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Author Topic:   Jace 3.0 discussion: Good, really good, or broken?
thror
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posted June 26, 2011 04:49 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
Jace 3.0 was designed and developed at least 6 months ago, long before wotc decided banning Mindsculptor.

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Jtrade77
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posted June 26, 2011 11:47 PM   Click Here to See the Profile for Jtrade77 Send a private message to Jtrade77 Click to send Jtrade77 an Instant Message Edit/Delete Message Reply With Quote 
Seems about as good as Liliana Vess.

Only a broken 4-of in a combo deck that can generate additional turns. If standard gets that, then expect high pricing. If not, expect to pay about as much as Tezzeret the Seeker cost before Tezz found himself a Time Vault.

 
gcowhsu
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posted June 27, 2011 02:26 PM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
This guy doesn't effect the board or protect itself and is mana intensive.

Archive trap mills 13 instead of 10 and any draw spell is better than 5 mana.

very very bad.

Seriously if this guy is anywhere near $40 trade him instantly for the real jace.

[Edited 1 times, lastly by gcowhsu on June 27, 2011]

 
nailbunny7
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posted June 27, 2011 02:40 PM   Click Here to See the Profile for nailbunny7 Click Here to Email nailbunny7 Click to send nailbunny7 an Instant Message Edit/Delete Message Reply With Quote 
He'll be really good as far as cube goes though. Can win within 2-3 turns if you can protect him!
 
JTAubrey
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posted June 27, 2011 02:46 PM   Click Here to See the Profile for JTAubrey Click Here to Email JTAubrey Send a private message to JTAubrey Click to send JTAubrey an Instant Message Edit/Delete Message Reply With Quote 
Can't be just any graveyard cards to make this guy any good. He comes down on five and needs protection set up which means control or sluggish combo. Will need good control cards with flashback or recurring gy blockers to be any good.

Best bet is to look for cards on the power level of moments peace or narcomoeba, Deep analysis etc. Even then could probably only work in standard.

 
98ViperGTS
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posted June 27, 2011 03:39 PM   Click Here to See the Profile for 98ViperGTS Click Here to Email 98ViperGTS Send a private message to 98ViperGTS Click to send 98ViperGTS an Instant Message Edit/Delete Message Reply With Quote 
The only reason people are even debating how good this guy is, is based off the name "Jace". They hear it, and immediately think of how good Jace 2.0 is, and think that this is a replacement. This is not a replacement for him. No way this guy is worth much more than Beleren unless mill becomes viable in the future. I expect $12-15
 
bigbob585
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posted June 27, 2011 05:59 PM   Click Here to See the Profile for bigbob585 Click Here to Email bigbob585 Send a private message to bigbob585 Click to send bigbob585 an Instant MessageVisit bigbob585's Homepage  Edit/Delete Message Reply With Quote 
QFT.. grindstone was pretty good in legacy lately. What about legacy play with this guy?
 
Bugger
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posted June 27, 2011 06:02 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by bigbob585:
QFT.. grindstone was pretty good in legacy lately. What about legacy play with this guy?

Where would he go? Dredge has far more efficient enablers than 5 mana for 10 measly cards. Ichorid doesn't use mana at all, and it's impossible to cheat a planeswalker into play. Painter-Grindstone doesn't need him.

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Heresy19
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posted June 27, 2011 08:31 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
Just wait for Innistrad, there's prolly some tech that will go smoothly with Jace #3.

But in Legacy? I don't think so.

Btw, I call him EMO JACE :P

 
Devonin
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posted June 28, 2011 06:22 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
If you treat him as automatically drawing you a card as a function of coming into play, Jace 1.0 is a 2 loyalty planeswalker for 3 mana that loses counters to draw you cards.

If you treat him as automatically drawing you a card as a function of coming into play, Jace 3.0 is a 5 loyalty planeswalker for 5 mana that adds counters to draw you cards.

They reprint wall of omens, and I fail to see how this is a -bad- card.

 
Havoc Demon
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posted June 28, 2011 08:36 AM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by Devonin:
If you treat him as automatically drawing you a card as a function of coming into play, Jace 1.0 is a 2 loyalty planeswalker for 3 mana that loses counters to draw you cards.

If you treat him as automatically drawing you a card as a function of coming into play, Jace 3.0 is a 5 loyalty planeswalker for 5 mana that adds counters to draw you cards.

They reprint wall of omens, and I fail to see how this is a -bad- card.


The two mana difference is a little more significant. Especially considering you could play something like Jace's Ingenuity for the same amount and hit three cards at an end step instead of the likelihood of skipping a turn just for one.

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stu55
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posted June 28, 2011 09:18 AM   Click Here to See the Profile for stu55 Click Here to Email stu55 Send a private message to stu55 Click to send stu55 an Instant Message Edit/Delete Message Reply With Quote 
as it stands now, this guy is basically unplayable
 
Havoc Demon
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posted June 28, 2011 09:24 AM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
I think I might get one and have it altered as Jace skateboarding or surfing.

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Devonin
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posted June 28, 2011 10:44 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
quote:
Originally posted by Havoc Demon:
The two mana difference is a little more significant. Especially considering you could play something like Jace's Ingenuity for the same amount and hit three cards at an end step instead of the likelihood of skipping a turn just for one.



Odds are he's drawing you at -least- two cards before he dies, which also decks them for two, eats at least one combat round or direct burn spell, possibly two if you have some defense in place like wall of omens.

5 mana for 3 cards from jace's ingenuity

5 mana for 2 cards, mill two, and gaining at least one, probably two cards from the opponent as well seems better. Hide him behind a Gideon and he's even better than that.

 
totalkaoz
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posted June 28, 2011 11:30 AM   Click Here to See the Profile for totalkaoz Click Here to Email totalkaoz Send a private message to totalkaoz Click to send totalkaoz an Instant Message Edit/Delete Message Reply With Quote View totalkaoz's Have/Want ListView totalkaoz's Have/Want List
5 mana planeswalker = jank. Gideon was the only one to see play really and that was only to protect important 4 mana planeswalkers.
 
Devonin
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posted June 28, 2011 11:51 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
Gideon was good for MANY things beyond protecting Jace TMS.

Also, as for 5-mana planeswalkers being jank, Venser and Tezzeret disagree at least a little.

 
junichi
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posted June 28, 2011 12:14 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Devonin:
Gideon was good for MANY things beyond protecting Jace TMS.

Also, as for 5-mana planeswalkers being jank, Venser and Tezzeret disagree at least a little.


Venser is crap.

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Bugger
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posted June 28, 2011 12:48 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Devonin:

Odds are he's drawing you at -least- two cards before he dies, which also decks them for two, eats at least one combat round or direct burn spell, possibly two if you have some defense in place like wall of omens.

5 mana for 3 cards from jace's ingenuity

5 mana for 2 cards, mill two, and gaining at least one, probably two cards from the opponent as well seems better. Hide him behind a Gideon and he's even better than that.


Another important distinction is that Jace's Ingenuity does not read "draw a card. At the beginning of your next precombat main phase, draw another card. At the beginning of your following precombat main phase, draw another card."

The value of extra cards diminishes as the game prolongs. If Jace's ingenuity were only to draw two, it would still be superior to Jace3 because it's giving you both card and tempo advantage.

The milling is irrelevant and in 99% of cases completely useless. Jace's + ability might as well read "Draw a card, then target player adds one mana of any color in his commander's color identity to his or her mana pool" for all the effect it has on the game state. I wouldn't factor it into consideration when looking at the quality of Jace's ability.

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Havoc Demon
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posted June 28, 2011 02:15 PM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by Devonin:

Hide him behind a Gideon and he's even better than that.

But that means that Gideon is good and Jace is just riding his coattails.

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Heresy19
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posted June 28, 2011 03:42 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
@WeedIan :

http://forums.mtgsalvation.com/attachment.php?attachmentid=120587&d=1309233956

Edit: *facepalm* reading is tech -_-

[Edited 1 times, lastly by Heresy19 on June 28, 2011]

 
SageShadows
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posted June 28, 2011 03:48 PM   Click Here to See the Profile for SageShadows Click Here to Email SageShadows Send a private message to SageShadows Click to send SageShadows an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Heresy19:
@WeedIan :

Personal Sanctuary ... Turbo Fog is coming back

http://forums.mtgsalvation.com/attachment.php?attachmentid=120587&d=1309233956


But it's only during your turn.

 
junichi
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posted June 28, 2011 03:49 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Heresy19:
@WeedIan :

Personal Sanctuary ... Turbo Fog is coming back

http://forums.mtgsalvation.com/attachment.php?attachmentid=120587&d=1309233956


How does that work with Turbo Fog?

The only thing it stops is direct damage on your turn, which Leyline of Sanctity is miles better. (Until it rotates out. )

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Heresy19
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posted June 28, 2011 04:00 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
lol I just saw that... *sighs*

Oh well, at least there's a ancestral recall for the jace #3 players

[Edited 1 times, lastly by Heresy19 on June 28, 2011]

 
junichi
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posted June 28, 2011 04:31 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Heresy19:
lol I just saw that... *sighs*

Oh well, at least there's a ancestral recall for the jace #3 players


Yea. I think an energy field with no drawback for 3cc would definitely kill the game.

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bigbob585
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posted June 28, 2011 05:43 PM   Click Here to See the Profile for bigbob585 Click Here to Email bigbob585 Send a private message to bigbob585 Click to send bigbob585 an Instant MessageVisit bigbob585's Homepage  Edit/Delete Message Reply With Quote 
what would the benefit of milling somebody 10 cards be? while it's a crapshoot for what you'd be making them discard, it would help get rid of some bombs against every deck except eldrazi.

If you get an average of 2 turns out of it, what are the odds of milling at least 1 of their win conditions in 10 or 20 cards?

 

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