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Author Topic:   20 FREE Cards - V5CB #20
MAB_Rapper
Member
posted August 07, 2011 09:33 AM   Click Here to See the Profile for MAB_Rapper Click Here to Email MAB_Rapper Send a private message to MAB_Rapper Click to send MAB_Rapper an Instant Message Edit/Delete Message Reply With Quote View MAB_Rapper's Trade Auction or SaleView MAB_Rapper's Trade Auction or Sale
Bayou
Chancellor of the Forge
Tainted Strike
Invigorate
Invigorate

code:

### 1A 1B 2A 2B 3A 3B 4A 4B 5A 5B 6a 6b 7a 7b 8a 8b 9a 9b 10a 10b TOTAL
10A LL LL WL WW WL WW WW WL WD WL WW BB MM WW BB MM DL WL XX XX 50

code:

### 11a 11b 12a 12b 13a 13b 14a 14b 15a 15b 16a 16b 17a 17b 18a 18b 19a 19b 20a 20b TOTAL
10A WW WW WW WL WD WL WL WW WL WW WW WL WL WL WW WW WL WW WW WW 144

code:

### 21a 21b 22a 22b 23a 23b 24a 24b 25a 25b 26a 26b 27a 27b 28a 28b 29a 29b 30a 30b 31a 31b TOTAL
10A WW WW WW WW WL WW WD WW WL WL WW WL WW WL DD WL WL WD WD WL WL DD 235

Lotus Petal
Lotus Petal
Lotus Petal
Mox Opal
Empty the Warrens

code:

### 1A 1B 2A 2B 3A 3B 4A 4B 5A 5B 6a 6b 7a 7b 8a 8b 9a 9b 10a 10b TOTAL
10B LL LL WL WW WW WL LL WL WW LL WL BB MM WW BB MM DL WL XX XX 40

code:

### 11a 11b 12a 12b 13a 13b 14a 14b 15a 15b 16a 16b 17a 17b 18a 18b 19a 19b 20a 20b TOTAL
10B WW WW WW WL WL WW LL WW WL WD WW WW WL WL WW WW WL WW WW WL 131

code:

### 21a 21b 22a 22b 23a 23b 24a 24b 25a 25b 26a 26b 27a 27b 28a 28b 29a 29b 30a 30b 31a 31b TOTAL
10B WW WW WW WW WL LL LL WW WL WL WL WD WW WW WL WL LL WL WW LL WL WL 210

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(My Nationals)

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WeedIan
Member
posted August 07, 2011 12:35 PM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by Bugger:

yakusoku
1A - WW. Commandeer takes care of False Cure but the cutters outrace you.

Wouldn't he commandeer your False Cure he takes the Lotus Petal instead so you can't play it at all?

 
Bugger
Member
posted August 07, 2011 08:26 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by yakusoku:
Bugger, I'm either confused by your format or by your scores and the way your deck works (5B).

For example:

Lotus Petal
Bayou
Skyshroud Cutter
Skyshroud Cutter
False Cure

vs.

Volcanic Island
City of Traitors
Squee, Goblin Nabob
Waterfront Bouncer
Lightning Bolt

On the play, you go:

Bayou, Lotus Petal, False Cure. Skyshroud Cutter, opponent gains 5 life, then loses 10 life (20-> 25 -> 15). Play Skyshroud Cutter #2, opponent gains 5 life, then loses 10 life (15-> 20 -> 10).

Now, you've got 2 2/2's, but he takes his turn and plays Volcanic Island and Lightning Bolts one. Then he plays Waterfront Bouncer and forever bounces the Skyshroud Cutter for a draw.

Someone let me know if I'm reading this wrong and he really does win turn 1 every game, except for those that stop his combo.


Just ignore my scoring for 5B from the earlier page, I was being redacted and thought False Cure + 2 cutters was a loss of 20 life rather than 10 (didn't realize the Cure still allowed the initial life to be gained, thought it prevented it and then lost 2x as much). My post on this page is the accurate one, and I do have that match scored appropriately.

__________________
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yakusoku
Member
posted August 07, 2011 09:05 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
I'm pretty much forced at this point to extend scoring for another week.

Everyone, if you haven't done so already, please try to score by next weekend.


code:

### 01A 01B 02A 02B 03A 03B 04A 04B 05A 05B
01A XXX XXX 000 006 006 006 006 000 002 000

### 06A 06B 07A 07B 08A 08B 09A 09B 10A 10B
01A 000 XXX XXX 006 XXX XXX 000 000 000 006

### 11A 11B 12A 12B 13A 13B 14A 14B 15A 15B
01A 000 006 000 006 000 002 000 006 006 006

### 16A 16B 17A 17B 18A 18B 19A 19B 20A 20B
01A 006 006 000 000 006 006 000 006 000 000

### 21A 21B 22A 22B 23A 23B 24A 24B 25A 25B
01A 000 006 006 002 000 006 006 006 001 000

### 26A 26B 27A 27B 28A 28B 29A 29B 30A 30B 31A 31B
01A 000 000 000 000 000 006 000 000 000 000 000 000

TOTAL: 113

### 01A 01B 02A 02B 03A 03B 04A 04B 05A 05B
01B XXX XXX 000 004 000 000 006 000 000 000

### 06A 06B 07A 07B 08A 08B 09A 09B 10A 10B
01B 000 XXX XXX 000 XXX XXX 002 006 002 006

### 11A 11B 12A 12B 13A 13B 14A 14B 15A 15B
01B 000 006 002 000 000 000 006 000 000 002

### 16A 16B 17A 17B 18A 18B 19A 19B 20A 20B
01B 002 006 000 000 006 000 000 006 000 002

### 21A 21B 22A 22B 23A 23B 24A 24B 25A 25B
01B 000 000 002 002 000 006 006 006 002 000

### 26A 26B 27A 27B 28A 28B 29A 29B 30A 30B 31A 31B
01B 000 000 000 000 002 002 006 000 006 000 000 002

TOTAL: 104


1A: 113
1B: 104

2B: TERSENESS, WUBRG

04A: 246 JOHNNY
04B: 256 QUICK BROWN FOX

05A: 145

09A: 261

10A: 235
10B: 210

12A: 035
12B: 211

13A: 221
13B: 183

14A: 186
14B: 74

15A: 238

17A: 191

18B: XMEN

19A: 237
19B: 096 TIMMY2

23A: 216

24A: 176
24B: 097

25B: GLACIER

30A: TARMOGOYF

[Edited 13 times, lastly by yakusoku on August 08, 2011]

 
dfitzg88
Member
posted August 07, 2011 11:41 PM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote View dfitzg88's Trade Auction or SaleView dfitzg88's Trade Auction or Sale
I placed a marker where opponents have different results (above the result, not below). if one is above your numbers, we need to figure out why theyre different. (including the man himself)

Sorry it took so long but I had to prepare for a tournament this past weekend. Scoring code is at the bottom

**********************
1 has different results than me
**********************
1AV25A. Win-Draw
I charge up into Specter (turn 2), forcing him to discard a non-creature spell so he can keep his spawn in hand for
kill. I will duress him the turn after, which he will not redirect so he can eventually try to kill me with his Spawn (if he does redirect I just win with Specter). It takes him 7 turns to charge into Spawn, which takes 3 turns to kill me. On the play, I can kill him with Specter one turn before he kills me. If he's on the play, Spawn is one turn early, so I'm forced to use innocent blood, making it a draw.

1AV25B. Draw-Draw
No one plays anything. I never play helix pinnacle or duress for fear that I will lose my pinnacle to commandeer/misdirection. He never plays his creature for fear that I will use innocent blood to kill it.

**********************
he has different results than me
**********************
1BV25A. Draw-Draw.
We just end up waiting each other out. If i ever play Specter, he drops Ranger. I can never use innocent blood to kill his creature before mine hits the field. We just eventually trade creatures and no one can win.

1BV25B. Win-Win
I use Duress, forcing Spell Pierce OR dropping it. I then play Helix Pinnacle and kill Scryb Ranger with an Innocent Blood if it ever hits the field. 100 turns later, I win.

2AV25A. Loss-Loss
Whatever I duress away, he just gets back with Noxious Revival. He inquisitions away Specter, I lose to bitterblossom. If he goes first, he inquisitions Specter and wins no matter what.

2AV25B. Loss-Loss
Helix Pinnacle is too slow for bitterblossom. Inquisition + Noxious revival + Bitterblossom nerfs both my decks.

2BV25A. Win-Win. Specter is just faster than Arbor is, and flies so they can't trade. Plus I can innocent blood to kill it.

2BV25B. Win-Win. Innocent Blood just smashes Dryad Arbor and he can't stop me from winning in 100 turns.

3AV25A. Draw-Draw.
On the play, I duress away Bolt. He plays land. I play peat bog. He plays land and;
-If he plays Squee, I play Specter, forcing him to discard Bouncer, so he never will.
-If he plays bouncer, I use innocent blood to kill it. He can play Squee but Specter is a faster clock and a flier. He won't play bouncer because of this. No one ever plays anything, so no one can win.

3AV25B. Loss-Loss. Helix Pinnacle is a slow clock. He can kill me because he doesn't have to fear me winning too quick.

3BV25A. win-Win
I duress away barren glory before he can cast it and kill him with Specter.

3BV25B. Win-Win
I duress away barren glory and kill him in 100 turns with pinnacle.

4AV25A. Win-Loss
On the play, I duress away Fastbond and he can never cast Ob Nixilis. On the draw, he just kills me instantly.

4AV25B. Win-Loss
Same line of thought.

4BV25A. Loss-Loss
On the play I duress away inquisition, he plays Bloodghast, I play Specter to drop smallpox. He wins by one turn. On the draw he inquisitions away specter and I can't win or stop him.

4BV25B. Loss-Loss
Helix Pinnacle is a slow clock. Bloodghast just kills me no matter what I do.

**********************
he has different results than me
**********************
5AV25A. Win-Win
On the play, I duress away crib swap. He waits on his Isamaru or it dies to Innocent Blood. I drop Specter and he just throws away Aura of Silence. He plays Isamaru and loses by one turn. On the draw, the same thing happens. If he drops Isamaru too early I just make him sac it with innocent blood before casting specter.

5AV25B. Win-WIn
On the play, I duress away Aura of Silence. I play helix pinnacle and use Innocent Blood if he ever plays Isamaru. On the draw, he isn't any faster so I can still duress away his Aura and win.

**********************
he has different results than me
**********************
5BV25A. Win-Draw
On the play, I drop his False Cure with Duress. If he plays Skyshrouds, I just innocent blood one, play my Specter, and swing in with my flier (already 10 life ahead) until he's dead. If he doesn't drop Skyshrouds, Specter makes him drop one and kills him whether or not he plays the other.
On the draw, he combos out. (I gain 10 and lose 20, putting me to 10.) I innocent blood away one of the Skyshrouds and block the other with Specter (when I finally cast it), forcing a draw.

5BV25B. Win-Win
On the play, Duress away false cure and innocent blood his creatures if he plays them. Helix Pinnacle just kills him. On the draw, I can kill both his creatures and Helix Pinnacle him to death there too (in 100 turns).

6AV25A. Draw-Draw
I start by duressing away Revival. He suspends Baloth. I force him to discard a tinder farm or balancing act with Specter, either way he can never cast it after that. When his Baloth comes in I just innocent blood to force a draw. Liliana's Specter is just a few turns too slow to compete with Baloth.

6AV25B. Loss-Loss

7BV25A. Draw-Draw
On the play, I play Swamp, duress away his bone splinters. He plays Vault, I play peat bog. He can't play Arbor or I'll use innocent blood to kill it before its summoning sickness is gone. Unfortunately I can't play Specter either or he will just discard GFTT, play Arbor, and force me to kill it with innocent blood, making the game a draw. On the draw, the same thing happens. We both stick on one land forever so we don't lose. Arbor and Specter never hit the field.

7BV25B. Win-Win
I use Innocent Blood if he ever plays arbor (before he can cast bitterblossom). Pinnacle will just kill him.

9AV25A. Win-Loss
On the play, I duress away Blazing Shoal, and his goblin isn't big enough to kill me. Innocent Blood takes care of it next turn, and Specter kills him later. On the draw, the goblin kills me instantly.

9AV25B. Win-Loss
Same situation, Pinnacle slowly kills him.

9BV25A. Win-Loss
On the play, I duress away Windfall, and he has no way of casting bloodghast (or spirit guides) or even getting it into the graveyard. On the draw, he combos off and kills me with Bloodghast.

9BV25B. Win-Loss
Same as above.

10AV25A. Win-Loss
On the play, duress away tainted strike. Innocent blood kills the goblin which can't kill me. Specter kills him. On the draw, goblin kills me instantly.

10AV25B. Win-Loss
Same as above. Duress or die.

10BV25A. Win-Loss
On the play, I duress away empty the warrens and kill him with Specter. On the draw, he puts out a lot of goblins.... I lose that one lol.

10BV25B. Win-Loss
Same as above. Duress or die.

11AV25A. Draw-Draw
Specter doesn't kill him fast enough. He will charge enough mana to drop Archon, but won't play it for fear of getting hit with Innocent Blood, followed by Specter. No one plays anything.

11AV25B. Win-Win
Innocent Blood takes care of Archon and Helix Pinnacle slowly wins.

11BV25A. Win-Loss
On the play, I duress away Aether Vial, and kill him with Specter. On the draw, he plays Vial, and I die to Superions.

11BV25B. Win-Loss
Same deal. Duress or die. Innocent Bloods only take care of 2 Superions.

12AV25A. Draw-Draw
I duress away Pox and no one plays anything. If he does, it gets Innocent Blood'ed and I play Specter. He keeps a swamp in his hand so that Specter can't take away his Pit Imp. No one can win.

12AV25B. Win-Win
Duress away Pox, play Pinnacle, innocent blood on Pit Imp.

12BV25A. Draw-Draw
On the play, I duress away Inquisition and hold onto Innocent Blood incase he plays Baloth. No one ever plays anything for fear the other will make them sacrifice it. On the draw, he inquisitions away Specter, and I hold onto innocent blood for baloth. No one can win.

12BV25B. Win-Draw
On the play, I drop Helix pinnacle and he can only inquisition away one innocent blood. I hold it for baloth and win.

13AV25A. Loss-Loss
Noxious Revival ruins my life once again. I can't play anything fast enough, and duress just forces Noxious Revival.

13AV25B. Loss-Loss
Same as above. Helix Pinnacle is slower than Rootwalla.

**********************
he has different results than me
**********************
13BV25A.Draw-Draw
I duress away Bitterblossom either way, but can never actually cast Specter.

13BV25B. Win-Loss
On the play, I play Bayou and Pinnacle. He plays Swamp. I play duress, getting rid of bitterblossom. He has no way to win. On the draw, he discards my Bayou and I lose to bitterblossom.

14AV25A. Win-Win
Since he has to play everything in one shot; If he DOESN'T combo, I duress away torpor orb. if he DOES, innocent blood the dreadnaught. Specter later for the kill.

14AV25B. Win-Win
Same scenario as above, but pinnacle slowly wins.

**********************
he has different results than me
**********************
14BV25A. Loss-Loss: cant use innocent blood on dread statuary. if i play specter he just animates stones and forces innocent blood, and wins with statuary.

14BV25B. Loss-Loss: lack of instant speed removal makes me lose.


**********************
he has different results than me
**********************
15AV25A. Draw-Loss
If I go first, I duress away Bitterblossom. He plays blackmail and gets rid of my specter. If he goes first, he plays bitterblossom and wins.

15AV25B. Draw-Loss
If I go first, I duress away bitterblossom. He plays blackmail and takes pinnacle. On the draw, bitterblossom kills me.

15BV25A. Draw-Draw
On the play, I duress away piracy charm but can never play specter or he will be able to discard kozilek and shuffle both into his library. On the draw, if he puts out Oath, I duress his charm and the same thing happens.

15BV25B. Win-Win
Duress away Piracy charm and play pinnacle to win it.

16AV25A. Win-Win

16AV25B. Win-Win

16BV25A. Win-Win

16BV25B. Win-Win

17AV25A. Draw-Draw
On the play, I duress away inquisition, and no one does anything. innocent blood threatens his lackey, bolt threatens my specter. On the draw, he inquisitions innocent blood. i duress away bolt. he plays lackey, i play tapped land. he swings and puts out crafter. i only have specter, which isn't good enough.

17AV25B. Win-Draw.
On the play, I play Pinnacle. He can inquisition away an innocent blood but i only need one to stick. On the draw, he gets rid of Pinnacle and I can innocent blood his creature. no one can win.

17BV25A. Loss-Loss
Any line of play loses me both.

17BV25B. Win-Draw
On the play, i put out pinnacle. He forces me to discard any of my other spells. I either duress away his other discard spell, or he took duress in which case I have 2 creature killers. I eventually kill his guy and win with pinnacle. On the draw, he duress/inquisitions away pinnacle. I duress away his other discard spell. He plays his creature and i kill it with innocent blood. No one wins.

18AV25A. Win-Win
duress away fireball.

18AV25B. Win-Win
duress away fireball.

18BV25A. Draw-Loss
On the play, any number of tokens is a loss, because I'm still quicker at getting damage through, so he's going to choose to discard white sun when I play specter (I spent a bunch of time doing the math). I'll duress away Red Sun's Zenith. He'll use black sun before I kill him to force a draw. On the draw, I play Specter. He discards black sun's zenith. I duress away Red Sun's Zenith (because it just beats me AND kills my specter). He kills me with tokens one turn before Specter would kill him.

18BV25B. Loss-Loss
I start with Pinnacle and hold off on duress until he puts his 6th counter on Calciform Pools. I duress away White Sun (3 creatures is too much). He charges up for red sun in 20 turns and wins. Same on the draw.

19AV25A. Loss-Loss
I have no way to kill both creatures, and he can just throw away drop of honey to specter's discard.

19AV25B. Win-Loss
Duress away blackmail. I have 2 creature killers and pinnacle to win. On the draw, I show him duress pinnacle, innocent blood. he chooses innocent blood. i lose to creatures.

19BV25A. Win-Win
Duress away Storm Herd before his blooms come in.

19BV25B. Win-Win
same reasoning as above.

20AV25A. Draw-Draw
I duress away assault strobe. If he plays soul eater I kill it with innocent blood. No one plays anything. Same on the draw. I duress away assault strobe and wait.

20AV25B. Win-Win
If he ever plays soul eater I kill it. Pinnacle for game.

20BV25A. Draw-Draw
He can play vault skirge but I'd just use innocent blood to kill it. No one plays anything, except a discard spell. On the draw, same thing.

20BV25B. Win-Win
I just discard duress to revelation if he uses it. Helix Pinnacle wins me the game. The other innocent blood takes care of vault skirge.

21AV25A. Win-Win
I just make him discard power artifact, and kill him with Specter.

21AV25B. Win-Win
Same reasoning, but I kill him with Pinnacle.

21BV25A. Draw-Draw
I make him discard Illusions of Grandeur. He waits to play a creature until I play specter, or it will be hit with innocent blood. I play specter. If he discards land OR either creature, he won't be able to race me because he can't cast both.

21BV25B. Win-Win
Duress away grandeur. Innocent blood both his creatures and win with pinnacle.

**********************
he has different results than me
**********************
22AV25A. Draw-Draw
On the play, I start with Peat Bog. No matter what he plays, Specter makes him drop a piece of the puzzle. His only bet is to keep and play blinkmoth to trade with specter/stalemate. If he goes first, I take a combo piece with duress before he can get to 4 mana. Trade specter with blinkmoth again.

22AV25B. Loss-Loss
Blinkmoth just swings in to kill me no matter what I do.

**********************
he has different results than me
**********************
22BV25A. Draw-Draw
I duress away Raze. He puts out Aether Vial and keeps one land in hand. He doesn't put out Superion unless I put out Specter. If i did, he would discard mountain, put in superion, and force innocent blood. No one can win. Because Raze is a sorcery, it plays out the same on the draw.

22BV25B. Win-Win
Duress away Raze before he gets his turn back. Pinnacle with innocent blood backup for the win.

23AV25A. Loss-Loss
I have no instant speed removal. Blinkmoth just kills me, and he baits me by attacking with revoker until i trade with specter.

23AV25B. Loss-Loss
No instant speed removal. Blinkmoth Kills me

23BV25A. Win-Win
On the play, I duress away Monolith. He has no way to cast anything. I win with specter. On the draw, he plays monolith, voltaic key. I duress away All is Dust. He either plays platinum angel and it gets hit with innocent blood or I put out specter to make him discard it.

23BV25B. Win-Win
Duress away All is Dust. Play Helix pinnacle. Innocent blood platinum angel if he plays it.

24AV25A. Win-Win
On the play, I duress away Lotus Petal and he can't cast anything. I win with Specter. On the draw, he plays Seachrome Coast and Lotus Petal, but doesn't play Agent or it will get hit with innocent blood. I duress away blazing shoal. He still passes. I play Specter, making him discard Tyrant. He plays Blighted Agent. I kill him before he can kill me back. (Specter and Agent are the same clock)

24AV25B. Win-Win
I cast helix pinnacle OR kill blighted agent with innocent blood if he casts it. Either way, I win with pinnacle.

24BV25A. Win-Loss
On the play, I duress away Culling the Weak. His creature can't hit more than once, and Specter flies in for game. If he hits vebulid first, i'd innocent blood it, so he has to wait for me to play specter anyway, meaning i'm ahead in the race. On the draw, he puts out Soul Foundry and is 2 points ahead so he can outrace me.

24BV25B. Win-Loss
On the play, duress takes culling the weak, innocent blood takes care of Vebulid. pinnacle wins. On the draw, he gets out soul foundry and wins.

-25-

26AV25A. Draw-Draw. I start off with Peat Bog. He plays Skerry. I play swamp, duress, and no one does anythign else.

26AV25B. Win-Win
2 Innocent bloods win the game for me.

26BV25A. Loss-Loss
If I race start with peat bog, he can play memnite, glint hawk. i get back the turn for specter. he discards memnite, bounces land to play skyfisher. he only swings with skyfisher, leaving back glint hawk, and wins.

26BV25B. Loss-Loss
He has too many creatures to kill, and he can play them strategically to avoid innocent blood stopping him.

27AV25A. Draw-Loss
i start with duress on cloak and dagger. he puts out an agent, i specter to make him discard the other. innocent blood makes it a draw. On the draw I'm too slow.

27AV25B. Win-Win
Two innocent bloods win the game. Helix Pinnacle in the face of a 100 life total

27BV25A. Loss-Loss
he can put out both students before i make him discard any. charges them up and kills me with one.

27BV25B. Win-Win
Two innocent bloods win it.

28AV25A. Win-Loss
On the play, I duress away a blazing shoal. The goblin can only hit for 10. Innocent blood to kill it. On the draw, he wins instantly.

28AV25B. Win-Loss
Same as above.

**********************
he has different results than me
**********************
28BV25A. Draw-Loss
On the play, duress away mox opal. he can only trade specter for vault skirge. he plays vault, ornithopter, skirge. i play innocent blood, he sacs ornithopter. we trade vault skirge for specter or stalemate.

28BV25B. Win-Loss
On the play, I duress away mox opal. I can innocent blood both creatures he can cast, and win with pinnacle. On the draw, I lose.

29AV25A. Win-Loss
On the play, I duress away torpor orb. he can't cast his creatures. On the draw, he puts out a dreadnought, i innocent blood it. he puts out the other dreadnought, i lose.

29AV25B. Win-Win
I have 2 creature killers for both dreadnoughts.

29BV25A. Draw-Loss
On the play, I duress away inquisition. he plays sculler to take specter/innocent blood. if i play specter, we stalemate. On the draw, he plays inquisition and sculler, takes innocent blood and specter. i lose.

29BV25B. Win-Loss
On the play, I duress away inquisition. if he plays sculler, i have 2 removal spells. he loses. on the draw, he can get rid of both removal spells. i lose.

30AV25A. WIn-Loss
I play duress, getting rid of kuldotha rebirth. on the draw, he rebirths and wins by being 2 points ahead.

30AV25B. Win-Loss
On the play, duress wins. On the draw, rebirth is too quick for pinnacle.

30BV25A. Draw-Draw
stalemates for fear of the other player TCBing

30BV25B. Win-Win
two kill spells and a duress take care of things. pinnacle for game.

31Av25A. Draw-Draw
On the play, I duress away sarcomancy for a draw. On the draw. he has to encroach peat bog and force a draw, or he will lose to specter.

31AV25B. Win-Loss
On the play, I drop Bayou and duress his inquisition. Play pinnacle, and innocent blood his sarcomancy zombie. On the draw, he can encroach my bayou and win.

31BV25A. Win-loss

31BV25B. win-loss

code:

### 1A 1B 2A 2B 3A 3B 4A 4B 5A 5B 6A 6B 7A 7B 8A 8B 9A 9B 10A 10B
25A 04 02 00 06 02 06 03 00 06 04 02 XX XX 02 XX XX 03 03 003 003
25B 02 06 00 06 00 06 03 00 06 06 00 XX XX 06 XX XX 03 03 003 003

### 11A 11B 12A 12B 13A 13B 14A 14B 15A 15B 16A 16B 17A 17B 18A 18B 19A 19B 20A 20B
25A 002 003 002 002 000 002 006 000 001 002 006 006 002 000 006 001 000 006 002 002
25B 006 003 006 004 000 003 006 000 001 006 006 006 004 004 006 000 003 006 006 006

### 21A 21B 22A 22B 23A 23B 24A 24B 25A 25B 26A 26B 27A 27B 28A 28B 29A 29B 30A 30B 31A 31B
25A 006 002 002 002 000 006 006 003 XXX XXX 002 000 001 000 003 001 003 001 003 002 002 003
25B 006 006 000 006 000 006 006 003 XXX XXX 006 000 006 006 003 003 006 003 003 006 003 003


Total for 25A = 148
Total for 25B = 216

[Edited 5 times, lastly by dfitzg88 on August 08, 2011]

 
WeedIan
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posted August 08, 2011 04:33 AM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
Are we suppose to give our decks achievements?

I"m pretty sure my 14B is qualified for Monobrown considering it has 0 colored cards

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JoshSherman
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posted August 08, 2011 04:37 AM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by dfitzg88:
7BV25A. Draw-Draw
On the play, I play Swamp, duress away his bone splinters. He plays Vault, I play peat bog. He can't play Arbor or I'll use innocent blood to kill it before its summoning sickness is gone. Unfortunately I can't play Specter either or he will just discard GFTT, play Arbor, and force me to kill it with innocent blood, making the game a draw. On the draw, the same thing happens. We both stick on one land forever so we don't lose. Arbor and Specter never hit the field.

7BV25B. Win-Win
I use Innocent Blood if he ever plays arbor (before he can cast bitterblossom). Pinnacle will just kill him.



Both these reasonings are wrong, yet the outcomes look right. If you don't duress Bitterblossom, you go lose-lose in both cases. Man, I wish I could hold you to what you said you'd do...

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stab107
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posted August 08, 2011 06:22 AM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by dfitzg88:
**********************
he has different results than me
**********************
27AV25A. Draw-Draw
i start with duress on cloak and dagger. he puts out an agent, i specter to make him discard the other. innocent blood makes it a draw. same on the draw. I have no way to win because i can either specter to make him drop an agent OR duress to get rid of cloak and dagger. too slow to do both.

I think this one goes Draw-Lose for you. On the draw:

T1: Sheltered Valley
T1: Swamp, Duress (Cloak and Dagger)
T2: Island, Blighted Agent
T2: Peat Bog, Innocent Blood (Agent dies)
T3: Blighted Agent
T3: Liliana's Specter (gets nothing)

you lose the race. Even if we go with another strategy:

T1: Sheltered Valley
T1: Peat Bog
T2: Island, Blighted Agent
T2: Swamp, Liliana's Specter (Cloak and Dagger)
T3: Blighted Agent
T3: Innocent Blood (leaves one Agent alive)

I'm not seeing how you can take out both Agents out on the draw.

quote:
Originally posted by WestWycke:
Stab107 (27) You have your B deck going LL against my B deck. You go WL. On the play, the pressure you bring with a turn 2 3/3 first striker is too much. I can’t get big enough Vebulids in time. I just barely beat you when you’re on the draw.

I forgot about Brave the Elements for some reason when scoring but in the end I think my deck goes WW against yours. I might have missed a scenario but eventually a Brave the Elements leads to you having to fear 8 damage or 16 damage in one swing. If you chump with all but the first it happens on turn 9. If you don't block at all it happens turn 5. Other combat scenarios lead to a point where Brave the Elements can save Student(s) while Vebulid's all die. It's not until turn 9 that I need to start fearing an assault of Vebulid's but on turn 8 if I hold back I can just block and Brave the Elements to survive.

[Edited 2 times, lastly by stab107 on August 08, 2011]

 
Goaswerfraiejen
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posted August 08, 2011 07:01 AM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by dfitzg88:

28AV25A. Win-Loss
On the play, I duress away a blazing shoal. The goblin can only hit for 10. Innocent blood to kill it. On the draw, he wins instantly.


That's the result I've got on my chart.

quote:

28AV25B. Win-Loss
Same as above.

That's also the result I've got on my chart.


quote:

**********************
he has different results than me
**********************
28BV25A. Draw-Loss
On the play, duress away mox opal. he can only trade specter for vault skirge. he plays vault, ornithopter, skirge. i play innocent blood, he sacs ornithopter. we trade vault skirge for specter or stalemate.

You're right--I thought the Specter was 2/2. Thanks for the extra point!


quote:

28BV25B. Win-Loss
On the play, I duress away mox opal. I can innocent blood both creatures he can cast, and win with pinnacle. On the draw, I lose.

I'm not sure why I thought I lost both of these (probably forgot about my Ornithopter). You're right again--and thanks for the extra points again!

I've also fixed my first line of code, which was really wonky (and removed the points versus illegal/mise decks--*sniff*).

EDIT: Also, Extremeagle, don't forget that you still have a score listed under deck 7A, which is a mise deck.
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[Edited 1 times, lastly by Goaswerfraiejen on August 08, 2011]

 
Myy
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posted August 08, 2011 08:52 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
Here're my results:

EDIT: I'll reformat this later this week. It's too much work. =/

DECK A Toprpor Orb


1. yakusoku WW

Commandeer
Moonlace
Misdirection
Saprazzan Cove
Isleback Spawn

Gemstone Caverns WL
Moonlace
Spell Pierce
Tropical Island
Scryb Ranger

2. Magic1264


Bitterblossom WL
Vault of Whispers
City of Brass
Inquisition of Kozilek
Noxious Revival

Alms WW
Opt
Hex
Zap
Dryad Arbor

3. MagicDX

Volcanic Island WW
City of Traitors
Squee Goblin Nabob
Waterfront Bouncer
Lightning Bolt

Lotus Petal WW
Crystal Vein
Ruins of Trokair
Barren Glory
Lotus Petal

4. LemonMeringue

Elvish Spirit Guide LL
Amulet of Vigor
Fastbond
Golgari Rot Farm
Ob Nilixis, the Fallen

Swamp LL
Inquisition of Kozilek
Bloodghast
Undiscovered Paradise
Smallpox

5. Bugger

Remote Farm WW
Plains
Isamaru, Hound of Konda
Aura of Silence
Crib Swap

Lotus petal LL
Bayou
Skyshroud Cutter
Skyshroud Cutter
False Cure

6. MasterWolf

Balancing Act WL
Durkwood Baloth
Noxious Revival
Tinder Farm
Tinder Farm


Inquisition of Kozilek Xx
Evil Presence
Inkmoth Nexus
Swamp
Inkmoth Nexus

7. JoshSherman

Fog Bank XX
Dreadship Reef
Sorrow's Path
Political Trickery
Rishadan Port

Bitterblossom WW
Vault of Whispers
Dryad Arbor
Go For the Throat
Bone Splinters

8. AGO

Aeoliopile WW
Crystal Vein
Crucible of Worlds
Buried Ruin
Elixir of Imortality

Grove of the Burnwillows Xx
Urborg Tomb of Yawgmoth
Gaea's Blessing
Needlebite Trap
Needlebite Trap

9. eXtremeEagle

Chancellor of the Forge WL
Blazing Shoal
Invigorate
Berserk
Forest

Oboro, Palace in the Clouds WL 57
Elvish Spirit Guide
Elvish Spirit Guide
Windfall
Bloodghast

10. MAB_Rapper

Bayou WL
Chancellor of the Forge
Tainted Strike
Invigorate
Invigorate

Lotus Petal WW
Lotus Petal
Lotus Petal
Mox Opal
Empty the Warrens

11. daner

Saltcrested Steppe WW
Plains
Plains
Scorched Ruins
Blazing Archon

Darksteel Citadel WW
Aether Vial
Myr Superion
Myr Superion
Myr Superion

12. ryan2754

Swamp WW
Swamp
Swamp
Pox
Pit Imp

Bayou DD
Inqusition of Kozilek
Obstinate Baloth
Rushwood Grove
Diabolic Edict

13. junichi

Lotus Petal WL
City of Traitors
Windfall
Basking Rootwalla
Noxious Revival

Encroach WL
Hymn to Tourach
Bitterblossom
Swamp
Swamp

14. WeedIan

Swamp WW
Lotus Petal
Cabal Ritual
Phyrexian Dreadnaught
Torpor Orb

Voltaic Key WW
Grim Monolith
Stalking Stones
Dread Statuary
Soldevi Digger

15. Numotflame96

vault of whispers WW
bitterblosson
Elvish spirit guide
Dismember
Blackmail

Kozilek the butcher of truth WW
lotus petal
oath of druids
piracy charm
forbiden orchard

16. dwiz

Treetop Scout WW
Elvish Spirit Guide
Rust
Rust
Forest

Island WW 128
Flying Men
Unsummon
Unsummon
Unsummon

17. mattw

Badlands WL
Inquisition of Kozilek
Lightning Bolt
Goblin Lackey
Lightning Crafter

Swamp WL
Swarmyard
Nezumi Shortfang
Inquisition of Kozilek
Duress

18. yukizora

Grim Monolith LL
Power Artifact
Fireball
City of Traitors
Coalition Relic

Black Sun's Zenith WW
Red Sun's Zenith
White Sun's Zenith
Calciform Pools
Molten Slagheap

19. TimeBeing

Undiscovered Paradise WW 146
Drop of Honey
Blackmail
Stormscape Apprentice
Student of Warfare

Storm Herd WW
Lotus Bloom
Lotus Bloom
Lotus Bloom
Lotus Bloom

20. Cody Johns

Mountain WW
Fire-lit Thicket
Immolating Souleater
Assault Strobe
Unnatural Predation

Leyline of the Void WW
Swamp
Horrifying Revelation
Vault Skirge
Unholy Strength

21. DerFisch

Saprazaan Skerry WW
Kozilek, Butcher of Truth
Grim Monolith
Power Artifact
Draco

Saprazzan Skerry WW 176
Sandstone Needle
Bazaar Trader
Illusions of Grandeur
Phantasmal Image

22. Trag3dy

Tezzeret Agent of Bolas WW
Lotus Petal
Pentad Prism
Blinkmoth Nexus
Island

Aether Vial WW
Myr Superion
Raze
Mountain
Island

23. Jtrade77

Duress WL
Blinkmoth Nexus
Badlands
Crush
Phyrexian Revoker

City of Traitors WL
Grim Monolith
Voltaic Key
Platinum Angel
All is Dust

24. WestWycke

Seachrome Coast LL 194
Lotus Petal
Blighted Agent
Blazing Shoal
Dragon Tyrant

Blackcleave Cliffs WW
Crookshank Kobolds
Culling the Weak
Soul Foundry
Vebulid

25. dfitzg88

swamp DL
peat bog
liliana's specter
innocent blood
duress

bayou LL
helix pinnacle
innocent blood
innocent blood
duress

26. djcards

Phyrexian Dreadnought WD
Phyrexian Dreadnought
Stifle
Stifle
Saprazzan Skerry

Glint Hawk WW 211
Menite
Kor Skyfisher
Contested War Zone
Plains

27. stab107

Island WW
Sheltered Valley
Blighted Agent
Blighted Agent
Cloak and Dagger

Plains WW
Plains
Student of Warfare
Student of Warfare
Brave the Elements

28. Goaswerfraiejen

Chancellor of the Forge WL
Blazing Shoal
Blazing Shoal
Reaper King
Reaper King

Tidehollow Sculler WL 229
Vault Skirge
Ornithopter
Vault of Whispers
Mox Opal

29. Myy

City of Traitors Myy
Lotus Petal
Phyrexian Dreadnought
Phyrexian Dreadnought
Torpor Orb

Swamp Myy
Lotus petal
Lotus petal
Inquisition of Kozilek
Tidehollow Sculler

30. SageShadows

Great Furnace WW
Lucent Liminid
Wings of Velis Vel
Kuldotha Rebirth
Jace, Memory Adept

City of Traitors WD
Lotus Petal
Torpor Orb
Phyrexian Dreadnought
Mind Rot

31. WCFmo

Leyline of the Void WL
Encroach
Inquisition of Kozilek
Swamp
Sarcomancy

Chancellor of the Forge WL
Mutagenic Growth
Tainted Strike
Blazing Shoal
Swamp

TOTAL 239

DECK B

1. yakusoku

Commandeer WW
Moonlace
Misdirection
Saprazzan Cove
Isleback Spawn

Gemstone Caverns WW
Moonlace
Spell Pierce
Tropical Island
Scryb Ranger

2. Magic1264


Bitterblossom WL
Vault of Whispers
City of Brass
Inquisition of Kozilek
Noxious Revival

Alms WW
Opt
Hex
Zap
Dryad Arbor

3. MagicDX

Volcanic Island WW 27
City of Traitors
Squee Goblin Nabob
Waterfront Bouncer
Lightning Bolt

Lotus Petal WW
Crystal Vein
Ruins of Trokair
Barren Glory
Lotus Petal

4. LemonMeringue

Elvish Spirit Guide WL
Amulet of Vigor
Fastbond
Golgari Rot Farm
Ob Nilixis, the Fallen

Swamp WL
Inquisition of Kozilek
Bloodghast
Undiscovered Paradise
Smallpox

5. Bugger

Remote Farm WD
Plains
Isamaru, Hound of Konda
Aura of Silence
Crib Swap

Lotus petal DL 44
Bayou
Skyshroud Cutter
Skyshroud Cutter
False Cure

6. MasterWolf

Balancing Act LL
Durkwood Baloth
Noxious Revival
Tinder Farm
Tinder Farm


Inquisition of Kozilek XX
Evil Presence
Inkmoth Nexus
Swamp
Inkmoth Nexus

7. JoshSherman

Fog Bank XX
Dreadship Reef
Sorrow's Path
Political Trickery
Rishadan Port

Bitterblossom DD
Vault of Whispers
Dryad Arbor
Go For the Throat
Bone Splinters

8. AGO

Aeoliopile WW 52
Crystal Vein
Crucible of Worlds
Buried Ruin
Elixir of Imortality

Grove of the Burnwillows XX
Urborg Tomb of Yawgmoth
Gaea's Blessing
Needlebite Trap
Needlebite Trap

9. eXtremeEagle

Chancellor of the Forge WL
Blazing Shoal
Invigorate
Berserk
Forest

Oboro, Palace in the Clouds WL
Elvish Spirit Guide
Elvish Spirit Guide
Windfall
Bloodghast

10. MAB_Rapper

Bayou WL
Chancellor of the Forge
Tainted Strike
Invigorate
Invigorate

Lotus Petal WL 64
Lotus Petal
Lotus Petal
Mox Opal
Empty the Warrens

11. daner

Saltcrested Steppe WW
Plains
Plains
Scorched Ruins
Blazing Archon

Darksteel Citadel WL
Aether Vial
Myr Superion
Myr Superion
Myr Superion

12. ryan2754

Swamp WL
Swamp
Swamp
Pox
Pit Imp

Bayou WL
Inqusition of Kozilek
Obstinate Baloth
Rushwood Grove
Diabolic Edict

13. junichi

Lotus Petal WL 82
City of Traitors
Windfall
Basking Rootwalla
Noxious Revival

Encroach WW
Hymn to Tourach
Bitterblossom
Swamp
Swamp

14. WeedIan

Swamp WL
Lotus Petal
Cabal Ritual
Phyrexian Dreadnaught
Torpor Orb

Voltaic Key WW
Grim Monolith
Stalking Stones
Dread Statuary
Soldevi Digger

15. Numotflame96

vault of whispers WL
bitterblosson
Elvish spirit guide
Dismember
Blackmail

Kozilek the butcher of truth WW 106
lotus petal
oath of druids
piracy charm
forbiden orchard

16. dwiz

Treetop Scout WW
Elvish Spirit Guide
Rust
Rust
Forest

Island WW
Flying Men
Unsummon
Unsummon
Unsummon

17. mattw

Badlands WD
Inquisition of Kozilek
Lightning Bolt
Goblin Lackey
Lightning Crafter

Swamp WL
Swarmyard
Nezumi Shortfang
Inquisition of Kozilek
Duress

18. yukizora

Grim Monolith WW 131
Power Artifact
Fireball
City of Traitors
Coalition Relic

Black Sun's Zenith LL
Red Sun's Zenith
White Sun's Zenith
Calciform Pools
Molten Slagheap

19. TimeBeing

Undiscovered Paradise DD
Drop of Honey
Blackmail
Stormscape Apprentice
Student of Warfare

Storm Herd WW
Lotus Bloom
Lotus Bloom
Lotus Bloom
Lotus Bloom

20. Cody Johns

Mountain WW
Fire-lit Thicket
Immolating Souleater
Assault Strobe
Unnatural Predation

Leyline of the Void WW 151
Swamp
Horrifying Revelation
Vault Skirge
Unholy Strength

21. DerFisch

Saprazaan Skerry WW
Kozilek, Butcher of Truth
Grim Monolith
Power Artifact
Draco

Saprazzan Skerry WW
Sandstone Needle
Bazaar Trader
Illusions of Grandeur
Phantasmal Image

22. Trag3dy

Tezzeret Agent of Bolas WD
Lotus Petal
Pentad Prism
Blinkmoth Nexus
Island

Aether Vial WW
Myr Superion
Raze
Mountain
Island

23. Jtrade77

Duress WW 179
Blinkmoth Nexus
Badlands
Crush
Phyrexian Revoker

City of Traitors WL
Grim Monolith
Voltaic Key
Platinum Angel
All is Dust

24. WestWycke

Seachrome Coast WL
Lotus Petal
Blighted Agent
Blazing Shoal
Dragon Tyrant

Blackcleave Cliffs WL
Crookshank Kobolds
Culling the Weak
Soul Foundry
Vebulid

25. dfitzg88

swamp WD
peat bog
liliana's specter
innocent blood
duress

bayou WL 195
helix pinnacle
innocent blood
innocent blood
duress

26. djcards

Phyrexian Dreadnought WW
Phyrexian Dreadnought
Stifle
Stifle
Saprazzan Skerry

Glint Hawk WL
Menite
Kor Skyfisher
Contested War Zone
Plains

27. stab107

Island WW
Sheltered Valley
Blighted Agent
Blighted Agent
Cloak and Dagger

Plains WL
Plains
Student of Warfare
Student of Warfare
Brave the Elements

28. Goaswerfraiejen

Chancellor of the Forge WL 216
Blazing Shoal
Blazing Shoal
Reaper King
Reaper King

Tidehollow Sculler WL
Vault Skirge
Ornithopter
Vault of Whispers
Mox Opal

29. Myy

City of Traitors Myy
Lotus Petal
Phyrexian Dreadnought
Phyrexian Dreadnought
Torpor Orb

Swamp Myy
Lotus petal
Lotus petal
Inquisition of Kozilek
Tidehollow Sculler

30. SageShadows

Great Furnace WD
Lucent Liminid
Wings of Velis Vel
Kuldotha Rebirth
Jace, Memory Adept

City of Traitors WL 226
Lotus Petal
Torpor Orb
Phyrexian Dreadnought
Mind Rot


31. WCFmo

Leyline of the Void WD
Encroach
Inquisition of Kozilek
Swamp
Sarcomancy

Chancellor of the Forge WL
Mutagenic Growth
Tainted Strike
Blazing Shoal
Swamp


TOTAL= 233

[Edited 1 times, lastly by Myy on August 08, 2011]

 
yakusoku
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posted August 08, 2011 09:05 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
WeedIan:

Are we suppose to give our decks achievements?


No. I'm doing that. Keep in mind that there are several people qualified for the mono-brown achievement.

Myy:

Your deck A loses to my Deck A. I gain control of your Torpor Orb by exiling Moonlace and Misdirection and you can't win. Eventually I get enough counters to play Isleback Spawn and win.

__________________
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1. Don't tell all you know.

 
Myy
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posted August 08, 2011 09:13 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by yakusoku:
No. I'm doing that. Keep in mind that there are several people qualified for the mono-brown achievement.

Myy:

Your deck A loses to my Deck A. I gain control of your Torpor Orb by exiling Moonlace and Misdirection and you can't win. Eventually I get enough counters to play Isleback Spawn and win.


?? So it comes into play under your control, But It still affects all creatures entering the Battlefield. so it doesn't really matter who controls it. the Naughs will still come into play.

 
WeedIan
Member
posted August 08, 2011 09:28 AM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by Myy:
?? So it comes into play under your control, But It still affects all creatures entering the Battlefield. so it doesn't really matter who controls it. the Naughs will still come into play.

If that's true then doesn't he take one of your Naughts and then block your other naught (I think yours is the deck with the 2)

Sorry i also thought Commandeer worked like spelljack.

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Top 5 in Refs in Ontario (by people who location posted)

 
yakusoku
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posted August 08, 2011 09:39 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
WeedIan, Commandeer only affects non-creature spells.

Myy is correct, though. I'll have to edit my scores later.

__________________
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1. Don't tell all you know.

 
WeedIan
Member
posted August 08, 2011 09:48 AM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by yakusoku:
WeedIan, Commandeer only affects non-creature spells.

Myy is correct, though. I'll have to edit my scores later.


Means i have to edit my scores as well

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3rd in posts in Ontario
15th in posts on MOTL
Top 5 in Refs in Ontario (by people who location posted)

 
dfitzg88
Member
posted August 08, 2011 10:08 AM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote View dfitzg88's Trade Auction or SaleView dfitzg88's Trade Auction or Sale
quote:
Originally posted by JoshSherman:
Both these reasonings are wrong, yet the outcomes look right. If you don't duress Bitterblossom, you go lose-lose in both cases. Man, I wish I could hold you to what you said you'd do...

we have full knowledge of each other's hands. i would play to the best outcome. a draw over a loss.

quote:
Originally posted by stab107:
I think this one goes Draw-Lose for you. On the draw:

T1: Sheltered Valley
T1: Swamp, Duress (Cloak and Dagger)
T2: Island, Blighted Agent
T2: Peat Bog, Innocent Blood (Agent dies)
T3: Blighted Agent
T3: Liliana's Specter (gets nothing)

you lose the race. Even if we go with another strategy:

T1: Sheltered Valley
T1: Peat Bog
T2: Island, Blighted Agent
T2: Swamp, Liliana's Specter (Cloak and Dagger)
T3: Blighted Agent
T3: Innocent Blood (leaves one Agent alive)

I'm not seeing how you can take out both Agents out on the draw.


my apologies. i will fix shortly. (scores these at 3 AM so they aren't all perfect)


Myy, 29A goes WL against 25A, but you have DL. You can get out torpor orb and a dreadnought right away. my only protection is innocent blood, and u can drop the other before i can specter.

[Edited 2 times, lastly by dfitzg88 on August 08, 2011]

 
Bugger
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posted August 08, 2011 10:35 AM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
5A Scoring:
code:

### 1A 1B 2A 2B 3A 3B 4A 4B 6A 7B 9A 9B 10A 10B 11A 11B 12A 12B 13A 13B TOTAL
5A 1 6 0 6 0 6 0 0 0 2 0 0 0 0 6 6 2 0 1 1 37


code:

### 14A 14B 15A 15B 16A 16B 17A 17B 18A 18B 19A 19B 20A 20B 21A 21B 22A 22B 23A 23B TOTAL
5A 6 4 0 6 6 6 0 0 4 0 0 6 6 6 6 2 6 0 2 6 72


code:

### 24A 24B 25A 25B 26A 26B 27A 27B 28A 28B 29A 29B 30A 30B 31A 31B TOTAL
5A 3 6 2 0 6 0 0 0 0 6 3 2 0 2 6 0 36

Total for deck 5A: 145

5B:

code:

### 1A 1B 2A 2B 3A 3B 4A 4B 6A 7B 9A 9B 10A 10B 11A 11B 12A 12B 13A 13B TOTAL
5B 6 6 3 6 0 0 0 0 0 6 1 3 1 0 6 3 2 3 3 0 49


code:

### 14A 14B 15A 15B 16A 16B 17A 17B 18A 18B 19A 19B 20A 20B 21A 21B 22A 22B 23A 23B TOTAL
5B 0 0 3 6 6 6 0 3 0 6 0 6 6 4 3 0 2 4 6 0 61


code:

### 24A 24B 25A 25B 26A 26B 27A 27B 28A 28B 29A 29B 30A 30B 31A 31B TOTAL
5B 0 3 0 0 0 0 4 3 1 3 0 4 6 0 3 3 30

5B total: 140

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[Edited 5 times, lastly by Bugger on August 08, 2011]

 
eXtremeEagle
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posted August 08, 2011 12:22 PM   Click Here to See the Profile for eXtremeEagle Click Here to Email eXtremeEagle Send a private message to eXtremeEagle Click to send eXtremeEagle an Instant Message Edit/Delete Message Reply With Quote View eXtremeEagle's Have/Want ListView eXtremeEagle's Have/Want List
Scoring for 9b:
Oboro, Palace in the Clouds
Elvish Spirit Guide
Elvish Spirit Guide
Windfall
Bloodghast


code:

## 1A 1B 2A 2B 3A 3B 4A 4B 5A 5B 6a 6b 7a 7b 8a 8b 9a 9b 10a 10b TOTAL
9A 33 00 30 33 33 33 30 30 30 30 33 BB XX 33 BB MM XX XX 30 30 57

code:

## 11a 11b 12a 12b 13a 13b 14a 14b 15a 15b 16a 16b 17a 17b 18a 18b 19a 19b 20a 20b TOTAL
9A 33 33 33 00 30 30 30 33 30 00 33 33 30 30 33 33 30 33 33 10 82

code:

## 21a 21b 22a 22b 23a 23b 24a 24b 25a 25b 26a 26b 27a 27b 28a 28b 29a 29b 30a 30b 31a 31b TOTAL
9A 00 33 33 33 30 33 30 30 30 30 33 30 33 30 30 30 30 30 30 30 10 30 79

1a: Windfall doesn't care who owns it, and has no targets. Spawn never gets the chance to land. 33
1b: Spell Pierce makes sure Windfall never resolves and Ghast never hits the graveyard. 00
2a: Usual on the play, IoK strips WIndfall on the draw. 30
2b: Usual on the play, Bloodghast beats Arbor on the draw. 33
3a: Usual on the play, on the draw he only gets one land down which leaves Bolt as his only playable card. Bloodghast can shrug it off and come back. 33
3b: Usual on the play, Windfall hits Glory on the draw before it can land. 33
4a: Usual on the play, die T1 on the draw. 30
4b: Usual on the play, IoK rips Windfall on the draw. 30
5a: Usual on the play, on the draw I curse Bloodghast's inability to block as Isamaru etb earlier and wins the race. 30
5b: Usual on the play, on the draw he has a pair of creatures T1 and I lose 10. I'm not winning this race. 30
6a: Usual on the play, ETB tapped lands mean he can't play anything before losing his hand on the draw. 33
6b: -----
7a: -----
7b: Usual on the play, on the draw he can either play Arbor and lose the race or play Vault and lose the rest before he can play them. 33
8a: -----
8b: ------
9a: ------
9b: ------
10a: Strip his hand and race the token on the play, lose T1 on the draw. 30
10b: Usual on the play, no way I'm racing 10 tokens on the draw. 30
11a: Usual on the play, Windfall away Archon before it lands on the draw. 33
11b: Usual on the play, Superions hit the graveyard before Vial can tick to 2 on the draw. 33
12a: Usual on the play, on the draw he gets a Swamp and Pit Imp, Bloodghast can race the 1/1. 33
12b: On the play I can either give him a free Baloth or wait until he casts it, both are bad for me. IoK on the draw does it's job. 00
13a: On the play he gets a Rootwalla T1, I go to 19, Ghast hits the board, I go to 18, he goes to 18, I win the race from there. On the draw, Windfall takes away my land. 30
13b: Usual on the play, on the draw Encroach takes my land. 30
14a: Usual on the play, T1 'nought eats me on the draw. 30
14b: Usual on the play, on the draw he can't drop Monolith so never has enough to activate whichever land he drops. 33
15a: Usual on the play, on the draw Blackmail takes either Windfall or a card I need to cast it. 30
15b: On the play, if I Windfall he puts everything back with Orchard/Petal/Oath on top and gets Kozilek T4. If I don't, he plays Oath T2 then it doesn't matter which one of us makes him discard. Much the same on the draw. 00
16a: Usual on the play, on the draw I can race Treetop Scout. 33
16b: Usual on the play, on the draw he can't race with Flying Men and if he holds back he loses his hand. 33
17a: Usual on the play, on the draw IoK takes Windfall. Again. 30
17b: Usual on the play, on the draw Windfall goes away. 30
18a: Usual on the play, on the draw he loses Fireball before he can cast it. 33
18b: Usual on the play, dump his hand on the draw. 33
19a: Usual on the play, on the draw Blackmail ruins me. 30
19b: Usual on the play, Windfall away Storm Herd on the draw. 33
20a: Usual on the play, Windfall away his second land before he can play anything on the draw. 33
20b: On the play I cast Windfall to force the draw, on the draw he drops Skirge before I can strip his hand. 10
21a: Play or draw, he can redraw his pieces thanks to Kozilek before I can kill him. 00
21b: Usual on the play, on the draw he can't cast anything before his hand is gone. 33
22a: Usual on the play, on the draw I can race Blinkmoth. 33
22b: Usual on the play, he loses his hand on the draw. 33
23a: Usual on the play, on the draw Duress takes Windfall. 30
23b: Usual on the play, take away Angel and Dust before they can be played on the draw. 33
24a: Usual on the play, on the draw he loses Shoal/Tyrant before the Agent can attack. He wins the race anyway. 30
24b: Usual on the play, on the draw I don't think I can outrace a Vebulid every turn. 30
25a: Usual on the play, on the draw Duress takes Windfall. I can still get Bloodghast in the grave when he drops Specter, but he wins the race. 30
25b: Usual on the play, Duress takes Windfall on the draw. 30
26a: Usual on the play, Windfall takes away the 'nougats on the draw. 33
26b: Usual on the play, on the draw he gets Memnite and Glint Hawk first turn and wins the race. 30
27a: Usual on the play, on the draw he can drop Valley to make the game longer but can't play anything before Windfall strips it. 33
27b: Usual on the play, on the draw he gets a SoW first turn and I can't kill him before he levels it up and kills me. 30
28a: On the play I strip his hand and race the token, on the draw I die a horrible death. 30
28b: Usual on the play, on the draw a T1 Sculler takes away Windfall. 30
29a: Usual on the play, on the draw a T1 'nought is good enough. 30
29b: Usual on the play, hand ripped apart on the draw. 30
30a: Usual on the play, on the draw I can't race three tokens. 30
30b: Usual on the play, on the draw T1 'nought or Mind Rot either one wreck me. 30
31a: Windfall to force the draw on the play, lose to discard on the draw. 10
31b: Windfall and race the token on the play, die T1 on the draw. 30

9a: 253
9b: 218

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dfitzg88
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posted August 08, 2011 02:09 PM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote View dfitzg88's Trade Auction or SaleView dfitzg88's Trade Auction or Sale
quote:
Originally posted by yakusoku:
V5CB Round 20

Overall I think this was a difficult round, but much more interesting than the others. The extra entrants gave us a chance to test our skills in a bigger arena, but at the same time there were 100+ matches for each person to score, and it put us up against some decks that were a waste of space due to the strange achievements.

In all, it was only my second round but I enjoyed it. Bravo, and I look forward to future switchups.

 
JoshSherman
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posted August 08, 2011 02:35 PM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by dfitzg88:
we have full knowledge of each other's hands. i would play to the best outcome. a draw over a loss.

I know that. Your best play is to duress Bitterblossom. It's the only play that wins you any game of either match. But that's not what you said you'd do. So, I lamented that I couldn't hold you to what you said you'd do. I'm not sure how you got the scores right with the wrong plays though. I find that interesting.

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djcards
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posted August 08, 2011 05:10 PM   Click Here to See the Profile for djcards Click Here to Email djcards Send a private message to djcards Click to send djcards an Instant Message Edit/Delete Message Reply With Quote 
Edit: cheers

is there an updated list of the decks that are still there so that us who are running behind don't waste time judging the illegals...

(Yes im being lazy)

[Edited 1 times, lastly by djcards on August 08, 2011]

 
yakusoku
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posted August 08, 2011 05:19 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by djcards:
is there an updated list of the decks that are still there so that us who are running behind don't waste time judging the illegals...

(Yes im being lazy)


6B, 7A, 8A, and 8B are illegal. Score everything else.

I updated the list on page 3. Sorry for the inconsistency. Usually I fix the very first page.

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stab107
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posted August 08, 2011 09:51 PM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote 
Wait, why is Sorrow's Path Johnny deck considered a Mise deck? It has a win condition, albeit a very tenuous and difficult one.
 
LemonMeringue
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posted August 08, 2011 09:54 PM   Click Here to See the Profile for LemonMeringue Click Here to Email LemonMeringue Send a private message to LemonMeringue Click to send LemonMeringue an Instant Message Edit/Delete Message Reply With Quote View LemonMeringue's Trade Auction or SaleView LemonMeringue's Trade Auction or Sale
The win-con only works if the opponent plays a land, so it can't beat 5islands.dec.
 
WestWycke
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posted August 08, 2011 10:26 PM   Click Here to See the Profile for WestWycke Click Here to Email WestWycke Send a private message to WestWycke Click to send WestWycke an Instant Message Edit/Delete Message Reply With Quote 
Bugger - you have 5A vs 24A as WL, it should be DL

B - Farm (play the plains and I kill you on my turn 2)
W - Land, Petal, Agent
B - Plains (if you play Isamaru I kill you on my turn with Shoal)
W - attack with Agent for 1 poison. I won't play Shoal because of Swap. For argument's sake, let say you take the hit.
B - nothing (again, if you play Isamaru I kill you on my turn with Shoal). Realize that I am going to keep attacking for 1 poison until you Swap.
W - attack with Agent for 1 poison. Bowing to the inevitable, Agent is Swapped for 1/1 Changeling token.
B - Isamaru.
W - Changling token, backed by Shoal and Tyrant, attacks!
Unblocked, Token can actually outrace Isamaru aided by the 10 point power boost of the Shoal on the last attack. Isamaru must eventually stay home and block the token, and Shoal ensures mutual annihilation and the draw.

You also have 5B vs 24B as WL, but it is DL.
B - play everything, W at 10
W - play everything
B - attack, W at 6
W - create 1/1 Vebulid
B - Attack, W at 2
W - make 1/1 Vebulid a 2/2, create 1/1 Vebulid
B - attack, both Vebulids block and die, one Cutter dies.
W - create 1/1 Vebulid each turn as chump blocker for eternity. Draw.

Stab107 - You are indeed correct about 27B vs 24B. My Vebulid machine can't kill you soon enough to prevent your Students from using BtE offensively for the lethal alpha strike.

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