Author
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Topic: Rulings Thread Part 47 (ALL rules-related questions go HERE!)
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ScottyStyles Member
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posted March 13, 2011 03:46 AM
Sweet, thanks... I wasn't completely sure if there was time for Sharuum to die before the Steel's trigger had to be targeted, and if so... why.
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farsk8dutch Member
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posted March 13, 2011 02:42 PM
With Vexing Shusher in play do I have to activate its ability before a spell or ability is played targeting one of my spells or can I activate in response to the spell or ability targeting my spell?Also, to confirm my understanding, spells and abilities with "X" as part of their cost, other than while on the stack "X" is considered zero.
[Edited 1 times, lastly by farsk8dutch on March 13, 2011]
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JoshSherman Member
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posted March 13, 2011 02:57 PM
quote: Originally posted by farsk8dutch: With Vexing Shusher in play do I have to activate its ability before a spell or ability is played targeting one of my spells or can I activate in response to the spell or ability targeting my spell?
You can't activate Shusher until the spell is on the stack. While the spell is on the stack, you can activate Shusher's ability at any time you have priority to target the spell. From a play advice standpoint, I would consider not activating the ability until something tries to counter it, even though you don't have to wait. Make your opponent(s) make the first move, becuase they can counter the spell in response to the Shusher's ability. __________________ *MafiaBass*Joshweek*Letter Bombs!*Logout Mottle Salvation- a new place to play Mafia and WW
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DeMoNiC DuNcE Member
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posted March 14, 2011 09:59 AM
Planeswalkers are treated as a targetable player. If Enchanted Evening and Opalescence are on the field, it becomes an enchantment and a creature. Exactly how does it react in gameplay from there? Can you specify creatures to attack it specfically? Can it choose which creatures it would like to block? Does damage remove counters from it still, and if so, does having 0 counters on it destroy it?
[Edited 2 times, lastly by DeMoNiC DuNcE on March 15, 2011]
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caquaa Member
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posted March 14, 2011 10:17 AM
quote: Originally posted by DeMoNiC DuNcE: Planeswalkers are treated as a targetable player.
no, they are treated as planeswalkers. If a spell says "target player", it cannot choose a planeswalker. Either way, I'm not sure what that statement has to do w/ opalescence and enchanted evening. It can still be attacked, it can attack, you can disenchant it, etc. Can you specify creatures to attack it specfically? yes, its still a planeswalker. You can still attack it. Can it choose which creatures it would like to block? Yes, it is a creature w/ the above enchantments in play. Does damage remove counters from it still, and if so, does having 0 counters on it destroy it? Damage dealt to a planeswalker removes counters from it. A planeswalker with zero loyalty counters on it is placed in the graveyard as a state based action. Nothing different here either.
[Edited 2 times, lastly by caquaa on March 14, 2011]
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Meddling Pimp Member
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posted March 14, 2011 10:18 AM
quote: Originally posted by DeMoNiC DuNcE: Planeswalkers are treated as a targetable player. If Enchanted Evening and Opalescence are on the field, it becomes an enchantment and a creature. Exactly how does it react in gameplay from there? Can you specify creatures to attack it specfically? Can it choose which creatures it would like to block? Does damage remove counters from it still, and if so, does having 0 counters on it destroy it?
Planeswalkers are not players. There is an allowed shortcut to say you're "targeting" a pw with a damage spell. What is technically happening is you're saying "Target you, redirect the damage to your pw"
>>Can you specify creatures to attack it specfically? Yes, it's still a pw
>>Can it choose which creatures it would like to block? Planeswalkers do not have a will of their own. But its controller can. >>Does damage remove counters from it still, and if so, does having 0 counters on it destroy it? Yes, it's still a pw
[Edited 2 times, lastly by Meddling Pimp on March 14, 2011]
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caquaa Member
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posted March 14, 2011 10:25 AM
quote: Originally posted by Meddling Pimp: Planeswalkers do not have a will of their own. But its controller can.
yes, but what about Floral Spuzzem?
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Meddling Pimp Member
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posted March 14, 2011 10:40 AM
quote: Originally posted by caquaa: yes, but what about Floral Spuzzem?
Only if there's an R&D's Secret Lair on the battlefield.
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caquaa Member
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posted March 14, 2011 11:08 AM
quote: Originally posted by Meddling Pimp: Only if there's an R&D's Secret Lair on the battlefield.
new EDH deck inc...
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Myy Member
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posted March 15, 2011 01:39 PM
This came up the other day. I was at 1 life, and my opponent attacked with a vampire, and had a kalastria highborn in play. I blocked with a creature that says: when ~ it put into a graveyard gain 3 life. SO I blocked the vampire and the two whenever ~ dies abilities... go on the stack, my Question is could he do something to make me lose the game b4 I gain the 3 life, or does he's trigger go on the stack first since he's the active player and then mine, thus mine resolving first?Thx Myy
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caquaa Member
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posted March 16, 2011 03:38 AM
quote: Originally posted by Myy: his trigger go on the stack first since he's the active player and then mine, thus mine resolving first?
this
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vito Member
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posted March 16, 2011 03:29 PM
So i have a Bubble Matrix in play and my opponent blocks my Ichor Rats now sense the Matrix says all damage is reduced to 0, does that mean that Infect -1/-1 counters are affected by this sense that is how the Rats deal there damage. Thanks
[Edited 2 times, lastly by vito on March 16, 2011]
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Meddling Pimp Member
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posted March 16, 2011 03:32 PM
quote: Originally posted by vito: So i have a Bubble Matrix in play and my opponent blocks my Ichor Rats now sense the Matrix says all damage is reduced to 0, does that mean that Infect -1/-1 counters are affected by this sense that is how the Rats deal there damage. Thanks
The matrix will prevent the damage, meaning no counters will be placed on the other creature.
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evilempire22 Member
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posted March 18, 2011 07:45 PM
Phyrexian Processor: Can I pay 0 life, and use it to create a 0/0 token that immediately dies, so I can trigger things like Gravepact?Mirrorworks: If I play a Darksteel Citadel, can I pay 2 colorless to get a token copy Darksteel Citadel? Thanks in advance, --Evil __________________ I am become Death, the destroyer of worlds. Living is easy with eyes closed, misunderstanding all you see.
[Edited 1 times, lastly by evilempire22 on March 18, 2011]
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caquaa Member
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posted March 19, 2011 04:12 AM
quote: Originally posted by evilempire22: Phyrexian Processor: Can I pay 0 life, and use it to create a 0/0 token that immediately dies, so I can trigger things like Gravepact?
yep, check the gatherer link. quote: Originally posted by evilempire22:
Mirrorworks: If I play a Darksteel Citadel, can I pay 2 colorless to get a token copy Darksteel Citadel?
you sure can.
[Edited 1 times, lastly by caquaa on March 19, 2011]
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Tab Member
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posted March 19, 2011 11:04 AM
All right, got some knowledge pool questions1. There is an emrakul in the pool. I cast memnite to try to play emrakul. My opponant can mana leak my memnite in response to the pool trigger, in which case he can cast emrakul first right? 2. How do cards with rebound work with knowledge pool? do they keep reentering the pool?
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caquaa Member
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posted March 19, 2011 12:57 PM
1: that is correct. You'll have separate knowledge pool triggers and his will resolve first.2. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Tab Member
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posted March 19, 2011 01:24 PM
Thanks. I thought of another knowledge pool rules question. If my opponent casts knowledge pool, is there any way to crush it without having to put the crush into the pool, and cast another spell to get it out.i.e. if you cast crush in response to the imprint, does it destroy the pool, or does it just get exiled?
[Edited 1 times, lastly by Tab on March 20, 2011]
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denholm Member
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posted March 20, 2011 02:17 PM
I was wondering if you could activate Sensei's Divining Top to draw a card and i respond to that with Master Transmuter to return it to my hand then put into play as my transmute?
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cola410 New Member
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posted March 20, 2011 03:01 PM
How exactly does first strike work?? I don't quite understand how it affects the order of things. For instance, I attack with a creature who has first strike, and my opponent blocks. Am I correct in saying that first strike works in that it does combat damage to the blocking creature before the blocking creature can apply its power to my creature?
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Meddling Pimp Member
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posted March 20, 2011 03:02 PM
quote: Originally posted by Tab: Thanks. I thought of another knowledge pool rules question. If my opponent casts knowledge pool, is there any way to crush it without having to put the crush into the pool, and cast another spell to get it out.i.e. if you cast crush in response to the imprint, does it destroy the pool, or does it just get exiled?
No. Even with the Imprint trigger on the stack, it's other ability will still snag your Crush.
quote: Originally posted by denholm: I was wondering if you could activate Sensei's Divining Top to draw a card and i respond to that with Master Transmuter to return it to my hand then put into play as my transmute?
Yes, this works fine. You just retain priority when activating the top and use transmuter in response (before you draw for top)
quote: Originally posted by cola410: How exactly does first strike work?? I don't quite understand how it affects the order of things. For instance, I attack with a creature who has first strike, and my opponent blocks. Am I correct in saying that first strike works in that it does combat damage to the blocking creature before the blocking creature can apply its power to my creature?
Yes. Technically what happens is the game creates an additional combat damage step just before the normal one. During that step, only creatures with first strike or double strike deal damage. Players then get priority before moving on to the normal combat damage step, at which time all creatures who have not yet dealt damage (and those with double strike) deal their damage.
[Edited 3 times, lastly by Meddling Pimp on March 20, 2011]
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thror Member
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posted March 20, 2011 03:09 PM
quote: Originally posted by Meddling Pimp:
Yes. Technically what happens is the game creates an additional combat damage step just before the normal one. During that step, only creatures with first strike or double strike deal damage. Players then get priority before moving on to the normal combat damage step, at which time all creatures who have not yet dealt damage (and those with double strike) deal their damage.
In addition, state based actions are checked after first strike, before regular damage. A creature with lethal damage (damage equal to or greater than its toughness) is destroyed, and put into it's owners graveyard before it can deal its damage. So if your first strike guy is a 2/2, and they block with a regular 2/2, you kill their guy while yours lives. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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Sovarius Member
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posted March 21, 2011 12:45 AM
quote: Originally posted by Meddling Pimp: [B]Yes, this works fine. You just retain priority when activating the top and use transmuter in response (before you draw for top)
What does it mean to hold priority? Don't opponents get a chance to respond before you can Transmute? __________________ If you can make/print proxies, i will trade for them. Also looking for Microprose MTG computer game. Will trade for that or consider buying for cheap. Please pm
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caquaa Member
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posted March 21, 2011 01:08 AM
quote: Originally posted by Sovarius: What does it mean to hold priority? Don't opponents get a chance to respond before you can Transmute?
nope. 116.3a. The active player receives priority at the beginning of most steps and phases, after any turn-based actions (such as drawing a card during the draw step; see rule 703) have been dealt with and abilities that trigger at the beginning of that phase or step have been put on the stack. No player receives priority during the untap step. Players usually don’t get priority during the cleanup step (see rule 514.3).
116.3b. The active player receives priority after a spell or ability (other than a mana ability) resolves.
116.3c. If a player has priority when he or she casts a spell, activates an ability, or takes a special action, that player receives priority afterward. 116.3d. If a player has priority and chooses not to take any actions, that player passes. If any mana is in that player’s mana pool, he or she announces what mana is there. Then the next player in turn order receives priority. 116.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.
summary with the top scenario: I have priority, I activate top ability, I then have priority, I activate transmuter, I think have priority again, I pass, you pass, transmuter resolves, active player has priority.... etc
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Tha Gunslinga Moderator
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posted March 21, 2011 07:35 AM
Time for a new thread.__________________ Ebay problems? File a claim, leave a neg, buy on MOTL.
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