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Author Topic:   Need a Ruling?.. Come on in.. Part 4.. its the post that never ends..
coolio
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posted November 02, 2000 07:25 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
hey caquaa: ya've got mailed with a reply

as for Dragon Keeper:
no.. mana abilities dont use the stack

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Imagenyuss
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posted November 03, 2000 11:52 AM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
Can shadow creatures block creature without shadow


caquaa
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posted November 03, 2000 12:40 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Imagenyuss:
A.26 - Shadow
A.26.1 - The ability is written "Shadow". [CompRules 99/04/23]
A.26.2 - A creature without Shadow cannot be assigned to block a creature
with Shadow. A creature with Shadow cannot be assigned to block a
creature without Shadow.
[CompRules 99/04/23]
A.26.3 - Shadow is a non-cumulative ability. Having Shadow more than once gives no additional effect. See Rule A.1.2. [CompRules 99/04/23]
A.26.Ruling.1 - Shadow includes an evasion ability (see Rule A.13), so it is cumulative with other evasion abilities. [CompRules 99/04/23] A.26.Ruling.2 - It is possible for Banding to result in a Shadow creature blocking or being blocked by a non-Shadow creature. This is not illegal.[D'Angelo 98/02/03]

More questions like these, I like easy ones
Actually I am just getting lazy, hehehe.

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Magic1264
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posted November 05, 2000 12:53 AM     Click Here to See the Profile for Magic1264   Click Here to Email Magic1264     
My friend has a CRAZY and what somewhat seems a broken combo.

If you flicker something like parallax tide, and have removed lands with the game with this, will the lands come back into play or will they stay removed from the game? The way he explains it makes sense. He says that nothing can happen while the stack is resolving(i looked it up, i saw it is true) so that means the lands will stay removed from the game. I just want to make sure of this, cause he has almost all but 7 cards from making his idea reality. Thanx

Thrash Golem
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posted November 05, 2000 02:13 AM     Click Here to See the Profile for Thrash Golem   Click Here to Email Thrash Golem     
when parallax tide leaves play the lands come back. you can also use hoodwink or boomerang, or just wait for it to fade out. removed from the game, in your hand, graveyard, its all the same to the phased out lands.

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RaZoRsEdGe
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posted November 05, 2000 04:41 AM     Click Here to See the Profile for RaZoRsEdGe   Click Here to Email RaZoRsEdGe     
Mana Maze/Colation Victory.
If the colation is casted with a mana maze in play does it cover all spell colors for that turn?

Also if I had a blind seer out and change the color of the colation victory would that change the effect? Someone told me that combo isnt possible, but lmk please maybe by e-mail if possible.

Thrash Golem
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posted November 05, 2000 06:19 AM     Click Here to See the Profile for Thrash Golem   Click Here to Email Thrash Golem     
Coalition Victory/Mana maze does make it so nobody can play any spells until end of turn. So it can't be countered, i'm pretty sure..


I'm not too sure about the blind seer mana maze though.

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pmtime
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posted November 05, 2000 08:00 AM     Click Here to See the Profile for pmtime   Click Here to Email pmtime     
coolio can someone counter a blurred mongoose with a absorb just to gain the life?
wouldnt the spell fizzle? and if a spell fizzles than it doesnt gain you life right?
lmk by email please


da-odd-templar
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posted November 05, 2000 04:03 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
pmtime-Yes, someone can play a counterspell targeting the mongoose. They receive all the benefits of playing the counter, except the mongoose is not countered. The "trick" with absorb, where you gain the life despite the spell not being countered, can also be used by dismiss...your opponent plays an uncounterable spell, i play dismiss...your spell still resolves, but I also draw the card from dismiss. If the mongoose said "This cannot be the target of spell or abilities while it is being cast"...then nobody could even target it with a counterspell.

This little trick is also useful when your opponent plays a urza's rage with kicker...just target it with absorb...the rage still resolves normally, but first you gain 3 life
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[Edited 1 times, lastly by da-odd-templar on November 05, 2000]


Pncboy
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posted November 05, 2000 04:19 PM     Click Here to See the Profile for Pncboy   Click Here to Email Pncboy     
ok 2 questions:

1. Is dark ritual considered a mana source or an instant?
2. If ritual is a mana source, does it count towards your 1 spell a turn limit with Yawgmoths Agenda?

Thanks!

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CrazyDragon
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posted November 05, 2000 05:14 PM     Click Here to See the Profile for CrazyDragon   Click Here to Email CrazyDragon     
da-odd-templar: are u sure that u gain life from absorb...i found somethin at WizardsOfTheCoast that said "If Absorb itself gets countered, either directly or for having an illegal target on resolution, you gain no life."

just my 2 cents...

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da-odd-templar
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posted November 05, 2000 06:00 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
Counterspells can be played that target it, but when they resolve they simply don't counter it since it can't be countered. [Invasion FAQ 00/10/03]

Notice it says when they resolve. The mongoose can be targeted by the absorb, and the absorb resolves normally, it's just that the counterspell part of it fails, that's all. You still gain life, unless the target is removed, or the absorb itself is countered.

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StriderHry
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posted November 05, 2000 08:38 PM     Click Here to See the Profile for StriderHry   Click Here to Email StriderHry     
Okay
Can Morphling Untargetable itself if someone sacs a seal of removal to bounce it , or because sac abilities go first it will always retturn.
Can i sac a Seal of Celansing to kill a Seal of removal in response to it being saced.
Lastly

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Thrash Golem
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posted November 05, 2000 11:14 PM     Click Here to See the Profile for Thrash Golem   Click Here to Email Thrash Golem     
sac abilities don't go first, they just go on the stack first. since you sacrificed them in order to put an effect on the stack, they can't do anything in response to get rid of whatever you sacrificed, just to prevent or redirect or avoid the effect.

I have a qeustion:

If you cast mana maze, can you cast another blue spell later that turn?

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reinhart
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posted November 05, 2000 11:25 PM     Click Here to See the Profile for reinhart     
it takes four, not twelve firststrike scrybs to kill the sengir vampire, right? First Strike Damage is dealt before the Sengier

"Whenever a creature damaged by ~this~ this
turn is put into a graveyard, put a +1/+1 counter on ~this~"

Um....the scrybs never hit the graveyard, and so the sengir doesn't get any counters to go above 4/4. Right?

CrazyDragon
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posted November 06, 2000 12:23 AM     Click Here to See the Profile for CrazyDragon   Click Here to Email CrazyDragon     
reinhart: the Sengier Vampire had first strike not the scrybs...4 scrybs took 1 dmg each and went into the graveyard cuz first strike...making the Vamp a 8/8...the 8 other scrybs do their dmg and kills the vampire.

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gzeiger
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posted November 06, 2000 01:11 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Back to Beefcake's question on the previous page...
If a Verduran Enchantress is in play and an enchantment is cast, is it possible to prevent the card-drawing ability by countering the enchantment?
I think from Caquaa's answer before that the controller of the Enchantress would still draw, but I'd appreciate clarification

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caquaa
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posted November 07, 2000 09:24 AM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
gzeiger:
Verduran Enchantress
Text(6th): 0/2. Whenever you play an enchantment spell, you may draw a card.

The ability is a triggered ability (see Rule A.4). Whenever you announce an enchantment spell, you immediately get the option of drawing a card as part of the triggered ability. [D'Angelo 99/05/01]

Whenever you anounce an enchantment spell you get to trigger the ability to draw a card if you wish. Even if a person then anounces a counterspell targeting the enchantment you will have already triggered the enchantress' ability.

Note: The enchantress' ability is now a triggered ability, not an activated ability so cards like bind or interdict also do not work.

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StriderHry
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posted November 07, 2000 04:15 PM     Click Here to See the Profile for StriderHry   Click Here to Email StriderHry     
What are the rules for regenration?
Also, I regen my core, can my bro bolt it in response to the regen?
Also, why was Strip Mine's ability an interrupt not an instant back in the old days?

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Imagenyuss
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posted November 07, 2000 04:24 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
if i have wall of glare and two 3/3 tramplers are coming my way and i block both of them would i take 1 point of trample damage?

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Imagenyuss
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posted November 07, 2000 04:27 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
can i make someone discard a card from his or her hand in responce to them playing a spell so that they would have to discard that card from their hand (like if that was the only card or i could choose)

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mkl
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posted November 07, 2000 08:37 PM     Click Here to See the Profile for mkl   Click Here to Email mkl     
I feel stupid asking this question but, if I play a Balduvian Horde with no cards in my hand would it die?

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Thrash Golem
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posted November 08, 2000 08:27 AM     Click Here to See the Profile for Thrash Golem   Click Here to Email Thrash Golem     
Since nobody else seems to be responding, i'll try to do this off the top of my head.


StriderHry:
You can regenerate as many times as you want in one turn as long as you have the mana for it.

Strip Mine's ability was an interrupt because back then they still had interrupts and mana sources, now everything is just instants.


Imagenyuss
The attacker decides how to assign the damage. When assigning the first one, he has to deal 3 to the wall, but when assigning the second, he can assign 2 to the wall and 1 to you, or 3 to the wall.

Imagenyuss:
No. They already put that card on the stack, so you can't make them discard it.


MKL:
Yes, the new wording says sacrifice it unless you discard a card at random from your hand.

Thrash Golem:
No, mana maze looks back and sees that IT was the spell last played that turn.


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[Edited 1 times, lastly by Thrash Golem on November 08, 2000]


coolio
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posted November 08, 2000 09:58 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
thrash.. pls dont.. me or caquaa will get too it.. mostly caquaa.. since I'm letting the helpers help more

and I dont get why you answered your own question.. if you are gonna do that.. then why post?

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reinhart
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posted November 08, 2000 12:14 PM     Click Here to See the Profile for reinhart     
Crap, I misread. Sorry about that

I have Stinging Barrier with Charisma on it. My opponent Unsummons his Ramosian Captain but I ping it with the barrier. Do I get it or does it return to hand? What if it were a 1/1 instead? Would it return to the opponent's hand or would I have killed it?

[Edited 1 times, lastly by reinhart on November 08, 2000]


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