Author
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Topic: Post for Magic Stuff 61
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WeedIan Member
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posted October 05, 2011 10:59 AM
quote: Originally posted by iccarus: All right, time for a last week scramble for a new standard deck. After testing pod heavily for the last two weeks, I just can't seem to find a version of the deck that works. The lack of ways to reliably find pod without also adding too many non-creatures to the deck is just killing me.
Isn't it suppose to work where you can use it as a beatdown deck if you don't get the pods?
__________________ Member Since 03/28/2001 11000+ posts 1st in posts in Ontario 13th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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Montague Member
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posted October 05, 2011 11:01 AM
quote: Originally posted by WeedIan: Isn't it suppose to work where you can use it as a beatdown deck if you don't get the pods?
Yeah. From my experience the deck should be able to function without the pods in order for it to do well. Right now I am looking at Gwb pod.
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MasterWolf Member
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posted October 05, 2011 11:01 AM
quote: Originally posted by WeedIan: Isn't it suppose to work where you can use it as a beatdown deck if you don't get the pods?
Not really. That was the Vengevine/Hero version that died with rotation. The current version is about card advantage and 187s.
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iccarus Member
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posted October 05, 2011 11:02 AM
quote: Originally posted by WeedIan: Isn't it suppose to work where you can use it as a beatdown deck if you don't get the pods?
In theory, yes. You should be able to semi-function without a pod in play. However, the deck is much more focused on getting value out of creatures with 187 effects. I might just be frustrated because RDW has been destroying my bant lists...which is the variant I most want to play and have been trying to get working. __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
[Edited 1 times, lastly by iccarus on October 05, 2011]
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gaeacradle Member
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posted October 05, 2011 11:21 AM
quote: Originally posted by iccarus: In theory, yes. You should be able to semi-function without a pod in play. However, the deck is much more focused on getting value out of creatures with 187 effects. I might just be frustrated because RDW has been destroying my bant lists...which is the variant I most want to play and have been trying to get working.
My friend has been using GWB Pod for the last couple of weeks. You definitely want to play at least 3 Blade Splicer, if not the full set. And he said he couldn't lose to RDW at all. I can ask him for a decklist if you want. He said he is also thinking about Naya Pod, since Arc Trail and Ancient Grudge is really strong right now.
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iccarus Member
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posted October 05, 2011 11:31 AM
quote: Originally posted by gaeacradle: My friend has been using GWB Pod for the last couple of weeks. You definitely want to play at least 3 Blade Splicer, if not the full set. And he said he couldn't lose to RDW at all. I can ask him for a decklist if you want. He said he is also thinking about Naya Pod, since Arc Trail and Ancient Grudge is really strong right now.
I'd love to see the GWB list. I might try to do a little more testing with Naya. The problem with those builds is there are so many creatures you pod into and then sit on, rather than podding up the chain for more value. __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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eXtremeEagle Member
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posted October 05, 2011 12:09 PM
I've been playing Bant-Pod since the rotation, it's not that much different than before. The idea that the deck should be able to play fine without a pod is still true. With Birds/Emissary/Solemn you end up ramping into a quick 5+ drop and either destroy their manabase with Slimes+Clones or land a Titan/Wurmcoil and beatdown. I played a SCG IQ this past weekend and won a game where I played T1 Bird, T2 Emissary, T3 Emissary, triple-block a 3/3 first striker, T4 Skaab Ruinator + Phantasmal Image, T5 Metamorph.__________________ The only thing necessary for evil to triumph, is for good men to do nothing.
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Meddling Pimp Member
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posted October 05, 2011 12:14 PM
quote: Originally posted by iccarus: I'd love to see the GWB list. I might try to do a little more testing with Naya. The problem with those builds is there are so many creatures you pod into and then sit on, rather than podding up the chain for more value.
I'd love to see the list, too. I'm a fan of the pod decks and really want to see it work well.
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choco man Member
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posted October 05, 2011 01:00 PM
I actually tried 1-2 Birthing Pod in my Puresteel list. At first in a G/W vers. that insured my BoP's turned into Puresteel anytime I wanted it.Eventually, played mono-white. Germ tokens -> Glint Hawk -> Puresteel was very nice in any mid game situation, plus it enables Metalcraft. But in the end, just ditched the plan. With only 4 sets out, the creature chains aren't at their most robust. I'd really like to be able to do with Birthing Pod what you can do with it in Modern (Melira combos, persist, etc.) The pod decks at my FNM seem like good-stuff lists instead of functional decks.
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eXtremeEagle Member
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posted October 05, 2011 01:08 PM
quote: Originally posted by choco man: I actually tried 1-2 Birthing Pod in my Puresteel list. At first in a G/W vers. that insured my BoP's turned into Puresteel anytime I wanted it.Eventually, played mono-white. Germ tokens -> Glint Hawk -> Puresteel was very nice in any mid game situation, plus it enables Metalcraft. But in the end, just ditched the plan. With only 4 sets out, the creature chains aren't at their most robust. I'd really like to be able to do with Birthing Pod what you can do with it in Modern (Melira combos, persist, etc.) The pod decks at my FNM seem like good-stuff lists instead of functional decks.
Could go G/W and try to pod up the Relic-Warder/Suture Priest/Metamorph combo. I used to have Warder and Priest as 1-ofs in my board before rotation to randomly pod up and combo. __________________ The only thing necessary for evil to triumph, is for good men to do nothing.
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ryan2754 Member
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posted October 05, 2011 01:09 PM
wHAT IS EVERYONE'S deal with Heartless Summoning? To me, it seems like a BAD Semblance Anvil. __________________ -Schmitty 7th in Refs [199] in OH-IO (Catching up to jmedina) 2nd in Posts [6001] in OH-IO (only 2000 behind Val) “If Brad Stevens is the future of coaching in college basketball, the sport is in a good place.” - Rick Pitino
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wrshp666 Member
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posted October 05, 2011 01:13 PM
quote: Originally posted by ryan2754: wHAT IS EVERYONE'S deal with Heartless Summoning? To me, it seems like a BAD Semblance Anvil.
probably the other way around honestly (though neither is very good). Summoning + Glissa + perilous myr is ok in standard
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gaeacradle Member
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posted October 05, 2011 01:30 PM
Hey guys, sorry, my friend doesn't want do divulge his list until after States.
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WeedIan Member
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posted October 05, 2011 01:42 PM
Funny thingStromkirk Noble is super over priced right now. Sold out at $10 on Star City, are people nuts? I think people are all building RDW because its easy to play aggro in an undeveloped Meta game.
__________________ Member Since 03/28/2001 11000+ posts 1st in posts in Ontario 13th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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Bugger Member
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posted October 05, 2011 01:48 PM
quote: Originally posted by WeedIan: Funny thingStromkirk Noble is super over priced right now. Sold out at $10 on Star City, are people nuts? I think people are all building RDW because its easy to play aggro in an undeveloped metagame.
Pretty much. Pro humans is not nearly as good as people are making it out to be. Tempered steel and birthing pod don't use much humans (if any at all), and the only deck that'll be consistently dropping a human turn 1 or 2 is WW. And that's probably not gonna pan out, seeing how it never does. __________________ It is a known fact that more Americans watch the television than any other appliance.
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WeedIan Member
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posted October 05, 2011 02:30 PM
quote: Originally posted by Bugger: Pretty much. Pro humans is not nearly as good as people are making it out to be. Tempered steel and birthing pod don't use much humans (if any at all), and the only deck that'll be consistently dropping a human turn 1 or 2 is WW. And that's probably not gonna pan out, seeing how it never does.
I played against a pretty sweet GW Human deck. I thought Stromkirk would be good but not $10+ good considering he is a 1/1 that doesn't attack as a 2/2 until turn 3. __________________ Member Since 03/28/2001 11000+ posts 1st in posts in Ontario 13th in posts on MOTL Top 5 in Refs in Ontario (by people who location posted)
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Bugger Member
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posted October 05, 2011 03:38 PM
quote: Originally posted by WeedIan: I played against a pretty sweet GW Human deck. I thought Stromkirk would be good but not $10+ good considering he is a 1/1 that doesn't attack as a 2/2 until turn 3.
Meh, assuming this is the second time in the past 10 years that WW goes the distance it still only makes the noble a sideboard card. GW humans might get to tier 1 but I have a hard time believing it'll be as dominant as caw-blade (in which case deck-specific hate would be a smart choice to maindeck) __________________ It is a known fact that more Americans watch the television than any other appliance.
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Harmless Member
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posted October 05, 2011 04:05 PM
I randomly came across this old article from 2005 about trading:http://magic.tcgplayer.com/db/article.asp?ID=5551 Thoughts?
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Bagbokk Member
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posted October 05, 2011 04:14 PM
What's with the recent (at least it seems) thinking that NM is the same thing as Mint, i.e., NM cards should be perfect in every way or it isn't NM? I've changed my grading a while ago to account for that, but still... don't understand it.quote: I randomly came across this old article from 2005 about trading: http://magic.tcgplayer.com/db/article.asp?ID=5551Thoughts?
I skimmed it and those 10 points seem fine. The entire article appears geared towards trading for value and I don't see a problem with anything said in it.
[Edited 1 times, lastly by Bagbokk on October 05, 2011]
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Tha Gunslinga Moderator
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posted October 05, 2011 05:03 PM
My personal grading scale tops out at NM, and I have seen many others that do as well. Mint means perfect. Perfect cards basically don't exist.__________________ Looking for misprinted Commander decks. Got one? Talk to me.
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Nyarlathotep333 Member
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posted October 05, 2011 05:33 PM
I can't speak for other people but personally, when I look for Near Mint I'm looking for a card to complete a set or collection, thus I don't want a card that has obvious play wear. It doesn't have to be totally perfect, but there should be no visible wear except perhaps under very close examination."Mint" is a term that should only apply to a completely flawless card; edges, surface, centering and corners should all be flawless in a mint condition card. Most pack-fresh cards aren't even in mint condition in my opinion as many are not centered correctly or have imperfect corners due to the cutting process. So, yes, a Near Mint card isn't the same as a Mint card, but neither is it acceptable for it to have visible wear...that's what EX or EX+ is for. BlackBorder.com grading guide got it right in their definition of Near Mint, and is what I use to define the condition of cards.
[Edited 1 times, lastly by Nyarlathotep333 on October 05, 2011]
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MeddlingMage Member
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posted October 05, 2011 05:42 PM
Anyone have a link to Pat McGregor's u/w deck with the Gideons and Jace, Memory Adept?~MM __________________ I am MeddlingMage...YOUR Motl Survivor 11 Champion, 2007 Captain N award winner, 2010 Marlboro award winner, and 2011 Champion Tournament Pick'em MOTL NCAA Bracket Challenge winner!CM Punk "OMG Kevin Nash WTF, thought he was dead, LOL" New keeper of the Logout button
[Edited 1 times, lastly by MeddlingMage on October 05, 2011]
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TimeBeing Member
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posted October 05, 2011 05:53 PM
quote: Originally posted by Tha Gunslinga: My personal grading scale tops out at NM, and I have seen many others that do as well. Mint means perfect. Perfect cards basically don't exist.
I go with the old Sports card idea of Near Mint. being 95%+ of card pulled from a pack will be NM. This day and age with grading a Mint card really is only one that slabbed with a 9.5 or 10 on it. As for Stromkirk Noble is a good mono red 1 drop. Its aggressive and has to be delt with. Don't think they are playing it for the Human part. A pretty good turn 1 drop, if a deck hick ups or playing control. It rare in a new set that hasn't been open a lot. People are still trying to find the break out cards.
[Edited 1 times, lastly by TimeBeing on October 05, 2011]
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Volcanon Member
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posted October 05, 2011 06:13 PM
quote: Originally posted by TimeBeing: [QUOTE]Originally posted by Tha Gunslinga: My personal grading scale tops out at NM, and I have seen many others that do as well. Mint means perfect. Perfect cards basically don't exist.
I go with the old Sports card idea of Near Mint. being 95%+ of card pulled from a pack will be NM. This day and age with grading a Mint card really is only one that slabbed with a 9.5 or 10 on it.[/QUOTE] I absolutely hate saying anything more than NM because you get these snooty buggers who want "perfect mint" or something but aren't willing to pay more than the NM price and will force you to pay to have them ship it back to you if its not sparkly perfect. These sorts of people are the kind who really should just be going to physical dealers instead of buying from randoms online.
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ryan2754 Member
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posted October 05, 2011 06:22 PM
I'm currently in the process of finishing up building GW humans. I think of all the aggro themes, it might only be slightly behind RDW, especially after sideboard. I'm also running some interesting tech to help against RDW.Have always like aggro, and I got Champions of the Parish and Mentors of the Meek before they apparently got up to over $5 each. I expect the price to die down, but I got Mentors for $3 each and I was stoked. __________________ -Schmitty 7th in Refs [199] in OH-IO (Catching up to jmedina) 2nd in Posts [6001] in OH-IO (only 2000 behind Val) “If Brad Stevens is the future of coaching in college basketball, the sport is in a good place.” - Rick Pitino
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