Author
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Topic: The Rulings and Questions Thread, part 51: Post ALL your Rules Questions Here
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AEther Storm Member
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posted June 22, 2012 04:59 AM
quote: Originally posted by caquaa: For clarity, you can cast a misdirection targeting a duress. Misdirection only needs to target a spell with a single target, it just can't change the target if there is no new legal target. Figured its worth elaborating on.Sometimes you have to get cards out of your hand to make them choose the Psychic Purge
Ah yes, you're right. I didn't explain myself correctly
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mcelraca Member
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posted June 22, 2012 08:27 AM
This hasn't happened to me yet, but was curious if it would work. Could I have a Meddling Mage already in play with [random card] for it's ability.
My opponent tries to play any spell. Can I in response cloudshift the mage to name the card my opponent is playing and essentially counter that spell?
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AGO Member
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posted June 22, 2012 08:53 AM
quote: Originally posted by mcelraca: This hasn't happened to me yet, but was curious if it would work. Could I have a Meddling Mage already in play with [random card] for it's ability.
My opponent tries to play any spell. Can I in response cloudshift the mage to name the card my opponent is playing and essentially counter that spell?
No they have already played the spell so it wont stop it.
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iccarus Member
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posted June 22, 2012 08:53 AM
quote: Originally posted by mcelraca: This hasn't happened to me yet, but was curious if it would work. Could I have a Meddling Mage already in play with [random card] for it's ability.
My opponent tries to play any spell. Can I in response cloudshift the mage to name the card my opponent is playing and essentially counter that spell?
No. Once the spell is on the stack, changing what's named with the mage will have no effect on it resolving.
__________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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Trumpeter New Member
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posted June 22, 2012 09:11 AM
This happened the other night:I had out Gisela, Blade of Goldnight and my opponent had out Fire Servant. He used Cerebral Eruption and I had a card with 5 CMC (Garruk, Primal Hunter) on top of my library. I was at 5. In which order which order do they resolve? Gisela first or Fire Servant? (It was either my losing that turn or my brother losing the next turn with my board. We just started another game because we had no clue.)
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Devonin Member
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posted June 23, 2012 03:21 AM
quote: Originally posted by Trumpeter: This happened the other night:I had out Gisela, Blade of Goldnight and my opponent had out Fire Servant. He used Cerebral Eruption and I had a card with 5 CMC (Garruk, Primal Hunter) on top of my library. I was at 5. In which order which order do they resolve? Gisela first or Fire Servant? (It was either my losing that turn or my brother losing the next turn with my board. We just started another game because we had no clue.)
If multiple replacement effects would modify how damage would be dealt, the player being dealt damage (or the controller of the permanent being dealt damage) chooses the order in which to apply those effects. So you could reduce it to 2 which doubles to 4.
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TomB999 Member
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posted June 23, 2012 02:52 PM
What happens with Serra Ascendant in a two-headed giant match? Does it enter the battlefield with the +5/+5 and flying?
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Devonin Member
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posted June 23, 2012 06:14 PM
quote: Originally posted by TomB999: What happens with Serra Ascendant in a two-headed giant match? Does it enter the battlefield with the +5/+5 and flying?
Right on the gatherer page for the card: In a Two-Headed Giant game, anything that cares about your life total checks your team's life total. (This is a change from previous rules.) Serra Ascendant gets +5/+5 and has flying as long as your team has 30 or more life.
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Soldier Boi Member
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posted June 23, 2012 07:14 PM
Weathered Wayfarer {W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.If my opponent has 2 lands and I have a plains and a fetch. Can I crack my fetch and in response use this ability to get a land?
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Sovarius Member
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posted June 23, 2012 07:18 PM
Yes
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jaxsonpride Member
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posted June 24, 2012 08:33 PM
ok I have on the feild 2 BoP 1 avycans pilgrim and 1 unbound wolfir silverhear i play infinet reflection on the silverheart turning the 2 BoP and 1 pilgrim into silverhearts can i then bound the 2 Bop together and the pilgrim to the silverheart giving me 4 8/8 silverhearts?
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xaretnapx Member
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posted June 24, 2012 08:41 PM
Yes, only they would be 12/12 wolfir's instead, each giving thier own +4+4 abilities.
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B14ckM4g3 Member
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posted June 24, 2012 09:00 PM
quote: Originally posted by xaretnapx: Yes, only they would be 12/12 wolfir's instead, each giving thier own +4+4 abilities.
uh no.
They become wolfirs, yes. But the trigger is only when they enter the battlefield. Since they are already in the field the triggers dont happen.
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caquaa Member
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posted June 24, 2012 09:15 PM
quote: Originally posted by jaxsonpride: ok I have on the feild 2 BoP 1 avycans pilgrim and 1 unbound wolfir silverhear i play infinet reflection on the silverheart turning the 2 BoP and 1 pilgrim into silverhearts can i then bound the 2 Bop together and the pilgrim to the silverheart giving me 4 8/8 silverhearts?
no, you cannot. A creature must enter the battlefield to trigger soulbond; simply becoming a different creature via the reflection isn't enough to trigger soulbond.
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marenubium Member
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posted June 26, 2012 12:40 AM
Does damage wear off right at the beginning of the end step? For example, if I cast Giant Growth on my Llanowar Elves and block a 2/2, does the 2 damage marked on the elves go away before the effect of Giant Growth ends?
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caquaa Member
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posted June 26, 2012 12:52 AM
quote: Originally posted by marenubium: Does damage wear off right at the beginning of the end step? For example, if I cast Giant Growth on my Llanowar Elves and block a 2/2, does the 2 damage marked on the elves go away before the effect of Giant Growth ends?
5. Turn Structure 500. General 501. Beginning Phase 502. Untap Step 503. Upkeep Step 504. Draw Step 505. Main Phase 506. Combat Phase 507. Beginning of Combat Step 508. Declare Attackers Step 509. Declare Blockers Step 510. Combat Damage Step 511. End of Combat Step 512. Ending Phase 513. End Step <--- Beginning of end step 514. Cleanup Step <------- stuff you mentioned happens here
514.2. Second, the following actions happen simultaneously: all damage marked on permanents (including phased-out permanents) is removed and all “until end of turn” and “this turn” effects end. This turn-based action doesn’t use the stack.
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JoshSherman Member
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posted June 26, 2012 06:31 AM
quote: Originally posted by xaretnapx: Yes, only they would be 12/12 wolfir's instead, each giving thier own +4+4 abilities.
Welcome to MOTL. Please refrain from answering rules questions unless you're 100% sure of the answer. __________________ *My LJ*Letter Bombs!*Facebook*Logout- I had it second!*CKGB
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skizzikmonger Member
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posted June 26, 2012 07:55 AM
My opponent has a planeswalker in play, and I cast Slagstorm choosing to deal 3 damage to each player. Can I redirect the 3 damage that would be dealt to my opponent to their planeswalker?
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thror Member
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posted June 26, 2012 10:14 AM
quote: Originally posted by skizzikmonger: My opponent has a planeswalker in play, and I cast Slagstorm choosing to deal 3 damage to each player. Can I redirect the 3 damage that would be dealt to my opponent to their planeswalker?
Yes. Any noncombat damage you deal to them can be redirected to a planeswalker they control. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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marenubium Member
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posted June 26, 2012 08:44 PM
Thanks caquaa, appreciate it!
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tragicmagic Member
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posted June 27, 2012 03:21 PM
It's required that you put your deck back to its original state after a full set, right? And if a player does not, how is the situation ruled?
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Devonin Member
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posted June 27, 2012 04:02 PM
If you mean between matches? Your deck needs to be back in its original state, unsideboarded, unless you're playing Sealed, in which case you can basically present any deck composed of your sealed pool, even between games.If you don't, you have an illegal deck. The penalty would depend on at which level you were playing, but I'd imagine in most cases, Match loss, if not disqualification.
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caquaa Member
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posted June 27, 2012 04:24 PM
quote: Originally posted by Devonin: unless you're playing Sealed, in which case you can basically present any deck composed of your sealed pool, even between games.
there isn't any provision for this in the rules. You must return your deck to its original state between matches in all cases.
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TimeBeing Member
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posted June 27, 2012 05:49 PM
quote: Originally posted by caquaa: there isn't any provision for this in the rules. You must return your deck to its original state between matches in all cases.
At Regular REL with no deck lists, for sealed/draft events, you are allowed to change your deck. You do not have to return it between matches. (pre-releases, release event and FNM are good examples of when this is ok) The rule is MTR 7.2 "Players participating in Limited tournaments that do not use decklists may freely change the composition of their decks between matches by exchanging cards from their deck for cards in their sideboard without being required to return their deck to its original composition before their next match. The Head Judge or Tournament Organizer must inform players if this option is not being used prior to the start of deckbuilding. This option is not available at Competitive or Professional REL tournaments." For constructed events at all level you need to return you deck to it preside-boarded state before each game.
[Edited 4 times, lastly by TimeBeing on June 27, 2012]
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thror Member
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posted June 27, 2012 08:44 PM
quote: Originally posted by Devonin: If you mean between matches? Your deck needs to be back in its original state, unsideboarded, unless you're playing Sealed, in which case you can basically present any deck composed of your sealed pool, even between games.If you don't, you have an illegal deck. The penalty would depend on at which level you were playing, but I'd imagine in most cases, Match loss, if not disqualification.
The first time penalty is almost always a game loss (casual REL the judge may downgrade to a warning + fix) if it is accidental (ie you realize when you draw your opening 7 that X card shouldnt be there and call a judge, or when you go to sideboard for game2 and realize you didnt deboard). If it's found to be a habit, or you realize you didnt deboard but dont inform a judge, it will turn into a cheating investigation, with a penalty of Disqualification++. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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