Author
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Topic: Post for Magic Stuff part 58.
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CubFan81 Member
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posted August 11, 2011 10:13 AM
  
quote: Originally posted by -PoX-: Let's face it, no matter what they pick, people won't be happy with it.
Exactly. Put in good stuff and very few retailers will sell for MSRP and people will complain. Put in bad to ok stuff and people will complain that there isn't anything good in it. quote: Originally posted by stu55: http://cgi.ebay.com/Magic-MTG-R avnica-MINT-DARK-CONFIDANT-FOIL-RUSSIAN-/280719469436?pt=LH_DefaultDomain_0&hash=item415c2f2b7c#ht_500wt_1057lol
What the? When that link was first posted I thought hmm, seems interesting, I'd say $700-800 tops but holy crud! On another note, I seem to have misplaced a Taiga and a Savannah. Can't find them in any of the Legacy decks and I took apart my Uril EDH deck. I have absolutely no idea where they could be and there's no way they were stolen. So confused. On another final note, played some Legacy last night. Split in the finals because I wanted to get home sooner than later. We played it out just to see and I would have crushed him. Ah well, no complaints still. I played UW Stoneforge and played against: Show and Tell/Sneak Attack, Burn, Affinity, and would have played Food Chain Elves.
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rats60 Member
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posted August 11, 2011 10:15 AM
  
quote: Originally posted by hilikuS: Man I hope everyone hates it as much as you MOTLers seem to (for the most part). This one might actually go for MSRP! Although I think it's way better than the Dragons one, and that one went for bucks anyway.You still get some cool foils out of the deal.
You shouldn't have any trouble getting one for MSRP and if you wait, maybe even less. They were preselling as low as 39.99 before the list. They are sure to drop now that the full list is out.
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stab107 Member
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posted August 11, 2011 10:19 AM

quote: Originally posted by wayne: 4 pack sealed is kinda lame
Take out kinda and you get a +1 from this guy.
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choco man Member
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posted August 11, 2011 11:09 AM
  
quote: Originally posted by gcowhsu: I don't get the bob bandwagon and I played Junk until I sold my bobs for $25, should have held on for a couple more weeks it seems. I've even bobed turn 2 and turn 3 flipped force of will a couple times only to get like 2 free land later. So I know he's good. However, he's disappearing from Legacy and has fallen out of place in Team America. The last 3 that won didn't have confidant and ironically the Team America's that got first didn't have confidant while the ones that only top 8ed had them...I still don't think he has a place in Modern. The reason he is good in Legacy is because of Top and the low mana curve. I expect the mana curve to be around 3 for modern and maybe even 4. Also with only Shocks you are going to be paying 2 life to not lose tempo. For my Junk I had to remove Thoughtseize and bring in Inquisition because the life loss from fetchlands, bob, and thoughtseize was just too much. I expect a very feared play in Modern is going to be a turn 2 mystic turn 3 batterskull. Thoughtseize is the only discard card that can get both so you will have to run it, if you use 1 Black discard. The only deck that I can see running bob would be a lifegain deck because bob, shocks, and fetchlands is a LOT of self damage. I'd put Bob at like 16 and I do agree that he was under valued for a long time. But 35 is just way too much.
Stoneforge isn't nearly as strong in this environment. For one, let's hope that in the new environment, aggro will exist in a competitive form (unlike Standard, Legacy, Vintage). Every aggro deck will play removal (unlike Merfolk and Goblins in Legacy, the two decks most unable to deal with Batterskull). Aggro decks will have an easier time removing a 1/2 when it isn't protected by free countermagic. While SFM is stronger than Bitterblossom, one of the problems with playing Bitterblossom back in old-extended was the fact that it did nothing to affect the board the turn you played it. Ancient Grudge was also one of the strongest sideboard cards in that era as well and easily deals with SFM. I think Bob is just finally getting his day in the sun price-wise. Even when he was a 4-of in Depths, he didn't see much increase. I don't think the curve matters much when you're playing Bob. He's either very good or you side him out. However, $1000 is pretty ridiculous. I don't think a Russian would ever pay that much for it.  quote: Originally posted by hilikuS: Man I hope everyone hates it as much as you MOTLers seem to (for the most part). This one might actually go for MSRP! Although I think it's way better than the Dragons one, and that one went for bucks anyway.You still get some cool foils out of the deal.
Even the worse Dragon ones were above MSRP by a lot. But I'm crossing my fingers, too. WOTC definitely over-focused on legends that are generals. Omnath, Sharuum, Rafiq, Oona, Kresh....much more disappointed in their approach than the product itself. I saw no point in even including anything from P3K.
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Havoc Demon Member
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posted August 11, 2011 11:25 AM

quote: Originally posted by choco man:
Even the worse Dragon ones were above MSRP by a lot. But I'm crossing my fingers, too.
If it helps, this one is preceded by three FTV sets compared to Dragons being the first of its kind. __________________ Most References in Massachusetts 88th All-timeSupport my friend's store: http://www.tabletoparena.com
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hilikuS Member
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posted August 11, 2011 11:36 AM
  
quote: Originally posted by choco man:
WOTC definitely over-focused on legends that are generals. Omnath, Sharuum, Rafiq, Oona, Kresh....much more disappointed in their approach than the product itself. I saw no point in even including anything from P3K.
I was kind of ok with P3K, as long as they didn't print anything with horsemanship. Then they did just that, and I was like NUUUUUUUUUUUUUUU! Seriously that's such a stupid ability to reprint.
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stu55 Member
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posted August 11, 2011 01:46 PM

Angelic Destiny, Djinn of Wishes, Fireball...best card pool for a draft deck yet...and I know how this is going to end
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planetearth529 Member
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posted August 11, 2011 04:06 PM
  
This might be a fluke case, but...for those of you who are selling fixed price on feebay, check your invoices to to make sure they are calculating the fees correctly. I was just charged 11% of a $400 listing ($44) when it should be 11% of $50 and 6% of the remaining $350 ($26.5). I called ebay and they said I was correct so I will be getting a refund, but I just wanted to warn everyone they might be overcharging you. *edit: free shipping (no charges there)
[Edited 1 times, lastly by planetearth529 on August 11, 2011]
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wayne Member
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posted August 12, 2011 01:10 AM
  
quote: Originally posted by stab107: Take out kinda and you get a +1 from this guy.
I would have taken out the kinda if I did not win any packs 
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stu55 Member
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posted August 12, 2011 07:40 AM

For those that want to speculateBlood Moon, Gifts Ungiven, Tarmogoyf, and Dragonstorm for Modern
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nderdog Moderator
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posted August 12, 2011 07:49 AM
  
I have a Moat for a 3rd Party all packaged up and ready to go, the other party has been paid for it, I just need the guy to cover shipping and get me a little more information. I've been waiting almost 2 weeks for that now. Am I the only one that finds this very odd?__________________ There's no need to fear, UNDERDOG is here!All your Gruul Nodorogs are belong to me. Trade them to me, please! Report rules violations. Remember the Auctions Board!
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gaeacradle Member
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posted August 12, 2011 07:58 AM
  
quote: Originally posted by nderdog: I have a Moat for a 3rd Party all packaged up and ready to go, the other party has been paid for it, I just need the guy to cover shipping and get me a little more information. I've been waiting almost 2 weeks for that now. Am I the only one that finds this very odd?
Is the member buying a Moat an active member usually?
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Volcanon Member
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posted August 12, 2011 08:58 AM

quote: Originally posted by stu55: For those that want to speculateBlood Moon, Gifts Ungiven, Tarmogoyf, and Dragonstorm for Modern
Isn't Magus of the Moon pretty much just always better?
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eXtremeEagle Member
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posted August 12, 2011 09:03 AM
  
I could see the enchantment getting a nod over Magus with Dismember running around, since it's playable under Blood Moon.__________________ The only thing necessary for evil to triumph, is for good men to do nothing.
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Shadow88 Member
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posted August 12, 2011 11:50 AM

I'm slowly creeping into MtG a bit again after not playing for about seven or eight years. I was reading the Modern format announcement and noticed Planeswalkers. I'm a little confused as to how they work, and would appreciate it if someone could clear it up for me. My impression is that they come into play with x number of counters (Jace has 3), and you can use an ability to add or remove counters. I'm having a little bit of difficulty finding out if you can only use one ability once per turn, any ability once per turn, etc. Any help?
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wayne Member
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posted August 12, 2011 12:03 PM
  
quote: Originally posted by Shadow88: I'm slowly creeping into MtG a bit again after not playing for about seven or eight years. I was reading the Modern format announcement and noticed Planeswalkers. I'm a little confused as to how they work, and would appreciate it if someone could clear it up for me. My impression is that they come into play with x number of counters (Jace has 3), and you can use an ability to add or remove counters. I'm having a little bit of difficulty finding out if you can only use one ability once per turn, any ability once per turn, etc. Any help?
You can only use any ability once per turn, at sorcery speed.
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iccarus Member
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posted August 12, 2011 12:05 PM
  
quote: Originally posted by Shadow88: I'm slowly creeping into MtG a bit again after not playing for about seven or eight years. I was reading the Modern format announcement and noticed Planeswalkers. I'm a little confused as to how they work, and would appreciate it if someone could clear it up for me. My impression is that they come into play with x number of counters (Jace has 3), and you can use an ability to add or remove counters. I'm having a little bit of difficulty finding out if you can only use one ability once per turn, any ability once per turn, etc. Any help?
Planeswalkers enter the battlefield with a number of loyalty counters equal to the number on the bottom right corner. Once during your turn, at sorcery speed, you can activate one of their abilities by adding or removing loyalty counters equal to the activation cost. If it removes loyalty, you must have enough loyalty counters on there to pay the cost. __________________ Wisconsin - smells like dairy air!I collect Granite Garoyle. Send them my way.
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CubFan81 Member
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posted August 12, 2011 12:59 PM
  
Also, to quickly add...When your opponent moves to combat phase they decide if the creature is attacking you or one of your Planeswalkers. You still choose to block however you want but any damage done removes that number of loyalty counters. ie: Serra Angel attacks Jace Beleren with 3 counters on him and White Knight attacks you. If you have no blocks then Jace "takes" 4 and would be put into the graveyard and you'd take 2 going down to whatever. Any damage done to you by spells or abilities(Lightning Bolt, Prodigal Sorcerer, etc) can be redirected to any Planeswalker you control.
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SageShadows Member
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posted August 12, 2011 05:14 PM

To clarify, they also have a similar "Legend rule." You can't have two Jace, the Mind Sculptors, or a Jace, the Mind Sculptor and Jace Beleren out or they kill each other.
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mattw Member
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posted August 12, 2011 08:43 PM
  
you can't have garruk 1.0 and garruk 2.0 out at the same time?Like it makes sense but i never thought if it that way. On another note does anyone remember that dude who started the thread asking people for foil mythics on modo so it would be easier to get a whole set of them and stuff?
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thror Member
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posted August 12, 2011 08:53 PM
  
quote: Originally posted by mattw: you can't have garruk 1.0 and garruk 2.0 out at the same time?Like it makes sense but i never thought if it that way.
The 'planeswalker uniqueness rule' looks at planeswalker subtypes. all three Jaces are 'Planeswalker - Jace', and as such, whenever 2 or more 'Jaces' are on the battlefield at once, they are all put into their owners graveyard. The flavor is this: Each planeswalker card is a specific person in a specific time of their life, but there is still only one of that person, just like legendary permanents. So even if Jace gets stronger, he can't fight next to himself. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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SageShadows Member
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posted August 12, 2011 08:55 PM

quote: Originally posted by mattw: you can't have garruk 1.0 and garruk 2.0 out at the same time?
Nope. Shame, but they just asplode when they see each other. Time rifts and whatnot.
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mattw Member
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posted August 12, 2011 09:06 PM
  
can me and an oppenent have a jace out?I am well aware this is meant for the rulings thread but we're on this topic anyway
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thror Member
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posted August 12, 2011 09:08 PM
  
nope, just like legends, 1 total among all players in the game.__________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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caquaa Member
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posted August 13, 2011 12:30 AM
  
quote: Originally posted by mattw: can me and an oppenent have a jace out?I am well aware this is meant for the rulings thread but we're on this topic anyway
You can only have one planeswalker with the subtype jace, so any two (any version) jaces kill each other.
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