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Author Topic:   Need a Ruling?.. Come on in!.. Pt. 5 -> it just keeps going and going..
asphinx
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posted December 13, 2000 09:09 AM     Click Here to See the Profile for asphinx   Click Here to Email asphinx     
what do you mean by that? I am deeply offended! Our group of magic players play T1. Most of them Don't have a card past Saga, or even Alliances for some. We run into these problems all the time. You can choose not to answer my questions if you see fit, I don't care. But we run into more everyday! Believe it or not, We've run into MOST of these questions at one time or another. Everyone of my questions is printed out with the solution so my group can see what they've been doing wrong. If you want me to stop posting I will. Now. I know you don't like anyone posting without a question, so I will think of one now...

When a card says you can search for a basic land, can you search for a dual land?


[Edited 1 times, lastly by asphinx on December 13, 2000]


caquaa
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posted December 13, 2000 12:08 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Well I don't mind the questions so much, as long as they seem to be helpful to you, not just to see if you can get us to answer a question wrong. I will answer them, just look on those links before you ask, maybe you can answer your own questions
You haven't asked me any duplicates yet so you are fine by me (there are other rulings posts archived if you want to look through them to see if any of your questions are there also. To tell the truth, I haven't even read the first three rules posts, hehe).

Here is the current oracle wording on Bayou (just an example for a dual):
Text(RV+errata): ~this~ is a swamp and a forest in addition to its land type. [Oracle 00/10/24]
It is a non-basic land that that those types associated with it. Non-basic, but counts as two different ones. Got it yet? hehe.

Coolio: I don't mind answering those. It is the ones where they obviously are trying to test me like with a opalescence humility question or something along those line. We have players at my shop that seem to get into his situation a lot... they play a card that they are not 100% sure how it works or they don't know how cards interact with each other (ex: two deflections). It is your post so if you don't want all the questions then it is fine either way with me, hehe.

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FyreCrow
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posted December 13, 2000 05:37 PM     Click Here to See the Profile for FyreCrow   Click Here to Email FyreCrow     
I got a question I'd like answered ASAP if possible. It might be easy but my friend wont play me with this deck until it is solved. Okay here it goes:

I have a Tawnos' Coffin out and he has some creatures out including a Verdant Force. Now I tap 3 and put his force outta play including my coffin. Now when his turn comes he untaps and then puts a counter out. Im not sure if he is right by doing this or if he cant put a counter out because the card says it is outta play. Can you help me? Also if you could email me the answer, that would be nice as I dont check "Magic Discussion Board" much often as I use to. LMK! Thanks!

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caquaa
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posted December 13, 2000 11:22 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
FyreCrow: The text of the coffin now reads:
Text(AQ+errata): You may choose not to untap ~this~ during your untap step. ; {3},{Tap}: Target creature phases out. It can't phase in as long as ~this~ remains tapped. When ~this~ leaves play or becomes untapped, the creature phases in tapped. [Oracle 99/09/03]

Phased out creatures are basically removed from the game (they can't be targeted, use abilities, etc). It is interesting how they are using phasing to errata all of these old cards. The force is gone so he can't get a token.

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qijo
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posted December 14, 2000 12:06 AM     Click Here to See the Profile for qijo   Click Here to Email qijo     
If 2x Serra Avatar were grindstoned while they were the last two cards in the library, can the game continue? Or does the Grindstone's ability conclude before Serra Avatar re-enters the library?

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caquaa
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posted December 15, 2000 08:57 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
qijo: I had to ask coolio on this one, but he said since the avatars repeat infinitely the game just ends in a draw. Sort of sucks (guess if you are playing a grindstone deck you could use the avatar to tie the game if you are going to lose, hehe.

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Hobojo
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posted December 15, 2000 10:35 PM     Click Here to See the Profile for Hobojo   Click Here to Email Hobojo     
I'm not sure if you have answered these yet, but I'm tired and too lazy to look through the other 4 rules posts.

1:Can you use overtakers/ray of command on an untapped creatures?

2:With Voracious Cobra, since it has first strike, does its ability kill the other creature before the other creature can deal its damage?

3:Can a lava burst be deflected, since the damage isn't being redirected, only changed target?

4:If my opponent targets a horseshoe crab with his rathi assasin, can I untap in response to the spell, and have it fizzle?

5:What is the ultimate answer to the ultimate question of life, the universe, and everything? (sorry, i couldn't resist)

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MoUsE-WiZ
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posted December 15, 2000 11:57 PM     Click Here to See the Profile for MoUsE-WiZ   Click Here to Email MoUsE-WiZ     
First off, sorry I was unaware that I wasn't supposed to attempt to answer questions

Secondly:
1) Can I use a meddle to bounce a counterspell back on itself as a creature is being cast, or is the creature just a spell, and not a creature at the time?

Thirdly:
I read in an old back issue of Inquest that if there aren't 3 creatures to sacrifice when you play Lord of Tresserhorn it still stays in play. Did I just misread, and this never worked, or does it still work, or did it work under 4th rules, but not anymore?

Finally:
With cards such as Taunting Elf and Lure, if an opponent attacks with Taunting Elf/creature with lure, and his 3 Blastoderms, if I have 4 creatures in play can I assign everything to block individual Blastoderms before saying what blocks the taunting elf/creature with lure, making everything unable to block it?

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diablo312
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posted December 16, 2000 01:36 AM     Click Here to See the Profile for diablo312   Click Here to Email diablo312     
Someone told you that you can't play instants during a draw phase (but you can play activated abilities). Is that true? It sound really strange to me because it makes teferi's responce useless because opponent just ports you during your draw phase and you can't respond.


GottaLoveElves
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posted December 16, 2000 05:35 AM     Click Here to See the Profile for GottaLoveElves   Click Here to Email GottaLoveElves     
Situation:
I have a Yawgmoth's Bargain in play, and 4 cards in my library. My opponent has a Vexing Arcanix. I declare I am drawing 4 cards. He, in repsonse, uses the Vexing Arcanix. Do I deck out because I declared a draw of 4 cards, or do the card-drawing effects play one at a time, allowing me to stop after 3?

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Notherin
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posted December 16, 2000 06:35 AM     Click Here to See the Profile for Notherin     
I need a ruling for this. If i have Necropotence in play and i want to discard a land to Seismic Assault, does the damage trigger? I wouldn't ask this question if the errata on Necro is extremely confusing when they start talking about the remove a discard from the game. Thanks in advance who ever answers this question.


BlackStorm
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posted December 16, 2000 08:09 AM     Click Here to See the Profile for BlackStorm   Click Here to Email BlackStorm     
If I had 2x Oath of Druid in play and I had 3 creatures and my opponent have 4 creatures...

Can I use both abilities at the same time or does one happen first and then the other doesn't happen because I now have the same number of creatures as him?

EDIT: I was wondering if I could post in here with some answers. You could give me a test before I start posting. I need a little prectice because I want to become a DCI judge. Thanks!
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[Edited 1 times, lastly by BlackStorm on December 16, 2000]


datfat_1
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posted December 16, 2000 08:22 AM     Click Here to See the Profile for datfat_1   Click Here to Email datfat_1     
If I have card in play and it is tapped and it has an ability that does not require it to tap to use can i pay the ability and use it?

Ex. pred flagship pay 2 to give target creature flying.

ex. Spike weaver pay two creatures deal no combat damage this turn

BoltBait
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posted December 16, 2000 10:25 AM     Click Here to See the Profile for BoltBait   Click Here to Email BoltBait     
Sorry if this has been asked before but this came up in a game yesterday.

If my opponent has 2 Neither Spirits in his graveyard (and no other creature cards) do they both come out? Or, does the ability only work if their is exactly 1 Neither Spirit in the graveyard?

Thanks.

Llanowar-knight
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posted December 16, 2000 01:14 PM     Click Here to See the Profile for Llanowar-knight   Click Here to Email Llanowar-knight     
i tranquility, putting an opalesence, armadillo cloak and a seal of cleansing into the graveyard. When my opponent smugly plays his replenish, can he put the cloak on the seal of cleansing as both come into pay at once?


caquaa
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posted December 17, 2000 03:20 AM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Hobojo:
1) Yes because it say "target creature" not "target untapped careature". It then untaps what ever you target.

2) Sure does. Pretty good card IMO (too bad it cost too much)

3) Yes, changing the target of a spell has nothing to do with damage prevention or redirection.

4) Yes, the ability checks that the creautre is tapped when the ability is declared and when it resolves.

5) Play Magic

MoUsE-WiZ:
Not too big a problem. We are just trying to keep the confusiin level down.

1) The counter spell is targeting a creature spell, not a creature so meddel can't be played.

2) If he enters play, you do as much of the "when he enters play" text as possible. If you have less than 2 creatures in play, he must be one of the ones sacrificed. [Duelist Magazine #12, Page 32]

3) No because then the "lure" effect would be nearly worthless. Everything has to block the creature with the "lure" ability (that is why I like lure to this date and played it in a masques block tourney)

diablo312: You can play fast effects suring your draw phase. That guy was smoking something then...

GottaLoveElves: You can not declare that you are drawing four cards. You can declare that you are drawing one card four times, but they are all separate abilities. After that your opponent could then activate the arcanix. Basically your opponent could kill you with the arcanix because after you activate the bargain once with the last card of your deck he can activate the arcanix and the bargain would kill you. If you say you are going to bargain for four then it is understood that you activate bargain four times and he can kill you with the arcanix... you can't take one of the activations back...

Notherin: The assualt works as normal. Necro just says whenever you discard a card to remove it from the game face down.

BlackStorm: Both oaths check for the number of creatures then trigger. Then on resolution they check again so the first one resolves and if a creature dies before the next one resolves you get another creature. If nothing else happens the second oath's ability fails.

Nothing from two separate cards happens at the same time.

You should e-mail coolio about answering questions on here...
(Tyring to spoil my fun, hehe. What else am I going to do with my winter break?)

datfat_1: Unless it says on the card you can't then you sure can
(with the two examples you gave me you can. I think I would have to look really hard to find one that doesn't work)

BoltBait: Where ever it says "Nether Spirit" interpret it as saying "this". It only works if there is one.

Llanowar-knight:
Local enchantments can only be placed on permanents that were in play before this effect started to resolve. You cannot put an enchantment into play with and put a local enchantment that is also coming into play onto one of those enchantments. [D'Angelo 99/06/01]
Nope, he sure can't
(Stupid replenish)

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TheFireStarter
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posted December 17, 2000 11:00 AM     Click Here to See the Profile for TheFireStarter     
I was wondering about point rules at tornaments.
Recently I played in a JSS and got 10th place after going 4-2. This is how my matches went:
Match 1: LWL 3pt
Match 2: WW 6pt
Match 3: LWL 3pt
Match 4: WW 6pt
Match 5: WW 6pt
Match 6: WW 6pt
So, I end up with 30 Game points, and 12 match points, but there are also 2 4-2's in the top eight with only 24 Game points, they supposively have better tie breakers. Is it correct for them to be in T8 even though I have more game points then they do? Do you think this rule is fair? Because it doesn't allow any 4-2's to be in top eight if they lost first round...

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caquaa
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posted December 17, 2000 10:34 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
TheFireStarter:
You got your point system a bit screwed up.
The points work like this:
D.1.2 - In the Swiss format, each win of a match gets 3 points and a draw for the match gets 1 point. A "bye" gives a player 3 points.

That means:
Match 1: LWL 0pt
Match 2: WW 3pt
Match 3: LWL 0pt
Match 4: WW 3pt
Match 5: WW 3pt
Match 6: WW 3pt

That means you have 12 pts. They probably had just better tie breakers that you. But also you don't get any points for the matches you lost so they also could have more points than you.

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Bilak
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posted December 18, 2000 11:41 AM           
If you play a diplomatic Immunity on a creature that has another enchantment on it, say regeneration, does the regeneration have to be discarded?

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TheFireStarter
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posted December 18, 2000 06:51 PM     Click Here to See the Profile for TheFireStarter     
caquaa, just wondering, what is the use of assigning game points in a lost match?

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gzeiger
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posted December 18, 2000 09:45 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
quote:
Originally posted by caquaa:
We have players at my shop that seem to get into his situation a lot... they play a card that they are not 100% sure how it works or they don't know how cards interact with each other (ex: two deflections). It

Now I have to know the answer to that one. It would be possible to Deflection another Deflection so it targets a different spell, but wouldn't the caster of that Deflection get to decide the new target, so that it wouldn't be Deflected at all? I think that's right.

Anyway, the question I came in here to ask is whether cards with abilities like Fellwar Stone notice lands with mana abilities that could not be played under current board conditions. For example, a Tolarian Academy when there is no artifact in play or a Cradle when there are no creatures.

If Fellwar Stone does recognize these "dormant" mana abilities, would a card like Reflecting Pool also be considered to have such an ability (so that two Pools would each make the other produce any mana)?

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caquaa
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posted December 19, 2000 05:22 AM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Bilak: Enchantments that are on a creature do not target it while they are just sitting on it. The otehr enchantemtns would stay.

TheFireStarter: Ummm... what are you talking about? I didn't say anything about giving points to a lost match. A match is the best tw oout of three games. If you win two of the games you get 3 points. If you win one, and they win one, the first game never finishes, or you win one & they win one & you draw on a grame, then you are awarded 1 point for a draw. If you lose two matches, or lose the only match you play (because of tiem), etc then you get ZERO points.

Maybe I misunderstood you...

gzeiger: Just don't worry about deflecting a deflection.. it all matters on what is being targeted.

Well the fellwar stone will no be able to produce that color of mana if the lands conditions are not met. The reflecting pool has its own conditions specified in the rules that don't apply to other cards:
It checks for types the land could produce under all possible conditions. For example, if a land can only produce mana if you pay a cost or if some condition is met, Reflecting Pool can still generate mana of that color. For example, Reflecting Pool can make green mana if Gaea's Cradle is in play with no creatures in play, or black mana if a Bottomless Vault is in play with no counters on it, or red mana if a Mountain is in play and tapped. [WotC Rules Team 99/03/18] The rule about multiple Reflecting Pools not helping each other out is a special one. That is true since Reflecting Pool does not specify what mana it could produce, so the "perfect conditions" here result in confusion, which results in no mana types at all.

So it works with refecting pool and not the fellwar stone.

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gzeiger
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posted December 19, 2000 03:46 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
So which of those rules does Benthic Explorers follow (TAP, untap a land an opponent controls: Add one mana to your pool of any color that land can produce)?

Not that I use that card a lot, but there are several other similar ones. What is the general rule?

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Ragemonkey
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posted December 19, 2000 04:04 PM     Click Here to See the Profile for Ragemonkey   Click Here to Email Ragemonkey     
If you Desertion a Kavu Chameleon, do you control it?

this was brought up quite a long time ago on that "is nether-go dead?" post but I only bothered to ask now...besides, it might happen at the JSS hehe.

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caquaa
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posted December 19, 2000 11:19 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
gzeiger: Everything but reflecting pool sees the color that the land can produce, not the one that is is producing (ie: even if your opponent has no creatures, your benhic explores will give you green).

Ragemonkey: I htought I answered this on the "is nether-go dead" post. Oh well. Desertion's wording:
Text(6th): Counter target spell. If it's an artifact or creature card, put it into play under your control instead of into its owner's graveyard.

Since it uses the word "instead", that means it is a replacement effect. You gaining control of the creature is the replacemaent for it going to the graveyard. Since the cameleon is never countered, it will not go to the graveyard and you will not get control of it.

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