Author
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Topic: The Post for Video Games 9: Consoles and PCs become ONE!
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stu55 Member
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posted February 23, 2011 06:04 AM
my friend eddie got it and said it was amazing
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shaselai Member
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posted February 23, 2011 06:24 AM
knights contract is not a bad game but one complaint is the QTE on bosses. Basically if you mess up the QTE in the end of boss fight you refight them at your current health while they are at half...and if you die you restart the fight. It can get pretty annoying fast.
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Tranderas Member
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posted February 23, 2011 07:57 AM
I'm back to MW2 due to a distant cousin not having black ops and due to connection being less of an issue in that game.My favorite class to use is as such: UMP Silenced M10 grip Frag, stun Marathon Stopping Power Ninja Also have a famas FMJ class and the above class with lightweight instead of SP. Ninja: it goes on every class.
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Our_Benefactors Member
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posted February 23, 2011 09:29 AM
quote: Originally posted by daner: Has anyone picked up Marvel vs. Capcom 3 yet?
I have. It's awesome, but much simpler than MVC2, combos are almost identical between characters. Personally, I think this is a good thing as the barrier to entry in MVC2 was a bit too high for me. Definitely worth picking up.
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daner Member
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posted February 23, 2011 10:57 AM
quote: Originally posted by Tranderas: I'm back to MW2 due to a distant cousin not having black ops and due to connection being less of an issue in that game.My favorite class to use is as such: UMP Silenced M10 grip Frag, stun Marathon Stopping Power Ninja Also have a famas FMJ class and the above class with lightweight instead of SP. Ninja: it goes on every class.
I like all my classes in MW2, and I'd like to have more spots. I could probably come up with 20 different classes I'd like to have, but right now I'll give you my top 5. In no particular order...
UMP silenced AA-12/or Spaz grip Semtex Stun Marathon Pro Lightweight Pro Commando Pro(although somtimes I switch to Ninja Pro) kill streaks set to 3-uav 5-preadator 7-harrier Scar-H tube Thumper Claymore Slieght of Hand Pro(sometimes One Man Army Pro) Danger Close Pro Commando Pro kill streaks set to 5-predator 7-harrier 11-ac130 ACR silenced Stinger Semtex Smoke Slight of Hand Pro Cold-Blooded Pro Ninja Pro killstreaks set to 5-predator 7-harrier 9-pavelow Barret .50 thermal PP2000 rds Claymore Smoke Sleight of Hand Pro Stopping Power Pro Commando Pro killstreaks set to 5-predator 7-harrier 11-chopper gunner Famas rds + fmj PP2000 rds + extended mag Semtex Stun Bling Pro Stopping Power Pro Steady Aim Pro killstreaks set to 7-harrier 11-choppergunner/ac130(whatever I'm feeling lucky with) 15/25-EMP/Tactical Nuke
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Tranderas Member
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posted February 23, 2011 11:08 AM
why use the AA12 over the Spas or M10? The M10 has the best of two worlds- about 3/4 of the range of the Spas but some rapid fire like the AA-12/Striker.I was using the Striker for a long time for that reason but found its range just wasn't good enough. If i wanted to spray at short range I'd use the G18s.
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Myy Member
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posted February 23, 2011 12:14 PM
quote: Originally posted by Our_Benefactors: I have. It's awesome, but much simpler than MVC2, combos are almost identical between characters. Personally, I think this is a good thing as the barrier to entry in MVC2 was a bit too high for me. Definitely worth picking up.
we played a few games a long time ago right?? maybe we can get the rematch when I get the new MvC3...
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Our_Benefactors Member
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posted February 23, 2011 01:43 PM
quote: Originally posted by Myy: we played a few games a long time ago right?? maybe we can get the rematch when I get the new MvC3...
Yeah, you totally stomped me every time too I've got roomies to practice against this time though so hopefully I'll be able to bring it when we face off.
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Volcanon Member
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posted February 23, 2011 03:13 PM
quote: Originally posted by Our_Benefactors: I have. It's awesome, but much simpler than MVC2, combos are almost identical between characters. Personally, I think this is a good thing as the barrier to entry in MVC2 was a bit too high for me. Definitely worth picking up.
Does it still have the "Super Duper Mega Awesome 1-hit-kill Combo"? Basically the reason why I gave up on 2d fighters.
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Our_Benefactors Member
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posted February 23, 2011 03:48 PM
quote: Originally posted by Volcanon: Does it still have the "Super Duper Mega Awesome 1-hit-kill Combo"? Basically the reason why I gave up on 2d fighters.
This oversimplifies it a bit. By doing/taking damage, your combo meter builds up, you can use this gauge to do ultra mega super attacks or whatever the **** they're called. You have to make an opening though or your opponent will just block. You could MAYBE one hit KO an opponent if you did all three character's super attacks at once AND they don't block but it really doesn't feel cheap. Judging by the tone of your post though, you wouldn't like it.
[Edited 1 times, lastly by Our_Benefactors on February 23, 2011]
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Volcanon Member
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posted February 23, 2011 04:27 PM
quote: Originally posted by Our_Benefactors: This oversimplifies it a bit. By doing/taking damage, your combo meter builds up, you can use this gauge to do ultra mega super attacks or whatever the **** they're called. You have to make an opening though or your opponent will just block. You could MAYBE one hit KO an opponent if you did all three character's super attacks at once AND they don't block but it really doesn't feel cheap. Judging by the tone of your post though, you wouldn't like it.
Ok so it's -exactly- the same as every other MVC. Good to know not to buy/play it. Why do they bother giving characters attacks like mid/low punch or whatever when the only way people win is to use their "super shining mega shining finger mega particle cannon breast fire getter beam fireball rocket punch drill boost knuckle buster beam high mega launcher fin funnel shine spark attack" that causes the arcade cabinet to explode into burning lasers that demolish the entire city block? In any case, I play -some- fighting games casually. And stuff like Soul Calibur or Virtua Fighter is a lot easier to not get cheesed out with.
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airwalk Member
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posted February 23, 2011 04:31 PM
quote: Originally posted by Volcanon: Why do they bother giving characters attacks like mid/low punch or whatever when the only way people win is to use their "super shining ... blah blah blah
Obviously, you have no idea what you're talking about. You must be playing with 8 year olds if this is your interpretation of the game. quote: Originally posted by Volcanon: In any case, I play -some- fighting games casually..
There we go, this explains why you can't figure out why they put 'normal' attacks into the game. Go to a store where they play SF, MVC, etc competetivly then you will start to see where every attack has it's role. If you're playing against other people who don't know how to play the game, it's going to be like you describe which isn't a fair assessment of what's going on.
[Edited 1 times, lastly by airwalk on February 23, 2011]
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shaselai Member
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posted February 24, 2011 07:05 AM
quote: Originally posted by Volcanon: Ok so it's -exactly- the same as every other MVC. Good to know not to buy/play it.Why do they bother giving characters attacks like mid/low punch or whatever when the only way people win is to use their "super shining mega shining finger mega particle cannon breast fire getter beam fireball rocket punch drill boost knuckle buster beam high mega launcher fin funnel shine spark attack" that causes the arcade cabinet to explode into burning lasers that demolish the entire city block? In any case, I play -some- fighting games casually. And stuff like Soul Calibur or Virtua Fighter is a lot easier to not get cheesed out with.
well unless you are doing infinite combos (not sure if they exist (prob do) in MVC3) the super/ultimates dont do enough to turn over the tides - the majority of the damage will still be combos so if you suck at combos you will get pwned unless your opp also sucks.
if you rely on supers and not combos you will not win. Skilled players usually create openings to chain supers with combos rather than just doing it hoping opp dont block... And knights contract really really frustrating. The camera on boss fights sucks at times. You can fall to your death in boss fights. The QTEs are very unforgiving and if you mess up the boss starts with like 1/2 life back so you gotta grind it out all over again...and the AI for your companion sucks -_-.... but still the game got enough grip to have me keep coming back to find out what happens next...
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Volcanon Member
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posted February 24, 2011 09:24 AM
Why do I have to be a pro to enjoy a game?
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shaselai Member
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posted February 24, 2011 09:36 AM
quote: Originally posted by Volcanon: Why do I have to be a pro to enjoy a game?
you dont. The super combos are very simple to chain. some can be as easy as "down + light attack x2 + super". Complex ones could be Jill's nemesis + launch + 5 hits in air + super rush. But the majority of the damage is still normal damage though
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Myy Member
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posted February 25, 2011 08:03 AM
quote: Originally posted by Volcanon: Why do I have to be a pro to enjoy a game?
you don't have to be a pro. but like most games, even MtG. if you're any good, you'll enjoy the game more IMO. I barely got this baby(MvC3) yesterday, so it's quite different from MvC2. but I like it a lot, and trust me, 'superpower whatever it's called' takes away about 1/3 of one's life, not enough to say that it's game over.
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Malice327 Member
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posted February 25, 2011 04:39 PM
So with the BO servers being down on xbox live last night for a couple hours, i played some MW2. MW2 does in fact have connection issues! I just find myself a bit more aware of what they are after playing BO so much. Host still has a disgusting advantage, and hit detection is atrocious as well. I found myself wishing BO was back up, as the game is far FAR more balanced than MW2. Just as a personal comparison:Graphics: MW2 wins... less cartoony, more realistic, guns look and sound way better. Forgot to add that my new commentary is up on youtube: http://www.youtube.com/tang0ix#p/u/0/kW7ntANihWA let me know what you think! Balance: BO... no one man army, danger close BS Gun Balance: BO simply because you can't take shotguns as a secondary. After running around with the spaz and AA12 in MW2 again, I realized how absolutely broken and zero skill shotguns are in MW2. Perk Balance: Toss up, but i will go with MW2. If you used cold blooded, that meant you killed slower from not having stopping power. In BO, anyone can use ghost with no drawback. Maps: BO again... after playing some more MW2... being spawn camped in that game is far more likely in the game types i play. Yes being pushed into your spawn on Summit is aggrivating, but having 3 guys on the helicopter pad with sentry guns and OMA nube tubes on Highrise makes me want to punch a puppy. Useless turd campers: BO wins. MW2 has morons who will sit in a building with 2 claymores, and an AA12 pointed at the door not helping their team at all, simply because killstreaks add to your kill streaks. Overall i think MW2 was definitely a fun game, but I enjoy black ops more. I am looking forward to MW3 in the winter though!
[Edited 2 times, lastly by Malice327 on February 25, 2011]
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Tranderas Member
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posted February 25, 2011 04:58 PM
I thought the guns were more balanced on BO but then I realized "takes forever to kill" <> "balanced". MW2's connection issues aren't nearly as bad, and I never had a problem with OMA-Danger Close.I like BO's gameplay better but with its critical flaws (poor collision detection, connection issues amplified) I will play MW2 before BO. I miss shotgun secondaries AA12 isn't even good. Grrr..
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Malice327 Member
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posted February 25, 2011 08:48 PM
quote: Originally posted by Tranderas: I thought the guns were more balanced on BO but then I realized "takes forever to kill" <> "balanced". MW2's connection issues aren't nearly as bad, and I never had a problem with OMA-Danger Close.I like BO's gameplay better but with its critical flaws (poor collision detection, connection issues amplified) I will play MW2 before BO. I miss shotgun secondaries AA12 isn't even good. Grrr..
The AA12 is amazing for the role it plays... you can stay in close quarters on favela and seriously destroy another team. AA-12 can net you double, triple, and quad kills. Extended mags on an AA12 with scavenger gives you a clip of SIXTEEN rounds before reloading and when you do, it's clip fed, not manually reloaded shells... It can perform a role that not a single other shotgun can. I would rate shotties: Spaz > AA12 > Striker > M104 (can't remember the name of this one, I hate it). The spaz is just ridiculous. The range you can 1 shot kill with stopping power is amazing. The striker has the second longest range, followed by the AA12 and then the M104. The last time I tested it in a private match with my younger brother at different distances, the spaz has TWICE the one shot kill range of the M104 I really don't know how you don't have issues with OMA tubers... Most domination games, all you hear is the continuous roar of tubes and rpgs exploding for most of the match. The last time i played on rundown, one guy sat in the back of the map raining oma grenades all the way down on C flag the entire game with 2 friends protecting him. Maybe its more prevalent in DOM though than other game types?
[Edited 1 times, lastly by Malice327 on February 25, 2011]
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ryan2754 Member
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posted February 26, 2011 12:00 AM
BO >>> MW2 for a few reasons:1. OMA was lame. Regetting noob tubes and even claymores was just dumb. 2. Massive amounts of Noob tubers. My buddy was in a party with me and while I was playing BO, he was playing MW2. Every other sentence of his was "****ing noob tube." 3. Guys running around knifing with quicker knife melee perk. Lot harder to do on BO. 4. As much as I LOVED Scavenger getting Claymores back, it definitely was unfair. I used to camp in the plane in Airport, put claymores in the front and back, and sit with a Spas/ACR silenced inside. Near unstoppable - had multiple games with 15-20:2 KDR. 5. Killstreaks don't roll into killstreaks. Used to love it, but constantly rolling a Harrier into a Chopper Gunner was SUPER EASY makes me realize it was way overpowered. 6. Shottys as secondary's was way too good. I hated that they weren't when I first played BO, but realize that there are good maps on BO that using a shotty as a primary is good enough. __________________ -Schmitty 5th in Refs [191] in OH-IO (Catching up to xion_black) 2nd in Posts [5601] in OH-IO (Have a long way to go to catch Val)
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Tranderas Member
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posted February 26, 2011 08:13 AM
I don't complain about OMA Tubes for the same reason competitive players don't complain about Belcher in legacy- there's an easy, simple to execute counter to the tubes strategy. It's not that it's not prevalent, it's that I don't see it as a problem.Drawing from Magic again, MW2 itself is a lot like vintage- everything you can possibly do is so overpowered that everything is just balanced. You can OMA tube cross-map, but if your opp is smart and runs marathon - lightweight - commando he'll beat you every time. There's the no-recoil ACR and the "i can run at ridiculous speeds and still win gunfights" silenced UMP. There's commando teleports and shotty kills from 10 yards. It seems pretty balanced to me, at least more so than some of the maps... And I've gotten to level 40 or so, first prestige, on BO and I can honestly say I still miss shotty secondaries. Every weapon is so weak in this game. They either needed to increase the damage or put SP in. The maps are no more balanced than the MW2 maps, they're just harder to spawn trap in. Guns are unbalanced (if you're competitive you'll use the Galil, AK74, AK47 or FAMAS and ignore everything else), hit detection is wacky, lag is horrible, and matchmaking is shaky at best. In short, you're likely better off playing MW2 unless you really, really like zombies.
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Malice327 Member
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posted February 26, 2011 03:15 PM
@ Tranderas Are you a competitive player? The way you talk you make it sound like your an MLG regular, and if so, then I don't have that experience in pro game circuits for who uses what in MW2.Now if you're not, and chances are you aren't,(after re reading this sounds insulting, but it's meant that not a lot of people actually play BO or MW2 on the competitive circuits) then I completely disagree with you. OMA loses to the knifing setup in some situations yes, like close quarters, all they can do is direct impact you. However, if they aren't idiots, they are doing things like sitting on roofs and hard to reach places, that give them a huge area of influence while allowing them to crouch behind things and minimizing what you can shoot at. Having one dumb tuber on the opponents team isn't bad at all, but having 3-5 half decent ones is. Take the airport level... 1 guy camping the plane, one guy up where the gas tank is, one guy in the coffee shop... that is almost 100% of your spawn zone covered by explosives, and they still have 3 other players doing whatever they want. How do you reach the guy at the back of the plane, or by the gas tank, or in the coffee shop with a knife? It's possible, but the majority of the time you lose, or get gunned down by his team mate trying to make it to him. Now if you're knifing in close quarters in favela... the guy with the tube loses almost every time because he is giving you the severe advantage by choosing the environment completely wrong. There also isn't a counter to everything unless you are using a specific set up on a map that's terrible for it. An example would be using marathon, lightweight, commando, and the spaz with extended mags. What's the downside? on Wasteland... well yes... you lose to most ranged weapons, but then you'd deserve to for running that setup on wasteland. On highrise, or rundown, or favela... (or many other maps), if you stick to where the gun excels, you win every gun fight that someone doesn't get the jump on you from behind. Unless you miss with the spaz, you generally win. Saying a map is no more balanced, it's just harder to spawn trap in... would make the map more balanced. Guns are not unbalanced, they just have different uses, and some of them are essentially reskins. Ak47 (vertical kick) = Commando (vertical and horizontal kick, but not as much) = Galil (better iron site) Famas and the Aug are pretty much the same gun Post Ak74u nerf, alot more SMG's are seeing use. The MPL and Specter are amazing with steady aim and rapid fire, far more so than the ak74u imo. guns like the einfeld have far less kick, and those that excel at head shots use them effectively. Every game has terrible guns, MW2 has the F2000, and BO has the mini uzi etc etc. Overall, I find Black Ops way less frustrating. It has connection issues at times, and hit detection can be odd (but that is generally due to your connection), but you won't ever see someone up in a perch OMA tubing the entire game. @ Ryan, completely agree. I would also have to add that in BO, there is little to no boosting either, which is very refreshing. Having someone go hardline tubing in MW2, it was so easy to go harrier, chopper gunner nuke... or just predator, harrier, chopper gunner. Lots of people like MW2 though because corner humping made you feel like a champ when you got a chopper gunner out of your 4 kill predator missile LOL! Having it take 4-5 shots as opposed to 2-3 also means low skill spray and prays are less likely to kill you. After 5th prestige on one account, and 3rd prestige on the other, i can definitely say that BO is a more enjoyable game.
[Edited 2 times, lastly by Malice327 on February 27, 2011]
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Malice327 Member
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posted March 01, 2011 03:05 PM
Just a heads up, they patched BO today, and apparently, they changed sniper rifles to completely remove the random bullet fire if you shoot too soon after scoping in. Sure it's not quickscoping like MW2, but be prepared to see a lot more of it in game now.Lastly, double xp weekend according to jd_2020 on his twitter, so going to be getting a domination team together saturday evening. feel free to message me on Blakwhysper or Malice327 for an invite. If i don't respond, its cause we are full or i am in the middle of a game.
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AlmostGrown Member
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posted March 01, 2011 03:28 PM
Anyone still playing WaW? I picked it up again recently and have been having a blast! It just takes a little getting used to the killstreaks not stacking (ie if you don't use the 3-streak before you earn the 5-streak, you lose the 3-streak).__________________ send ref checks, paypal payment or any questions to the email in my profile! Serra Angel Count: 248 Nightmare Count: 95 DCI Rules Advisor PlasteredDragon - Gone but not forgotten
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stu55 Member
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posted March 01, 2011 03:39 PM
quote: Originally posted by Malice327: Just a heads up, they patched BO today, and apparently, they changed sniper rifles to completely remove the random bullet fire if you shoot too soon after scoping in. Sure it's not quickscoping like MW2, but be prepared to see a lot more of it in game now.Lastly, double xp weekend according to jd_2020 on his twitter, so going to be getting a domination team together saturday evening. feel free to message me on Blakwhysper or Malice327 for an invite. If i don't respond, its cause we are full or i am in the middle of a game.
What system for the domination game?
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