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Author Topic:   Need a Ruling? come on in..
coolio
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posted May 18, 2000 08:06 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
dead kennedys: flesh reaver's ability/effect is a triggered event.. meaning when the damage is actually dealt that is when it will trigger and go on the stack.. but by then.. your opponent is already dead since state based effects have already been checked and he's at 0... which is a condition for a loss.

Palinchron-:
the wording of will is somewhere above... or last page.. pending if this makes it go onto page 11... here is the wording from Eureka:
EUREKA
2GG
Sorcery
Each player may put an artifact, creature, enchantment, or land card from his or her hand into play. Players take turns playing cards from their hands until no one wants to put another card into play. If a spell has an X in its casting cost, X is 0.

as you see.. it specifically says from your hand.. your graveyard is not part of your hand.. just the will's effect may let you play/cast stuff as if they WERE in your hand.

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iakae
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posted May 18, 2000 08:28 PM     Click Here to See the Profile for iakae   Click Here to Email iakae     
I'll make this easier on coolio, since he obviously doesn't want to go into the excruciatingly annoying interaction between Opalescence and Humility. Here's the wording from D'Angelo:

If one Opalescence and Humility are in play, then Opalescense turns Humility into a 4/4 creature, then Humility turns itself into a 1/1 creature with no abilities. Yes, this is counter-intuitive since Humility no longer has the ability to remove abilities, but this is the outcome. The timing rules for the interaction of continuous effects say you apply them in this order and you never loop back to see if that application would change things. [D'Angelo 99/05/01] See Rule T.8.9 and Rule T.8.10. If new creatures or enchantments come into play, you apply Opalescense and Humility in order, so they come into play as 1/1 with no abilities.

In other words, Humility keeps working to a certain extent.



NecroMonitor
unregistered
posted May 18, 2000 11:04 PM           
A few questions:

1. Can you use rebel searching or bribery/rootwater thief to get creatures with protection from blue and white, respectively?

2. If Parallax Wave and Opalescence are both in play, what happens if Parallax Wave removes itself from the game? Is it gone forever or does it come back with 5 new fading counters?

3. If I have Repercussion and Ivory Mask in play, and one of my creatures is damaged, am I still damaged?

Motio
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posted May 19, 2000 05:12 AM     Click Here to See the Profile for Motio   Click Here to Email Motio     
Ok ... saw this in Deck Discussions, and told the guy to come here, but haven't seen it and it's just bugging me ...

What would happen in this situation
Turn 1: I play a Peat Bog
Turn 2: I play a Forest. Then I play Animate Land on my opponent's (let's call him Mike, and say he plays Blue) Island. After this, I tap my Peat Bog, use one for a Dark Ritual, and then use my 4 mana for an Eradicate on Mike's animated Island. Is Mike going to have to forfeit the game, because he no longer has any way to cast ANYTHING? I know this counts on drawing 4-5 cards, but it just seems really -- I guess the best word is unsportsmanlike ... ANYway ...

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Kworb
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posted May 19, 2000 06:12 AM     Click Here to See the Profile for Kworb   Click Here to Email Kworb     
Motio: All his islands are removed from the game so he can't do anything anymore. It's really a mean combo and I think they should put an errata on Eradicate saying that it can't remove more than 4 cards from the game this way.

[This message has been edited by Kworb (edited 05-19-2000).]

coolio
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posted May 19, 2000 06:22 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
iakae: while the section u pulled does explain how they should work.. in actuality its a bit different pending which came into play first.. humility.. or opalesence.. slightly different things happen.. pain in the butt to think about.. lotta if's and such.. but as is.. I leave that be with D'Angelo's. (mainly if the other enchantments are also 1/1.. or are they */* equal to their casting cost.. since u are applying things in order.. if humility came into play first.. I recall being told the enchants will have */* as opposed to humility coming into play after opalesence, where the other enchantments will be 1/1. I'll have to dbl check.. )

NecroMonitor: 1. yes and yes.. protection isnt in effect when the card is in the library.. its the ability of cards (mainly creatures) in play.
2. wave would remove itself permanately from the game.
3. wording on repercussion is as follows:
REPERCUSSION
1RR
Enchantment
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

note: its not a targetted effect.. therefore if your creature is damaged.. you still take damage from repercussion.

Motio: its a totally legitimate combo.. they can concede any time they wish.. its not unsportsmanlike.. unless u wanna consider all combos to be unsportsmanlike.

©

DarkDamion
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posted May 19, 2000 11:37 AM     Click Here to See the Profile for DarkDamion   Click Here to Email DarkDamion     
Hey ppl around my area are starting to say that in response of Lin Sivvi dying, you can search for a another Sivvi, and the second one still is in play. Is this true.

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purplepat
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posted May 19, 2000 12:59 PM     Click Here to See the Profile for purplepat   Click Here to Email purplepat     
I have an easy one...If I have two creatures in play enchanted with Lure, and attack with both of them...who gets to decide which blockers block which enchanted creature?


Silvertine
unregistered
posted May 19, 2000 01:08 PM           
I have Opalescence, Lifeline, and two rnadom enchantments (lets use Parallax Tide and Wave) in play. Both the Tide and the Wave are creatures and both ar 4/4. If I sacrifice one to Faith Healer, would I get it back at the end of turn? Or are they no longer creatures when they hit the graveyard?

What happens when my opponent tries to Disenchant my Hidden Gibbons?

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Kworb
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posted May 19, 2000 03:31 PM     Click Here to See the Profile for Kworb   Click Here to Email Kworb     
If I have a Lifeline in play and I don't pay Deranged Hermit's echo, it keeps coming back creating 4 new squirrel tokens, right?


Palinchron-
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posted May 19, 2000 05:53 PM     Click Here to See the Profile for Palinchron-   Click Here to Email Palinchron-     
ok thanx a lot o well it would have been a good combo hehehe

[This message has been edited by Palinchron- (edited 05-19-2000).]

coolio
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posted May 19, 2000 06:05 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
DarkDamion: well see in response to lin dying.. however she dies.. damage soon to be dealt.. destruction spell.. whatever.. it's on the stack.. once it resolves, lin would die.. so to search with lin before she leaves.. u'd have to add search to the stack.. NOW.. once you search for another lin.. it comes into play.. note: the original lin's ability has just resolved, you check to see if there is already a legend of the same name when the second lin comes into play.. there is.. so the second one dies.

purplepat: since you have lure on 2 creatures.. and both say all defenders must block this creature.. your opponent gets to decide who blocks who.

Silvertine: this is D'Angelo's ruling
It brings the card back even if the card was a creature only due to a spell or ability. It comes back as if newly cast,
however. [WotC Rules Team 98/10/18]

This tells you that if its a creature when it left play, it will be brought back by lifeline.

2. well.. the card has been errata'd to say when opponent plays an instant.. meaning at time of declaration of the disenchant.. gibbons is a creature.. disenchant would fizzle (countered) because when it resolves, gibbons is no longer an enchantment.

Kworb: yes.

©

Selvaxri
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posted May 19, 2000 08:19 PM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
does my opponent lose if (s)he cannot draw from their library, because (s)he doesn't have one? thanx



coolio
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posted May 19, 2000 08:47 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
its part of the magic basic rules.. if someone is required/forced to draw a card from library.. and they cant.. they lose..

©

Orinn
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posted May 19, 2000 11:59 PM     Click Here to See the Profile for Orinn   Click Here to Email Orinn     
Do you know where I can go to find out print run sizes for expansions? How many press sheets were run for each commonality?

Also, your signature seems to have become abbreviated.

guenhwyvar
Member
posted May 20, 2000 02:16 AM     Click Here to See the Profile for guenhwyvar     
A few questions.

1. Will diplomatic immunity bury other enchantments on that creature?
2. Are phasing and banding still in effect?
Yes? No? If not, what is the errata on them?
Thanks

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TemptingElf
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posted May 20, 2000 08:11 AM     Click Here to See the Profile for TemptingElf   Click Here to Email TemptingElf     
Now, I know that you said no questions regarding Humility and Opalescence, but this doesn't really have anything to do with the interaction. It's a somewhat seperate issue.

Say that I have an Opalescence, Humility, and Parallax Tide in play. Before the Humility takes effect, I remove my opponent's lands using the Tide. Now, once everything has taken effect (let's say that the Humility takes precendence), my Tide is now a 1/1 with no abilities. Does that take out the Tide's fading as well? If it does, then you could concievably remove all of your opponent's lands from the game permanently.

Sorry to have that whole Opalescence/Humility thing in my question, but I think that you'll agree that it's not what you meant when you said no questions about the interaction (after all, I stated how the interaction resolved in my question). Call me a dumb blond if you must, but hey, I'm going to build a deck around it if it works.

Thanks for your help in advance.

[This message has been edited by TemptingElf (edited 05-20-2000).]

Raker
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posted May 20, 2000 09:15 AM     Click Here to See the Profile for Raker   Click Here to Email Raker     
Here's a couple quick Negator questions ...

I have a Phyrexian Negator in play and my opponent Disintegrates it for 10. Do I sac 10 or 5 Permanents?
Can I sac Land?

Thanks

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gh0stface
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posted May 20, 2000 09:16 AM     Click Here to See the Profile for gh0stface   Click Here to Email gh0stface     
the negator takes 10 damage, thus you sac 10 permanents.

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Zuberi
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posted May 20, 2000 09:21 AM     Click Here to See the Profile for Zuberi   Click Here to Email Zuberi     
Hey Coolio, this has really grown into a really *itchin thread! Anywayz, I have a question. I have a Clone and I play it on my Krakilin. My friends say that "when you Clone something, the +1/+1 counters are like enchantments so they can't be cloned." So will my clone be 0/0 or will he be able to clone the counters???

Thx bunches Coolio!

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Raker
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posted May 20, 2000 10:06 AM     Click Here to See the Profile for Raker   Click Here to Email Raker     
here's another one .....
in a multiplayer game if a player dies are all local enchantments that player owns removed from the game even if they are on other players creatures?

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coolio
Member
posted May 20, 2000 05:36 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
Orinn: uh.. perhaps try the wizards web site? I really dont know.. the magic encyclopedia should have that kind of info..
as for the signature.. no.. I just havent used it much.. takes up space on the board... tho I use one per page for easy access to the links in the signature.

guenhwyvar: 1. no.
2. yes.. tho they are not in the current sets. there's a section in the rules on how banding and phasing works.. well phasing is explain on the mirage homepage.

TemptingElf: honestly.. I dont know the answer to your question.. I just sent an email to the judges listserv.. I'll post the answer here when I get it.

Raker:
PHYREXIAN NEGATOR
2B
Creature - Horror
5/5
Trample
Whenever Phyrexian Negator is dealt damage, sacrifice a permanent for each 1 damage dealt to it.

you have to sac as much permanents as it was dealt damage.. so if it was dealt 10.. you have to sac 10. yes you can sac land.

Zuberi: thanks..
as for your question.. under the rules section..
E.4 - Copy Cards
...
E.4.3 - When the copy card is cast and it resolves, it is in all ways a copy. This means that anything which happens when
it resolves or when it enters play will happen. For example, a copy of a Tetravus will enter play with three counters. And
a copy of a Nevinyrral's Disk will enter play tapped. [WotC Rules Team 94/07/27]

hopes that answers your question.

Raker: yes.. when a player leaves a game.. they take all they own with them.

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TemptingElf
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posted May 20, 2000 05:49 PM     Click Here to See the Profile for TemptingElf   Click Here to Email TemptingElf     
Thanks for taking the time to do that, Coolio. I asked Iakae the answer, and he just sort of stared at me in horror and mumbled something about Humility should never have been printed because Wizards was just asking for problems.


Jigglypuff62166
Member
posted May 20, 2000 07:04 PM     Click Here to See the Profile for Jigglypuff62166   Click Here to Email Jigglypuff62166     
If I play a Conspiracy choosing Basic Land, can I then use Terrain Generator to put a Basic Land, lets say a Thorn Elemental, into play?


coolio
Member
posted May 20, 2000 07:56 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
Jigglypuff62166: 3 things...
1. u cant use adjectives... ie - basic
2. you cant use two or more words.. only 1
3. you cant name something that has any significance in the game.. ie - land, opponent, artifacts, etc. you can however name legends.. I wouldnt know why tho.

©

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Reference Page: www.magictraders.com/reflists/coolio.html

DCI Certified Level I Judge
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Got Magic:The Gathering Questions? Get them answered here.
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