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This topic was originally posted in this forum: Magic Discussion
Author Topic:   Need a Ruling? come on in..
kuah
unregistered
posted April 29, 2000 08:24 PM           
what happens if i have a opalsence and a deathpit offering and a opal titan in may graveyard than i replenish.do i need to sac all my enchanments?plz mail me at js_kuah@hotmail.com


witchy
unregistered
posted April 29, 2000 11:57 PM           
boa : wording on wildfire saes sac 4 lands

so it can
as for the funklies
i dunno wad toking u


Viscosity
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posted April 30, 2000 12:14 AM     Click Here to See the Profile for Viscosity   Click Here to Email Viscosity     
Hey Coolio...

well first of all, i'm under the understanding that if someone attacks me with a creature, and I have a royal assassin out, I can tap the royal assassin to kill the creature and it won't deal combat damage to me... and assuming that is right, if the creature can regenerate, and they attack me and I tap the royal assassin to kill it, but they regenerate, does the creature still deal combat damage to me?

Zuberi
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posted April 30, 2000 12:29 AM     Click Here to See the Profile for Zuberi   Click Here to Email Zuberi     
Viscocity- the attacker taps befor dealing damage (attack phase), therefore you can destroy it before damage is delt. As for regeneration, I'm pretty sure that they wouldn't do domage that way either.


Alkiser
Member
posted April 30, 2000 12:40 AM     Click Here to See the Profile for Alkiser     
Yes the two flunkies can attack giving the other creature attack to each other. Its plainly written in the rules..

C.3.Ruling.7 - If you have two creatures with "This creature can't attack unless another creature attacks", then you can declare both of them and have them meet each other's requirement. [CompRules 99/04/23]

Also regenrating a creature removes it from combat....

G.29.3 - Regeneration is defined as "The next time this permanent would be destroyed this turn, instead remove all damage from it, tap it, and (if it's in combat) remove it from combat." [CompRules 99/11/01]

[This message has been edited by Alkiser (edited 04-30-2000).]

Yawgmoth's Lackey
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posted April 30, 2000 06:22 AM     Click Here to See the Profile for Yawgmoth's Lackey   Click Here to Email Yawgmoth's Lackey     
Ok, I have got one for you this time coolio!

Its a three player Game, It is player A's turn. player B and C are both at three. they announce simultanousley that they are going to lightning bolt each other, what happens? does player A get to choose who dies first? lol


coolio
Member
posted April 30, 2000 07:58 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
River Boa: witchy is correct in saying that you can cast wildfire without having exactly 4 lands. the resolution of the spell causes each player to sac up to 4 lands if they have them. you dont lose if you cant sac up to 4.
also alkiser is right about the flunkies, when you declare attackers, the flunkies check if you have also declared any other attackers, since u have, they both satisify each other's requirements so both can attack by themselves.

kuah: as I said above, death pit offering says as it comes into play, not when it comes into play. and opal titan says when an OPPONENT plays a CREATURE spell. meaning 2 things.. when you replenish enchantments back, its YOU not the opponent causing the enchantments (or creatures if you have opalesence), and it has to be a creature spell (summon for the older cards) that triggers opal titan.

viscosity: here are the steps of the combat phase
active (attacking player) declares an attack
attacking player gets priority to the stack, if passed, defending player gets priority to stack
after both passed, attacking player declares his attackers and taps them.
attacking then defending player gets priority to the stack (may use assassin here)
defending player declares blockers
attacking then defending players get priority to the stack (may use assassin here also)
combat damage is assigned and put on the stack
attacking and defending players get priority to the stack (may use assassin here again)
stack resolves with combat damage on the bottom, end of combat phase,
attacking and defending players get priority to the stack

so u have 3 places to use the assassin to kill the tapped creature, and one of them is before you declare blocking. also as alikser said, regeneration does remove a creature from combat.

so if you did it before you declared blockers, then no the attacking creature wouldn't deal combat damage to you

Yawgmoth's Lackey: Well.. nothing in magic happens simultaneously ever.
since its player A's turn, to move out of a phase or step, all players in the game would have to pass (yield) priority to the stack), so if A is doing nothing and wants to proceed, he yields priority (priority is yielded according to turn sequence) so player B (assuming he's next in turn) gets priority, he may pass or choose to bolt player C
if he does, player C gets to respond and bolt player B back, if stack resolves, player B dies however if B passed priority to C and C then choose to bolt B, B would get a chance to respond and bolt player C back, stack resolves and C would die.

©

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droopy
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posted April 30, 2000 11:57 AM     Click Here to See the Profile for droopy   Click Here to Email droopy     
Here's another one...I attack with, for example, a Rhox, my opponent doesn't block, but he royal assassin's the rhox, I regenerate rhox...Does the rhox still deal its damage or not? I'm guessing no, but I wanted to be sure.

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droopy
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posted April 30, 2000 12:00 PM     Click Here to See the Profile for droopy   Click Here to Email droopy     
And speaking of which...This is a really dumb question, but I can regenerate something that was killed by something other than damage, right?

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coolio
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posted April 30, 2000 12:22 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
creature regenerated before damage assignment is removed from combat, and removal from combat before the creature assigns damage means it doesnt stay in combat long enough to the combat assignment step.

and yes, regeneration is a destruction replacement/prevention effect. there is the regular destroy, and lethal damage, regeneration prevents the creature from being placed into the graveyard from either effect.

©

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James_Hetfield2
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posted April 30, 2000 02:34 PM     Click Here to See the Profile for James_Hetfield2   Click Here to Email James_Hetfield2     
Hi,

Here's a question for you. I have 2 underworld dreams in play, and cast wheel of fortune. Does my opponent loose 14 life or 7. Thanks in advance.
Jaymz


coolio
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posted April 30, 2000 04:43 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
your opponent is dealt 14 damage, 7 for each underworld dreams in play under your control.

©

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coolio
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posted May 01, 2000 08:22 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
for those who dont venture the articles board, here is a post I made there.. well rather a link to my judging article on a situation that happened at a JSS... its an example of rules enforcement, and should also be an example of a heavy penalty issued.

the penalty guidelines is not only a thing the judges follow, pls take some time to read it and try to avoid anything that would force a judge to issue a penalty.

anyways.. here's the link to my article. another thing, for the younger players out there, just because you are younger, doesnt mean u'll get away with things. a judge should not let things slide due to age. experience can be a factor, but age should never be.

Article

©

Magic1264
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posted May 01, 2000 09:34 PM     Click Here to See the Profile for Magic1264   Click Here to Email Magic1264     
Anybody e-mail me with your responses!!!

I have four questions.

1. I attack with my taunting elf and deepwood wolverine. The defending player two wall of glares for blocking. All creatures are suppose to block taunting elf if able but the wall of glare can block as many creatures as it want. so which ablity takes effect?

2. I am at three life with my Volrath the fallen in the pot. He attack with a silverback with lure on it and a Verdant Force.(He has another opponent he has to kill.) He regenerates the silverback so it does not die. does this mean that since the regeneration removed it from combat that i can block verdant force? Please tell me cause my volrath the fallen is up for grabs betweem us.

3. I attack and after blocking is declared i play hatred and pay all but one of my life to kill my opponent. But unfortunatly he counters. He says that i still lose the life since it is a cost of the spell. but i say that the cost was five and i don't lose the life till the spell resolves. Who is right?

4. Same as above but he deals one damage to me with a rootwater hunter. The spell resolves and i die but does he die to?

Sincerly,
magic1264@hotmail.com

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coolio
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posted May 02, 2000 07:22 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
answers to your questions:

1. the walls have to be declared as blockers to the elf, yes however since they can block any amount of creatures, taunting elf doesnt stop wall of glare from blocking other creatures thats also attacking.

2. no, you can only declare blocking once, and the silverback would only die and be regenerated after combat damage is dealt.. for further reading of how combat phase works, follow the MTG Rules link in my signature.

3. this is how hatred reads from the oracle:

HATRED
3BB
Instant
As an additional cost to play Hatred, pay any amount of life.
Target creature gets +X/+0 until end of turn, where X is the amount of life paid this way.

it says as an additional cost fo play hatred. meaning the life is paid on declaration of the spell being cast. you lose life even if hatred is countered. its a cost of the spell, not a sacrifice on the resolution.

4. well he deals you the damage, your spell resolves and you will be at 0 life, as soon as someone is at 0 life, next time priority to the stack is checked, you die. the game just stops right there.

©

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Alkiser
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posted May 03, 2000 03:49 AM     Click Here to See the Profile for Alkiser     
I got the best one...

What if two players say I conced at the exact same time!

Cause you can conced at a faster the mana speed so who wins who loses????

Covetous
Member
posted May 03, 2000 04:23 AM     Click Here to See the Profile for Covetous   Click Here to Email Covetous     
I got a question here?What happens if I have 4 life left.My opponent have a Phyrexian Negator with a swamp in play.I have a Githu Encampment and 2 mountains.May opponent attack with the Negator and i activate the githu emcampment to block the Negator.The question is whether I lose or not.My opponent told me that the damage goes on a stack and i lost.What do u mean by damage goes on a stack?Please help me.


coolio
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posted May 03, 2000 07:00 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
alkiser: it depends who started saying it first, least thats how I'd rule, but in the case that you and the opponent did say it at the same time, I'd call it a draw. in the case of single elim.. well.. neither of you advance and the person who was supposed to play u would advance.

covetous: no you would not lose.
I'll first explain the stack then the steps of the combat phase.

stack -- its a "zone" just like play, hand, graveyard, removed from the game, etc. its a place where a spell being cast or an ability being used or triggered is placed. for abilities use a psuedospell, meaning treat it as a spell but without the card. now.. anything that happens in the game that's an ability, triggered event, spell goes on the stack and it resolves by whichever one was last put onto it.. you keep placing effects/spells on the stack until neither player wants to add any more and the effects resolve from top to bottom (last one added to first one added)

now the steps of the combat phase.
since this is at a place where blockers have already been declared, I shall skip to there.

you have declared blockers by activiating the githu encampment to block the phyrexian negator while he only has the negator and swamp in play. here is what happens.

you have declared blocker, now he, the attacking player has priority to do something, if not, then you. if you dont either, move on to assign damage.
now since the githu encampment has first strike, you will be doing the assign damage step twice. at the first time, all first strikers assign their damage. meaning you assign 2 damage to the negator. the assigned damage goes onto the stack, attacking player may wish to do something, if not, you may. if neither player wants to do anything, the stack and combat damage resolves. at this time the negator triggers because it has been assigned damage, and your opponent needs to fulfill the conditions, which is sac perms = to the damage the negator has taken. since the negator has left play, it has been removed from combat. and since it got removed from combat before it got to assign damage, it doesnt deal any.

©

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Imagenyuss
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posted May 03, 2000 04:08 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
would you by any chance know if there is a book of rulings, I know i can go the magic site and see it bhut i don't have internet access all the time . If there is a book of different ternament ruling please tell me where i can get it.

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Imagenyuss
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posted May 03, 2000 04:11 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
I would also like to say that i really aprehiate the time you must put into this . So i would like to say Thank you.

(I am sorry if i am congesting this great post with to many reply posts but i forgot to post it on my last post)

coolio
Member
posted May 03, 2000 10:10 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
um... there's isnt a book that I know of.. I could be wrong.. I have the access so I'd usually check online.

judge generally are familiar with the more obsecure specific rulings such as the humility and opalesence "combo" (more like a game loss, a warning and some other things hehehe)

I do believe one of the rule books from wizards has the penalty guidelines in it, that may have some specific rulings but I'm not sure.

as for putting time into this, its not really a lot of time. also helps me keep in practice should these situations come up during tournaments.

and lastly.. just seeing if this post could break some posting records

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Orinn
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posted May 03, 2000 11:12 PM     Click Here to See the Profile for Orinn   Click Here to Email Orinn     
Alright, coolio, I HAVE to ask what happens if Humility and Opalescence are in play at the same time. Remember, if you mail me with the answer, you can use all the obsceneties you want, and from what you've said so far, I'm guessing that's a lot...
I really am curious, though, and the ruling is obscure (and confusing) so I want to find out.


coolio
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posted May 03, 2000 11:19 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
all right.. the original topic said I would not answer humility and opalesence questions. I simpl refuse to.. its annoying and it does give judges headaches.

I have a link to wizards' judge cert page, on the right side of the page is the link to D'Angelo's rulings summary.. look under either humility or opalesence.. the answer you seek is there.. tho I warn you, the head judge present may rule as he wishes in a tournament.

©

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Richie
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posted May 04, 2000 12:39 PM     Click Here to See the Profile for Richie   Click Here to Email Richie     
What happens if I am at 2 And my opponent is at 14. I tap 14 Swamps and activate Thrashing Wampuses ability and i have a worship in play do i win, loose, or is it a tie?? Could you please email me the answer i hate check posts back

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MTG_Addict01
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posted May 04, 2000 01:30 PM     Click Here to See the Profile for MTG_Addict01   Click Here to Email MTG_Addict01     
Could you cast a Dark Ritual, play Bargain, play the Ritual over & over, and the Stroke?


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