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Author Topic:   Rulings Thread #15, post all rulings questions here!
FyreStar
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posted February 20, 2003 08:55 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by Mr. Precious:
i play an Aven Warhawk (amplify - bird and or soldier)and i reveal Wingbeat Warrior (creature type - bird/soldier)the Aven Warhawk gets two +1+1 counters, right?

if so, i got a bad ruling that possibly lost me first place in a legions draft!

sorry if someone has already asked this, or a similar question, i didn't bother to look.



No, the Aven Warhawk would only get one +1/+1 counter. When it comes into play, you reveal a certain number of cards that share a creature type with the Warhawk. It gets a +1/+1 counter for each card revealed, not each creature type shared.

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P0rtRH0mbus
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posted February 20, 2003 09:30 PM     Click Here to See the Profile for P0rtRH0mbus   Click Here to Email P0rtRH0mbus     
if i attach Pariah to an opponent's creature will all damage he deals to me get delt to his enchanted creature?


InTanGiBLeFLaW
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posted February 20, 2003 09:33 PM     Click Here to See the Profile for InTanGiBLeFLaW   Click Here to Email InTanGiBLeFLaW     
Quick dumb question

Does Ground Seal stop Psychatog's graveyard eating ability?

FyreStar
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posted February 20, 2003 10:19 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by P0rtRH0mbus:
if i attach Pariah to an opponent's creature will all damage he deals to me get delt to his enchanted creature?


Yes. Just as the card reads.
quote:
Originally posted by InTanGiBLeFLaW:
Quick dumb question
Does Ground Seal stop Psychatog's graveyard eating ability?


Nope. Removing the cards is a cost, so there is no targeting involved.

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Pyrenus
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posted February 21, 2003 06:15 AM     Click Here to See the Profile for Pyrenus     
Ok, I have a question that I'm pretty sure that I know the answer to.

I go back to my backwoods-country-hick-hometown last week, and they have a new game shop. So I go in and proceed to play in a game with one of the local red-neck children.

Blah blah blah

He plays obliterate or something (in his masterfully crafted no-restrictions apply here deck), I complicate. He pays 3. I complicate the obliterate again.

This is where hoosier boy gets upset.
"You can't counter the same spell twice!"
I say, sure I can, why can't I?
He says "because I've already paid the cost for the complicate. At that time you have given up your right to add anymore instants to the stack! So the stack resolves!"

(Actually, he explained it much less clearly than that)

He calls over the local magic "guru", who confirms this and starts going into lengthy discussion that under the "new rules", once you start removing spells from the stack, no new effects or spells may be added to the stack.

This goes on for a while, and I finally give up. Its me against the whole store of hoosier kids, and I can see that I'm not going to convince them that you can respond to every effect that resolves off of the stack.

Anyways, I'm 99% sure I haven't missed anything in the rulings, and these guys just don't know what they are doing.

(FYI, I found out they have their own tournaments biweekly with pretty decent prizes. I'm there.., I just won't be playing blue!)

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[Edited 2 times, lastly by Pyrenus on February 21, 2003]


Mrhat
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posted February 21, 2003 07:53 AM     Click Here to See the Profile for Mrhat   Click Here to Email Mrhat     
quote:
Originally posted by Pyrenus:
Ok, I have a question that I'm pretty sure that I know the answer to.

I go back to my backwoods-country-hick-hometown last week, and they have a new game shop. So I go in and proceed to play in a game with one of the local red-neck children.

Blah blah blah

He plays obliterate or something (in his masterfully crafted no-restrictions apply here deck), I complicate. He pays 3. I complicate the obliterate again.

This is where hoosier boy gets upset.
"You can't counter the same spell twice!"
I say, sure I can, why can't I?
He says "because I've already paid the cost for the complicate. At that time you have given up your right to add anymore instants to the stack! So the stack resolves!"

(Actually, he explained it much less clearly than that)

He calls over the local magic "guru", who confirms this and starts going into lengthy discussion that under the "new rules", once you start removing spells from the stack, no new effects or spells may be added to the stack.

This goes on for a while, and I finally give up. Its me against the whole store of hoosier kids, and I can see that I'm not going to convince them that you can respond to every effect that resolves off of the stack.

Anyways, I'm 99% sure I haven't missed anything in the rulings, and these guys just don't know what they are doing.

(FYI, I found out they have their own tournaments biweekly with pretty decent prizes. I'm there.., I just won't be playing blue!)


You're right, but why were you Complicating an Obliterate?

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dan_hellspawn
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posted February 21, 2003 07:56 AM     Click Here to See the Profile for dan_hellspawn   Click Here to Email dan_hellspawn     
Obliterate

Color= Red Type= Sorcery Cost= 6RR IN(R)
Text (IN): ~this~ can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.


How did you even counter it once? You would target Obliterate, and it would fizzle.

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FyreStar
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posted February 21, 2003 08:10 AM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by dan_hellspawn:
Obliterate

Color= Red Type= Sorcery Cost= 6RR IN(R)
Text (IN): ~this~ can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.


How did you even counter it once? You would target Obliterate, and it would fizzle.



It wouldn't fizzle. It would simply resolve and fail to do anything.

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gzeiger
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posted February 21, 2003 09:26 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
They were correct about the stack under the old rules... that changed 4 years ago


Pyrenus
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posted February 21, 2003 11:47 AM     Click Here to See the Profile for Pyrenus     
Ok, it wasn't obliterate. It was something else that destoryed all permanents in play. It costed 7 total, don't remembe what it was though.

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HustlerMay09
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posted February 22, 2003 06:33 PM     Click Here to See the Profile for HustlerMay09   Click Here to Email HustlerMay09     
If my opponent has a Dual Nature in play, and I play a face down, Bane of the Living, could I still be able to turn the token face up? It seems obvious to me, but my friend just won't listen

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FyreStar
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posted February 22, 2003 07:19 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by HustlerMay09:
If my opponent has a Dual Nature in play, and I play a face down, Bane of the Living, could I still be able to turn the token face up? It seems obvious to me, but my friend just won't listen


No. The copy is simply a 2/2 colorless creature with a converted mana cost of zero.

Being able to pay a cost to turn a card face up is a static ability enabled by using Morph to play it. Copies weren't played via Morph, so don't get that ability.

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P0rtRH0mbus
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posted February 23, 2003 02:50 AM     Click Here to See the Profile for P0rtRH0mbus   Click Here to Email P0rtRH0mbus     
i know this is off topic bu why was tuna banned? could anyone post me to a post with any info?


Dotzcom13
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posted February 23, 2003 10:35 AM     Click Here to See the Profile for Dotzcom13   Click Here to Email Dotzcom13     
quote:
Originally posted by P0rtRH0mbus:
i know this is off topic bu why was tuna banned? could anyone post me to a post with any info?

No.

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meep
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posted February 24, 2003 08:30 PM     Click Here to See the Profile for meep   Click Here to Email meep     
When a Worldgorger dragon leaves play, do creatures that come back into play have summoning sickness? I don't think so but my buddy is giving me hassles.

Next question:

Rootwater Matriarch
2UU, Summon Merfolk 2/3, Tempest Rare
T: Gain control of target creature as long as that creature has any enchantments on it.

Does Matriarch's ability only count when targeting? That is, if I gain control of an enchanted creature and the enchantment is later removed, do I still get to keep the creature?


flavor_of_the_weak
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posted February 24, 2003 08:47 PM     Click Here to See the Profile for flavor_of_the_weak     
Does False Cure work for Blessed Wind .

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FyreStar
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posted February 24, 2003 08:54 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by meep:
When a Worldgorger dragon leaves play, do creatures that come back into play have summoning sickness? I don't think so but my buddy is giving me hassles.

Next question:

Rootwater Matriarch
2UU, Summon Merfolk 2/3, Tempest Rare
T: Gain control of target creature as long as that creature has any enchantments on it.

Does Matriarch's ability only count when targeting? That is, if I gain control of an enchanted creature and the enchantment is later removed, do I still get to keep the creature?


Yes, creature that come back into play after being removed by Worldgorger Dragon have summoning sickness.

The current wording on the Matriarch is this:
{Tap}: Gain control of target creature as long as it's enchanted.

The ability will only work while the creature is enchanted, so if all enchantments on that creature are destroyed, the creature will go back to its previous controller.

quote:
Originally posted by flavor_of_the_weak:
Does False Cure work for Blessed Wind .


As long as the player being targeted has less than 20 life, yes. If that player has 6 life, it will count as gaining 14 life. If that player has 26 life, it will count as losing 6 life.

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Garth_One-Eye
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posted February 24, 2003 10:56 PM     Click Here to See the Profile for Garth_One-Eye   Click Here to Email Garth_One-Eye     
my friend drops soul link on a 15/15 serra avatar and i block it with a 1/1. does he gain 15 life from the 1/1?


FyreStar
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posted February 24, 2003 11:23 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by Garth_One-Eye:
my friend drops soul link on a 15/15 serra avatar and i block it with a 1/1. does he gain 15 life from the 1/1?

Yes. Yes, you no-house hanin!

The Avatar deals damage equal to its power (15), which isn't limited by the toughness of the creature blocking it. Once damage has been dealt, the game checks to see whether the amount of damage on the creature is greater than its toughness (15>1), and then sends it to the graveyard. Then, your friend gains 15 life from the Soul Link.

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Garth_One-Eye
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posted February 25, 2003 12:02 AM     Click Here to See the Profile for Garth_One-Eye   Click Here to Email Garth_One-Eye     
i see u read the "arena" novel, i thought that was a great book. alright well thanks for the ruling there.


HustlerMay09
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posted February 25, 2003 04:12 AM     Click Here to See the Profile for HustlerMay09   Click Here to Email HustlerMay09     
Sorry about this but I have another Phage question.

This occured at my last FNM.
Player A plays a Phage
Player B Spelljacks it.
Player B did not want to play it because he wasn't sure if he would lose the game or not.

Would he lose the game?

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grimmer
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posted February 25, 2003 07:28 AM     Click Here to See the Profile for grimmer   Click Here to Email grimmer     
quote:
Originally posted by FyreStar:
Yes. Yes, you no-house hanin!

The Avatar deals damage equal to its power (15), which isn't limited by the toughness of the creature blocking it. Once damage has been dealt, the game checks to see whether the amount of damage on the creature is greater than its toughness (15>1), and then sends it to the graveyard. Then, your friend gains 15 life from the Soul Link.


Actually, they would gain 16 life total. Soul Link gains life for damage dealt to AND by the creature. If it were enchanted by Spirit Link, you would only gain 15 life.

grimmer
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posted February 25, 2003 07:30 AM     Click Here to See the Profile for grimmer   Click Here to Email grimmer     
quote:
Originally posted by HustlerMay09:
Sorry about this but I have another Phage question.

This occured at my last FNM.
Player A plays a Phage
Player B Spelljacks it.
Player B did not want to play it because he wasn't sure if he would lose the game or not.

Would he lose the game?


Yes. It was played from the removed from game zone, not his hand.

Rhystic
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posted February 25, 2003 04:51 PM     Click Here to See the Profile for Rhystic   Click Here to Email Rhystic     
quote:

If you're at 5 and your opponent is at 1 when you activate Shepherd of Rot (losing 6 life each), the game would be a draw. If you're at 1 and your opponent is at 5, the result is the same... a draw. B]

I'm not sure about this but doesnt the guy with 5 life win. You both lose 6 and both are reduced below 0. thus isnt the person with the lowest life total lose. -5 to -1??

quote:

[B]I have a quicksilver dragon in play and my opponent has a basking rootwalla in play. He casts chain of vapor on my dragon. i redirect it to his rootwalla using the dragon's ability. who may sacrifice a land?

The guys with the rootwalla. The target changed to rootwalla, thus the rootwalla's controller.


quote:
how does opalesence work with creature enchantments?
say I have an opalesence, a 1/1 creature in play, and a rancor in hand. I'm assuming I still have to target a creature to play the rancor.

does the 1/1 creature become a 3/1 trampler? does my rancor become a 1/1 creature? both? does the rancor get +2 and trample? if the 1/1 rancor dies, It still goes to my hand, right?

B]


Opalescence says ALL GLOBAL ENCHANTMENTS. rancor is not a global enchantment thus it is not affected by opalescebse. thus it acts like a regular enchant creature


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[Edited 2 times, lastly by Rhystic on February 25, 2003]


HustlerMay09
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posted February 25, 2003 05:26 PM     Click Here to See the Profile for HustlerMay09   Click Here to Email HustlerMay09     
quote:
Originally posted by grimmer:
Yes. It was played from the removed from game zone, not his hand.

Sorry about wasting your time. I didn't read the card right. My bad

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