned draft. For some reason only boosters we had were Planeshift, but that was okay because i've never played Planeshift in limited and it is a pretty fun set for that. Here is the deck i drafted:

4 Thornscape Familiar
1 Mogg Jailer
2 Horned Kavu
2 Caldera Kavu
2 Slingshot Goblin
2 Ambhibious Kavu
1 Thunderscape Battlemage
2 Kavu Recluse
2 Root Greevil
2 Magma Burst
1 Sparkcaster
1 Stone Kavu
2 Steel Leaf Paladin
2 Terminal Moraine
1 Rith's Grove
2 Plains
5 Mountain
6 Forest

I thought that my deck was pretty original, as i faced a lot of good green and red cards when drafting. The truth was that out of 9 players 4 played red/green, and one even splashed white like i did. Here is the match record:

Match 1: Against Jarkko, who played R/B/U.
Game 1: He was really mana screwed and i killed him pretty fast. He got some creatures out but it was too late when he did.
I sided some Pygmy Kavus in because i saw some black creatures like Lava Zombie and Volcano Imp.

Game 2: This time he had better draw, and got some Volcano Imps out. Ambhibious Kavu was awesome against them, it always went through. Then i drew a Magma Burst and burned both of them away, and swung. After a couple of Terminates i managed to get a Steel Leaf Paladin out, and it finished the game. Wow, my deck seemed to work really well!
1-0,2-0

Match 2: Against Markus, who played R/G.
Game 1: I started with fast beatings but eventually he managed to stall the game with pretty big creatures. Fortunately (for me, of course) he took 3 mana burn pretty early because he tried to play Magma Burst on turn three, he forgot that its casting cost is actually four. This mistake was fatal for him, as i drew 2 Magma Bursts which were enough to finish him.
I had no good SB cards for mirror match...

Game 2: Again a quick start, but again he stalled the game. Our creatures were equally big, and neither dared to attack. He played a Natural Emergence, which was a true surprise for me. Luckily I had Thunderscape Battlemage in play and i drew Horned Kavu. I gated BM and played it with green kicker. Again my kicked Magma Burst broke his defence and i swung for victory.
Now i dare to say that Magma Bursts were the best cards in my deck.
2-0,4-0

Match 3: Against Anssi, who played U/W/B.
Game 1: My hand was really crappy and i had to mulligan for the first time in the whole tourney. It didn't got much better, but i decided to go anyway, as it's really hard to win with 5 cards. I got a Horned Kavu out pretty early, but his 3 Nightscape Familiars blocked all my biggies all day long. Finally he played Stormscape Battlemage with black kicker and killed my Horned Kavu. After that, Sawtooth Loon, returning BM to his hand and played it with both kickers. So he got card manipulation, 2/2 flyer, 2/2 non-flyer, 3 life and killed two creatures with two cards??? Sweet! I scooped.

Game 2: Now my hand was pretty good, and i swung him a little before that damned Nightscape Apprentice came again, followed with Battlemage /w kicker, and then Silver Drake, BM again etc... I just couldn't win that deck. Stormscape Battlemage with creatures with gating is an amazing combo in Limited. Also he showed me his hand: Phyrexian Scuta and Dromar's Charm... Ok.
2-1, 4-2

Match 4: Against our tournament organizer Arto (he is known as Grifter here in MOTL), who played W/B/R/G.
Game 1: I went for REALLY fast beating, i had like 5 creatures in play at turn 4. Magma Burst again cleared the way. I won.

Game 2: I had pretty slow hand, but lands were okay and i keeped. He got a good defense up in time and i lost to Nightscape Familiar (yeah, these things were in both decks that could beat me in the tournament) which was enchanted by 2 Heroic Defiances.

Game 3: Mirrorwood Treefolk hitted play on turn 4. I couldn't even kill it with Magma Burst as it is 2/4... Needless to say, he dominated combat phases with Treefolk and Guard Dogs, which was another nice thing to face. Again enchanted Nightscape Familiar killed me.
I'm surprised how his mana base worked out so well... After all, he had only one Lair and rest were basic lands. Oh well,
better deck won.
2-2, 5-4

Match 5: Against Heidi, who played G/R/W.
Game 1: Our creatures were pretty same-sized, so attacking was useless. I lost to stupid mistake: I didn't burn her Samite Pilgrim out with Burst when i had a change, i just waited for another target. Pilgrim dominated combats and when she played Fleetfoot Panther, Stone Kavu and Steel Leaf Paladin, game was pretty clear.

Game 2: a GOD HAND. Here is the how the game went:
turn 1: forest, go
turn 2: mountain, Thornscape Familiar
turn 3: forest, Swing for 2, another Thornscape Familiar, Slingshot Goblin with one red mana...
turn 4: plains, Swing for 6, Steel Leaf Paladin (which costed 2 less because of Familiars), gated one Familiar
turn 5: forest, Magma Burst w/ kicker to clear her both creatures out, swing for 8, Thornscape Familiar... she scooped.

Game 3: I don't remember much about this game, just that i won because i drew 2 Magma Bursts and a Sparkcaster.
3-2, 7-5

Now the tourney was over, and we moved all drafted cards into one pile and took cards in turns.
I finished 3rd, and since the winner (Arto) already took Phyrexian Scuta and Eladamris Call and Anssi, who finished 2nd, took an Orim's Chant, a Questing Pheldagriffif was left for me.

[Edited 2 times, lastly by King Masticore on November 11, 2001]

 
Trnothr
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posted November 11, 2001 02:26 AM   Click Here to See the Profile for Trnothr Click Here to Email Trnothr Send a private message to Trnothr Click to send Trnothr an Instant Message Edit/Delete Message Reply With Quote 
It's called Steel Leaf Paladin, not silver. Thornscape Apprentice is from Invasion. And few notes about your deck... you say a lot of red/green was going about, so how did you end up with lots of very suboptimal cards such as Mogg Jailer, 2 Caldera Kavus (when not playing black), 2 Kavu Recluses, 2 Root Greevils (if you run more than one of these in your deck, it's usually a sign that you didn't have anything better to play) and 2 Steel Leaf Paladins? I agree that with two Magmabursts and 4 Thornscape Familiars you should have gone red/green, but I think a lot of your picks were ill-placed. Care to post other cards that might have seen play that you drafted?

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King Masticore
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posted November 11, 2001 02:50 AM   Click Here to See the Profile for King Masticore Click Here to Email King Masticore Send a private message to King Masticore Click to send King Masticore an Instant Message Edit/Delete Message Reply With Quote 
Apprentice = Familiar in this text... I edit it when i have time.

I ran Caldera Kavus etc. just because they were 2/2 for 3 mana, because it was important for my mana curve. You're right about Root Greevil that i didn't have anything better to play, but it is a 2/3 which was important in some combats where i faced a lot of 2/* creatures.

I said that i faced a lot of good R/G stuff when i drafted... However, i had to took the best R/G card from the booster (usually Horned Kavus and Magma Bursts, as i didn't saw any Flametongues, Strafes or Shivan Wurms) and saw cards like Gaea's Might going by (i should have picked these).

Steel Leaf Paladin usually finished the game when it hitted play. With 2 Familiars on play, you play 4 mana for the first striking 4/4 beast.

Other cards that i drafted were particulary blue, because i didn't see much green nor red at the end.

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