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Author Topic:   Post for Elder Dragon Highlander (Commander) : Part Four Nicol Bolas goes to Camp.
caquaa
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posted February 15, 2012 11:15 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by evilempire22:
Thinking about making a deck centered around cycling. 1. Am I crazy? and 2. What general? Child of Alara or Progenitus?

I guess my biggest concern is what the end goal of the cycling turns out to be. Cycling is neat, but what is it going to do for you to keep you in the game?

 
Boston
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posted February 16, 2012 10:26 AM   Click Here to See the Profile for Boston Click Here to Email Boston Send a private message to Boston Click to send Boston an Instant Message Edit/Delete Message Reply With Quote View Boston's Have/Want ListView Boston's Have/Want List
In my play group of 4 (myself included), all my opponents play black and 2 play red. Would it be a douche move to play cards like Absolute Grace/Absolute Law?
 
Volcanon
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posted February 16, 2012 10:54 AM   Click Here to See the Profile for Volcanon Click Here to Email Volcanon Send a private message to Volcanon Click to send Volcanon an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Boston:
In my play group of 4 (myself included), all my opponents play black and 2 play red. Would it be a douche move to play cards like Absolute Grace/Absolute Law?

Do they play MONO-red or black? Then yes, obviously it would be. It would be like playing Back to Basics or Blood Moon when your entire playgroup plays 5 color slivers or something.

Iona's even worse. Turn 2 Iona declare red. GG.


quote:
Originally posted by caquaa:
I guess my biggest concern is what the end goal of the cycling turns out to be. Cycling is neat, but what is it going to do for you to keep you in the game?

Mindslaver - donate - draw 2 per 1 enemy draw sphinx - card that makes cycling cost zero - deck target opponent. Victary!


[Edited 1 times, lastly by Volcanon on February 16, 2012]

 
evilempire22
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posted February 17, 2012 06:59 AM   Click Here to See the Profile for evilempire22 Click Here to Email evilempire22 Send a private message to evilempire22 Click to send evilempire22 an Instant MessageVisit evilempire22's Homepage  Edit/Delete Message Reply With Quote View evilempire22's Have/Want ListView evilempire22's Have/Want List
quote:
Originally posted by caquaa:
I guess my biggest concern is what the end goal of the cycling turns out to be. Cycling is neat, but what is it going to do for you to keep you in the game?

Here is my attempted decklist:

http://forums.mtgsalvation.com/showthread.php?t=393562

--Evil

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jULAG
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posted February 18, 2012 10:49 PM   Click Here to See the Profile for jULAG Click Here to Email jULAG Send a private message to jULAG Click to send jULAG an Instant Message Edit/Delete Message Reply With Quote View jULAG's Have/Want ListView jULAG's Have/Want List
So I finally decided to build a couple of edh decks. Have Mimeoplasm and Animar.

My question is, how good are planeswalkers? In the few games I've observed, the player that drops one generally attracts a lot of hate. Jace doesn't seem that good when he's a Brainstorm for 2UU.

Planeswalkers that produce tokens seem better (currently have the original Garruk in both lists, and new Liliana in Mimeoplasm). Is it worth it to play the others?

 
Devonin
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posted February 19, 2012 04:26 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
They are, all of them, at absolute WORST, a slightly overcosted good spell that forces a piece of removal from an opponent. They start off as a 2-for-1 and only get better. All of the typically good ones are good, you just have to exercise a little strategy in when you use them.

Jace may not seem good at 2UU for Brainstorm, but at 2UU for brainstorm and search target player's library for their only copy of beast within, and put it in their graveyard and get a 3/3 beast, it isn't to shabby.

 
WeedIan
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posted February 19, 2012 01:00 PM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
I think i may give up on Enchantress, it seems good on the surface but I don't know if it will be as fun as I expect.

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iccarus
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posted February 19, 2012 02:46 PM   Click Here to See the Profile for iccarus Click Here to Email iccarus Send a private message to iccarus Click to send iccarus an Instant MessageVisit iccarus's Homepage  Edit/Delete Message Reply With Quote View iccarus's Have/Want ListView iccarus's Have/Want List
quote:
Originally posted by WeedIan:
I think i may give up on Enchantress, it seems good on the surface but I don't know if it will be as fun as I expect.

I eventually gave up on mine (UGW). The path to victory almost always used the same combination of cards and often involved doing very unfair things to lock up the board. It just was not fun to play.

Also, there really needs to be about 2-4 more copies of Argothian Enchantress-like cards to make the deck more consistent.

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Volcanon
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posted February 19, 2012 05:24 PM   Click Here to See the Profile for Volcanon Click Here to Email Volcanon Send a private message to Volcanon Click to send Volcanon an Instant Message Edit/Delete Message Reply With Quote 
My 5 color enchantress was pretty good before I scrapped it. Just run all of the bad enchantresses and you'll have enough.
 
WeedIan
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posted February 20, 2012 10:52 PM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by Volcanon:
My 5 color enchantress was pretty good before I scrapped it. Just run all of the bad enchantresses and you'll have enough.

Still doesn't seem like the good interactions will be there.

I'm thinking of going to Mayeal the Anima

 
caquaa
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posted February 20, 2012 11:22 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by WeedIan:
I'm thinking of going to Mayeal the Anima

as long as the deck isn't just cheating eldrazi into play it can be fun. As soon as eye of ugin enters the deck list, it becomes totally boring.

 
choco man
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posted February 20, 2012 11:34 PM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by caquaa:
as long as the deck isn't just cheating eldrazi into play it can be fun. As soon as eye of ugin enters the deck list, it becomes totally boring.

A good EDH list should have ways to deal with Eldrazi. Mayael into Eldrazi's is a fun thing to do, doesn't even have to be Legendary Eldrazi.


 
caquaa
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posted February 20, 2012 11:39 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by choco man:
A good EDH list should have ways to deal with Eldrazi. Mayael into Eldrazi's is a fun thing to do, doesn't even have to be Legendary Eldrazi.


the reason I find them incredibly boring is because every deck can run them, so a lot of people choose to. Buddy has a mono U kira deck... kills w/ eldrazi. Another has a Eight-and-a-Half-Tails deck... kills with eldrazi. Sometimes these decks play out so similar you wouldn't even know they are different decks and when they are winning if you hadn't seen the general in the command zone you'd have no idea who their general is.

 
WeedIan
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posted February 20, 2012 11:54 PM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by caquaa:
the reason I find them incredibly boring is because every deck can run them, so a lot of people choose to. Buddy has a mono U kira deck... kills w/ eldrazi. Another has a Eight-and-a-Half-Tails deck... kills with eldrazi. Sometimes these decks play out so similar you wouldn't even know they are different decks and when they are winning if you hadn't seen the general in the command zone you'd have no idea who their general is.

Eldrazi in Mono White 8.5 Tails seems awful.

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caquaa
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posted February 20, 2012 11:59 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by WeedIan:
Eldrazi in Mono White 8.5 Tails seems awful.


they are terrible right up until a gauntlet or such comes online. Its just a crutch because the deck doesn't come together. Most decks that run Kozi/Ulamog should be able to run good w/o them or even better, but they get used as win conditions far too often. Sure you might have ways of dealing with them, but even one hasted attack can leave you pretty bad off. Worse if you can't find an answer or they get protected.

 
choco man
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posted February 21, 2012 12:37 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by caquaa:
they are terrible right up until a gauntlet or such comes online. Its just a crutch because the deck doesn't come together. Most decks that run Kozi/Ulamog should be able to run good w/o them or even better, but they get used as win conditions far too often. Sure you might have ways of dealing with them, but even one hasted attack can leave you pretty bad off. Worse if you can't find an answer or they get protected.

I think it's far more boring to play against Gauntlet and their ilk than Eldrazi. Gauntlet is the crutch, not Eldrazi. When a deck has no plan or is just goodstuff.dec, ramp is the crutch that every deck can hold on to function and have board impact.

Senseless ramp is guilty of creating similar games than anything else....even tutoring. Games are super-stale when every line of play starts with turn 2 ramp, turn 3 ramp, turn 4 ramp, big-thing.

 
caquaa
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posted February 21, 2012 01:16 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by choco man:
Senseless ramp is guilty of creating similar games than anything else....even tutoring. Games are super-stale when every line of play starts with turn 2 ramp, turn 3 ramp, turn 4 ramp, big-thing.

Ah.. good ole EDH issues. The best way to combat this strategy is use resource denial such as Armageddon. The issue then becomes players whining about someone using geddon. There are some colors that allow very border line answers to hard ramping such as keldon firebombers or natural balance, but having a singleton card to stop an entire deck's strategy isn't going to get you too far. While there is always options such as austere command to keep the non-green players' mana down, you can't just give a free pass to anyone playing green. Whats the solution? I'm not sure really. I try to find the best balance between ramping myself, resource denial, and threats that are interesting.

My most recent deck typically kills with mindshrieker and a bunch of mana as an example...
I've got Intet with a bunch of "things are free" cards in there, but I specifically avoided kozilek and ulamog because that seemed too easy. Even without annihilator, It That Betrays is all kinds of fun though.

 
choco man
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posted February 21, 2012 02:01 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by caquaa:
Ah.. good ole EDH issues. The best way to combat this strategy is use resource denial such as Armageddon. The issue then becomes players whining about someone using geddon. There are some colors that allow very border line answers to hard ramping such as keldon firebombers or natural balance, but having a singleton card to stop an entire deck's strategy isn't going to get you too far. While there is always options such as austere command to keep the non-green players' mana down, you can't just give a free pass to anyone playing green. Whats the solution? I'm not sure really. I try to find the best balance between ramping myself, resource denial, and threats that are interesting.

My most recent deck typically kills with mindshrieker and a bunch of mana as an example...
I've got Intet with a bunch of "things are free" cards in there, but I specifically avoided kozilek and ulamog because that seemed too easy. Even without annihilator, It That Betrays is all kinds of fun though.


IDK, whine about LD......whine about Eldrazi......seems all the same.

I think good EDH decks should be prepared for Eldrazi and LD.

 
hilikuS
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posted February 21, 2012 06:59 AM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Send a private message to hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
Anybody got good ideas for a Kumano, Master Yamabushi deck?

My strategy right now is to use stuff like Gauntlet of Power, Gaunts of Might, Caged Sun and Heartstone to make his ability go off more times.

Maybe some artifact hate as a sub-theme, with stuff that makes things into artifacts.

 
Devonin
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posted February 21, 2012 07:17 AM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
quote:
Originally posted by caquaa:
as long as the deck isn't just cheating eldrazi into play it can be fun. As soon as eye of ugin enters the deck list, it becomes totally boring.

Wow, you guys play in a very permissive metagame then. I started off EDH with a Mayael deck. In the three months I played that deck, I was allowed to untap with her still alive -once-

 
WeedIan
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posted February 21, 2012 11:29 AM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
quote:
Originally posted by Devonin:
Wow, you guys play in a very permissive metagame then. I started off EDH with a Mayael deck. In the three months I played that deck, I was allowed to untap with her still alive -once-

You're dong it wrong jk.

I guess I'm lucky that I play EDH where its about the fun interactions more than stomping your opponents with

T1 Sol Ring
T2 Crucible/ Strip Mine

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choco man
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posted February 21, 2012 08:55 PM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by hilikuS:
Anybody got good ideas for a Kumano, Master Yamabushi deck?

My strategy right now is to use stuff like Gauntlet of Power, Gaunts of Might, Caged Sun and Heartstone to make his ability go off more times.

Maybe some artifact hate as a sub-theme, with stuff that makes things into artifacts.


Godo, the Bandit Lord + Basilisk Collar

Really anything to get Basilisk Collar into play, please. Damage doubling is also something in red you can take advantage of.

 
WeedIan
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posted February 22, 2012 10:59 AM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
I'm going to build a new EDH deck, R/W with that Angel from the Commander decks. Sub theme of can't search librarys/ punishes ramping.

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hilikuS
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posted February 22, 2012 11:17 AM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Send a private message to hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
quote:
Originally posted by choco man:
Godo, the Bandit Lord + Basilisk Collar

Really anything to get Basilisk Collar into play, please. Damage doubling is also something in red you can take advantage of.


Definitely like the Collar. Godo is cool too, but I always thought he was pretty good. Seems like a good way to fetch Sword of Feast and Famine too (doubles my mana essentially).

I was cracking my DKA box and found that curse that doubles damage. Seems like something to try.

Thanks for the ideas.

EDIT: This is apparently built for my Kumano EDH deck, and nothing else...

http://www.mtgotraders.com/store/BOK_Neko-Te.html

[Edited 1 times, lastly by hilikuS on February 22, 2012]

 
Skwirlnutz
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posted February 27, 2012 03:13 PM   Click Here to See the Profile for Skwirlnutz Click Here to Email Skwirlnutz Send a private message to Skwirlnutz Click to send Skwirlnutz an Instant MessageVisit Skwirlnutz's Homepage  Edit/Delete Message Reply With Quote View Skwirlnutz's Trade Auction or SaleView Skwirlnutz's Trade Auction or Sale
Okay so I'm turning my Oros edh deck into Kaalia and I'm looking for pointers/ideas. My play group is rough so I'm thinking about Kaalia then armageddoning or boom/bust. I'm also wondering if anybody knows of a way to give her haste without equipping her and other than anger or mass hysteria?
 

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