Author
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Topic: EDH/Commander Discussion : Part Three (The legit one)
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yukizora Member
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posted July 02, 2011 02:17 AM

I am currently in love with Rings of Brighthearth. IMO it's probably the best control card evar! You fetch 2 basic lands with fetchlands, making you ramp like a boss. Your planeswalkers get super powerful. Add a Basalt Monolith in the mix, and infinite mana is yours.
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helpmehelpyou Member
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posted July 02, 2011 11:35 AM
  
anyone have any success with silklash spider?it blocks alot of the flyers that see play reusable flyer killer, even more so in group games but then agian its more or less just a wall and it dont protect itself, other then being large.
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joz Banned
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posted July 02, 2011 11:42 AM

quote: Originally posted by helpmehelpyou: anyone have any success with silklash spider?it blocks alot of the flyers that see play reusable flyer killer, even more so in group games but then agian its more or less just a wall and it dont protect itself, other then being large.
I've been thinking about getting a copy...but so far I'vent been able to justify it since all the other cards I'm running let me win the game, versus the spider just slowing down the rare flying creature. __________________ Joz - can we ban Leshrac for not fixing the Chrome PM issue?Gunslinga - If I thought it would help, and if I could, I would.
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iccarus Member
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posted July 03, 2011 07:56 AM
  
quote: Originally posted by helpmehelpyou: anyone have any success with silklash spider?
I run it in a few decks, especially in color pairs that don't have access to many board wipes. I can think of a few times it has been really good, as well as a few where it got auto-pitched to survival. On another note, I'm abandoning my plans for a creatureless control EDH. While I think I came up with a decent list, I realized it didn't really have a good way to just finish up a multi-player game without running a combo-finish. Boooooring. __________________ Wisconsin - smells like dairy air!
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JensK Member
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posted July 03, 2011 07:58 AM

Which of the new pre-con Commander decks is the best? For single player and for multiplayer? And what cards should you add to make it even better?
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joz Banned
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posted July 03, 2011 09:03 AM

quote: Originally posted by JensK: Which of the new pre-con Commander decks is the best? For single player and for multiplayer? And what cards should you add to make it even better?
Counterpunch or Devour for Power are the two best. Mimeoplasm and Damia are both insane generals, and Teneb is also good as well. __________________ Joz - can we ban Leshrac for not fixing the Chrome PM issue?Gunslinga - If I thought it would help, and if I could, I would.
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Meddling Pimp Member
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posted July 03, 2011 09:18 AM

quote: Originally posted by JensK: Which of the new pre-con Commander decks is the best? For single player and for multiplayer? And what cards should you add to make it even better?
Heavenly Inferno with Kalia is pretty strong 1 on 1.
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choco man Member
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posted July 03, 2011 05:44 PM
  
quote: Originally posted by JensK: Which of the new pre-con Commander decks is the best? For single player and for multiplayer? And what cards should you add to make it even better?
Political Puppets is the best one for multiplayet, IF you draw insurrection.
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Kryne Member
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posted July 04, 2011 03:16 PM

I've got a BR Kaervek hate deck and am having trouble with Gaddock Teeg and enchantment removal (surprise, surprise). My big catch is that other than ole Kaervek, my deck has no creatures and I want it to stay that way. What are some good solutions? So far I've come up with Chaos Warp and Disk for the enchantments and maybe Lux Cannon, though that's slow. For Teeg, I run both Pestilence and Pyrohemia (red pestilence) and that seems to work if I can get and stick Kaervek, but I'd like a more elegant solution other than running Terminate/Doom Blade/etc. EDIT: Also decree of pain is clutch.
[Edited 1 times, lastly by Kryne on July 04, 2011]
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MasterWolf Member
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posted July 05, 2011 06:50 AM
  
quote: Originally posted by Kryne: I've got a BR Kaervek hate deck and am having trouble with Gaddock Teeg and enchantment removal (surprise, surprise). My big catch is that other than ole Kaervek, my deck has no creatures and I want it to stay that way. What are some good solutions? So far I've come up with Chaos Warp and Disk for the enchantments and maybe Lux Cannon, though that's slow. For Teeg, I run both Pestilence and Pyrohemia (red pestilence) and that seems to work if I can get and stick Kaervek, but I'd like a more elegant solution other than running Terminate/Doom Blade/etc. EDIT: Also decree of pain is clutch.
I run All is Dust in my Red deck. As for teeg, just play some burn like Hammer.
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choco man Member
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posted July 12, 2011 08:14 PM
  
Is poison still 10 in Edh?
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joz Banned
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posted July 12, 2011 08:47 PM

quote: Originally posted by choco man: Is poison still 10 in Edh?
Yes, unless house rules are different. __________________ Joz - can we ban Leshrac for not fixing the Chrome PM issue?Gunslinga - If I thought it would help, and if I could, I would.
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iccarus Member
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posted July 12, 2011 08:49 PM
  
quote: Originally posted by choco man: Is poison still 10 in Edh?
Yes. There has been no official rules changes to bump it up yet. Not sure if it will happen though. Possibly if something like infect ever gets pushed again. Dedicated poison is not really that good outside of a few specific strategies. About the only time I've seen it effective is through Skittles as the general, or random tainted strike/triumph of the hordes blowouts. Sadly, my regular group has a house rule putting it to 15. I tried building a BUG version, but it just can't quite get there.  __________________ Wisconsin - smells like dairy air!
[Edited 1 times, lastly by iccarus on July 12, 2011]
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choco man Member
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posted July 12, 2011 10:26 PM
  
quote: Originally posted by joz: Yes, unless house rules are different.
I guess thats the problem. Half of the players at my store insist its 10, the other half state that the "new EDH rules" are 15. I suppose they made a house rule that they portray as real rules. I'll let you guess which half has the better players.
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CoupDeGrace Member
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posted July 12, 2011 10:35 PM

quote: Originally posted by choco man: I guess thats the problem. Half of the players at my store insist its 10, the other half state that the "new EDH rules" are 15. I suppose they made a house rule that they portray as real rules. I'll let you guess which half has the better players.
At here, we just use 10.
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joz Banned
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posted July 12, 2011 10:46 PM

quote: Originally posted by choco man: I guess thats the problem. Half of the players at my store insist its 10, the other half state that the "new EDH rules" are 15. I suppose they made a house rule that they portray as real rules. I'll let you guess which half has the better players.
I don't guess, I make educated decisions based on unknown variables. But, I'm going to say the guys that stick with 10 psn.
__________________ Joz - can we ban Leshrac for not fixing the Chrome PM issue?Gunslinga - If I thought it would help, and if I could, I would.
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keywacat Member
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posted July 13, 2011 12:16 AM
  
quote: Originally posted by iccarus: Dedicated poison is not really that good outside of a few specific strategies. About the only time I've seen it effective is through Skittles as the general, or random tainted strike/triumph of the hordes blowouts.
Who is 'Skittles'?
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WeedIan Member
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posted July 13, 2011 12:32 AM
  
quote: Originally posted by keywacat: Who is 'Skittles'?
Skithiryx, the Blight Dragon __________________ Member Since 03/28/2001 10000+ posts 3rd in posts in Ontario 15th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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-Lunch_Box- Member
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posted July 13, 2011 08:49 PM

I have been considering picking up an Imperial Recruiter for its general utility in my Brion Stoutarm EDH. Any good combos/synergies with him and Kiki-Jiki in R/W? Outside of those colors what are some more of the big, essentially one card, combos like Kiki/Pestermite?
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joz Banned
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posted July 13, 2011 09:05 PM

quote: Originally posted by -Lunch_Box-: I have been considering picking up an Imperial Recruiter for its general utility in my Brion Stoutarm EDH. Any good combos/synergies with him and Kiki-Jiki in R/W? Outside of those colors what are some more of the big, essentially one card, combos like Kiki/Pestermite?
Cloudstone Curio/Avenger of Zendikar (or Hornet Queen) adding earthcraft just makes it more ridiculous.
__________________ Joz - can we ban Leshrac for not fixing the Chrome PM issue?Gunslinga - If I thought it would help, and if I could, I would.
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Sovarius Member
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posted July 14, 2011 12:07 AM
  
have not once come across posion around here but we all know it's still 10. except someone who thinks it ought to be 20 since you doubled your life, you double your poison tolerance.quote: Originally posted by iccarus: Sadly, my regular group has a house rule putting it to 15. I tried building a BUG version, but it just can't quite get there. 
I don't have to play anymore right now, but i was setting aside cards to build Damia infect. i suppose mimeoplasm could be a huge infect general but i thought with how weak the creatures in poison are a good draw would be best. i had been building it is as a 1v1 deck, you just aren't going to get there in a 4 player free for all. run a small contingent of reanimate removal and counters and mostly focus on your creatures getting in there with unblockable effects and god equi[s and such. green has several overrun effects that totally rock. run utility creatures that support your deck or mess with someone else's. kiku, visara, avatar, royal assassin type things is what i'm going for. then copy effects too. and you are in good colors fr tutors, no less. i don't know, like i said i haven't actually finished and can't so i don't know, but it sounds like that might be pretty solid in 1v1 edh.
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iccarus Member
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posted July 14, 2011 09:03 AM
  
quote: Originally posted by Sovarius: I don't have to play anymore right now, but i was setting aside cards to build Damia infect. i suppose mimeoplasm could be a huge infect general but i thought with how weak the creatures in poison are a good draw would be best. i had been building it is as a 1v1 deck, you just aren't going to get there in a 4 player free for all. run a small contingent of reanimate removal and counters and mostly focus on your creatures getting in there with unblockable effects and god equi[s and such. green has several overrun effects that totally rock. run utility creatures that support your deck or mess with someone else's. kiku, visara, avatar, royal assassin type things is what i'm going for. then copy effects too. and you are in good colors fr tutors, no less.i don't know, like i said i haven't actually finished and can't so i don't know, but it sounds like that might be pretty solid in 1v1 edh.
I built it with Mimeoplasm as the general. I figured my dead infect creatures + fatties in opponents' yards would make for some pretty scary win conditions. I have a small reanimation and recursion focus as well (Phyrexian Reclamation, Living Death, Beacon of Unrest) and I'm running a decent number of proliferate stuff as well, which would be good in theory. A little pump also, especially stuff that grants shroud (Vines and Stonewood Invocation). I've only run the deck once and it did take someone out at 15 poison. There just aren't that many infect creatures that are really worth running. __________________ Wisconsin - smells like dairy air!
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ryan2754 Member
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posted July 14, 2011 09:39 AM
  
Earthcraft + Squirrel NestQuicksilver Dagger + Mind Over Matter.
__________________ -Schmitty 7th in Refs [191] in OH-IO (Catching up to jmedina) 2nd in Posts [5724] in OH-IO (Have a long way to go to catch Val) “If Brad Stevens is the future of coaching in college basketball, the sport is in a good place.” - Rick Pitino
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choco man Member
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posted July 14, 2011 01:06 PM
  
quote: Originally posted by iccarus: I've only run the deck once and it did take someone out at 15 poison. There just aren't that many infect creatures that are really worth running.
Even though my former Rafiq deck had a serious infect slant and racked up a lot of infect kills, I only played Inkmoth Nexus and Viridian Corrupter. And NO Grafted Exoskeleton. Until every deck starts using Grafted Exoskeleton, 10 poison is already tough, except for Skittles.
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Sovarius Member
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posted July 14, 2011 01:39 PM
  
quote: Originally posted by iccarus: I've only run the deck once and it did take someone out at 15 poison. There just aren't that many infect creatures that are really worth running.
Don't forget stuff like Marsh Viper and Suq'Ata Assassin, and Serpent Generator. I'm not saying they're good, but i just was going to try every creature who could poison all at once. The point is to basically cheap shot someone anyway, they don't always have to be good. In EDH it would really really help though. And i forgot to mention that about Proliferate. All the proliferate is in BUG and artifacts basically. Lol if they try to Leeches at 9 poison and you use it as Fuel for the Cause. quote: Originally posted by choco man: Even though my former Rafiq deck had a serious infect slant and racked up a lot of infect kills, I only played Inkmoth Nexus and Viridian Corrupter. And NO Grafted Exoskeleton.
It had a serious infect slant with two infect cards? Infect is hard even though you racked up a lot of poison kills with two cards? Exoskeleton is not a bad idea if you play equips (then you got tutors for it) but the swords and jitte will help you get to 40 faster.
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