Author
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Topic: Rulings Thread, part 26: Post ALL Rules Questions here!
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GMontag Member
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posted August 27, 2004 10:10 AM
quote: Originally posted by mir_vana: You can only imprint one side of a split card-such as Fire\Ice on Isochron Scepter, right?
No. You imprint the whole card and get to choose which side you want to play when you play the copy you make with the Scepter. EDIT: Sarnath'd.
[Edited 1 times, lastly by GMontag on August 27, 2004]
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Darizra Member
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posted August 27, 2004 07:22 PM
I'm playing Tooth and Nail vs Affinity and I tooth+entwine for vampire/trick combo. I ping his disciple but in responce he sacs artifacts. Another player who was watching said that in responce I could ping his disciple again and all the sac'd artifacts would do no damage because there is no longer a disciple in play...is this true?
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Goodnight__kiss Member
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posted August 27, 2004 07:40 PM
I'll assume that your opponent sac his artifacts to his ravager. U cannot responce to an ability cost or casting cost, u can only responce to the +1/+1 counter added to the ravager. therefore, u can ping the disciple in responce only to the +1/+1 counter to be put on the ravager instead of "before the artifact goes into graveyard". so.... in anyways, the disciple will still see an artifact goin into the graveyard and the lose 1 life ability will go on to the stack. this way, no matter which every ability resolves first, you still have to lose 1 life even if the disciple is already not in play.Some one please correct me if i'm wrong quote: Originally posted by Darizra: I'm playing Tooth and Nail vs Affinity and I tooth+entwine for vampire/trick combo. I ping his disciple but in responce he sacs artifacts. Another player who was watching said that in responce I could ping his disciple again and all the sac'd artifacts would do no damage because there is no longer a disciple in play...is this true?
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da-odd-templar Member
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posted August 27, 2004 11:17 PM
You are correct Goodnight_kiss. The tooth and nail player is pretty much screwed if the ravager player knows what he is doing. He can either ping disciple with trike, and in response the ravager player sacs all his artifacts (and each time he sacs, the disciple's ability goes on the stack, and it doesn't matter if the disciple is in play when it's ability resolves, you are still going to lose life). Or the tooth and nail player could respond to the ravager's abilty by shooting the disciple again...but then the ravager player can just respond by sacrificing more artifacts.
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abc_exporters Member
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posted August 29, 2004 11:01 PM
If I'm in a sub game (caused by Shahrazad) and my opponent get's his Worldgorger Dragon combo off what's removed from play. I know it says all other permanents, which means all his lands in play, all his enchantments, etc. Permanents don't include his deck or his graveyard do they?Kind of a second part to this question, is about conceding. You can concede anytime, correct? So once all my opponents permanents are out of play I can concede the sub game. Then in the main game he wouldn't have those permanents right? That would also mean someone could concede before my Tormod's Crypt emptied their graveyard, so they would have those cards in the main game.
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Seidler15 Member
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posted August 30, 2004 12:02 AM
Maybe kind of a dumb question but I was wondering. I"m at 3 life my opponent is at 5 life. I death cloud for 5. Do I lose or is the game a draw? Thanks in advance who clears this up.
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Goodnight__kiss Member
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posted August 30, 2004 12:23 AM
quote: Originally posted by Seidler15: Maybe kind of a dumb question but I was wondering. I"m at 3 life my opponent is at 5 life. I death cloud for 5. Do I lose or is the game a draw? Thanks in advance who clears this up.
Its a draw. Well... i took a magic vacation for almost 1/2 a year, unless there's a new rule, i'm pretty sure its a draw
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Elendil14555 Member
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posted August 30, 2004 10:08 AM
When you play a card like Seething Song or Channel the Suns, do you keep the mana that u gain for the entire game?__________________ My H/W List MY Non-Magic H/w List Ive got some good ones u might like. Elendil 4 Life Aim Sn: Smartguy14555
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nderdog Moderator
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posted August 30, 2004 10:18 AM
quote: Originally posted by Goodnight__kiss: Its a draw. Well... i took a magic vacation for almost 1/2 a year, unless there's a new rule, i'm pretty sure its a draw
Yes, you're correct. In the future, if you aren't SURE that you're giving the correct answer, it's best to leave it to someone who is 100% positive to avoid people getting mixed information or playing incorrectly because they "read it on MOTL."
quote: Originally posted by Elendil14555: When you play a card like Seething Song or Channel the Suns, do you keep the mana that u gain for the entire game?
Not only do you lose it at the next phase, you will also take Mana Burn from any mana left in your pool. From Wizards.com: When a phase ends (but not a step), any unused mana left in a player's mana pool is lost. That player loses 1 life for each one mana lost this way. This is called mana burn. Note that mana burn is loss of life, not damage, so it can't be prevented or altered by effects that affect damage. __________________ Warning! Check this link for info on a nasty impersonator before trading! Brought to you by the Emergency BTA Broadcast Network. ---------- Ask me about getting FREE Magic cards!There's no need to fear, UNDERDOG is here!
[Edited 1 times, lastly by nderdog on August 30, 2004]
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da-odd-templar Member
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posted August 30, 2004 12:52 PM
quote: Originally posted by GMontag: EDIT: Sarnath'd.
How the crap did that make the trasnition to MOTL? o_O
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Master Member
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posted August 30, 2004 03:10 PM
quote: Originally posted by da-odd-templar:
How the crap did that make the trasnition to MOTL? o_O
It doesnt. People dont know what it means though so its fine.
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grimlock_69 Member
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posted August 30, 2004 03:49 PM
quote: Originally posted by da-odd-templar: You are correct Goodnight_kiss. The tooth and nail player is pretty much screwed if the ravager player knows what he is doing. He can either ping disciple with trike, and in response the ravager player sacs all his artifacts (and each time he sacs, the disciple's ability goes on the stack, and it doesn't matter if the disciple is in play when it's ability resolves, you are still going to lose life). Or the tooth and nail player could respond to the ravager's abilty by shooting the disciple again...but then the ravager player can just respond by sacrificing more artifacts.
the easiest way to do this, if you're the affinity player, is to sac 1 artifact in response to the ping, let that resolve, rinse, repeat...man, i love the stack...er...correct me if i'm wrong
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HustlerMay09 Member
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posted August 30, 2004 05:10 PM
Does all damage use the stack or just combat damage? For instance, if I use contested cliffs targeting my ravenous baloth and an opponents 4/4, would i be able to kill his creature and gain the life. I say yes, but my opponent says only combat damage uses the stack. Please help.__________________ "Be who you are, and say what you feel, because those who matter don't mind, and those who mind don't matter" -Dr. SuessGirls love soccer players because we can go for 90 min. in 11 different positions.
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axn Member
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posted August 30, 2004 06:06 PM
eh, this gets a bit confusing spells and effects that deal damage also go on the stack the difference is that the cliff's ability deals damage on resolution so what happens is when it resolves, the damage is done to the baloth without there being a window to activate the sac ability after it resolves, if there is lethal damage, the baloth goes to the yard before the next time a player would receive priority
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voodooglowskull Member
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posted August 30, 2004 07:21 PM
okay say an opponent has a "ivory mask" in play and i have a "underworld dreams" does that opponent feel the effect of the dreams? same thing with all enchantment or cards that dotn read "target player" Am i correct in believing that "ivory mask" only protects against cards that read "target player, or target opponent"__________________ shotgun blast to my heart without reason?
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LennyButtacup Member
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posted August 30, 2004 07:56 PM
yes, your opponent will receive damage from underworld dreams, underworld dreams has an effect that triggers whenever any opponent draws a card, it does not target opponents, it is a static ability (such as mana flare for example) given to all of your opponents.There are lots of cards that in the original text do not read "target player" or "target opponent" that still require targets, however, if you read the erata on most cards printed in that manor, they have been updated to include the word target. __________________ Wizards fought over the stone to exploit its power. Goblins fight over it because it's shiny.Go here and sign up: http://www.cardshark.com/default.asp?referral=cade187&source=link
[Edited 1 times, lastly by LennyButtacup on August 30, 2004]
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Kage Member
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posted August 30, 2004 07:56 PM
If the Oracle text doesn't say target, then it doesn't target. Ivory Mask doesn't protect against Underworld Dreams.
[Edited 1 times, lastly by Kage on August 30, 2004]
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spike777 Member
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posted August 31, 2004 11:06 AM
what happens between a creature with first strike and a creature with regeneration? i keep seeing posts that say use X creature with first strike to take care of the opposing troll. forgive me if i should know this, ive been out of it for a while.__________________ i need 4x Root Maze and 1x Blurred Mongoose. ex/nm only.
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da-odd-templar Member
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posted August 31, 2004 11:11 AM
quote: Originally posted by spike777: what happens between a creature with first strike and a creature with regeneration? i keep seeing posts that say use X creature with first strike to take care of the opposing troll. forgive me if i should know this, ive been out of it for a while.
Creatures with first strike deal combat damage before creatures without first strike. If a creature that has regeneration has it's regeneration ability played, then the next time it will be destroyed, it instead is not destroyed, removed from combat, all damage is removed from it, and it becomes tapped. So if a first striker got in a fight with a non first striking regenerator, and the first striker assigned lethal damage to the regenerator, the regenerator may regenerate, but he will then be removed from combat, and thus will not be able to assign normal damage to the first striker.
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children Member
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posted September 01, 2004 08:17 AM
Replenish question.....-------------------------------------------------------------------------------- a friend of mine is playing with an replenish deck ( with paralax tide, wave, etc,) "he says that when your cards become creatures due to Opalescense, that they are still enchantments (true) but they cant be killed (like terror, fireball)because they are enchantments.. we were in discussion for over one hour. my point is: all enchantmenst (global, local) can be killed by eachother and terrors, shocks etc. his point is: the opposite.. i need some advice..
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nderdog Moderator
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posted September 01, 2004 08:48 AM
quote: Originally posted by children: Replenish question.....-------------------------------------------------------------------------------- a friend of mine is playing with an replenish deck ( with paralax tide, wave, etc,) "he says that when your cards become creatures due to Opalescense, that they are still enchantments (true) but they cant be killed (like terror, fireball)because they are enchantments.. we were in discussion for over one hour. my point is: all enchantmenst (global, local) can be killed by eachother and terrors, shocks etc. his point is: the opposite.. i need some advice..
With Opalescence, global enchantments are both enchantments AND creatures. If it has a power/toughness, it can be shocked/terrored/Wrath of God'ed and harmed as a creature any other way. __________________ Warning! Check this link for info on a nasty impersonator before trading! Brought to you by the Emergency BTA Broadcast Network. ---------- Ask me about getting FREE Magic cards!There's no need to fear, UNDERDOG is here!
[Edited 1 times, lastly by nderdog on September 01, 2004]
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axn Member
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posted September 01, 2004 08:55 AM
quote: Originally posted by children: my point is: all enchantmenst (global, local)
read opalescence local enchantments are not animated
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BenBuhlar Member
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posted September 02, 2004 03:09 PM
It states on Eureka that no other abilities of any kind may be play while its on the stack.Quick Question Would I draw cards if I had a recycle in play for each card I played Thanks Ben __________________ sliver_king"Her children are ever part of her" Sliver Queen "Which would you like first the insult or the injury" Undermine
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nderdog Moderator
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posted September 02, 2004 03:13 PM
quote: Originally posted by BenBuhlar: It states on Eureka that no other abilities of any kind may be play while its on the stack.Quick Question Would I draw cards if I had a recycle in play for each card I played Thanks Ben
From Saturday School - http://www.wizards.com/default.asp?x=mtgcom/satschoolarchive&term=eureka Q: I recently bought a Eureka, because it sounded amusing. One suggestion that was made to me was to use it with Recycle. My question is, with Recycle in play, does Eureka let me play as much of my deck as I wish? -- Rob Chase A: No, it doesn't. Recycle triggers when you play a card, and this means either to play the card as a spell, or to put a land into play using the regular "play a land" action. Eureka puts cards directly into play during its resolution, and putting the cards into play doesn't use the stack, and won't trigger Recycle. Eureka will let you put all the cards you have in your hand into play, but you won't get to draw any more. __________________ Warning! Check this link for info on a nasty impersonator before trading! ---------- Ask me about getting FREE Magic cards!There's no need to fear, UNDERDOG is here! Enjoying my mental auto-ignore since 9/2/2004
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orcishartillery Member
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posted September 02, 2004 03:22 PM
quote: Originally posted by BenBuhlar: It states on Eureka that no other abilities of any kind may be play while its on the stack.Quick Question Would I draw cards if I had a recycle in play for each card I played
Here's the Oracle text for these cards: Eureka 2GG Sorcery Starting with you, players take turns putting an artifact, creature, enchantment, or land card from their hands into play until no one wants to put another card into play. Recycle 4GG Enchantment Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. When you resolve Eureka, you are not playing cards; you are putting them directly into play. Recycle will not trigger and you will not get to draw.
On the other hand, if you had like Leonin Elder in play, the ability would trigger on an artifact coming into play from Eureka, but the ability would not go on the stack until after Eureka had finished resolving.
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