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Author Topic:   Rulings Thread Part 48 (ALL rules-related questions go HERE!)
caquaa
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posted May 02, 2011 03:07 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by Meddling Pimp:
No. Edged Monstrosity has the counters at the time it enters the battlefield. They aren't being placed on it.

the rulings for Flourishing Defenses would disagree with that tho.

 
Meddling Pimp
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posted May 02, 2011 03:50 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by caquaa:
the rulings for Flourishing Defenses would disagree with that tho.

Interesting. I guess we'll see how they want to go with it.

 
orcishartillery
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posted May 03, 2011 01:43 PM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Meddling Pimp:
No. Edged Monstrosity has the counters at the time it enters the battlefield. They aren't being placed on it.

That is not correct.

121.5. If a spell or ability refers to a counter being "placed" on a permanent, it means putting a counter on that permanent while it's on the battlefield, or that permanent entering the battlefield with a counter on it.

 
Bulletproofman
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posted May 04, 2011 07:46 AM   Click Here to See the Profile for Bulletproofman Click Here to Email Bulletproofman Send a private message to Bulletproofman Click to send Bulletproofman an Instant Message Edit/Delete Message Reply With Quote 
If an opponent casts a planeswalker with 3 loyalty counters, can I lightning bolt it before it can use a + ability?
 
shwin
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posted May 04, 2011 07:58 AM   Click Here to See the Profile for shwin Click Here to Email shwin Send a private message to shwin Click to send shwin an Instant MessageVisit shwin's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by Bulletproofman:
If an opponent casts a planeswalker with 3 loyalty counters, can I lightning bolt it before it can use a + ability?

No you dont have priority. You have to wait until he give you priority (by casting a spell, tapping nonmana ability etc)

 
pugowar
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posted May 04, 2011 11:21 AM   Click Here to See the Profile for pugowar Click Here to Email pugowar Send a private message to pugowar Click to send pugowar an Instant Message Edit/Delete Message Reply With Quote View pugowar's Have/Want ListView pugowar's Have/Want List
If your opponent Stifles your Planeswalker's ability does he still get the counter?
 
Myy
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posted May 04, 2011 11:23 AM   Click Here to See the Profile for Myy Click Here to Email Myy Send a private message to Myy Click to send Myy an Instant MessageVisit Myy's Homepage  Edit/Delete Message Reply With Quote View Myy's Have/Want ListView Myy's Have/Want List
quote:
Originally posted by pugowar:
If your opponent Stifles your Planeswalker's ability does he still get the counter?

Yep, adding a loyalty counter is a cost. that's also the reason it can't be responded to (placing the counter on the PW).


EDIT: @ josh and time, sorry guys, too slow

[Edited 1 times, lastly by Myy on May 04, 2011]

 
JoshSherman
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posted May 04, 2011 11:24 AM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by pugowar:
If your opponent Stifles your Planeswalker's ability does he still get the counter?

Yes. Adding or removing counters from a planeswalker is the cost of the ability. The ability itself doesn't go onto the stack until you've paid that cost, so Stifle can't interact with the counters in any way.

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Shadows
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posted May 05, 2011 09:04 PM   Click Here to See the Profile for Shadows Click Here to Email Shadows Send a private message to Shadows Click to send Shadows an Instant Message Edit/Delete Message Reply With Quote 
More of a basic math to clear things up (don't think my friend knows math... or it's me, idk). Need a total land count after these said events (I think it's 6, friend says it's 5).

My turn, in play:

1x Lotus Cobra
1x Mountain
1x Forest

Play Misty Rainforest, adding a forest. Search up a forest, adding a mountain. Tap 3, cast Harrow sac'ing whatever, grab 2x land, add 2x land via cobra. This should bring me up to 6, no?

2x in play, play misty
+2 lotus cobra (misty + fetched land)
*5x total mana available*
-3 cast Harrow (sac'ing a tapped land)
*2x total mana available*
Search for 2x whatever land, enters play
+2 Lotus Cobra

This would bring me up to 6 correct? 4x from lotus cobra, 2x from untapped lands from harrow.

Also, a random valakut ruling question as I'm getting multiple answers. Random situations;

Situation 1:

Valakut in play, 4x mountain. Cast P. titan (not mentioning the forests), search for 2x mountain. This only does 3 damage correct? I've been told they enter the battlefield at the same time, so it'd do 6, I'm pretty sure this is incorrect, but I'm probably wrong.

Situation 2:

Same situation as number 1, except I cast Harrow instead, and grab 2x mountain. I've been told Harrow triggers it twice, but the titan only triggers it once. Doesn't make much sense to me.

My understanding, based on what the card obviously says, is it does 3 damage for every mountain you play AFTER 5 in play. So I can search for 2x land all day, but if I'm only at 6 total mountains (after a titan or harrow), it's only dealing 3 damage, correct?

Just need to clarify this.. Normally I don't overthink simple situations, but people have confused the hell out of me.

Thanks for the help everyone.

 
Sovarius
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posted May 05, 2011 10:31 PM   Click Here to See the Profile for Sovarius Click Here to Email Sovarius Send a private message to Sovarius Click to send Sovarius an Instant Message Edit/Delete Message Reply With Quote View Sovarius's Trade Auction or SaleView Sovarius's Trade Auction or Sale
quote:
Originally posted by Meddling Pimp:
Interesting. I guess we'll see how they want to go with it.

I sound dumb because i can't remember how it was worded, but basically something like Pentavus gets its counter put on it "faster than can be respinded to". I don't recall that being a state based action or just part of it's resolution but just throwing it out there i agree with the Flourishing Defenses ruling.

quote:
Originally posted by Shadows:
More of a basic math to clear things up (don't think my friend knows math... or it's me, idk). Need a total land count after these said events (I think it's 6, friend says it's 5).

My turn, in play:

1x Lotus Cobra
1x Mountain
1x Forest

Play Misty Rainforest, adding a forest. Search up a forest, adding a mountain. Tap 3, cast Harrow sac'ing whatever, grab 2x land, add 2x land via cobra. This should bring me up to 6, no?


That's 6.
1. Play Misty = 1
2. Fetch a land = 2
3. Tap your 3 lands and play Harrow for 2 lands = puts you at 4 from COBRA and with 2 untapped basics. = 6, friend. Not sure what your friend was adding.
As an aside, the mana from Cobra is not called Forest, it's Green. You had me confused for a second, i thought you meant you fetched a forest when you meant you activated Cobra.

quote:
From Shadows:
Valakut in play, 4x mountain. Cast P. titan (not mentioning the forests), search for 2x mountain. This only does 3 damage correct? I've been told they enter the battlefield at the same time, so it'd do 6, I'm pretty sure this is incorrect, but I'm probably wrong.


They do enter the battlefield at the same time, and because of it, see each other in play. It will do 3x2 damage.

quote:
From Shadows:
Same situation as number 1, except I cast Harrow instead, and grab 2x mountain. I've been told Harrow triggers it twice, but the titan only triggers it once. Doesn't make much sense to me.


They both will have their lands hit the battlefield at the same time. Here's the distinction with the Harrow: you have to sacrifice a land. If you are 4 mountains when you cast it, you go down to 3. Then when it resolves and you grab two extras, you will only have 5 total, not 5 OTHERS.

quote:
From Shadows:
My understanding, based on what the card obviously says, is it does 3 damage for every mountain you play AFTER 5 in play. So I can search for 2x land all day, but if I'm only at 6 total mountains (after a titan or harrow), it's only dealing 3 damage, correct?

Like i said above you can be at 4 mountains and Titantutor yourself up more mountains for 6 damage. Your Harrow example doesn't work because after casting it you go down to 3. If you had 4 mountains in play, and cast Harrow, sacrificing a Forest, then when the 5th and 6th mountains come in, they will trigger each once for a total of 6 damage.
When two or more things enter the battlefield at the same time like this they will interact with each other.

edit for format fix

[Edited 1 times, lastly by Sovarius on May 06, 2011]

 
caquaa
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posted May 05, 2011 11:21 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by Shadows:
Play Misty Rainforest, adding a forest. Search up a forest, adding a mountain. Tap 3, cast Harrow sac'ing whatever, grab 2x land, add 2x land via cobra. This should bring me up to 6, no?

please differentiate between "mana" and "lands". A red mana is not the same thing as a mountain. Lands tap for mana...

 
AlmostGrown
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posted May 09, 2011 01:50 PM   Click Here to See the Profile for AlmostGrown Click Here to Email AlmostGrown Send a private message to AlmostGrown Click to send AlmostGrown an Instant MessageVisit AlmostGrown's Homepage  Edit/Delete Message Reply With Quote View AlmostGrown's Have/Want ListView AlmostGrown's Have/Want List
How do Trinisphere and Pyrokinesis interact? Can I use pyrokines' alternate cost with Trini in play?

Trinisphere:
http://magiccards.info/fve/en/15.html

Pyrokinesis:
http://magiccards.info/ai/en/115.html

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thror
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posted May 09, 2011 01:52 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
If there is a trinisphere in play, you will ALWAYS pay at least 3 for any spell. It's as simple as that.

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joz
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posted May 09, 2011 01:53 PM   Click Here to See the Profile for joz Click Here to Email joz Send a private message to joz Click to send joz an Instant MessageVisit joz's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by AlmostGrown:
How do Trinisphere and Pyrokinesis interact? Can I use pyrokines' alternate cost with Trini in play?

Trinisphere:
http://magiccards.info/fve/en/15.html

Pyrokinesis:
http://magiccards.info/ai/en/115.html



Trinisphere's ability affects the total cost of the spell. It is applied *after* any other cost increasers or cost reducers are applied: First apply any cost increases. Next apply any cost reducers. Finally look at the amount of mana you have to pay. If it's less than three mana, you'll pay three mana.

Even with a cost reducer on the battlefield, spells can't cost less than three mana to cast.


So, you would need to pay (3) regardless.

 
sagabegin
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posted May 12, 2011 12:46 PM   Click Here to See the Profile for sagabegin Click Here to Email sagabegin Send a private message to sagabegin Click to send sagabegin an Instant Message Edit/Delete Message Reply With Quote View sagabegin's Have/Want ListView sagabegin's Have/Want List
A 2/2 mishra's factory attacks, an umezawa's jitte removes two counters(all of them), and a second factory pumps the first one making it a 3/3.
Do the -1/-1 counters stay on the land after it returns from being a creature at end of turn?

thanks

 
yakusoku
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posted May 12, 2011 12:58 PM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by sagabegin:
A 2/2 mishra's factory attacks, an umezawa's jitte removes two counters(all of them), and a second factory pumps the first one making it a 3/3.
Do the -1/-1 counters stay on the land after it returns from being a creature at end of turn?

thanks


Umezawa's Jitte does not put any -1/-1 counters on Mishra's Factory. It gives a creature -1/-1 until end of turn.

However, I'll answer two related questions.

The two -1/-1 abilities and the +1/+1 ability from the second Factory all end at the same time (as well as the first Mishra's Factory being a creature). So, the Mishra's Factory won't be sent to the graveyard from Umezawa's Jitte.

Now, let's suppose that instead the Mishra's Factory is made a 2/2 and you attack with it and it is blocked by a Cystbearer. Before damage, you give it +1/+1 with a second Mishra's Factory. The first will be a 1/1 until end of turn and the two -1/-1 counters will remain on the land. If you make the Mishra's Factory a creature later, it will be a 0/0 due to the two -1/-1 counters and placed in your graveyard as a state based action (before you can pump it up with the second Mishra's Factory).

[Edited 1 times, lastly by yakusoku on May 12, 2011]

 
sagabegin
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posted May 12, 2011 01:01 PM   Click Here to See the Profile for sagabegin Click Here to Email sagabegin Send a private message to sagabegin Click to send sagabegin an Instant Message Edit/Delete Message Reply With Quote View sagabegin's Have/Want ListView sagabegin's Have/Want List
Thank you. My question was in relation to actual counters, not sure why used jitte as an example - thanks for answering my question despite that bad example.
 
OGB
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posted May 13, 2011 08:47 AM   Click Here to See the Profile for OGB Click Here to Email OGB Send a private message to OGB Click to send OGB an Instant Message Edit/Delete Message Reply With Quote 
If I have a Torpor Orb in play and I evoke a Mulldrifter, do I have to sacrifice it?

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orcishartillery
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posted May 13, 2011 09:46 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by OGB:
If I have a Torpor Orb in play and I evoke a Mulldrifter, do I have to sacrifice it?

No. You don't sacrifice the Mulldrifter, and you don't draw cards.
 
psrex
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posted May 14, 2011 06:33 PM   Click Here to See the Profile for psrex Click Here to Email psrex Send a private message to psrex Click to send psrex an Instant Message Edit/Delete Message Reply With Quote View psrex's Have/Want ListView psrex's Have/Want List
If a spell is played for its flashback cost and is countered, is it put back in the graveyard?
 
WestWycke
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posted May 14, 2011 08:41 PM   Click Here to See the Profile for WestWycke Click Here to Email WestWycke Send a private message to WestWycke Click to send WestWycke an Instant Message Edit/Delete Message Reply With Quote 
No, it will be exiled.

quote:
Originally posted by Comp Rules 702.31a (in part):
If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack

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skizzikmonger
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posted May 14, 2011 10:47 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
If I copy a Batterskull with Phyrexian Metamorph, do I get the germ attached to the Batterskull?

[Edited 1 times, lastly by skizzikmonger on May 14, 2011]
 
lmdemasi
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posted May 14, 2011 10:55 PM   Click Here to See the Profile for lmdemasi Send a private message to lmdemasi Click to send lmdemasi an Instant MessageVisit lmdemasi's Homepage  Edit/Delete Message Reply With Quote View lmdemasi's Have/Want ListView lmdemasi's Have/Want List
If I have Phyrexian Unlife and Delaying Shield in play and I'm below 0 life, when something damages me, do I get poison counters, or does delaying shield get counters? I think the counters should go on the delaying shield, since it's dealing damage in the form of poison counters and therefore still dealing damage, but I wasn't positive.

Phyrexian Unlife

You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Delaying Shield

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay .

 
Sovarius
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posted May 14, 2011 11:42 PM   Click Here to See the Profile for Sovarius Click Here to Email Sovarius Send a private message to Sovarius Click to send Sovarius an Instant Message Edit/Delete Message Reply With Quote View Sovarius's Trade Auction or SaleView Sovarius's Trade Auction or Sale
quote:
Originally posted by skizzikmonger:
If I copy a Batterskull with Phyrexian Metamorph, do I get the germ attached to the Batterskull?

You get the germ token. Metamorph "enters the battlefield as" - meaning any ETB effects the original has, it will have. The distinction (the reason why you wouldn't get the germ) is that it does not say "When it enters the battlefield, it becomes..." - that would mean it is already in play and cannot trigger ETB effects.
For a technical explanation from the pros, check out the card rulings of Clone - same thing.

quote:
Originally posted by lmdemasi:
If I have Phyrexian Unlife and Delaying Shield in play and I'm below 0 life, when something damages me, do I get poison counters, or does delaying shield get counters? I think the counters should go on the delaying shield, since it's dealing damage in the form of poison counters and therefore still dealing damage, but I wasn't positive.

You are correct - the damage is being replaced by the effect of putting counters on the Shield. You will not be taking damage, and therefore not getting poisoned.

 
Soldier Boi
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posted May 15, 2011 08:54 AM   Click Here to See the Profile for Soldier Boi Click Here to Email Soldier Boi Send a private message to Soldier Boi Click to send Soldier Boi an Instant Message Edit/Delete Message Reply With Quote 
Two Questions

1. Can I use Lotus Cobra's abiliy to play Myr Superion?

2. Lets say I have Spellskite and Precursor Golem in play. My opponenet plays lightning bot on the golem. Can I switch all 3?

[Edited 1 times, lastly by Soldier Boi on May 15, 2011]

 

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