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Author Topic:   The Post For Dragon's Maze Discussion
Volcanon
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posted April 11, 2013 12:21 PM   Click Here to See the Profile for Volcanon Click Here to Email Volcanon Send a private message to Volcanon Click to send Volcanon an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by stinkinogre:
I'm not sure either. He seems bad to me. I'm sure someone will try to break him with LED or Zombie Infestation. How would he work if it was a draw 2 cards spell with him on the board? 2 life and 4 cards? Assuming you had no cards when you cast it?

Not only that, but they just printed an excellent reanimate anything spell in black.

 
marlo213
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posted April 11, 2013 12:37 PM   Click Here to See the Profile for marlo213 Send a private message to marlo213 Click to send marlo213 an Instant Message Edit/Delete Message Reply With Quote View marlo213's Have/Want ListView marlo213's Have/Want List
quote:
Originally posted by junichi:
Blood Scrivener would be terrible if you are looking for it to fill the void of Phyrexian Arena in a control deck, but if you are using him in an aggro or b/r Sligh variant where you need to constantly consume your spells to put pressure on your opponent, he would definitely shine.


Seems like an all in plan that's not very good. With him out on the board, you are gonna try to dump your hand and may make sub-optimal trades trying to get there, and when they kill him after you dumped your hand, well now you just have an empty hand. But if you don't try to dump your hand, then you just have a 2/1 for 2, and that's pretty terrible


quote:
Originally posted by stinkinogre:
I'm not sure either. He seems bad to me. I'm sure someone will try to break him with LED or Zombie Infestation. How would he work if it was a draw 2 cards spell with him on the board? 2 life and 4 cards? Assuming you had no cards when you cast it?

I am no rule expert but I am 99% sure that it's a replacement effect so you would only draw the additional card off of the first card if you were brainstorm or something. However, if actually get to draw 6 off of a brainstorm, then I will retract my above statement about him

 
walkerdog
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posted April 11, 2013 12:40 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
You only get 1 extra card off of him with brainstorm.
 
walkerdog
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posted April 11, 2013 12:41 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
Oh, the hellbent bob dude is not bulk. more like $3-10 depending on how hot he is at the time.
 
junichi
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posted April 11, 2013 12:57 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by marlo213:
Seems like an all in plan that's not very good. With him out on the board, you are gonna try to dump your hand and may make sub-optimal trades trying to get there, and when they kill him after you dumped your hand, well now you just have an empty hand. But if you don't try to dump your hand, then you just have a 2/1 for 2, and that's pretty terrible


I am no rule expert but I am 99% sure that it's a replacement effect so you would only draw the additional card off of the first card if you were brainstorm or something. However, if actually get to draw 6 off of a brainstorm, then I will retract my above statement about him


Considered how fast some of the standard aggro decks are, playing conservatively might not be the right play.

Edit:
It seems like your are fixated on getting him out there first, then unload your hand, instead of the other way around. Despite he has a CMC of 2, rarely would you want to cast him on your turn 2 instead of your other 2 drops.

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[Edited 2 times, lastly by junichi on April 11, 2013]

marlo213
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posted April 11, 2013 01:25 PM   Click Here to See the Profile for marlo213 Send a private message to marlo213 Click to send marlo213 an Instant Message Edit/Delete Message Reply With Quote View marlo213's Have/Want ListView marlo213's Have/Want List
quote:
Originally posted by junichi:
Considered how fast some of the standard aggro decks are, playing conservatively might not be the right play.

Edit:
It seems like your are fixated on getting him out there first, then unload your hand, instead of the other way around. Despite he has a CMC of 2, rarely would you want to cast him on your turn 2 instead of your other 2 drops.


yeah but then it's just the scute mob complex

 
junichi
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posted April 11, 2013 01:34 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by marlo213:
yeah but then it's just the scute mob complex

Nowadays, it's much easier to unload your hand than hitting 5 lands, especially with Burning-Tree Emissary around.

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coasterdude84
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posted April 11, 2013 01:38 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
Per the Gathering ruling for Thought Reflection:

quote:
Originally posted by Gatherer:
If a spell or ability causes you to draw multiple cards, Thought Reflection's effect doubles the total number you would draw. For example, if you cast Concentrate ("Draw three cards"), you'll draw 6 cards.

I would assume, therefore, Brainstorming off this Hellbent Bob would work the same way, yielding 6 cards, of which 2 go back.

 
walkerdog
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posted April 11, 2013 01:57 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
quote:
Originally posted by coasterdude84:
Per the Gathering ruling for Thought Reflection:

I would assume, therefore, Brainstorming off this Hellbent Bob would work the same way, yielding 6 cards, of which 2 go back.


You would assume wrongly.

 
coasterdude84
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posted April 11, 2013 02:02 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by walkerdog:
You would assume wrongly.

Explain.

 
walkerdog
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posted April 11, 2013 02:07 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
quote:
Originally posted by coasterdude84:
Explain.

Because after drawing the first card from brainstorm (and the extra + lose 1 life from scrivener), you have cards in hand, and you don't draw extras with the next two.

 
coasterdude84
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posted April 11, 2013 02:15 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by walkerdog:
Because after drawing the first card from brainstorm (and the extra + lose 1 life from scrivener), you have cards in hand, and you don't draw extras with the next two.

All 3 cards are drawn simultaneously off of the brainstorm, it's not 1 at a time.

 
walkerdog
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posted April 11, 2013 02:19 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
quote:
Originally posted by coasterdude84:
All 3 cards are drawn simultaneously off of the brainstorm, it's not 1 at a time.

You still draw - draw the bonus card from Blood, then draw two more. You don't go "draw all three cards in one stack" or something dumb like that. That's like saying that any card in the top 3 could be miracled if you brainstorm - they are NOT drawn all at once. They are all drawn as part of the spell resolution, but not "at once."

 
coasterdude84
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posted April 11, 2013 02:27 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by walkerdog:
You still draw - draw the bonus card from Blood, then draw two more. You don't go "draw all three cards in one stack" or something dumb like that. That's like saying that any card in the top 3 could be miracled if you brainstorm - they are NOT drawn all at once. They are all drawn as part of the spell resolution, but not "at once."

I'm going to have to dig on this a bit. My understanding is that all 3 are drawn at once, however they are drawn in order, so you still have one that is considered first, thus miracle isn't totally busted.

 
TimeBeing
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posted April 11, 2013 02:53 PM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by walkerdog:
You still draw - draw the bonus card from Blood, then draw two more. You don't go "draw all three cards in one stack" or something dumb like that. That's like saying that any card in the top 3 could be miracled if you brainstorm - they are NOT drawn all at once. They are all drawn as part of the spell resolution, but not "at once."

Its a replacement effect not a triggered ability. So it looks at when you draw a card, says oh you have no card so draw 2 then you draw the next one and it says oh you have cards now don't draw 2.

The rules to back it up.

120.2. Cards may only be drawn one at a time. If a player is instructed to draw multiple cards, that player performs that many individual card draws.

120.6b If an effect replaces a draw within a sequence of card draws, the replacement effect is completed before resuming the sequence.

 
walkerdog
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posted April 11, 2013 02:57 PM   Click Here to See the Profile for walkerdog Click Here to Email walkerdog Send a private message to walkerdog Click to send walkerdog an Instant Message Edit/Delete Message Reply With Quote View walkerdog's Have/Want ListView walkerdog's Have/Want List
quote:
Originally posted by TimeBeing:
Its a replacement effect not a triggered ability. So it looks at when you draw a card, says oh you have no card so draw 2 then you draw the next one and it says oh you have cards now don't draw 2.

The rules to back it up.

120.2. Cards may only be drawn one at a time. If a player is instructed to draw multiple cards, that player performs that many individual card draws.

120.6b If an effect replaces a draw within a sequence of card draws, the replacement effect is completed before resuming the sequence.


Thank you.

 
coasterdude84
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posted April 11, 2013 03:21 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
Hmm, quite.
 
marlo213
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posted April 11, 2013 04:07 PM   Click Here to See the Profile for marlo213 Send a private message to marlo213 Click to send marlo213 an Instant Message Edit/Delete Message Reply With Quote View marlo213's Have/Want ListView marlo213's Have/Want List
quote:
Originally posted by junichi:
Nowadays, it's much easier to unload your hand than hitting 5 lands, especially with Burning-Tree Emissary around.


I guess we'll see, I still think it's pretty terrible, but I have been wrong before

 
flam flawless
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posted April 11, 2013 04:21 PM   Click Here to See the Profile for flam flawless Click Here to Email flam flawless Send a private message to flam flawless Click to send flam flawless an Instant Message Edit/Delete Message Reply With Quote View flam flawless's Have/Want ListView flam flawless's Have/Want List
I just wish he was around in the burning bridge era
 
gaeacradle
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posted April 11, 2013 09:08 PM   Click Here to See the Profile for gaeacradle Click Here to Email gaeacradle Send a private message to gaeacradle Click to send gaeacradle an Instant Message Edit/Delete Message Reply With Quote View gaeacradle's Have/Want ListView gaeacradle's Have/Want List
Wow. New GW Mythic is sooooooo good!!!

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/242

 
skizzikmonger
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posted April 11, 2013 09:12 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gaeacradle:
Wow. New GW Mythic is sooooooo good!!!

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/242


That card's awesome

Who needs Murder when you can cast Putrefy?

Council of the Absolute looks interesting

[Edited 1 times, lastly by skizzikmonger on April 11, 2013]

 
Volcanon
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posted April 11, 2013 09:20 PM   Click Here to See the Profile for Volcanon Click Here to Email Volcanon Send a private message to Volcanon Click to send Volcanon an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gaeacradle:
Wow. New GW Mythic is sooooooo good!!!

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ld/242


Anything that hoses draw-go is good. That archetype must be crushed until deader than dead. It's also good against control strategies as well, though you might just end up with a 1/1 token after they Murder your GW mythic dude.

 
Link139232
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posted April 11, 2013 09:28 PM   Click Here to See the Profile for Link139232 Click Here to Email Link139232 Send a private message to Link139232 Click to send Link139232 an Instant Message Edit/Delete Message Reply With Quote View Link139232's Have/Want ListView Link139232's Have/Want List
quote:
Originally posted by Volcanon:
Anything that hoses draw-go is good. That archetype must be crushed until deader than dead. It's also good against control strategies as well, though you might just end up with a 1/1 token after they Murder your GW mythic dude.

They need to (probably) tap out on their turn, or else you get two of them. Read the whole card, he is insane.

 
revenger
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posted April 11, 2013 09:49 PM   Click Here to See the Profile for revenger Click Here to Email revenger Click to send revenger an Instant MessageVisit revenger's Homepage  Edit/Delete Message Reply With Quote View revenger's Have/Want ListView revenger's Have/Want List
Could someone plz post the entire new cards for someone who is unable to see them from a cell phone. Much appreciated.

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skizzikmonger
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posted April 11, 2013 09:54 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by revenger:
Could someone plz post the entire new cards for someone who is unable to see them from a cell phone. Much appreciated.

Renegade Krasis
1GG
Creature - Beast Mutant
Evolve
Whenever Renegade Krasis evolves, put a +1/+1
counter on each other creature you control with a
+1/+1 counter on it.
3/2

Voice of Resurgence
GW
Creature - Elemental
Whenever an opponent casts a spell during your turn,
or whenever Voice of Resurgence dies, put a green
and white Elemental creature token onto the battlefield
with "This creature's power and toughness are each
equal to the number of creatures you control."
2/2

Council of the Absolute
2WU
Legendary Creature - Human Advisor
As Council of the Absolute enters the battlefield, name
a card other than a creature or a land card.

Your opponents can't cast the chosen card.

Spells with the chosen name cost 2 less for you to cast.
2/4

 

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