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Topic: Post for Elder Dragon Highlander (Commander) : Part Four Nicol Bolas goes to Camp.
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NukeMoose Member
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posted October 29, 2011 09:27 AM
  
I would do W/B. Sanguine Bond, Exsanguinate, tutors and more control.
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Havoc Demon Member
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posted October 29, 2011 02:15 PM

quote: Originally posted by choco man: Building a life-gain theme EDH, w/g build or w/b build?
Black/White. Green is going to just gain you life while black is going to do that and drain your opponents. __________________ Most References in Massachusetts T-84th All-timeSupport my friend's store: http://www.tabletoparena.com
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Sovarius Member
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posted October 30, 2011 08:25 AM
  
Black has cool things like Chancellor of the Dross and Divinity of Pride. Those are cool
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ryan2754 Member
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posted October 30, 2011 01:28 PM
  
quote: Originally posted by Havoc Demon: Black/White. Green is going to just gain you life while black is going to do that and drain your opponents.
+ WB gets you Death Grasp, Vindicate, and Desolation Angel goodness. __________________ -Schmitty 5th in Refs [213] in OH-IO (19 behind helper monkey) 2nd in Posts [6238] in OH-IO (only 1800 behind Val) “If Brad Stevens is the future of coaching in college basketball, the sport is in a good place.” - Rick Pitino
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WeedIan Member
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posted November 03, 2011 12:44 AM
  
Is it just me or is red the worst color in EDH.__________________ Member Since 03/28/2001 11000+ posts 1st in posts in Ontario 13th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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caquaa Member
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posted November 03, 2011 01:11 AM
  
quote: Originally posted by WeedIan: Is it just me or is red the worst color in EDH.
Its pretty bad. It had a few cards that are bombs, but overall the card quality for EDH is far lower then that of other colors. It does make you work harder when you want to play a deck with primarily red. Challenging yourself can be good and get away from standard deck building choices.
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WeedIan Member
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posted November 03, 2011 01:35 AM
  
quote: Originally posted by caquaa: Its pretty bad. It had a few cards that are bombs, but overall the card quality for EDH is far lower then that of other colors. It does make you work harder when you want to play a deck with primarily red. Challenging yourself can be good and get away from standard deck building choices.
I know i can build a really strong Mono red kiki-jikki deck but i was looking at Red/Blue wizards (niv mizzet) but when i actually looked at what i lose by going with red it kind of sucked. I think i still will go with Niv Mizzet but it'll take me a while longer to decide on the build because i don't want to put a bunch of bad burn to put "red" in the deck
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Devonin Member
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posted November 03, 2011 07:01 AM
  
EDH has the option of so many dual lands and mana filters that you can lose nothing by doing R/U wizards even if the only red card in the deck is your general.
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iccarus Member
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posted November 03, 2011 07:52 AM
  
quote: Originally posted by WeedIan: I know i can build a really strong Mono red kiki-jikki deck but i was looking at Red/Blue wizards (niv mizzet) but when i actually looked at what i lose by going with red it kind of sucked. I think i still will go with Niv Mizzet but it'll take me a while longer to decide on the build because i don't want to put a bunch of bad burn to put "red" in the deck
What do you "lose" by adding red? You can have just a minor splash to support his cc and a few goodies. Wheel of Fortune Wild Richochet Viashino Heretic You could get away with running those as the only red cards and be just fine. Yeah, it makes it harder to run stuff that works best in a mono-u deck (Back to Basics, Gauntlet/lens/cage/shackles), but Niv is so darn cool. He makes you want to add red  __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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yakusoku Member
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posted November 03, 2011 08:18 AM

My Niv-Mizzet EDH deck is pretty much mono-blue, except for Kiki-Jiki, Splinter Twin, and Niv-Mizzet. Beyond that, I have a whole slew of artifacts, Trinket Mage, card drawing, counterspells, and some creature steal effects (Treachery, Vedalken Shackles).
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LemonMeringue Member
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posted November 03, 2011 10:06 AM
  
Just built a gaddock teeg deck, can't wait to try it out and see how much hate I get.Edit: Yeah red is the worst color in edh, but honestly unless you're playing cutthroat edh it doesn't matter much
[Edited 1 times, lastly by LemonMeringue on November 03, 2011]
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Volcanon Member
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posted November 03, 2011 10:09 AM

quote: Originally posted by LemonMeringue: Just built a gaddock teeg deck, can't wait to try it out and see how much hate I get.Edit: Yeah red is the worst color in edh, but honestly unless you're playing cutthroat edh it doesn't matter much
Monoblack is probably worse, to be honest, unless you're doing very specific builds.
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LemonMeringue Member
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posted November 03, 2011 11:26 AM
  
Definitely disagree with that, I think mono-black EDH is very strong. You have all the tutors, great card draw options, huge mana, graveyard shenanigans, wraths, etc.
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choco man Member
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posted November 03, 2011 11:43 AM
  
Mono-red and mono-white can be miserable. No reliable ramp, no reliable card drawing- the 2 things you need most in EDH.
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eXtremeEagle Member
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posted November 03, 2011 11:47 AM
  
quote: Originally posted by choco man: Mono-red and mono-white can be miserable. No reliable ramp, no reliable card drawing- the 2 things you need most in EDH.
I built a mono-White Akroma EDH for my g/f, it is fairly rough to get things started sometimes. Well of Lost Dreams is pretty good for white card draw, and for ramp we used Pearl Medallion, Gauntlet of Power, Weathered Wayfarer, and Walking Atlas. __________________ The only thing necessary for evil to triumph, is for good men to do nothing.
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choco man Member
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posted November 03, 2011 12:03 PM
  
quote: Originally posted by eXtremeEagle: I built a mono-White Akroma EDH for my g/f, it is fairly rough to get things started sometimes. Well of Lost Dreams is pretty good for white card draw, and for ramp we used Pearl Medallion, Gauntlet of Power, Weathered Wayfarer, and Walking Atlas.
Land Tax + Scroll Rack is another really affordable option you might want to consider. It's pretty skill/rules intensive, but it's really rewarding.
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choco man Member
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posted November 07, 2011 03:45 PM
  
Has anyone ever resolved Heroes Remembered?
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iccarus Member
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posted November 07, 2011 04:22 PM
  
quote: Originally posted by choco man: Has anyone ever played Heroes Remembered?
FTFY __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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Volcanon Member
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posted November 07, 2011 07:57 PM

quote: Originally posted by choco man: Has anyone ever resolved Heroes Remembered?
Beacon of Immortality is just better. Gain twice as much life and costs less.
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choco man Member
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posted November 07, 2011 09:03 PM
  
quote: Originally posted by iccarus: FTFY
Not every EDH deck is 59 auto-includes and 40 lands. Although, that's how it seems like it's turned into. Just throwing this out there. I will probably play it in my next deck, because I want to. quote: Originally posted by Volcanon: Beacon of Immortality is just better. Gain twice as much life and costs less.
Beacon of Immortality is a better card. But it's not strictly better and there's more than enough room in a 100 cards to have both.
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iccarus Member
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posted November 08, 2011 05:24 AM
  
quote: Originally posted by choco man: Not every EDH deck is 59 auto-includes and 40 lands. Although, that's how it seems like it's turned into. Just throwing this out there. I will probably play it in my next deck, because I want to.
Don't get so worked up, it was just a joke. I play plenty of off the wall cards in my decks. I have not ever played it, but just 20 life doesn't seem that amazing. I like my life gain effects to do double duty. Either shuffling back in (beacon) or with a body attached to them (multiple ETB creatures or those with lifelink). Also, it's 9 mana to gain life or you have to wait 10 turns to get it for 1. I don't want to waste my turn spending 9 mana on just lifegain and any suspend spell with a big effect tends to draw attention from others. Especially when it's hanging out there for 10 turns. __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
[Edited 1 times, lastly by iccarus on November 08, 2011]
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DerFisch Member
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posted November 08, 2011 06:36 AM
  
I play a niv-mizzet deck, and I have 8 red cards including niv.Obliterate Jokulhaups Decree of Annihilation Word of Seizing Chain Reaction Blasphemous Act Molten Disaster __________________ I don't check my PM box, so when responding to me, send me an email: Reid.B.Fisher@gmail.com-Reid
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Volcanon Member
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posted November 08, 2011 05:16 PM

quote: Originally posted by LemonMeringue: Definitely disagree with that, I think mono-black EDH is very strong. You have all the tutors, great card draw options, huge mana, graveyard shenanigans, wraths, etc.
Very slow starts unless you rip sol ring, mana crypt or mana vault. Very dependant on artifact mana for accel in a format full of shatterstorm effects. Can't do anything about enchantments without using inefficient artifact removal. Ditto for artifacts. Aside from discard, which really isn't tenable in multiplayer, monoblack can't do anything about a guy comboing off when it doesn't involve creatures. It's a fun deck, but if your playgroup is full of people who play stupid decks then you really can't keep up very well.
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WeedIan Member
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posted November 08, 2011 05:34 PM
  
I've decided against Niv-Mizzet Wizards due to the fact people will auto kill me because of his infinite combos__________________ Member Since 03/28/2001 11000+ posts 1st in posts in Ontario 13th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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choco man Member
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posted November 09, 2011 12:46 PM
  
quote: Originally posted by Volcanon: Very slow starts unless you rip sol ring, mana crypt or mana vault. Very dependant on artifact mana for accel in a format full of shatterstorm effects. Can't do anything about enchantments without using inefficient artifact removal. Ditto for artifacts. Aside from discard, which really isn't tenable in multiplayer, monoblack can't do anything about a guy comboing off when it doesn't involve creatures. It's a fun deck, but if your playgroup is full of people who play stupid decks then you really can't keep up very well.
I find that every non-green deck starts pretty slow without Sol Ring/Mana Crypt/Grim Monolith/Mana Vault. But at least black has Coffers + Urborg. Green can't kill creatures effectively and basically every deck has a very good creature that you have the kill, a commander. This doesn't stop green from being very good. Similarly, lack of artifact/enchantment removal doesn't really stop black from being very good. It's the lack of card draw and mana-acceleration that makes White and Red the weaker colors in EDH. http://www.starcitygames.com/magic/commander/23076_Dear_Azami_The_Worst_Thing_You_Can_Still_Do_To_People.html That's a really broken mono-black EDH. I don't think you find any really broken mono-white/red EDH decks out there.
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