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Author Topic:   Scars of Mirrodin Spoiler, part 2
gaeacradle
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posted September 17, 2010 08:50 AM   Click Here to See the Profile for gaeacradle Click Here to Email gaeacradle Send a private message to gaeacradle Click to send gaeacradle an Instant Message Edit/Delete Message Reply With Quote View gaeacradle's Have/Want ListView gaeacradle's Have/Want List
quote:
Originally posted by shaselai:
anyone like Venser's journal? i think it might be good addition to a type 2 acc. mill deck? bit expensive but when holding a lot of cards from draw it might be a good staller?

I think it's too expensive to become good.

 
gcowhsu
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posted September 17, 2010 09:01 AM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
quote:
Originally posted by gaeacradle:
I think it's too expensive to become good.

You could try a turbo fog deck with

mnemonic wall
wall of omens
perimeter captain
overgrown batallion
wall of frost

temple bell
Jace beleren
Gideon

fog effects
call to mind

Vensor, and his journal
serra ascendant

counters

some targeted removal for fliers

 
Myy
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posted September 17, 2010 09:05 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by shaselai:
anyone like Venser's journal? i think it might be good addition to a type 2 acc. mill deck? bit expensive but when holding a lot of cards from draw it might be a good staller?

what does it do?

 
gaeacradle
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posted September 17, 2010 09:08 AM   Click Here to See the Profile for gaeacradle Click Here to Email gaeacradle Send a private message to gaeacradle Click to send gaeacradle an Instant Message Edit/Delete Message Reply With Quote View gaeacradle's Have/Want ListView gaeacradle's Have/Want List
quote:
Originally posted by Myy:
what does it do?

cost 5 colorless
You have no maximum hand size
At the beginning of your upkeep, you gain 1 life for each card in your hand.

 
Myy
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posted September 17, 2010 11:52 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Distortion Strike + New Infect Dragon.
 
gcowhsu
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posted September 17, 2010 02:51 PM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
14 mythics have been spoiled so far and you can assume one more could possibly be another sword. This means that either there is only 1 sword and the rumored Bosh, Bosh is just a rumor, or sword and bosh meaning more than 15 mythics.

Looking at the set i'm disappointed that these are mythics
Masticore
sword of body and mind
Wurmcoil Engine
Quicksilver Gargantuan

I was hoping for somethings more game breaking, or unique in what they do. Is sword of body and mind confirmed to be mythic? All the FTV stuff is orange and all the pictures I've seen of it are the FTV version.

[Edited 1 times, lastly by gcowhsu on September 17, 2010]

 
Liq
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posted September 17, 2010 03:08 PM   Click Here to See the Profile for Liq Click Here to Email Liq Send a private message to Liq Click to send Liq an Instant Message Edit/Delete Message Reply With Quote View Liq's Trade Auction or SaleView Liq's Trade Auction or Sale
At this point I'd assume 3 swords. 1 per set.

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TimeBeing
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posted September 17, 2010 03:16 PM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gcowhsu:

I was hoping for somethings more game breaking, or unique in what they do. Is sword of body and mind confirmed to be mythic? All the FTV stuff is orange and all the pictures I've seen of it are the FTV version.


yes they list the 13 spoiled ones here at the end of the article

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/108

 
gcowhsu
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posted September 17, 2010 04:07 PM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
quote:
Originally posted by TimeBeing:
[QUOTE]Originally posted by gcowhsu:

I was hoping for somethings more game breaking, or unique in what they do. Is sword of body and mind confirmed to be mythic? All the FTV stuff is orange and all the pictures I've seen of it are the FTV version.



yes they list the 13 spoiled ones here at the end of the article

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/108[/QUOTE]

it's fourteen. The article is incorrect, count them.

 
MagicPatty
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posted September 18, 2010 06:25 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
So proliferate with Magosi seems like it has some serious potential! Thrumming bird gives another counter, Throne of Geth works in there, Everflowing Chalice seems like it could play in this sort of deck. You just have to live past that initial skipped turn, but once the counter is on Magosi, you can like... cast Steady Progress, then use Magosi, still with a counter left on it... then Throne of Geth sacrificeing a Mox Opal or Everflowing Chalice and Magosi still has a counter...

Seems like the deck needs some sort of draw engine... Temple bell perhaps? and Voltaic Key probably belongs... any ideas?

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hilikuS
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posted September 18, 2010 08:21 AM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
Only problem with your Magosi combo is that you bounce it to your hand when you take the extra turn. So it will lose all the counters. It's part of the cost so you can't even respond to the ability by untapping and tapping it again.

Otherwise it would go infinite turns with Clockspinning.

[Edited 1 times, lastly by hilikuS on September 18, 2010]

 
MagicPatty
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posted September 18, 2010 08:54 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
oh, reading is good.... bouncing to hand kills it.
 
skizzikmonger
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posted September 18, 2010 01:13 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
Grip of Darkness
BB
Instant
Target creature gets -4/-4 until
end of turn.
 
Scopes13mtg
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posted September 19, 2010 07:38 AM   Click Here to See the Profile for Scopes13mtg Click Here to Email Scopes13mtg Send a private message to Scopes13mtg Click to send Scopes13mtg an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Spoiler:
Ezuri's Archers G
Creature - Elf Archer Common
Reach
Whenever Ezuri's Archers blocks a creature with flying. Ezuri's Archers gets +3/+0 until end of turn.
1/2

Huh.

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thror
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posted September 19, 2010 12:14 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
That period is definitely supposed to be a comma. Not a bad 1 drop.
 
shaselai
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posted September 20, 2010 08:48 AM   Click Here to See the Profile for shaselai Click Here to Email shaselai Send a private message to shaselai Click to send shaselai an Instant Message Edit/Delete Message Reply With Quote 
would you guys think it is viable to make a poison counter deck? With the "unblockable "ability of Venser i just need a couple of attacks with poison counter guys and proliferate 2-3 times ftw.
 
stacker
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posted September 20, 2010 09:15 AM   Click Here to See the Profile for stacker Click Here to Email stacker Send a private message to stacker Click to send stacker an Instant Message Edit/Delete Message Reply With Quote View stacker's Have/Want ListView stacker's Have/Want List
Do you really think that a u/w pw is viable in a poison deck?

Maro's article today states only g/b creatures will have infect.

Not to mention pump effects naturally enhance poison dmg.

 
MagicPatty
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posted September 20, 2010 09:37 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
In GB, I could see pumping effects like equipment making poison semi-playable, but for now, it still looks like it needs some more efficient duders

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junichi
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posted September 20, 2010 10:04 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by MagicPatty:
In GB, I could see pumping effects like equipment making poison semi-playable, but for now, it still looks like it needs some more efficient duders


Probably not going to happen. A 2CC 1/1 infect is probably the best they can do.

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yakusoku
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posted September 20, 2010 10:16 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by MagicPatty:
In GB, I could see pumping effects like equipment making poison semi-playable, but for now, it still looks like it needs some more efficient duders

I don't see that happening. Equipment really has to be over the top to see play. Bonesplitter was decent, but never really played. Loxodon Warhammer and Behemoth Sledge were pretty powerful, but rarely played. Basilisk Collar saw some play, but generally only when you could tutor for it and with Cunning Sparkmage, so you don't lose to sorcery removal (like M. Pulse or O.Ring). Obviously Umezawa's Jitte and Skullclamp saw lots of play, but that is definitely the exception.

Most equipment is still too slow and too expensive to negate the downside of equipping a creature only to see it destroyed/exiled in response.

Similarly, pump spells generally lose to removal, creating card disadvantage. I could only loosely imagine some G/B poison deck surviving at all by playing something like 24 creatures + 12 removal spells, since as you note, the creatures are inherently frail.

But, Infect creatures can't be too efficient, by design. A 2/2 without Infect needs 10 attacks to kill a player (barring other damage or life gain) - 10 * 2 = 20 damage. A 2/2 with Infect needs only 5 attacks to kill a player - 5 * 2 = 10 poison counters. Since you need half as many poison counters as damage (and sometimes less since there is currently no way to remove poison in Standard and there are ways to give poison counters), the creatures aren't going to be pushing the curve as much as normal. You probably aren't going to get the equivalent of Vampire Nighthawk:

Infectious Vampire
1BB
Infect, Lifelink, Flying
2/3

or even

Infectious Vampire
1BB
Infect, Flying
2/3

The fact that the rat is a 2/1 rather than even a 2/2 suggests they're going to tread carefully and make them slighly underpowered in the same way that mill is underpowered in Standard.

 
shaselai
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posted September 20, 2010 11:03 AM   Click Here to See the Profile for shaselai Click Here to Email shaselai Send a private message to shaselai Click to send shaselai an Instant Message Edit/Delete Message Reply With Quote 
but you just need a couple of counters then proliferate the rest though.
here's what i am thinking: U/B poison proliferate
Hand of the Praetors - gives poison when you cast infect critter

Inexorable Tide - when you cast spell proliferate.

So casting an infect critter will give +1 poison X 2. With blue you can also have other misc spells for support to give more counters....

 
junichi
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posted September 20, 2010 11:31 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by shaselai:
but you just need a couple of counters then proliferate the rest though.
here's what i am thinking: U/B poison proliferate
Hand of the Praetors - gives poison when you cast infect critter

Inexorable Tide - when you cast spell proliferate.

So casting an infect critter will give +1 poison X 2. With blue you can also have other misc spells for support to give more counters....


That is way too slow.

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gcowhsu
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posted September 20, 2010 01:32 PM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
Just FYI,
Infect can't kill planeswalkers, except Gideon. Seems like a major oversight in my opinion.
 
yakusoku
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posted September 20, 2010 01:49 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
I don't think that's correct.

quote:


Infect(This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters)


A planeswalker is neither a creature nor a player. So, a creature with Infect will not put -1/-1 counters on a planeswalker and will not put poison counters on a planeswalker. It will deal damage as normal and...

quote:


Whenever damage is dealt to a planeswalker, that many loyalty counters are removed from it.


It can take down a planeswalker just as Boggart Ram-Gang can take down a planeswalker, despite having Wither. BRG deals damage to a planeswalker, and since it isn't a creature, you remove three counters from it. Infect just adds one more replacement in the case where you would damage a player - they get poison counters instead.

 
gcowhsu
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posted September 20, 2010 02:24 PM   Click Here to See the Profile for gcowhsu Click Here to Email gcowhsu Click to send gcowhsu an Instant Message Edit/Delete Message Reply With Quote View gcowhsu's Trade Auction or SaleView gcowhsu's Trade Auction or Sale
that makes sense, sometimes magic is a game of reading more than anything.
 

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