Author
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Topic: The Rulings and Questions Thread, part 50: Post ALL your Rules Questions Here
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choco man Member
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posted February 05, 2012 08:26 PM
quote: Originally posted by Schwingzilla: How do double-faced cards work with Ixidron?
They are turned "face-down" and are 2/2's with no abilities. They didn't transform, so they are not their other side.
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thror Member
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posted February 05, 2012 09:45 PM
quote: Originally posted by choco man: They are turned "face-down" and are 2/2's with no abilities.They didn't transform, so they are not their other side.
This is incorrect. DFC's have no 'face down'. Nothing happens when ixidron does its thing. From the Innistrad FAQ: 711.6. A double-faced permanent always has the status "face up" (see rule 110.6). Double-faced permanents can't be turned face down. If a spell or ability tries to turn a double-faced permanent face down, nothing happens. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
[Edited 1 times, lastly by thror on February 05, 2012]
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JimmySmith New Member
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posted February 09, 2012 08:40 PM
If my opponent cast Gifts Ungiven and searches up 4 cards with the same name (confusing it with Intuition). What would happen in a sanctioned tournament?Thanks!
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thror Member
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posted February 09, 2012 11:35 PM
quote: Originally posted by JimmySmith: If my opponent cast Gifts Ungiven and searches up 4 cards with the same name (confusing it with Intuition). What would happen in a sanctioned tournament?Thanks!
Immediately call a judge before anything happens. Your opponent will get to actually do what Gifts tells him to do, shuffle back the first 4 cards, and then he will get a warning. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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-Lunch_Box- Member
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posted February 12, 2012 07:39 AM
Is deathtouch and damage two separate things or is it one thing connected to damage?Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Last night I blocked a guy with deathtouch and regenerated but the guy said that I had to regenerate again because my creature would take lethal damage first and then he would die again from deathtouch.
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Boston Member
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posted February 12, 2012 10:18 AM
In an edh game, if I have a Worship in play, does my opponent's general dealing me 21 damage still kill me, or does the Worship keep me alive? Thank you.
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psrex Member
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posted February 12, 2012 11:17 AM
quote: Originally posted by Boston: In an edh game, if I have a Worship in play, does my opponent's general dealing me 21 damage still kill me, or does the Worship keep me alive? Thank you.
If 21 points of damage have actually been dealt then you lose the game. If some of the commander's damage is prevented then that wouldn't count toward the 21 total damage that is needed. Here's the text from the official Commander rules: If a player has been dealt 21 points of combat damage by a particular Commander during the game, that player loses a game. This is an additional state based effect. Commander Damage is cumulative throughout the game; nothing can reduce the amount of damage a Commander has previously done to a player. Because it is a property of the card and not a characteristic of the game object, a card is still the same Commander even if it leaves the field and returns. While effects can raise a player's life total, it doesn't reduce the amount of damage previously taken from a Commander. (eg: Beacon of Immortality) Conversely, combat damage can be reduced, prevented, or replaced as it is taken, in which case it was never dealt and doesn't count towards the total taken from that Commander. (eg: Fog or Captain's Maneuver) Commander Damage is specific to each Commander/Player pairing, not combined across all Commander. A player can lose if he or she is dealt 21 points of combat damage by his or her own Commander (ie: under someone else's control).
[Edited 1 times, lastly by psrex on February 12, 2012]
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psrex Member
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posted February 12, 2012 11:19 AM
quote: Originally posted by -Lunch_Box-: Is deathtouch and damage two separate things or is it one thing connected to damage?Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Last night I blocked a guy with deathtouch and regenerated but the guy said that I had to regenerate again because my creature would take lethal damage first and then he would die again from deathtouch.
All of the damage is dealt at once in normal combat, so you should only need to regenerate once. Deathtouch just makes any amount of damage lethal damage.
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Devonin Member
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posted February 12, 2012 10:28 PM
As to the Worship question above, while it's true that Worship doesn't stop "You have 21 Commander damage on you" from causing game loss, the thing with the interaction that is most relevent to the question is that the damage isn't actually prevented.Worship says that damage which would reduce your life to 0 or less reduces it to 1 instead. If you are already -at- 1 and a general gets say, Hatred on for 21 and attacks you, you -take- 21 damage from the commander, which only reduces your life to the same 1 it was already at, but you still -took- the damage and lose.
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flavor_of_the_weak Member
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posted February 13, 2012 03:58 AM
What happens if i Cauldron of Souls a creature with Undying?__________________ I'm Back,Ready To Do Alot of Trading & Buying Bulked Rares For $.15 EachR.I.P Lucky (1997-2003).
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WestWycke Member
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posted February 13, 2012 09:05 AM
It will depend on what counters (if any) the creature has on it when it dies.If it has a +1/+1 counter on it, Undying will do nothing and Persist will return it with a -1/-1 counter on it. If it has a -1/-1 counter on it, Persist will do nothing and Undying will return it with a +1/+1 counter on it. If it had no +1/+1 or -1/-1 counters on it, both Undying and Persist will trigger. The controller will choose the order they go on the stack. The first trigger to resolve will bring back the creature from the graveyard with the corresponding counter on it. The second trigger will resolve but do nothing as the card is no longer in the graveyard to bring back. Note that in all cases the returned creature will no longer have persist from the Cauldron, as it is a new object.
__________________ "If you're right 90% of the time, why quibble about the other 3% ?""I intend to live forever. So far, so good."
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denholm Member
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posted February 13, 2012 01:08 PM
Wondering how deathtouch and trample work? Was told today that a Grave Titan with trample only has to assign 1 point of damage to my 7/7 and the rest tramples over.This correct or do you still need to assign enough damage to cover the toughness? thanks
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psrex Member
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posted February 13, 2012 01:16 PM
quote: Originally posted by denholm: Wondering how deathtouch and trample work? Was told today that a Grave Titan with trample only has to assign 1 point of damage to my 7/7 and the rest tramples over.This correct or do you still need to assign enough damage to cover the toughness?
You need to assign lethal damage first, which is 1 point of damage when deathtouch is involved.
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southparker2002 Member
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posted February 13, 2012 02:39 PM
aside from board wipe (ie. wog or doj) is there any other way to get around progenitus?
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Devonin Member
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posted February 13, 2012 02:47 PM
quote: Originally posted by southparker2002: aside from board wipe (ie. wog or doj) is there any other way to get around progenitus?
Things that force the player to sacrifice it (Death Cloud, Edicts etc) Lethal Vapors would to it too I believe. Things which reduce toughness of all creatures (Flowstone Slide, Bane of the Living's Morph ability)
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JackSpade Member
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posted February 13, 2012 03:32 PM
quote: Originally posted by southparker2002: aside from board wipe (ie. wog or doj) is there any other way to get around progenitus?
Also clone effects, I use Phantasmal Image, dont actually target the creature so they can still copy it and then legend rule makes them go BOOM!!!
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jasonost Member
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posted February 13, 2012 04:18 PM
When I activate Chromatic Star's ability, do I get to see the card I drew before I choose what color of mana to make?
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TimeBeing Member
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posted February 13, 2012 05:32 PM
quote: Originally posted by jasonost: When I activate Chromatic Star's ability, do I get to see the card I drew before I choose what color of mana to make?
No its a mana ability so it resolves with out using the stack, before you would draw a card.
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jasonost Member
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posted February 13, 2012 05:57 PM
Can Skirsdag Flayer sacrifice itself to its own ability and target itself with its own ability (i.e. on the same activation)?
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Devonin Member
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posted February 13, 2012 06:29 PM
1/22/2011 Because targets are chosen before costs are paid, you can activate Skirsdag Flayer's ability targeting itself and then sacrifice Skirsdag Flayer to pay the cost.
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Soldier Boi Member
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posted February 13, 2012 07:30 PM
Does cataclysm kill planes walkers?Cataclysm Sorcery, 2WW (4) Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
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Phyrexian Angel Member
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posted February 13, 2012 09:49 PM
quote: Originally posted by Soldier Boi: Does cataclysm kill planes walkers?Cataclysm Sorcery, 2WW (4) Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Yes, you sacrifice everything except the permanents you chose. (Except that you have a Gideon Jura activated as a creature, you can keep him as a creature.)
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TomB999 Member
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posted February 14, 2012 03:34 AM
Does tapping Royal Assassin go on the stack, allowing it to be shocked so the activated ability does not resolve?
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JoshSherman Member
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posted February 14, 2012 05:29 AM
quote: Originally posted by TomB999: Does tapping Royal Assassin go on the stack, allowing it to be shocked so the activated ability does not resolve?
It does go on the stack. Once it is there, though, the ability will resolve whether the assassin is on the battlefield or not.
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DarKLava Member
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posted February 14, 2012 08:16 PM
With Snapcaster Mage, Can you flashback Dazes and Forces using the alternate casting cost besides paying mana? Such as Bouncing the Island or removing a blue card?
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