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Author Topic:   2011 Dec Banlist
caquaa
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posted December 14, 2011 12:51 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by NiceFaceLOL:
The reason Jace won't be banned is because people don't realize that after two turns of it being in play you have already lost. The see themselves losing to batter skull or tarmogoyf or any other win condition. It stops a lot of people from correlating their loss to Jace. I wouldn't mind if it got banned as it adds a lot more variance to blue mirrors in legacy.

pretty sure this isn't correct. It was banned from standard and the same applied then.

note: Saying its an incorrect reason for it getting banned, not that it isn't getting banned. I don't know, nor do I care. I wait for the lists rather then use my psychic powers.

[Edited 1 times, lastly by caquaa on December 14, 2011]

 
RJM
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posted December 14, 2011 02:05 AM   Click Here to See the Profile for RJM Click Here to Email RJM Send a private message to RJM Click to send RJM an Instant MessageVisit RJM's Homepage  Edit/Delete Message Reply With Quote View RJM's Have/Want ListView RJM's Have/Want List
quote:
What I'd like to see from this round is Misstep unbanned and Jace2.0, Grim Monolith, and maybe Time Spiral banned. What I'll likely get is nothing, or the banning of something harmless.[/B]

Grim Monolith... what?

 
choco man
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posted December 14, 2011 04:50 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by NiceFaceLOL:
The reason Jace won't be banned is because people don't realize that after two turns of it being in play you have already lost. The see themselves losing to batter skull or tarmogoyf or any other win condition. It stops a lot of people from correlating their loss to Jace. I wouldn't mind if it got banned as it adds a lot more variance to blue mirrors in legacy.

The main variance in blue mirrors is skill.

 
MagicPatty
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posted December 14, 2011 04:54 AM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
quote:
Originally posted by choco man:
The main variance in blue mirrors is skill.

You mean what you draw, opening hands, and who gets to play first.

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choco man
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posted December 14, 2011 06:07 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by MagicPatty:
You mean what you draw, opening hands, and who gets to play first.

Are you describing the only reasons why you, personally, win games?

 
daner
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posted December 14, 2011 06:16 AM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote View daner's Have/Want ListView daner's Have/Want List
quote:
Originally posted by choco man:
Are you describing the only reasons why you, personally, win games?

Well I can't speak for you, because obviously you must out-play the hell outta everyone in a blue mirror, but even when you match pros together something as simple as who goes first, what each person draws, etc etc ...yes that can determine the outcome of a mirror match.

I'm assuming you never make play mistakes or you get 100% of your tough choices right, because obviously after your statements you are of the highest pro tour quality players. You can win games mulling to 5 with 4 lands and a get out of jail free card because you are that damn good, aren't you?

 
coasterdude84
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posted December 14, 2011 06:28 AM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote View coasterdude84's Trade Auction or SaleView coasterdude84's Trade Auction or Sale
quote:
Originally posted by RJM:
Grim Monolith... what?

Turn 2 infinite mana. Certainly nothing wrong there...

quote:
Originally posted by choco man:
Are you describing the only reasons why you, personally, win games?

Yeah, I'm kinda with daner on this one. I've seen some very skilled blue players lose to unskilled blue players (i.e, myself). My buddy and I do a lot of playtesting, and while I don't play blue, he does, and testing mirror matchups I will frequently beat him, despite what is undoubtedly several playing errors. It really is luck of the draw sometimes, no matter how good you are.

[Edited 1 times, lastly by coasterdude84 on December 14, 2011]

 
choco man
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posted December 14, 2011 06:47 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by daner:
Well I can't speak for you, because obviously you must out-play the hell outta everyone in a blue mirror, but even when you match pros together something as simple as who goes first, what each person draws, etc etc ...yes that can determine the outcome of a mirror match.

I'm assuming you never make play mistakes or you get 100% of your tough choices right, because obviously after your statements you are of the highest pro tour quality players. You can win games mulling to 5 with 4 lands and a get out of jail free card because you are that damn good, aren't you?


going first, order of cards you draw, mulligans....They do greatly affect game outcomes. But that is every format. Even a format of nothing but Grizzly Bears and Giant Growths.

And though they affect games, I think almost every player would agree that a player's ability offers a much greater advantage than any of those factors. Going first, order of cards you draw, and mulligans can change every game, but a player's ability is more constant.

i don't see why you are so stupid to believe to assume what you are assuming. I never mentioned that I mull to 2 and win games b/c of skill.

Banning Jace TMS will not take going first/mulligans/order of cards you draw away from affecting a game. I've seen enough players resolve Jace TMS and still lose. Jace TMS isn't the biggest determinant of blue mirrors. It's a big card, but like you said there are other big factors also.

Can you make blue mirrors start only when both players find a 7 card hand they want to keep? Because if you want to ban Jace TMS solely b/c of how lopsided he makes blue-blue mirrors, you might as well do everything you can to make everthing equal? There will always be variance, but there are reasons why the same players regularly succeed at high-levels. It's for that reason that I believe the main variance in blue-blue mirrors is skill and not going 1st/mulligans/order of cards you draw.

Knight of the Reliquary also skews zoo-zoo matchups.

but I understand where you're coming from. I mean, you can only do what the cards say/let you do. There was no way anyone on Team Channelfireball (all very good players on the best team in the world) were going to beat that R/G ramp deck in the finals of Worlds. Cards matter. but that's not the discussion.

[Edited 2 times, lastly by choco man on December 14, 2011]

 
NiceFaceLOL
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posted December 14, 2011 10:17 AM   Click Here to See the Profile for NiceFaceLOL Click Here to Email NiceFaceLOL Send a private message to NiceFaceLOL Click to send NiceFaceLOL an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by choco man:
The main variance in blue mirrors is skill.

That is a great statement, though not relevant at all. In blue mirrors Jace is like a test of endurance where the life total threshold is set to one. If everyone adds a card to their decks that wins them the game at the start of their next main phase that adds variance.

 
airwalk
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posted December 18, 2011 07:56 AM   Click Here to See the Profile for airwalk Send a private message to airwalk Click to send airwalk an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by coasterdude84:
Turn 2 infinite mana. Certainly nothing wrong there...

A two card combo that gives you infinite mana isn't threatening at all, especially since you still need to add a 3rd card to actually win.

Compare that to the two card combo of Nomad's En-Kor and Cephalid Illusionist that wins the same turn... and that isn't even powerful enough to be close to ban worthy.

Most Grim Monolith's I see are powering out Dream Halls and Hive Mind. Nothing wrong with Monolith at all.

 
Nitelite
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posted December 18, 2011 04:57 PM   Click Here to See the Profile for Nitelite Click Here to Email Nitelite Send a private message to Nitelite Click to send Nitelite an Instant Message Edit/Delete Message Reply With Quote 
quote:

i don't see why you are so stupid to believe to assume what you are assuming.

You sir deserve to be bludgeoned for this atrocity.

 
Heresy19
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posted December 18, 2011 06:25 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
Cards that I would like to see unbanned:

Land Tax
Gush
Worldgorger Dragon

Any one of them would be great

 
MAB_Rapper
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posted December 18, 2011 06:57 PM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
I've pretty much heard that either Grove of the Burnwillows or Punishing Fire will be banned. Most likely Grove.

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Mr.C
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posted December 18, 2011 07:00 PM   Click Here to See the Profile for Mr.C Click Here to Email Mr.C Send a private message to Mr.C Click to send Mr.C an Instant Message Edit/Delete Message Reply With Quote View Mr.C's Have/Want ListView Mr.C's Have/Want List
quote:
Originally posted by MAB_Rapper:
I've pretty much heard that either Grove of the Burnwillows or Punishing Fire will be banned. Most likely Grove.


I'd bet on Punishing Fire. Grove is fine.

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MeddlingMage
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posted December 18, 2011 07:01 PM   Click Here to See the Profile for MeddlingMage Click Here to Email MeddlingMage Send a private message to MeddlingMage Click to send MeddlingMage an Instant Message Edit/Delete Message Reply With Quote View MeddlingMage's Have/Want ListView MeddlingMage's Have/Want List
quote:
Originally posted by MAB_Rapper:
I've pretty much heard that either Grove of the Burnwillows or Punishing Fire will be banned. Most likely Grove.


When it comes to Magic, I tend to listen what this guy has to say.
Why those choices?

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undersow
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posted December 18, 2011 07:10 PM   Click Here to See the Profile for undersow Click Here to Email undersow Send a private message to undersow Click to send undersow an Instant Message Edit/Delete Message Reply With Quote View undersow's Have/Want ListView undersow's Have/Want List
quote:
Originally posted by fluffycow:
Nothing is getting banned in standard

Nothing is going to happen in modern

Nothing is getting banned in Legacy

No one cares about Vintage

Extended is not a format


hopefully your right

 
gaeacradle
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posted December 18, 2011 07:18 PM   Click Here to See the Profile for gaeacradle Click Here to Email gaeacradle Send a private message to gaeacradle Click to send gaeacradle an Instant Message Edit/Delete Message Reply With Quote View gaeacradle's Have/Want ListView gaeacradle's Have/Want List
quote:
Originally posted by MAB_Rapper:
I've pretty much heard that either Grove of the Burnwillows or Punishing Fire will be banned. Most likely Grove.


Why?? If I recall correctly, there was ONE single Modern major event after the Sep 20th banlist. And it was only 6 rounds!!! (I'm talking about the Modern portion of Worlds).

If Wizards are really going to ban something after 6 rounds of data, then Modern will collapse as a format. Why play in a format where your good cards this year are banned with the next announcement? What Modern needs is stability, not more banning.

 
MagicPatty
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posted December 18, 2011 07:34 PM   Click Here to See the Profile for MagicPatty Click Here to Email MagicPatty Send a private message to MagicPatty Click to send MagicPatty an Instant Message Edit/Delete Message Reply With Quote View MagicPatty's Have/Want ListView MagicPatty's Have/Want List
quote:
Originally posted by daner:
Well I can't speak for you, because obviously you must out-play the hell outta everyone in a blue mirror, but even when you match pros together something as simple as who goes first, what each person draws, etc etc ...yes that can determine the outcome of a mirror match.

I'm assuming you never make play mistakes or you get 100% of your tough choices right, because obviously after your statements you are of the highest pro tour quality players. You can win games mulling to 5 with 4 lands and a get out of jail free card because you are that damn good, aren't you?


yes, I am...
hehe, easy Daner...

All I'm saying is that we can't deny for example that UW Stoneforge mirrors are heavily favored toward who plays first. Same with Wolf Run Ramp Mirrors, Affinity Mirrors, etc.

When neither player makes a mistake, then yes, the cards and who goes first matters. Now don't jump to the "MagicPatty thinks he's the best player on here" defense. I make more mistakes than most players, and probably lose several games that better players would win. I'm not claiming to be in the upper tier of player when it comes to play skill and in game decisions. That said, we can probably all agree that assuming both players are close in skill, the draw matters. We can probably also admit that in this day in age of reading every article and taking our sideboarding cheat sheets made by Chapin and Conley Woods, the average player has a reasonable grasp on how to appropriately navigate his deck to a win.

 
daner
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posted December 19, 2011 12:40 AM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote View daner's Have/Want ListView daner's Have/Want List
quote:
Originally posted by MagicPatty:
yes, I am...
hehe, easy Daner...

All I'm saying is that we can't deny for example that UW Stoneforge mirrors are heavily favored toward who plays first. Same with Wolf Run Ramp Mirrors, Affinity Mirrors, etc.

When neither player makes a mistake, then yes, the cards and who goes first matters. Now don't jump to the "MagicPatty thinks he's the best player on here" defense. I make more mistakes than most players, and probably lose several games that better players would win. I'm not claiming to be in the upper tier of player when it comes to play skill and in game decisions. That said, we can probably all agree that assuming both players are close in skill, the draw matters. We can probably also admit that in this day in age of reading every article and taking our sideboarding cheat sheets made by Chapin and Conley Woods, the average player has a reasonable grasp on how to appropriately navigate his deck to a win.


I wasn't taking to you, I was taking to the idiot who claimed the variance is skill in a blue mirror above all else. I've seen people that could be classified as "dumb-as-a-box-of-insert whatever" play Jace TMS and smash someone. It DOES come down to who goes first, what you draw, etc etc a lot more than just skill. Even pros make mistakes, but more often than not it's how your cards fall when you have an equally powered deck and equal foes. Sometimes it can even be tilted in a weaker players favor, this is why I will argue against skill being the main variant.

 
rmac
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posted December 19, 2011 04:18 AM   Click Here to See the Profile for rmac Send a private message to rmac Click to send rmac an Instant Message Edit/Delete Message Reply With Quote 
Modern will change.
Grove or Punishing Fire will be banned. If you watched the team competition you would see the long dragged out game that the Twin combo had, because of Grove/Fire combo.

I have been on the train that Grove will get banned. But think about it more. A recurring burn spell or the engine that makes it possible. If you ban the engine, the situational burn spell is still there. Someone just needs to find another life gain engine. If you ban the recurring burn spell, you get a useless land. I would expect Punishing Fire to be banned.


Legacy, I don't foresee anything being banned.
It is pretty diverse, except for the heavy blue decks. Snapcaster maybe on the watch list.

opinion- not speculation
If they really want to get rid of the blue decks, unban Black Vise . Control will have to play faster cards.

Standard- No change.

 
MAB_Rapper
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posted December 19, 2011 08:09 AM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
quote:
Originally posted by rmac:
I have been on the train that Grove will get banned. But think about it more. A recurring burn spell or the engine that makes it possible. If you ban the engine, the situational burn spell is still there. Someone just needs to find another life gain engine. If you ban the recurring burn spell, you get a useless land. I would expect Punishing Fire to be banned.

The reason that Grove would be banned over Fire is Kavu Predator could still abuse the life gain aspect with Fiery Justice, among other things.

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choco man
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posted December 19, 2011 11:28 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by daner:
I wasn't taking to you, I was taking to the idiot who claimed the variance is skill in a blue mirror above all else. I've seen people that could be classified as "dumb-as-a-box-of-insert whatever" play Jace TMS and smash someone. It DOES come down to who goes first, what you draw, etc etc a lot more than just skill. Even pros make mistakes, but more often than not it's how your cards fall when you have an equally powered deck and equal foes. Sometimes it can even be tilted in a weaker players favor, this is why I will argue against skill being the main variant.

If you're going to argue based on anecdotal evidence, I'm going to call you an idiot as well. I'll point out that I've seen bad players resolve Jace TMS and also lose.

I'm not going to dispute that "dumb-as-a-box" players can win any given game, because they can. Even the Buffalo Bills beat the New England Patriots this season. But ultimately, it DOES come down to playing well to consistently win games. It's why the same players consistently do well in competitive magic.

I forgot which GP/PT it was, but they added up the win percentages for going first/second and it was pretty much 50/50.

 
junichi
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posted December 19, 2011 11:38 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
If they banned Grove/Punishing Fire in Modern, I think I will probably leave the format for good. It is a bit frustrating to have DCI constantly banned every card that is good. At this rate, the format will have nothing except for a bunch of newly rotated out standard decks.

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daner
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posted December 19, 2011 11:48 AM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote View daner's Have/Want ListView daner's Have/Want List
quote:
Originally posted by choco man:
If you're going to argue based on anecdotal evidence, I'm going to call you an idiot as well. I'll point out that I've seen bad players resolve Jace TMS and also lose.

I'm not going to dispute that "dumb-as-a-box" players can win any given game, because they can. Even the Buffalo Bills beat the New England Patriots this season. But ultimately, it DOES come down to playing well to consistently win games. It's why the same players consistently do well in competitive magic.

I forgot which GP/PT it was, but they added up the win percentages for going first/second and it was pretty much 50/50.


I've seen good players punt after resolving Jace, TMS too. I've seen a lot of people just get bashed too, good and bad, because their draws were terrible not because they played poorly. To simply say good play is the mian variance in all Magic is silly. Yes, the cream does rise to the top because they play well but at PT's it's not like they don't play other pros. If the popular vote said that LSV is the best magic player(just throwing out a name) by your standards he'd NEVER lose. Because like you said the main varience is how well you play. If he's the best then he's plays the best...so he should never lose? Right? Wrong. This is why I will still argue against you. While play is a major variance I believe it's one of many that determines the outcome of a game, and in a lot of cases the main variance when two equal parties are playing(or like I said even to help a lesser foe beat another) it really comes down to how the cards fall. Do you not remember the $40k Lightning Helix heard round the world?

 
MAB_Rapper
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posted December 19, 2011 01:42 PM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
quote:
Originally posted by daner:
I've seen good players punt after resolving Jace, TMS too. I've seen a lot of people just get bashed too, good and bad, because their draws were terrible not because they played poorly. To simply say good play is the mian variance in all Magic is silly. Yes, the cream does rise to the top because they play well but at PT's it's not like they don't play other pros. If the popular vote said that LSV is the best magic player(just throwing out a name) by your standards he'd NEVER lose. Because like you said the main varience is how well you play. If he's the best then he's plays the best...so he should never lose? Right? Wrong. This is why I will still argue against you. While play is a major variance I believe it's one of many that determines the outcome of a game, and in a lot of cases the main variance when two equal parties are playing(or like I said even to help a lesser foe beat another) it really comes down to how the cards fall. Do you not remember the $40k Lightning Helix heard round the world?

Oh come on, the called shot Cruel Ultimatum was better.

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