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Author Topic:   Rulings Thread Part 47 (ALL rules-related questions go HERE!)
Tha Gunslinga
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posted November 09, 2010 04:32 PM   Click Here to See the Profile for Tha Gunslinga Click Here to Email Tha Gunslinga Send a private message to Tha Gunslinga Click to send Tha Gunslinga an Instant MessageVisit Tha Gunslinga's Homepage  Edit/Delete Message Reply With Quote View Tha Gunslinga's Trade Auction or SaleView Tha Gunslinga's Trade Auction or Sale
Welcome to Rulings Thread Part 47.

Post all your rules/tournament questions here and they will get answered. Please wait a bit before you think we ignored you, we all live lives outside of MOTL but we do answer when we see them.

If you are going to answer a question, please be 100% sure that your answer is correct. If you are just guessing or *think* you know the answer, keep it to yourself. There are plenty of judges and people who will know it correctly, and if multiple answers are given, it just confuses the person who asked.

This thread is a flame-free zone. If you can't be civil, don't respond. New players shouldn't be worried about being made fun of when they're trying to learn.

Some information for ya...

Comprehensive Rules (also available in Word, Rich Text, and PDF formats)
The complete rules for the game of Magic. Beginners should not go here; they are very intimidating.
Oracle Card Reference
The official text for every card in existence (use Gatherer for any quick questions about Oracle texts, Gatherer uses the Oracle text of all cards).
Official Tournament Rules
The official rules for sanctioned tournaments.
Basic Rulebook
Simplified rules for beginning players. If you are new to the game, you should read this and not the Comprehensive Rules.
Set FAQs
The official FAQs for each set. Look here if you have a specific question about a card.
Judge Certification Program
How to become a judge.
MTG-L mailing list archives
A good place to get official answers to rules questions, or to search for previous answers.
DCIJUDGE-L mailing list archives
The official Judge list. A good place to search for previous answers and discussion involving judging decisions, philosophy, etc. NOT rules questions. That's what MTG-L is for.

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[Edited 1 times, lastly by Tha Gunslinga on March 21, 2011]

skizzikmonger
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posted November 10, 2010 04:27 AM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
I have a Venser, the Sojourner and a Glimmerpoint Stag in play.  I use Venser's +2 ability to flash the Stag.  When the stag returns the battlefield, I flash an opponent's creature.  Will the creature return to the battlefield at the end of my opponent's end step?
 
Meddling Pimp
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posted November 10, 2010 05:29 AM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by skizzikmonger:
I have a Venser, the Sojourner and a Glimmerpoint Stag in play.  I use Venser's +2 ability to flash the Stag.  When the stag returns the battlefield, I flash an opponent's creature.  Will the creature return to the battlefield at the end of my opponent's end step?

Yes. Since the beginning of your end step has already occured, it will return at the beginning of the opponent's end step.

 
Havoc Demon
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posted November 10, 2010 03:28 PM   Click Here to See the Profile for Havoc Demon Click Here to Email Havoc Demon Send a private message to Havoc Demon Click to send Havoc Demon an Instant MessageVisit Havoc Demon's Homepage  Edit/Delete Message Reply With Quote 
The Leyline of the Void/Helm of Obedience combo still works under the current rules right? I can't shake this notion that something has changed to stop it from working.

Also Leyline of the Void prevents the shuffle trigger of Emrakul, Kozilek, and Ulamog right?

 
Meddling Pimp
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posted November 10, 2010 03:29 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by Havoc Demon:
The Leyline of the Void/Helm of Obedience combo still works under the current rules right? I can't shake this notion that something has changed to stop it from working.

Also Leyline of the Void prevents the shuffle trigger of Emrakul, Kozilek, and Ulamog right?


Yes it still works & Yes

 
NoobieToTheBone
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posted November 11, 2010 05:40 PM   Click Here to See the Profile for NoobieToTheBone Send a private message to NoobieToTheBone Click to send NoobieToTheBone an Instant Message Edit/Delete Message Reply With Quote 
Does Sunder work with Taniwha? Would I be able to Sunder prior to my lands phasing out? Or rather pool mana and Sunder after the lands phase out.

[Edited 1 times, lastly by NoobieToTheBone on November 11, 2010]
 
Meddling Pimp
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posted November 11, 2010 05:52 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by NoobieToTheBone:
Does Sunder work with Taniwha? Would I be able to Sunder prior to my lands phasing out? Or rather pool mana and Sunder after the lands phase out.

Yes. You could float the mana with the trigger on the stack and cast after it resolves.


[Edited 1 times, lastly by Meddling Pimp on November 11, 2010]

 
JTAubrey
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posted November 11, 2010 05:53 PM   Click Here to See the Profile for JTAubrey Click Here to Email JTAubrey Send a private message to JTAubrey Click to send JTAubrey an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by NoobieToTheBone:
Does Sunder work with Taniwha? Would I be able to Sunder prior to my lands phasing out? Or rather pool mana and Sunder after the lands phase out.

Yes and yes. At the beginning of your upkeep triggers like Taniwha go on the stack in the order you choose. Then you gain priority to play instants. you may also float the mana, resolve the ability and then play Sunder.

 
taitai_bewd
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posted November 14, 2010 04:18 PM   Click Here to See the Profile for taitai_bewd Click Here to Email taitai_bewd Send a private message to taitai_bewd Click to send taitai_bewd an Instant Message Edit/Delete Message Reply With Quote 
2 questions:

If I have a Disciple of the Vault and 2 miscellaneous artifact creatures in play and all 3 are assigned lethal combat damage, does my opponent lose life for the artifact creatures going to the graveyard?

If I use Astral Slide's remove until end of turn ability on an enchanted creature, all enchantments attached to said creature are destroyed, yes?

 
shwin
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posted November 14, 2010 05:32 PM   Click Here to See the Profile for shwin Click Here to Email shwin Send a private message to shwin Click to send shwin an Instant MessageVisit shwin's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by taitai_bewd:
2 questions:

If I have a Disciple of the Vault and 2 miscellaneous artifact creatures in play and all 3 are assigned lethal combat damage, does my opponent lose life for the artifact creatures going to the graveyard?

If I use Astral Slide's remove until end of turn ability on an enchanted creature, all enchantments attached to said creature are destroyed, yes?



yes and yes

quote:

]When something goes to the graveyard at the same time as other permanent(s) that would trigger its "put into a graveyard from play" ability, it will 'see' those permanents and trigger.

 
DeMoNiC DuNcE
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posted November 15, 2010 08:20 AM   Click Here to See the Profile for DeMoNiC DuNcE Click Here to Email DeMoNiC DuNcE Send a private message to DeMoNiC DuNcE Click to send DeMoNiC DuNcE an Instant Message Edit/Delete Message Reply With Quote 
My friend seems to think this doesn't work:

I have pyromancer's ascension on the field with 0 counters on it. I cast steady progress and proliferate a counter on it. Even though it has no counters on it, doesn't the game see it as "0 counters?" making it a viable target?

 
Meddling Pimp
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posted November 15, 2010 08:24 AM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by DeMoNiC DuNcE:
My friend seems to think this doesn't work:

I have pyromancer's ascension on the field with 0 counters on it. I cast steady progress and proliferate a counter on it. Even though it has no counters on it, doesn't the game see it as "0 counters?" making it a viable target?


No, that does not work.


701.23. Proliferate

701.23a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.

[Edited 1 times, lastly by Meddling Pimp on November 15, 2010]

 
orcishartillery
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posted November 15, 2010 08:42 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Meddling Pimp:
No, that does not work.


701.23. Proliferate

701.23a To proliferate means to choose any number of permanents and/or players that have a counter, then give each exactly one additional counter of a kind that permanent or player already has.


Even the reminder text on Steady Progress makes this clear:

Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

What kind of twisted logic leads to the conclusion that a permanent with no counters on it has counters on it?

 
CrazyBones
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posted November 15, 2010 11:50 AM   Click Here to See the Profile for CrazyBones Click Here to Email CrazyBones Send a private message to CrazyBones Click to send CrazyBones an Instant Message Edit/Delete Message Reply With Quote View CrazyBones's Have/Want ListView CrazyBones's Have/Want List
If i have cards in play that give goblins +1/+1, does that stack and add to the direct damage the Murderous Redcap deals?

Thanks in advance!

 
Meddling Pimp
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posted November 15, 2010 12:03 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by CrazyBones:
If i have cards in play that give goblins +1/+1, does that stack and add to the direct damage the Murderous Redcap deals?

Thanks in advance!


Yes. If you have two goblin chieftains in play, redcap will deal 2 more damage.

 
blee1149
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posted November 16, 2010 01:17 PM   Click Here to See the Profile for blee1149 Click Here to Email blee1149 Send a private message to blee1149 Click to send blee1149 an Instant Message Edit/Delete Message Reply With Quote 
I play Meddling Mage and say... Doran (which is his general). Can his general still be played?
 
thror
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posted November 16, 2010 01:19 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
quote:
Originally posted by blee1149:
I play Meddling Mage and say... Doran (which is his general). Can his general still be played?

Nope. Generals are Cast from the command zone, and Mage says doran cant be cast. No dorans for him.

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[16:17] <@BrassMan> what do you need new tech for?
[16:18] <@BrassMan> gush is unrestricted

 
psilence6k
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posted November 17, 2010 04:09 PM   Click Here to See the Profile for psilence6k Click Here to Email psilence6k Send a private message to psilence6k Click to send psilence6k an Instant MessageVisit psilence6k's Homepage  Edit/Delete Message Reply With Quote 
Does Quicksilver Gargantuan + Myr Propogator = 7/7 Propogator Tokens? Lol

Thx! Carl

 
TimeBeing
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posted November 17, 2010 04:52 PM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by psilence6k:
Does Quicksilver Gargantuan + Myr Propogator = 7/7 Propogator Tokens? Lol

Thx! Carl


yes

 
Drexus
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posted November 17, 2010 04:57 PM   Click Here to See the Profile for Drexus Click Here to Email Drexus Send a private message to Drexus Click to send Drexus an Instant Message Edit/Delete Message Reply With Quote 
My opponent has a planeswalker out.

I declare attackers with a eldrazi (with annihilator) choosing the planeswalker as the target for the attack. When the annihilator trigger resolves, my opponent chooses to sacrifice the planeswalker being attacked.

Does attack not go through?

 
thror
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posted November 17, 2010 05:11 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
The eldrazi is still attacking, it just doesn't have anything to deal combat damage to.

__________________
"He fights you not because you have wronged him, but because you are there."

[16:17] <@BrassMan> what do you need new tech for?
[16:18] <@BrassMan> gush is unrestricted

 
TimeBeing
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posted November 17, 2010 05:12 PM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Drexus:
My opponent has a planeswalker out.

I declare attackers with a eldrazi (with annihilator) choosing the planeswalker as the target for the attack. When the annihilator trigger resolves, my opponent chooses to sacrifice the planeswalker being attacked.

Does attack not go through?


well its still attacking but it will deal no damage to the other player.

"If a planeswalker leaves play or changes controllers, it's removed from combat and stops being attacked. However, a creature that was attacking that planeswalker isn't removed from combat -- it continues to attack. It may be blocked. If it isn't blocked, it remains an attacking creature but assigns no damage during the combat damage step. If it is blocked, it will deal damage to any creature blocking it as normal. If the attacker has trample, the trample ability has no effect because there's nothing for the creature to assign excess damage to."

 
psilence6k
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posted November 17, 2010 05:29 PM   Click Here to See the Profile for psilence6k Click Here to Email psilence6k Send a private message to psilence6k Click to send psilence6k an Instant MessageVisit psilence6k's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by TimeBeing:
yes

Can those tokens come into play as things other than myr propagator?

 
TimeBeing
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posted November 17, 2010 05:40 PM   Click Here to See the Profile for TimeBeing Click Here to Email TimeBeing Send a private message to TimeBeing Click to send TimeBeing an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by psilence6k:
Can those tokens come into play as things other than myr propagator?

like a Necrotic Ooze? Yes

"* If an activated ability of a card in a graveyard references the card it's printed on by name, treat Necrotic Ooze's version of that ability as though it referenced Necrotic Ooze by name instead. For example, if Cudgel Troll (which says "{G}: Regenerate Cudgel Troll") is in a graveyard, Necrotic Ooze has the ability "{G}: Regenerate Necrotic Ooze.""

So a Necrotic Ooze with a Myr Propagator in the graveyard would have

{3}, {T}: Put a token that's a copy of Necrotic Ooze onto the battlefield.

[Edited 1 times, lastly by TimeBeing on November 17, 2010]

 
WestWycke
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posted November 17, 2010 09:04 PM   Click Here to See the Profile for WestWycke Click Here to Email WestWycke Send a private message to WestWycke Click to send WestWycke an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by psilence6k:
Can those tokens come into play as things other than myr propagator?


No.
quote:
Originally posted by TimeBeing:
like a Necrotic Ooze? Yes


TimeBeing, you've gone off on a tangent. The question has nothing to do with Necrotic Ooze.

If you copy a Myr Propagator with a Quicksilver Gargantuan, you will get a 7/7 Myr Propagator. This is because Quicksilver Gargantuan copies everything(name, type, mana cost, abilities, etc. except P/T, which it sets to 7/7). If you use the ability of this beefy Myr Propagator, it will produce 7/7 Myr Propagator tokens. The tokens can not come into play as things other than Myr Propagators because they are not copies of Quicksilver Gargantuan, they are copies of what the Quicksilver Gargantuan is copying.

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[Edited 1 times, lastly by WestWycke on November 17, 2010]

 

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