Author
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Topic: The Mirrodin Beseiged spoiler thread
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Goaswerfraiejen Member
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posted January 27, 2011 09:24 AM
quote: Originally posted by InResponseForceOfWill: 155/155 out. I'm disappointed... I only really play Legacy, and I'm not seeing much. What do you think could see play in Legacy? Green Sun's Zenith, maybe? What cards would it fetch?
GSZ is really, really good in Legacy. On T1, it fetches Dryad Arbor, effectively allowing you to run acceleration in addition to BOP or Noble Hierarch without sacrificing too many slots in your deck. This makes decks using the Natural Order combo much more consistent--in fact, GSZ makes the Natural Order combo desirable for a number of decks that otherwise wouldn't have used it (such as GW aggro, and perhaps some sort of evolution of Zoo). In fact, fetching Dryad Arbor on T1 (and recycling itself) alone makes it a very powerful card in Legacy.
GSZ fetches Tarmogoyf. It fetches Qasali Pridemage and Gaddock Teeg. It fetches Eternal Witness, Knight of the Reliquary, Kitchen Finks, and pretty much anything else you want. On a raw power level, it's very much like Survival of the Fittest, Mystical Tutor, or even Intuition. I don't think the card will be completely abused for a little while yet (remember that it took a couple years for everyone to realize how amazing KOTR is), but I have no doubt that it will have a profound impact on the format. Out of all the cards in the set, it's easily the most important for Legacy.
quote: Originally posted by caquaa: The card has too many issues for legacy. It costs 1 more mana, which is huge. It also is a creature. A lot of decks can answer a creature more easily then a random artifact. This guy lets your opponent be versatile in their removal and still hit it.
I agree that it's inferior to Pithing Needle, on the whole. But I'm positive a large number of people will be running it just for the chance to hit LED and company--in fact, they'll probably be running it MD (in Stax or Affinity). At least for a while. Ultimately, I too think it'll be relegated to the backburner. But I've pre-ordered a playset and plan to unload them all the same. As for Phyrexia... I've always been on its side. Phyrexians are pretty damned awesome. I mean, they're the Borg of MTG.
__________________ "I have heard the mermaids singing, each to each. I do not think they will sing to me." -T.S. Eliot RIP Ari Legacy UGB River Rock primer Click here to comment
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TimeBeing Member
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posted January 27, 2011 10:35 AM
quote: Originally posted by gcowhsu: Legacy infect Nothing kills the Phyrexian Crusader in Legacy except maybe gatekeeper of malikir, Jitte, Sofi, and the occasional smother. He races faster than goyf and the first strike + infect give him a chance against him.Phyrexian Crusader 4 Plague Stinger 4 Dark Confidant 4 Noble Hierarch 4 Berserk 4 Rancor 4 Invigorate 4 Worldy Tutor 4 Thoughtseize 4 Duress 4 Bayou 4 Verdant Catacombs 4 Forest 4 Swamp 4 Inkmoth Nexus 4
Fun deck idea but, dump Noble Hierarch it does nothing for the deck since you don't need the ramp (only one thing that cost 3 and its 1BB) and the pump would be better with other cards. I think maybe another source of infect or more pump (Bonespitter? SOFI? Jitte?).
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thror Member
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posted January 27, 2011 01:32 PM
quote: Originally posted by OGB: Do we know why Tezzeret is the only non-aligned card in MBS (besides the basic land, sadly)? Is it so that the faction packs don't have an uneven number of cards between then, or is there a storyline-type reason?
If you look at Scars of Mirrodin, Koth, elspeth, and venser are also unaligned. Its because he's a planeswalker, but also because he isnt working for Mirrodin or phyrexia, but a 3rd party (Bolas). __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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shaselai Member
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posted January 27, 2011 01:37 PM
quote: Originally posted by thror: If you look at Scars of Mirrodin, Koth, elspeth, and venser are also unaligned. Its because he's a planeswalker, but also because he isnt working for Mirrodin or phyrexia, but a 3rd party (Bolas).
i think it is probably to balance the faction more than anything. Koth is a native to Mirran so if anyone he should be Mirran side. Elspeth is a 3rd party though but she is certainly working against Phyrexia so she could be considered on Mirran side as well.
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CubFan81 Member
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posted January 27, 2011 01:56 PM
quote: Originally posted by OGB: Do we know why Tezzeret is the only non-aligned card in MBS (besides the basic land, sadly)? Is it so that the faction packs don't have an uneven number of cards between then, or is there a storyline-type reason?
In addition to the reasons Thror posted above it could also be because the Planeswalker ability box is already crowded and tossing in a watermark could needlessly complicate things.
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thror Member
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posted January 27, 2011 01:58 PM
quote: Originally posted by shaselai: i think it is probably to balance the faction more than anything. Koth is a native to Mirran so if anyone he should be Mirran side. Elspeth is a 3rd party though but she is certainly working against Phyrexia so she could be considered on Mirran side as well.
No, really. Look @ the cards. None of those walkers HAVE a watermark. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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Sovarius Member
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posted January 27, 2011 02:10 PM
It's not to balance the faction; the factions only matter once. He's just not with Phyrexia, the way the other planeswalkers aren't restricted to one plane. If it were to balance the factions, then i'm wondering why there were differences in factions from the first set. There didn't need to be balancing. It's just like the Ravnica watermarks, really.Nothing to do with watermarks complicating the boxes; they could eaisly make it happen if they wanted to. Other cards have words over watermarks. No one is saying there are watermarks, so what exactly are we looking for?
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revenger Member
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posted January 27, 2011 05:38 PM
Sword of Feast & Famine is Coercion + Natural Affinity. Seriously wotc (we on the crack). seriously?? I don't know...just I think they could have done a better black/green sword.Revenger __________________ Insert clever little word or phrase here.Your 2008 and 2010 Motl Siskel & Ebert award winner!
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Havoc Demon Member
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posted January 27, 2011 05:51 PM
quote: Originally posted by revenger: Sword of Feast & Famine is Coercion + Natural Affinity. Seriously wotc (we on the crack). seriously?? I don't know...just I think they could have done a better black/green sword.Revenger
It's really just Pro black and three useless abilities. Ok, Pro green is kind of relevant. __________________ Most References in Massachusetts (Moving pays off I guess.)Support my friend's store: http://www.tabletoparena.com
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hilikuS Member
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posted January 27, 2011 07:42 PM
Is there anyone else who thinks the G/B sword is actually pretty cool, at least with EDH in mind. Untapping all your lands is flippin' sweet! You basically allow any dude on your board to potentially double your mana. You get a bit of card advantage, some protection and some extra damage along the way. Why all the hate?
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choco man Member
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posted January 27, 2011 07:47 PM
Omnath + SoFF!But really, pro-green is really under-rated. Especially in casual and EDH. I'm used to play SoBM just for pro-green, but now I'd use this.
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Sovarius Member
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posted January 27, 2011 08:20 PM
No /hate/ SoFF is just lacking in power compared to the others, especially the original mirrodin ones.
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Volcanon Member
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posted January 27, 2011 09:54 PM
The B/G sword is decent in draft. It's like Pro-Infect Deck.
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hilikuS Member
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posted January 28, 2011 08:30 AM
quote: Originally posted by Sovarius: No /hate/ SoFF is just lacking in power compared to the others, especially the original mirrodin ones.
I disagree. I'd rather discard a card than gain 3 life, or make a 2/2 (and in some cases deal 2 damage). If you have a dude down already with 5 mana, and you can hit with it, you basically play and equip it for free. Turns any dude into a specter, and doubles your mana. I'm not seeing why this is underpowered in comparison.
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rats60 Member
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posted January 28, 2011 08:55 AM
quote: Originally posted by hilikuS: I disagree. I'd rather discard a card than gain 3 life, or make a 2/2 (and in some cases deal 2 damage). If you have a dude down already with 5 mana, and you can hit with it, you basically play and equip it for free.Turns any dude into a specter, and doubles your mana. I'm not seeing why this is underpowered in comparison.
Discard is good early game, but by the time Sword gets online, it is going to be too late. They will either not have any cards (aggro) or they will have an answer (control). There is a reason Hippy isn't played. Turn 4 discard is not good. Ritual Hippy on turn 1 was what made it playable. Also, it doesn't make any guy into a Hippy. Hippy gets a card at random. With the Sword, they choose. I see the Sword being good in Type 2 if there is an infect deck. Other than that, I agree it's not as good as the DS swords.
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junichi Moderator
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posted January 28, 2011 09:06 AM
quote: Originally posted by hilikuS: I disagree. I'd rather discard a card than gain 3 life, or make a 2/2 (and in some cases deal 2 damage). If you have a dude down already with 5 mana, and you can hit with it, you basically play and equip it for free.Turns any dude into a specter, and doubles your mana. I'm not seeing why this is underpowered in comparison.
I would run Sword of Vengeance over that.
__________________ [12:06] <juni> the guy is ridiculously hard. [12:06] <juni> game* [12:06] <Malroth> ._. [12:07] <Malroth> worst... [12:07] <Malroth> typo... [12:07] <Malroth> ever... [12:07] <juni> :/
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Sovarius Member
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posted January 28, 2011 11:44 AM
quote: Originally posted by hilikuS: I disagree. I'd rather discard a card than gain 3 life, or make a 2/2 (and in some cases deal 2 damage). If you have a dude down already with 5 mana, and you can hit with it, you basically play and equip it for free.Turns any dude into a specter, and doubles your mana. I'm not seeing why this is underpowered in comparison.
in addition to rat60 post, doubling mana doesn't do a whole lot when you're should be running out of cards in hand. what in black do you need mana accel for? you get double mana, play your crap, run out of cards. i think a deck might have to be a little specifically designed to make use of that, and that's not what i do in black/green. green already has it's own accel anyway, far better than untapping some lands. the pro green/black is pretty cool, especially now that infect decks are getting better. but i just don't run equipment for that.
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hilikuS Member
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posted January 28, 2011 12:00 PM
Why do I need to run black? The sword is colorless.
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OGB Member
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posted January 28, 2011 12:32 PM
quote: Originally posted by hilikuS: Why do I need to run black? The sword is colorless.
He's obviously very confused with basic reading. __________________ 2010 Homer Simpson Award Winnerhttp://classic.magictraders.com/ubb/Forum12/HTML/016901.html
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revenger Member
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posted January 28, 2011 02:01 PM
Maybe it's just me, but SoFF is just overrated. I'd so prefer the SoLS or even the SoBM. Sword of Fire and Ice is still the best imo, but SoFF is playable in limited. Draft and what not. Just I don't think it's a worthy mythic slot. Maybe rare slot. Now if SoFF had say, a vampiric tutor ability, with say green destroying artifacts/enchantments ability, now I'd seriously consider a mythic worthy card.Revenger __________________ Water is wet. Sky is blue. Women have secrets. Your 2008 and 2010 Motl Siskel & Ebert award winner!
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shaselai Member
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posted January 28, 2011 02:10 PM
i thing untapping as a "feast" theme is OK although I wouldnt mind the "feast" effect being fetching a land or something. For the famine side discarding a card is a bit weak - maybe that players' lands dont untap next turn or he skips draw phase.
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junichi Moderator
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posted January 28, 2011 02:14 PM
quote: Originally posted by shaselai: maybe that players' lands dont untap next turn or he skips draw phase.
That would be stupid. __________________ [12:06] <juni> the guy is ridiculously hard. [12:06] <juni> game* [12:06] <Malroth> ._. [12:07] <Malroth> worst... [12:07] <Malroth> typo... [12:07] <Malroth> ever... [12:07] <juni> :/
[Edited 1 times, lastly by junichi on January 28, 2011]
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gcowhsu Member
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posted January 28, 2011 04:48 PM
The new sword isn't overrated it just plain sucks. The only color that would play it is blue. Cast something hit untap and have mana open for counters. it just give +2/+2 pro b/g. Pro black is just lucky that a lot of removal is black. Green tramples doesn't help that much.I was very disappointed with this card. I was hoping for at least you may put a -1/-1 counter on something and then you may put a +1/+1 counter on something. Sword of Body and Mind helps you race with the 2/2 bear. It sort of gives you vigilence for 2 as you can equip the bear and block afterwards.
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saintjust21 Banned
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posted January 28, 2011 05:36 PM
i think the untap all your lands ability can be pretty good actually. i plain on throwing on in my Savra EDH deck. the ability to potentially play more stuff after combat is pretty good i think. i think given time, this sword will see some decent play in type two at least. anyway what im more concerned with is what everyone is thinking or hoping to pull in their prereleases tomorrow night for their sealed decks. all i want is 4 go for the throat and either the green or black zeniths. also the massacre wurm is just fatty goodness for my edh deck. in fact a lot of the stuff from this set just looks like it will supply many cards for edh.
[Edited 1 times, lastly by saintjust21 on January 28, 2011]
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Valor007 Member
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posted January 28, 2011 07:31 PM
quote: Originally posted by saintjust21:
anyway what im more concerned with is what everyone is thinking or hoping to pull in their prereleases tomorrow night for their sealed decks. all i want is 4 go for the throat and either the green or black zeniths.
Not asking for too much eh? Since you only get 3 packs of besieged your planning on opening 4 of a single uncommon as well as a bomb rare. Not too much to ask for ofc.
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