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Author Topic:   Rulings Thread, part 26: Post ALL Rules Questions here!
GMontag
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posted August 27, 2004 10:10 AM     Click Here to See the Profile for GMontag   Click Here to Email GMontag     
quote:
Originally posted by mir_vana:
You can only imprint one side of a split card-such as Fire\Ice on Isochron Scepter, right?


No. You imprint the whole card and get to choose which side you want to play when you play the copy you make with the Scepter.

EDIT: Sarnath'd.

[Edited 1 times, lastly by GMontag on August 27, 2004]


Darizra
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posted August 27, 2004 07:22 PM     Click Here to See the Profile for Darizra   Click Here to Email Darizra     
I'm playing Tooth and Nail vs Affinity and I tooth+entwine for vampire/trick combo. I ping his disciple but in responce he sacs artifacts. Another player who was watching said that in responce I could ping his disciple again and all the sac'd artifacts would do no damage because there is no longer a disciple in play...is this true?


Goodnight__kiss
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posted August 27, 2004 07:40 PM     Click Here to See the Profile for Goodnight__kiss   Click Here to Email Goodnight__kiss     
I'll assume that your opponent sac his artifacts to his ravager. U cannot responce to an ability cost or casting cost, u can only responce to the +1/+1 counter added to the ravager. therefore, u can ping the disciple in responce only to the +1/+1 counter to be put on the ravager instead of "before the artifact goes into graveyard". so.... in anyways, the disciple will still see an artifact goin into the graveyard and the lose 1 life ability will go on to the stack. this way, no matter which every ability resolves first, you still have to lose 1 life even if the disciple is already not in play.

Some one please correct me if i'm wrong

quote:
Originally posted by Darizra:
I'm playing Tooth and Nail vs Affinity and I tooth+entwine for vampire/trick combo. I ping his disciple but in responce he sacs artifacts. Another player who was watching said that in responce I could ping his disciple again and all the sac'd artifacts would do no damage because there is no longer a disciple in play...is this true?



da-odd-templar
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posted August 27, 2004 11:17 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
You are correct Goodnight_kiss. The tooth and nail player is pretty much screwed if the ravager player knows what he is doing. He can either ping disciple with trike, and in response the ravager player sacs all his artifacts (and each time he sacs, the disciple's ability goes on the stack, and it doesn't matter if the disciple is in play when it's ability resolves, you are still going to lose life). Or the tooth and nail player could respond to the ravager's abilty by shooting the disciple again...but then the ravager player can just respond by sacrificing more artifacts.


abc_exporters
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posted August 29, 2004 11:01 PM     Click Here to See the Profile for abc_exporters   Click Here to Email abc_exporters     
If I'm in a sub game (caused by Shahrazad) and my opponent get's his Worldgorger Dragon combo off what's removed from play. I know it says all other permanents, which means all his lands in play, all his enchantments, etc. Permanents don't include his deck or his graveyard do they?

Kind of a second part to this question, is about conceding. You can concede anytime, correct? So once all my opponents permanents are out of play I can concede the sub game. Then in the main game he wouldn't have those permanents right? That would also mean someone could concede before my Tormod's Crypt emptied their graveyard, so they would have those cards in the main game.

Seidler15
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posted August 30, 2004 12:02 AM     Click Here to See the Profile for Seidler15   Click Here to Email Seidler15     
Maybe kind of a dumb question but I was wondering. I"m at 3 life my opponent is at 5 life. I death cloud for 5. Do I lose or is the game a draw? Thanks in advance who clears this up.



Goodnight__kiss
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posted August 30, 2004 12:23 AM     Click Here to See the Profile for Goodnight__kiss   Click Here to Email Goodnight__kiss     
quote:
Originally posted by Seidler15:
Maybe kind of a dumb question but I was wondering. I"m at 3 life my opponent is at 5 life. I death cloud for 5. Do I lose or is the game a draw? Thanks in advance who clears this up.


Its a draw. Well... i took a magic vacation for almost 1/2 a year, unless there's a new rule, i'm pretty sure its a draw

Elendil14555
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posted August 30, 2004 10:08 AM     Click Here to See the Profile for Elendil14555   Click Here to Email Elendil14555     
When you play a card like Seething Song or Channel the Suns, do you keep the mana that u gain for the entire game?

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nderdog
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posted August 30, 2004 10:18 AM     Click Here to See the Profile for nderdog   Click Here to Email nderdog     
quote:
Originally posted by Goodnight__kiss:
Its a draw. Well... i took a magic vacation for almost 1/2 a year, unless there's a new rule, i'm pretty sure its a draw

Yes, you're correct. In the future, if you aren't SURE that you're giving the correct answer, it's best to leave it to someone who is 100% positive to avoid people getting mixed information or playing incorrectly because they "read it on MOTL."


quote:
Originally posted by Elendil14555:
When you play a card like Seething Song or Channel the Suns, do you keep the mana that u gain for the entire game?

Not only do you lose it at the next phase, you will also take Mana Burn from any mana left in your pool.

From Wizards.com:

When a phase ends (but not a step), any unused mana left in a player's mana pool is lost. That player loses 1 life for each one mana lost this way. This is called mana burn. Note that mana burn is loss of life, not damage, so it can't be prevented or altered by effects that affect damage.

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[Edited 1 times, lastly by nderdog on August 30, 2004]


da-odd-templar
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posted August 30, 2004 12:52 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by GMontag:
EDIT: Sarnath'd.


How the crap did that make the trasnition to MOTL? o_O


Master
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posted August 30, 2004 03:10 PM     Click Here to See the Profile for Master   Click Here to Email Master     
quote:
Originally posted by da-odd-templar:

How the crap did that make the trasnition to MOTL? o_O

It doesnt.

People dont know what it means though so its fine.

grimlock_69
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posted August 30, 2004 03:49 PM     Click Here to See the Profile for grimlock_69   Click Here to Email grimlock_69     
quote:
Originally posted by da-odd-templar:
You are correct Goodnight_kiss. The tooth and nail player is pretty much screwed if the ravager player knows what he is doing. He can either ping disciple with trike, and in response the ravager player sacs all his artifacts (and each time he sacs, the disciple's ability goes on the stack, and it doesn't matter if the disciple is in play when it's ability resolves, you are still going to lose life). Or the tooth and nail player could respond to the ravager's abilty by shooting the disciple again...but then the ravager player can just respond by sacrificing more artifacts.

the easiest way to do this, if you're the affinity player, is to sac 1 artifact in response to the ping, let that resolve, rinse, repeat...man, i love the stack...er...correct me if i'm wrong

HustlerMay09
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posted August 30, 2004 05:10 PM     Click Here to See the Profile for HustlerMay09   Click Here to Email HustlerMay09     
Does all damage use the stack or just combat damage? For instance, if I use contested cliffs targeting my ravenous baloth and an opponents 4/4, would i be able to kill his creature and gain the life. I say yes, but my opponent says only combat damage uses the stack. Please help.

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axn
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posted August 30, 2004 06:06 PM     Click Here to See the Profile for axn   Click Here to Email axn     
eh, this gets a bit confusing
spells and effects that deal damage also go on the stack
the difference is that the cliff's ability deals damage on resolution
so what happens is when it resolves, the damage is done to the baloth without there being a window to activate the sac ability
after it resolves, if there is lethal damage, the baloth goes to the yard before the next time a player would receive priority


voodooglowskull
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posted August 30, 2004 07:21 PM     Click Here to See the Profile for voodooglowskull   Click Here to Email voodooglowskull     
okay say an opponent has a "ivory mask" in play and i have a "underworld dreams" does that opponent feel the effect of the dreams? same thing with all enchantment or cards that dotn read "target player" Am i correct in believing that "ivory mask" only protects against cards that read "target player, or target opponent"

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LennyButtacup
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posted August 30, 2004 07:56 PM     Click Here to See the Profile for LennyButtacup   Click Here to Email LennyButtacup     
yes, your opponent will receive damage from underworld dreams, underworld dreams has an effect that triggers whenever any opponent draws a card, it does not target opponents, it is a static ability (such as mana flare for example) given to all of your opponents.

There are lots of cards that in the original text do not read "target player" or "target opponent" that still require targets, however, if you read the erata on most cards printed in that manor, they have been updated to include the word target.

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[Edited 1 times, lastly by LennyButtacup on August 30, 2004]


Kage
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posted August 30, 2004 07:56 PM     Click Here to See the Profile for Kage   Click Here to Email Kage     
If the Oracle text doesn't say target, then it doesn't target. Ivory Mask doesn't protect against Underworld Dreams.

[Edited 1 times, lastly by Kage on August 30, 2004]


spike777
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posted August 31, 2004 11:06 AM     Click Here to See the Profile for spike777   Click Here to Email spike777     
what happens between a creature with first strike and a creature with regeneration? i keep seeing posts that say use X creature with first strike to take care of the opposing troll. forgive me if i should know this, ive been out of it for a while.

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da-odd-templar
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posted August 31, 2004 11:11 AM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by spike777:
what happens between a creature with first strike and a creature with regeneration? i keep seeing posts that say use X creature with first strike to take care of the opposing troll. forgive me if i should know this, ive been out of it for a while.


Creatures with first strike deal combat damage before creatures without first strike. If a creature that has regeneration has it's regeneration ability played, then the next time it will be destroyed, it instead is not destroyed, removed from combat, all damage is removed from it, and it becomes tapped.

So if a first striker got in a fight with a non first striking regenerator, and the first striker assigned lethal damage to the regenerator, the regenerator may regenerate, but he will then be removed from combat, and thus will not be able to assign normal damage to the first striker.

children
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posted September 01, 2004 08:17 AM     Click Here to See the Profile for children   Click Here to Email children     
Replenish question.....

--------------------------------------------------------------------------------
a friend of mine is playing with an replenish deck ( with paralax tide, wave, etc,)
"he says that when your cards become creatures due to Opalescense, that they are still enchantments (true) but they cant be killed (like terror, fireball)because they are enchantments..

we were in discussion for over one hour.

my point is: all enchantmenst (global, local) can be killed by eachother and terrors, shocks etc.

his point is: the opposite..


i need some advice..




nderdog
Moderator
posted September 01, 2004 08:48 AM     Click Here to See the Profile for nderdog   Click Here to Email nderdog     
quote:
Originally posted by children:
Replenish question.....

--------------------------------------------------------------------------------
a friend of mine is playing with an replenish deck ( with paralax tide, wave, etc,)
"he says that when your cards become creatures due to Opalescense, that they are still enchantments (true) but they cant be killed (like terror, fireball)because they are enchantments..

we were in discussion for over one hour.

my point is: all enchantmenst (global, local) can be killed by eachother and terrors, shocks etc.

his point is: the opposite..


i need some advice..


With Opalescence, global enchantments are both enchantments AND creatures. If it has a power/toughness, it can be shocked/terrored/Wrath of God'ed and harmed as a creature any other way.

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[Edited 1 times, lastly by nderdog on September 01, 2004]


axn
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posted September 01, 2004 08:55 AM     Click Here to See the Profile for axn   Click Here to Email axn     
quote:
Originally posted by children:
my point is: all enchantmenst (global, local)

read opalescence
local enchantments are not animated



BenBuhlar
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posted September 02, 2004 03:09 PM     Click Here to See the Profile for BenBuhlar   Click Here to Email BenBuhlar     
It states on Eureka that no other abilities of any kind may be play while its on the stack.

Quick Question
Would I draw cards if I had a recycle in play for each card I played

Thanks

Ben

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nderdog
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posted September 02, 2004 03:13 PM     Click Here to See the Profile for nderdog   Click Here to Email nderdog     
quote:
Originally posted by BenBuhlar:
It states on Eureka that no other abilities of any kind may be play while its on the stack.

Quick Question
Would I draw cards if I had a recycle in play for each card I played

Thanks

Ben


From Saturday School - http://www.wizards.com/default.asp?x=mtgcom/satschoolarchive&term=eureka

Q: I recently bought a Eureka, because it sounded amusing. One suggestion that was made to me was to use it with Recycle. My question is, with Recycle in play, does Eureka let me play as much of my deck as I wish?
-- Rob Chase

A: No, it doesn't. Recycle triggers when you play a card, and this means either to play the card as a spell, or to put a land into play using the regular "play a land" action. Eureka puts cards directly into play during its resolution, and putting the cards into play doesn't use the stack, and won't trigger Recycle. Eureka will let you put all the cards you have in your hand into play, but you won't get to draw any more.

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orcishartillery
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posted September 02, 2004 03:22 PM     Click Here to See the Profile for orcishartillery     
quote:
Originally posted by BenBuhlar:
It states on Eureka that no other abilities of any kind may be play while its on the stack.

Quick Question
Would I draw cards if I had a recycle in play for each card I played


Here's the Oracle text for these cards:

Eureka
2GG
Sorcery
Starting with you, players take turns putting an artifact, creature, enchantment, or land card from their hands into play until no one wants to put another card into play.

Recycle
4GG
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.


When you resolve Eureka, you are not playing cards; you are putting them directly into play. Recycle will not trigger and you will not get to draw.


On the other hand, if you had like Leonin Elder in play, the ability would trigger on an artifact coming into play from Eureka, but the ability would not go on the stack until after Eureka had finished resolving.


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