Author
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Topic: Need a Ruling? come on in.. part 2.. the quest for answers.. hehe =)
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Jigglypuff62166 Member
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posted May 28, 2000 08:47 AM
Even though this is absurd, I rally want to know. My friends and I went to a tourney with Humility Opalescence decks and when we eventually had 2 Opalescence and a Humility out, nobody knew what happened, so they kicked us out, again. What does happen? Is it just a constant loop of nothingness that eventually ends up in all of this, "Put this on the stack, the ability resolves, which triggers this ability which is then put on the stack..." crap?!?__________________ "No soup for you!"
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Raker Member
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posted May 28, 2000 05:43 PM
My friend had this ruled against him at the prophecy prerelease yesterday......His opponent attacks with some creature.... Then he declares that he is blocking with another creature.... Then his opponent used Ballistae squad or Sever Soul to kill the blocker. Does the damage go thru? He and I don't think so. Does this mean i cant block a creature then sac my blocker to something?
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Dyvim Member
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posted May 28, 2000 08:30 PM
Can I attack with Lesser Gargadon if I have no lands in play?Lesser Gargadon, 2RR, Creature - Beast 6/4, Uncommon, Illus. Rob Alexander Whenever Lesser Gargadon attacks or blocks, sacrifice a land. thanks in advance
[This message has been edited by Dyvim (edited 05-28-2000).]
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coolio Member
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posted May 29, 2000 05:41 AM
Viscosity: noGlacier14: they make each other creatures Crossing: no.. what the judges and the Rules Team has decided is that if the ability is on the stack.. we are going to use the last known value.. so if you stacked fading.. resolved it.. then try to get out of tapping stuff.. you cant. you will have to tap the amount = to the last known counters on tangle wire DarkDamion: 1.. damage assign is already on the stack.. removing the twisted afterwards doesnt affect anything.. so they will take 7.. if you assigned it to them. Selvaxri: yes you will draw a card.. yes meditate/final fortune works DarkDamion: no.. only all other deranged hermit tokens. Jigglypuff62166: I'm not going to give you an answer.. although I do know what the answer is. Raker: opponent can use ballista squad.. but not sever soul.. damage? creature is blocked.. unless the creature had trample.. no.. damage doesnt go thru.. blocked is blocked.. you can block a creature.. and after declare blockers step is over.. you can sac a blocker to do other things.. Dyvim: hrmm I do believe you can... © __________________ Reference Page: www.magictraders.com/reflists/coolio.html DCI Certified Level I Judge Judge Certification & Training Oracle Card Reference D'Angelo Rulings Summary MTG Rules My Judge Article Rules Question Post #1 Rules Question Post #2 [This message has been edited by coolio (edited 05-29-2000).]
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guenhwyvar Member
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posted May 29, 2000 02:54 PM
Well, not quite a ruling question but it's on topic! If one were interested in becoming a judge what would you recommend studying up on? Handy sites and the like. Fortunately there's a lvl. 3 judge living not 4 blocks from me so I have that aspect covered. Anyways, any help and/or suggestions would be greatly appreciated.
__________________ -Guenhwyvar Member of G.A.B Blue Team
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Crossing Member
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posted May 29, 2000 03:31 PM
Thanks for clearing that up, and here's another one.I have Rising Waters in play and a Mungha Wurm (prophecy card) can I untap 2 lands during my untap phase?
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coolio Member
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posted May 29, 2000 05:16 PM
guenhwyvar: the links in my signature will tell you.. the one that says judge certification.. it'll tell u.. study everything..Crossing: give me the exact txts on the cards. well least for mungha wurm © __________________ Reference Page: www.magictraders.com/reflists/coolio.html DCI Certified Level I Judge Judge Certification & Training Oracle Card Reference D'Angelo Rulings Summary MTG Rules My Judge Article Rules Question Post #1 Rules Question Post #2
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Archreaper Member
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posted May 29, 2000 05:43 PM
OK, say you play a swamp, tap it for a dark ritiual to play a doomsday. Then, as the doomsday is coming into play, you cast misdirection using it apc (lets say you get rid of an ephemeron). You target the doomsday with the misdirection. Doomsday normally effects you, but can you send it at your opponent, there by removing most of his library from the game so he is mostly helpless and you can go in for the kill?
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guenhwyvar Member
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posted May 29, 2000 06:25 PM
Doomsday doesn't target a player, so you can't misdirect it.
__________________ -Guenhwyvar Member of G.A.B Blue Team
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Imagenyuss Member
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posted May 30, 2000 03:22 PM
Lets say I am at 2 life and my opponent has out Megrim and I have out Spiritual Focus, then my opponent plays a spell that would make me discard a card, would I lose the life first and die or would I gain the life first and then lose it, or does both the enchantments' abilities occur simultaneously?__________________ shut up because Im a genyuss.
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guenhwyvar Member
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posted May 30, 2000 04:36 PM
Imagenyuss: I think I'm going to try to field this one, since Coolio said I could. The discard spell would be cast and, assuming it resolves successfully, both Megrim and Spiritual Focus would trigger. The resultant total would be this: Since it's your opponents turn, he gets priority. Megrim goes on the stack, then Spiritual Focus goes on the stack. At this point if there are no more effects LIFO kicks in. Spiritual focus goes off, you go up to 4 life, and draw a card. Then Megrim activates, you lose 2 life, dropping to 2. Even if the Megrim and Spiritual Focus were reversed you wouldn't lose as a result of having 0 life, since it is a state-based effect that only takes place at the end of a stack or the cleanup phase. Hope this was helpful/right. *crosses his finger* __________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
[This message has been edited by guenhwyvar (edited 05-30-2000).]
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Master Member
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posted May 30, 2000 05:26 PM
hey, if 1 replenish with a deathpit offering , opalescence, and another random enchantment in my graveyard , do i have to sacrafice enchantments or do they all just gain +2/+2?__________________ do not meddle within dragon afairs for thou art crunchy and taste good with ketchup! Commander master G.A.B. black ice team. *G.A.B. HALL OF FAME!* padwan master master im me at: Mr Jingle Jangle
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guenhwyvar Member
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posted May 30, 2000 05:54 PM
Master: T.6.9 - A spell card that is to become a permanent (which means artifact, creature, and enchantment spells) does so as the final step of resolution. An instant or sorcery spell card is put into the graveyard as the final step of resolution. [CompRules 99/04/23] Replenish states that all the enchantments come into play as though they were just cast and *at the same time.* Thus, Opalescence, Death Pit Offering, and Random Enchantment X are all put into play at the same time. The need to sacrifice all your creature to Death Pit Offering is part of the casting cost, and must be played at the time it is put into play. Note, this occurs before spell resolution. I believe this would be the result. 1) Replenish resolves Successfully 2) The death pit offering cost is paid, and all current creatures you control are buried. 3) All enchantments that were in your graveyard come into play. Note: This does not include any enchantments buried by death pits *if there was an opalescence in play, by chance* 4) Opalescence, Death Pit Offering, and Random Enchantment X resolve. 5)Death pits and random enchanment X become creatures via Opalescenceand gain the +2/+2 bonus from Death Pit Offering.
__________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
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coolio Member
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posted May 30, 2000 06:45 PM
all righty.. as guenhwyvar said.. I'm gonna let him answer questions as I see this would be helpful for his upcoming judge test.. (wished I had this sort of thing when I was gonna take my test) should he make any mistakes.. I shall correct him to the best of my ability and understanding of the rules.bout guenhwyvar's response to imagenyuss's question.. the wording on megrim is quite simple.. and not any different from the card.. however.. for reference.. lets take a look at it: MEGRIM 2B Enchantment Whenever an opponent discards a card, Megrim deals 2 damage to him or her. and lets also look at spiritual focus: SPIRITUAL FOCUS 1W Enchantment Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. now... should the discard spell resolve.. (whatever it is) both enchantment's trigger.. active player's ability is put on the stack first.. and goes around in turn order (or order of priority received) so then yours would be put on the stack. priority is yielded to active player first.. then to non active player.. if nothing.. start resolving abilities. gain 2 life.. puts you to 4.. draw a card.. priority is thrown around like a hot potato again.. receive 2 damage.. (if not prevented..) go down to 2.. should it have been reversed.. (which it shouldnt be anyways..) you'd lose simply because state based effects check whenever any player receives priority.. meaning before the next step of the stack. so example.. I'm at 3 and your at 2.. I shock you.. and in response.. u bolt me.. I'd lose since I hit 0 when the bolt resolves.. next item up .. shock is rd to resolve.. tho we first throw priority around again.. state based effect check.. I die. ©
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Selvaxri Member
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posted May 30, 2000 07:13 PM
hi, i'm back! 1> If Aluren is out, can i play a creature with casting cost higher than 3 as an instant?2> I have Common Cause (got it in a pack... it's not bad) with all white creatures. My opponent has artifact creature, do my creatures get the +2/+2? what if he has no creatures? what if he has all black creatures? What if he has gold creatures with W in their casting cost? lmk
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Goblin_Snowman Member
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posted May 30, 2000 07:27 PM
under what logic can you misdirect a counterspell to the misdirection.please explain this to me.I really do not understand why. I know the verdict had been made you can but how does it work? Thanks Morgan or to the new judge in training.
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guenhwyvar Member
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posted May 30, 2000 07:48 PM
Selvaxri:Q 1) Aluren - Enchantment - 2GG - Any player may play creature cards with converted mana cost {3} or less without paying their mana cost any time he or she could play an instant. A) No. Only creatures with a converted cost 3 or less may be played as instants. 2 side notes - 1) Any addition costs, such as gloom, must be paid but do not count toward the 3 CC limit. 2) Cards that reduce casting costs, such as Stone Calendar *all your spells cost (1) less to play*, do not affect the actual CC of cards in your hand. I.e., you could not play a blastoderm - CC 2GG via Aluren if you had a Stone Calendar in play. Q2)Common Cause - Enchantment - 2W Text(MM): Nonartifact creatures get +2/+2 as long as they all share a color. 1.)Artifact creatures have no effect on this card at all. Thus, if there were white creatures and artifact creatures *and no other creatures* in play all the white creatures would get +2/+2. The bonus and stipulation apply to both yourself and your opponent. 2.) If he has all black creatures? Unless all your creatures are also black, Common Cause has no effect. 3.) The only stipulation for common cause is that all creatures have to share a singular common color, as such it will affect gold cards. __________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
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guenhwyvar Member
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posted May 30, 2000 08:35 PM
Okey dokey. First off, for everyone out there my name is Kevin and you can refer to me as such if you wish. It's a heck of a lot easier to spell than Guenhwyvar, anyways. Secondly, many thanks and kudos to Morgan for letting me abscond with his post. This is a great help to me, and I'll try and answer all your questions to the best of my ability. That opalescence question took me a half hour! ;-) Anyways, that's enough chatter for now I s'pose. Back to problem solving.Goblin_Snowman: I'll try to answer your question best as I can, but I'm still getting back into magic after being out for 2 years, and the whole priority thing is a l'il hazy yet. Here we go. Most currents texts for Misdirection and Counterspell. Counterspell: Counterspell: Info: Color=Blue Type=Instant Cost=UU Text: Counter target spell. *seems easy enough* Misdirection: Info: Color=Blue Type=Instant Cost=3UU Text(MM): You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. ; Target spell with a single target targets another target instead. Note: You choose the spell to target on announcement, but you pick the new target for that spell on resolution. [bethmo 99/11/30] Here's the actual result: A Counterspell can be changed to target something that is further down the stack (meaning the target will resolve before the Counterspell does). [D'Angelo 00/05/20] Now why does it? Let's try to find out. Let's assume you attempt to cast a creature. 1) This action starts a stack. 2)In response, your opponent declares that he is countering the spell, taps the appropriate mana, and puts the counterspell on the stack. 3)You cast the Misdirection, declaring that you are going to target the counterspell with the misdirection. Note, you do not declare a target for the Misdirection yet. 4) This is the last action on the stack and so priority is given to the active player, you. 5) LIFO kicks in, as always, and since Misdirection is on top of the stack it happens first. Misdirection begins to resolve and, at this time, you declare Misdirection as the new target of the counterspell. 6) Misdirection finishes resolving, and goes to the graveyard since it is an instant. (T.6.1.c) 7) Counterspell begins to resolve, it's new target being the misdirection. Since misdirection is not in play, the counterspell has no legal target and "fizzles" per the ruling below. T.3Ruling 3. Resolution -- Check targets at this time. If all of a spell or ability's targets are illegal, then it is countered. Otherwise, make any choices as required, then apply the effects. Whew! Anyways, I hope that explains things in more detail. Please post any additional questions. __________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
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Orinn Member
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posted May 30, 2000 11:34 PM
Alright, Dual Nature vs. Stangg. I'm trying to tell my friend that when the legend rule buries the Stangg token, it buries the Stangg Twin token as a leaves- play effect, and that triggers another leaves play effect that buries the original Stangg. How exactly does this work?__________________ The beatings will continue until morale improves.
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guenhwyvar Member
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posted May 31, 2000 06:11 AM
Orinn: Stangg only notices his own Stangg-Twin. If some other effect, such as Volrath's Laboratory is used to create Stangg-Twin tokens, they have no effect on Stangg or his actual Stangg-Twin. [bethmo 98/06/25] -That should answer your question.So casting Stangg while there is a dual nature in play *and I'm gonna take a pot shot at this 'cause I don't know dual nature's exact wording* goes like this. 1) cast stangg 2) Get twin and make copy of stangg 3) copy twin 4) bury stangg copy and twin copy 5) the end. Sorry this isn't as in depth as other answers but I have to leave for work in 5 minutes and I'm tired.
__________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
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coolio Member
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posted May 31, 2000 07:32 AM
for future reference.. as was stated in the prophecy FAQ.. dual nature specifically says creature card.. so stangg's twin token doesnt get a copy.. however..the interaction between dual nature and legends is the token is created.. but due to state based effects.. the second one dies.. (token)© __________________ Reference Page: www.magictraders.com/reflists/coolio.html DCI Certified Level I Judge Judge Certification & Training Oracle Card Reference D'Angelo Rulings Summary MTG Rules My Judge Article Rules Question Post #1 Rules Question Post #2
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King Masticore Member
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posted May 31, 2000 07:52 AM
Let's assume that i have a Morphling and 7 untapped lands in play, and my opponent has a 5/5 Rathi Dragon in play. He/She attacks with Rathi Dragon. Can i pump Morphling to 5/1 creature so it deals lethal damage to the dragon, wait until damage has gone to the stack, and then make Morphling a 0/6 creature so it can survive? My friend says that it's not possible, i myself think that it is.-Pekka __________________ Commander King Masticore, G.A.B. Indigo Team
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guenhwyvar Member
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posted May 31, 2000 11:54 AM
Living Morphling. *I HATE THIS CARD!!!!!* Assume you have all necessary mana for your scenario. 1.Dragon is declared an attacker, you respond by making morphling flying. 2.Morphling is declared as a blocker, during that step as a fast effect you make morphling a 5/1 creature. 3. Combat damage {5} is assigned *but not dealt* by the dragon. 4. Combat damage is assigned {5} *but not dealt* by the morphling. 5. Chance for instants. Assuming your opponent does nothing, you pump Morphling to a 0/6 creature. 6. Combat damage resolves. The Morphling does 5 to the Dragon and the dragon does 5 to the Morphling. Dead dragon, living Morphling. The is because of rule C.5.6. C.5.6 - When combat damage resolves, the amount of damage and the division of that damage among creatures is dealt as originally assigned. This happens even if the creature dealing damage is no longer in play or if its power has changed. If a creature that was supposed to receive damage is no longer in play, then the damage that was to be dealt to it is not dealt to anything. [CompRules 99/04/23] Bear in mind you would have to make the morphling 5/1 before combat damage was assigned, thou.
__________________ -Guenhwyvar Member of G.A.B Blue Team and Judge in training.
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King Masticore Member
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posted May 31, 2000 12:34 PM
Oops, i did a miscalculation. Of course i meant 8 mana. Thanks guenhwyvar, i knew that i was right !-Pekka __________________ Commander King Masticore, G.A.B. Indigo Team
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Crossing Member
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posted May 31, 2000 12:49 PM
I have Rising Waters in play and a Mungha Wurm (prophecy card) can I untap 2 lands during my untap phase? Mungha Wurm 2GG CREATURE 6/5 During your untap phase, you can only untap 1 land. Rising Water 3U Enchantment Lands don't untap during their controller's untap step. At the Beginning of each player's upkeep, that player untaps a land he or she controls.
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