Author
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Topic: Rulings Thread #15, post all rulings questions here!
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ANColby Member
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posted March 06, 2003 12:06 PM
heh, another question concerning protection...I have a 1/1 protection from red creature and I have pariah (redirect all dmg dealt to you to enchanted creature). My opponet attacks me with an army of red creatures and I take all the dmg. Once the dmg is redirected to my 1/1, would it still be considered red dmg and would it be prevented?
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grimmer Member
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posted March 06, 2003 12:17 PM
Yes, the redirected damage is red and will be prevented. When damage is redirected in this case, it is not considered dealt to you and then reassigned to the creature. Instead, it is dealt directly from the source (in this case attacking creatures) to the creature.G.12.5 - Redirected damage is actually dealt by the source to the new location directly. [D'Angelo 1999/05/01] Damage is not dealt to the original location and then moved.
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Tab Member
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posted March 07, 2003 05:38 PM
If I have a vile deacon (when VD attacks it gets +x/+x for each cleric in play), and my opponant has an ensnaring bridge, the ensnaring bridge checks to see if the VD can attack before it gets the +x/+x, right? __________________ "now uses 33% less blood"
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FyreStar Member
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posted March 07, 2003 05:44 PM
quote: Originally posted by Tab: If I have a vile deacon (when VD attacks it gets +x/+x for each cleric in play), and my opponant has an ensnaring bridge, the ensnaring bridge checks to see if the VD can attack before it gets the +x/+x, right?
Correct. Ensnaring Bridge checks while you declare attackers. If you have a creature whose power is too high, you back up and redeclare with correct attackers. As long as Ensnaring Bridge's controller has at least two cards in hand, Vile Deacon will be able to attack. Once attackers are correctly delcared, the Deacon's ability triggers and goes on the stack.
__________________ You can't cheat an honest man.
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vacalicious Member
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posted March 08, 2003 08:06 AM
Ug, another stupid question here. I couldn't figure this out from CrystalKeep. Does Abeyance prevent a player from attacking? Lmk, thanks!__________________ Draft Box Pack of the Week (#12): Scavenger Folk, Undergrowth, Cabal Ritual, Thalakos Dreamsower, Razertooth Rats, Confiscate, Cradle Guard, Dwarven Landslide, Putrid Imp, Raging Gorilla, Cognivore, Samite Archer, Posessed Barbarian, Liquify, Aysen Crusader
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Dotzcom13 Member
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posted March 08, 2003 08:25 AM
quote: Originally posted by vacalicious: Ug, another stupid question here. I couldn't figure this out from CrystalKeep. Does Abeyance prevent a player from attacking? Lmk, thanks!
No, attacking does not count as an activated ability.
__________________ Sex Monkeys!!! SOULGORGE ORGG!!!! RARRARARARRRR SOOOOOOOOOOThere's an entire industry of bad gifts. All those "executive" gifts, any stupid, goofy, brass wood thing, they put a piece of green felt on the bottom, "It's a gold-desk-tie-stress-organizer, Dad.
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The Great Below Member
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posted March 10, 2003 12:16 AM
I have a few rules questions/scenarios I need answered:1st: Me and my friend are playing a game. I'm playing R/B/W Slivers, he's playing B/U 'Tog/Control. I'm at 4 life, and he attacks with a Psychatog and Shadowmage for 4 (he pumped the 'tog). I play Pristmatic Strands, and he counters it. Okay, expected that. So I play Humble (Target creature loses all abilities and is a 0/1 creature until end of turn) targeting his 'Tog. This is where the B.S. comes in. As an instant, he plays Fact or Fiction to look for a Counterpsell of some sort to counter the Humble, and there's one there, so he chooses it either way, and says he counters my humble with it. Am I right in saying that that wouldn't work, due to how that would end up on the stack? Wouldn't the counterspell have lost it's target by then? 2nd Question: Simple really. I have a Ward Sliver in play, and all my creatures have protection from Black (a Sliver deck). He Morph's his Bane of the Living, giving all creatures -2/-2 until end of turn. Does this effect my Slivers? If it does, I must say that it's one of the more stupider rules out there, as it totally contradicts the purpose of "protection." 3rd Question: A little more complicated. Once again involving the Bane of the Living and Humble. Would the Morph trigger on Bane of the Living be considered an ability? I was wondering if I played Humble when my friend morphed it (Humble is an instant), would it lose it's Morph ability? Or, another question is, if I played Humble on it while it was a Morphed creature (2/2 face-down), would it lose it's ability to Morph? Well, that's all I have in the way of questions right now. Thanks!
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Gabethebabe Member
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posted March 10, 2003 03:13 AM
1) Assuming your friend has the mana available, this scenario can happen. He can attack with the Tog+SMI, you cast Prismatic Strands before damage goes on the stack, he counters it. Before damage goes on the stack, you cast Humble. Before Humble resolves, your friend casts Fact or Fiction, it resolves and because Humble is still on the stack, waiting to resolve, your friend will gain priority after the FoF has resooved and he can counter the Humble.2) Protection does not help against global -x/-x effects. Protection = DEBT = Damage, Enchantment, Block, Target. Protection from black means, Damage from black sources are prevented, canot be enchanted by Black local enchantments, cannot be blocked by Black creatures, cannot be targeted by Black spells or abilities from Black Permanents. The Bane of the Living effect is not included in DEBT, so protection from Black doesn´t help against it. 3) When Bane of the Living is unmorphed, a triggered ability goes on the stack. Casting Humble does not counter/negate this effect.
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Eron the Relentless Member
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posted March 10, 2003 05:58 AM
Couple questions...1) I have seen it done several times by different people but am confused on exactly why it works this way - I'm playing someone with an Oath deck. When they Oath they find a Gaea's Blessing before a creature... so they say, "continue oathing", and after they find a creature they shuffle their deck for the blessing. My problem is that wouldn't the blessing be like an interupt, and finish itself out before oathing could continue? I would think its effect would be immediate. This wouldn't matter at all either way except if the Blessing were to resolve first then there's a possibility that they would lose a lot of thier deck before finding that creature depending on how they shuffled. 2) Why can you tap Tangle Wire to itself and still impose it's effect on your opponent? I was under the impression that when an artifact was tapped it lost it's effect... is this the case? and if so, why does the Tangle Wire still work? Thanx! -Eron- __________________ The Alternative Modern Rock radio station I work at: www.rock889.com~Poopykins, Poopykins, Meow! Meow! Meow!!~ Marron! Collector of: FE Fungus, all Saproling cards, Chub Toads, Giant Albatross, Karoo Meerkats, Ovinomancer, and Sheep Tokens!
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mulder Member
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posted March 10, 2003 06:33 AM
quote: Originally posted by Eron the Relentless: Couple questions...1) I have seen it done several times by different people but am confused on exactly why it works this way - I'm playing someone with an Oath deck. When they Oath they find a Gaea's Blessing before a creature... so they say, "continue oathing", and after they find a creature they shuffle their deck for the blessing. My problem is that wouldn't the blessing be like an interupt, and finish itself out before oathing could continue? I would think its effect would be immediate. This wouldn't matter at all either way except if the Blessing were to resolve first then there's a possibility that they would lose a lot of thier deck before finding that creature depending on how they shuffled. 2) Why can you tap Tangle Wire to itself and still impose it's effect on your opponent? I was under the impression that when an artifact was tapped it lost it's effect... is this the case? and if so, why does the Tangle Wire still work? Thanx! -Eron-
I don't know about question 1, but concerning question 2: No, The Tangle Wire doesn't eliminate itself. This would have been the case before the "new" 6th Edition rulings but not any more. Cards like Howling Mine, Winter Orb, Static Orb now have errata that turns them off when they are tapped. Tangle Wire doesn't have those errata.
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mulder Member
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posted March 10, 2003 07:04 AM
I know Phage sucks but... can't you use it with an Illusionary Mask?
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grimmer Member
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posted March 10, 2003 08:03 AM
1) I have seen it done several times by different people but am confused on exactly why it works this way - I'm playing someone with an Oath deck. When they Oath they find a Gaea's Blessing before a creature... so they say, "continue oathing", and after they find a creature they shuffle their deck for the blessing.My problem is that wouldn't the blessing be like an interupt, and finish itself out before oathing could continue? I would think its effect would be immediate. This wouldn't matter at all either way except if the Blessing were to resolve first then there's a possibility that they would lose a lot of thier deck before finding that creature depending on how they shuffled. Although the Gaea's Blessing is triggered when it is put in the graveyard during the activation of Oath of Druids, it doesn't happen immediately. A triggered ability doesn't go on the stack until the next time a player gets priority. During the resolution of a spell/ability, neither player has priority. That is why it waits until the Oath effect is complete before it shuffles the graveyard back into the library. I know Phage sucks but... can't you use it with an Illusionary Mask?
Yes. From the Illusionary Mask rulings: The creature enters play face down, so none of its "comes into play" abilities will trigger or have any effect. [CompRules 2001/07/23 - 504.2] Also none of the "If this would come into play" abilities apply. [D'Angelo 2002/05/15]
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AEther Storm Member
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posted March 10, 2003 08:14 AM
i've got a question:If I play Gilded Drake, and I take on of my opponents creatures, can I play Unsummon next on the gilded Drake to return it to my hand? Or does it return to my opp's hand? well, that's it! __________________ /Thunder in the wind/No rain/Peace mourns it's passing/
[Edited 1 times, lastly by AEther Storm on March 10, 2003]
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mulder Member
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posted March 10, 2003 08:21 AM
quote: Originally posted by AEther Storm: i've got a question:If I play Gilded Drake, and I take on of my opponents creatures, can I play Unsummon next on the gilded Drake to return it to my hand? Or does it return to my opp's hand? well, that's it!
Unsummon Color: Blue Type: Instant Cost: U Sets: ABUR4567(C) Text(4th/5th/6th/7th): Return target creature to owner's hand. You're the owner of the Drake, so it returns to your hand. Good with Tradewind Rider!
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The Great Below Member
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posted March 10, 2003 01:07 PM
quote: 3) When Bane of the Living is unmorphed, a triggered ability goes on the stack. Casting Humble does not counter/negate this effect.
Alright, I understand. But still, does it lose it's ability to morph if you play Humble while it's a face-down creature? I'm not exactly sure how that works.
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grimmer Member
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posted March 10, 2003 01:30 PM
If you Humble a face-down creature and the Humble resolves, it will lose the ability to turn face up until end of turn. Morph is a static ability and Humble reads "Target creature loses all abilities and becomes 0/1 until end of turn."
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AEsports024 Member
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posted March 10, 2003 01:45 PM
if worldgorger dragon and pandemonium come into play at the same time would you be able to deal damage with pandemonium for the dragon coming into play?
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FyreStar Member
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posted March 10, 2003 02:04 PM
quote: Originally posted by grimmer: If you Humble a face-down creature and the Humble resolves, it will lose the ability to turn face up until end of turn. Morph is a static ability and Humble reads "Target creature loses [b]all abilities and becomes 0/1 until end of turn." [/B]
Actually, Morph is only a static ability that lets you play the creature. Paying 3 and playing a creature face down sets up an effect the says you can pay a certain cost to turn it face up. Since cards like Humble and Humility don't turn off effects, just abilities, you can still turn a creature face up after Humble has been cast upon it.
quote: Originally posted by AEsports024 if worldgorger dragon and pandemonium come into play at the same time would you be able to deal damage with pandemonium for the dragon coming into play?
Yes. The Pandemonium will see the WGD come into play and trigger. The WGD's comes-into-play ability will also trigger, and you get to stack them in the order you choose. Either way, you'll get to deal the damage, even if the Pandemonium gets removed from the game before its trigger resolves.
__________________ You can't cheat an honest man.
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kevy Member
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posted March 10, 2003 07:03 PM
With Mirari's Wake... 1) Does activating a filter land (eg Darkwater Catacombs) add 1 more mana of the colour that the land could produce. eg, I tap 1 Island followed by 1 Darkwater Catacombs, how many mana will I get?2) Can I tap a brushland for colourless and then using the wake, add 1 green without dealing damage to me? Thanks for your help!
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AEsports024 Member
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posted March 10, 2003 07:06 PM
Thanks Fyrestar.
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FyreStar Member
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posted March 10, 2003 07:24 PM
quote: Originally posted by kevy: With Mirari's Wake... 1) Does activating a filter land (eg Darkwater Catacombs) add 1 more mana of the colour that the land could produce. eg, I tap 1 Island followed by 1 Darkwater Catacombs, how many mana will I get?2) Can I tap a brushland for colourless and then using the wake, add 1 green without dealing damage to me? Thanks for your help!
U = 1 blue mana B = 1 black mana1) First, you tap Island for U, and Mirari's Wake triggers and adds U also. So, you have UU in your mana pool, and then spend one of it to activate Darkwater Catacombs. The Catacombs will produce UB, and then Wake will trigger producing your choice of either one U or one B mana. Net result after tapping an Island and then Darkwater Catacombs: Either UUUB or UUBB. 2) No. Mirari's Wake reads: "Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced." Since your Brushland produced colorless mana, Mirari's Wake will only be able to add colorless mana.
__________________ You can't cheat an honest man.
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AEsports024 Member
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posted March 11, 2003 03:13 PM
My brother needs an answer: If you have Future Sight out, can you discard the card on top your library to a Solitary Confinement?
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FyreStar Member
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posted March 11, 2003 03:55 PM
quote: Originally posted by AEsports024: My brother needs an answer: If you have Future Sight out, can you discard the card on top your library to a Solitary Confinement?
Nope. Future Sight allows you to play cards from the top of your library. (Play is the new word for cast or summon) You can only discard cards that are actually in your hand. __________________ You can't cheat an honest man.
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SpOoF Member
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posted March 11, 2003 04:02 PM
I have a couple of questions:1. if someone tap my ensnaring bridge can the attack if i have no cards in my hand. I thought they took it out a long time ago because people were tapping winter orb. I thought they changed it to when an artifact is tapped it's abilities still take effect. 2. I posted this already, but not here. If someone were to bribery me and I was to slide that creature who would get the creature. e-mail me at super_spoof@hotmail.com or post. I'll be watching the post
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FyreStar Member
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posted March 11, 2003 04:07 PM
quote: Originally posted by SpOoF: I have a couple of questions:1. if someone tap my ensnaring bridge can the attack if i have no cards in my hand. I thought they took it out a long time ago because people were tapping winter orb. I thought they changed it to when an artifact is tapped it's abilities still take effect. 2. I posted this already, but not here. If someone were to bribery me and I was to slide that creature who would get the creature. e-mail me at super_spoof@hotmail.com or post. I'll be watching the post
1. No. Ensnaring Bridge does not turn off when it is tapped. There used to be a rule that did this, but it was changed a long time ago. Now, there are still a few artifacts that turn off when they are tapped (Winter Orb, Static Orb, Howling Mine), but they say so right in the card text. If you aren't sure about a particular artifact, check the latest oracle wording. 2. The creature would come back into play under your control. Interpret the word 'owner' literally. If it was in your deck (or sideboard) at the beginning of the game, you are the owner of the card.
__________________ You can't cheat an honest man.
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