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Author Topic:   Need a Ruling? come on in..
coolio
Member
posted April 18, 2000 06:30 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
here is the current wording on time vault..

TIME VAULT
2
Artifact
Time Vault comes into play tapped.
Time Vault doesn't untap during your untap step.
If you would take a turn, instead you may untap Time Vault and put a time counter on it.
T, Remove all time counters from Time Vault: Take an extra turn after this one. Play this ability if only there's a time counter on Time Vault.

now sirhc942: i dont get how u'd be able to forfeit 1 turn to 2 vaults.. but if meant 2 turns for both vaults.. ok.. as for infinite loop of turns.. I figure u mean u tap one vault to give the other a counter.. well there's the loop rule.. which states.. that if a loop can be stopped at any given time, the player controlling the loop picks and number and the loop is repeated that many times. as for warp.. if u choose to skip the turn warp grants u.. u get to untap vault

©

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[This message has been edited by coolio (edited 04-18-2000).]

coolio
Member
posted April 18, 2000 07:36 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
I have changed my signature to links which I believe can be helpful to people who arent quite clear on the rules.. it has a link to the rules page, one to the oracle card reference (this is that tournaments and judges go by) and one to the judge cert link for those interested in knowing how to become a judge.

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Fooath
Member
posted April 18, 2000 08:05 PM     Click Here to See the Profile for Fooath   Click Here to Email Fooath     
Another good link for specific cards is the following. I dont know how to put on sig so if you would like it would be nice if you linked it through yours coolio.
http://www.crystalkeep.com/magic/rules/summaries.html



Superbeast
Member
posted April 18, 2000 09:12 PM     Click Here to See the Profile for Superbeast   Click Here to Email Superbeast     
Doesn't pro-color mean creatures of said color can't block the pro'd creature. Easier words can a black creature declare a block against a pro-black creature? So with the pro-blue Sengir...would the Palichron even be able to legally block?

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Richie
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posted April 20, 2000 02:30 PM     Click Here to See the Profile for Richie   Click Here to Email Richie     
If i tap a land for mana and my opponent sacs a strip mine and destroys it i still get the mana right?

Please mail me

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Fooath
Member
posted April 20, 2000 02:34 PM     Click Here to See the Profile for Fooath   Click Here to Email Fooath     
Yes you still get the mana. And a creature with pro-color cant be blocked by a creature of the color it is protected from.


iakae
Member
posted April 20, 2000 02:55 PM     Click Here to See the Profile for iakae   Click Here to Email iakae     
Here's an interesting one:

There's a Opalescence in play, as well as a Pandemonium. You play Parallax Wave. That would do four damage via the Pandemonium. Now, you use a fade counter from the Wave on the Wave itself, which makes it leave play and come back into play. Can you again use this with Pandemonium, creating an infinite damage loop?

coolio
Member
posted April 20, 2000 03:51 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
iakae.. when parallax wave remove itself (its allowed to..) it NEVER comes back..

here's a snippet from the judge listserv for daily confusing questions

>4. Opalescense is in play, along with Parralax Wave. With the errata on
>Wave, if I use its ability to remove itself from the game, does it fizzle,
>or does it just remove itself completely from the game never to come back?

Wave can remove itself, and then it won't come back, correct.

Dan Gray
Level IV Certified Judge
Official <listserv addy for judges only> Network Representative for Wizards of the Coast, Inc.

hope this answers your question.. it doesnt loop.. wave removes itself perm, or so says the net-rep lvl IV from DCI.

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[This message has been edited by coolio (edited 04-20-2000).]

iakae
Member
posted April 20, 2000 04:05 PM     Click Here to See the Profile for iakae   Click Here to Email iakae     
How would it work with two Waves? You could concievably stack the first fade counter and take off one from the other Wave. Just have them target each other. How's that pan out?


coolio
Member
posted April 20, 2000 04:50 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
due to the errata which states that the wave that you are using the effect from has to be in play for the ability to resolve.. two doesnt work, however.. 3 does.. as for the loop.. it only goes til your opponent hits 0 or less and the next time priority is checked.. they die..

©

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Anon Y Mous
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posted April 20, 2000 04:55 PM     Click Here to See the Profile for Anon Y Mous   Click Here to Email Anon Y Mous     
This is a very stupid q,here goes,

Can you use Vampire Hounds Abiltity more than once by discarding more than one card? Becuase ever time i play using my vampire hounds deck i never lose.

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Solar
Member
posted April 20, 2000 05:07 PM     Click Here to See the Profile for Solar   Click Here to Email Solar     
Does a Kor-haven target a creature? My opponent tried to prevent damage from my blastoderm. Does this work?


coolio
Member
posted April 20, 2000 05:08 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
yes you can.. here is the oracle wording of vampire hounds

VAMPIRE HOUNDS
2B
Creature - Hound
2/2
Discard a creature card from your hand: Vampire Hounds gets +2/+2 until end of turn.

doesnt say you can use this ability only once a turn..

©

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coolio
Member
posted April 20, 2000 05:12 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
KOR HAVEN
Legendary Land
T: Add one colorless mana to your mana pool.
1W, T: Prevent all combat damage that would be dealt by target attacking creature this turn.

that is the current wording of kor haven from the oracle.. boldness incorp for emphasis

©

also interesting side note for those who still play with dopplegangers.. it now targets.. so dont bother trying to copy untargetable creatures..

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iakae
Member
posted April 20, 2000 05:30 PM     Click Here to See the Profile for iakae   Click Here to Email iakae     
And don't use Clones or Doppelgangers on Legends. I learned the hard way that they blow up when I tried to Clone a Volrath.


coolio
Member
posted April 21, 2000 12:47 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
uh.... cloning a legend.. heheh smart =)

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swoop ryder
unregistered
posted April 21, 2000 02:52 PM           
I have a question. Can I respond to something I do myself?

An example:
I have Sliver Queen in play and I make a 1/1 sliver. In response I fault line and kill everybody's creatures including the Queen. Now, when the stack resolves can I then put the little sliver into play without it's mommy or is it impossible to respond to myself?


iakae
Member
posted April 21, 2000 03:03 PM     Click Here to See the Profile for iakae   Click Here to Email iakae     
You laugh now, coolio, but I ended up Exhuming that Clone and turned it into a nice Two-Headed Dragon that eventually won the game.


coolio
Member
posted April 21, 2000 03:29 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
yes, you get to respond to your own actions.. remember.. both players have to pass priority to the stack in order for the spell/ability on the top of the stack to resolve.

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Goblin_Snowman
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posted April 22, 2000 09:38 AM     Click Here to See the Profile for Goblin_Snowman   Click Here to Email Goblin_Snowman     
In regards to faultline sliver question. Similar situation here. I have a bunch of rebel searchers in play . I activate them the find some more rebels, I then cast faultline. Do the new creatures just entering play from the search die too or just the creatures already in play?


coolio
Member
posted April 22, 2000 09:50 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
depends if you choose to stack the faultline, if you faultline in response to searching, then the new oneas dont die, however, if you let the searching resolve first, then faultline.. all creatures will most likely die (if u faultline for enough)

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EskimoJoe1584
Member
posted April 22, 2000 11:49 AM     Click Here to See the Profile for EskimoJoe1584   Click Here to Email EskimoJoe1584     
If its not too much trouble could you please E-Mail me the response?

1. If an enchant creature reads, "enchanted creature can't be the target of spells or abilitys" is the enchant creature card itself targetable?

2. Enchantments are NOT effected by summoning sickness, right?

Thanks for your help,

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coolio
Member
posted April 22, 2000 02:47 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
emailed ya the answer =)

off to write my judging article/report to dci =) hopefully I'll get report/article of the month =) yay!!

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Crossing
Member
posted April 22, 2000 03:11 PM     Click Here to See the Profile for Crossing   Click Here to Email Crossing     
Nice Post...

Well anyways

I have a Tangle Wire out with 3 counters on it.

During my opponents upkeep, he puts Tangle Wire's effect on the stack. He then responds by tapping 3 islands to give his morphling protection and flying. He then lets Tangle Wire resolve and says he had already tapped enought perminants.

Tangle Wire reads

Fading 4

During each player's upkeep, that player taps an UNTAPPED creature, artifact, or land for each counter on Tangle Wire.

is that legal?

coolio
Member
posted April 22, 2000 03:43 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
what he did is wrong, he still had to tap 3 artifacts, lands, or creatures from the tangle wire simply because it does say untapped on tangle wire, and secondly he stacked, tangle wire. things dont resolve simutaneously, so after he had everything else resolved except tangle wire, he had to tap 3 more lands, artifacts, or creatures.

©

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