Author
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Topic: The Rulings and Questions Thread, part 51: Post ALL your Rules Questions Here
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harbingerofthevoid Member
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posted June 27, 2012 08:48 PM
If I thoughtseize and they Daze. Do I lose 2?
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thror Member
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posted June 27, 2012 09:04 PM
quote: Originally posted by harbingerofthevoid: If I thoughtseize and they Daze. Do I lose 2?
No. The lifeloss on thoughtsieze only happens on resolution. It is not 'an additional cost to cast thoughtsieze'. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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TimeBeing Member
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posted June 27, 2012 11:20 PM
quote: Originally posted by thror: The first time penalty is almost always a game loss (casual REL the judge may downgrade to a warning + fix) if it is accidental (ie you realize when you draw your opening 7 that X card shouldnt be there and call a judge, or when you go to sideboard for game2 and realize you didnt deboard). If it's found to be a habit, or you realize you didnt deboard but dont inform a judge, it will turn into a cheating investigation, with a penalty of Disqualification++.
Just want to cleat a few things up. It not a Game Lose at Regular. There are no game loses at regular, its a warning or a DQ for cheating. If you call it right when you notices it (when you draw your opening hand) then it can be down graded at Comp. If its when you go to Sideboard game 2 you discover it. You'll get a thank you for being honest, try not to do it again. The game is over and your deck is no longer illegal so there is no penalty. If you do this on purpose at any REL and at any point, it becomes cheating and it's a DQ.
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thror Member
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posted June 27, 2012 11:29 PM
The IPG says you are incorrect. This is a Deck/decklist Problem. The listed penalty is - Game Loss -'If the player, upon drawing an opening hand, discovers a deck problem and calls a judge at that point, the Head Judge may downgrade the penalty, fix the deck, and allow the player to redraw the hand with one fewer card. The player may continue to take further mulligans if he or she desires.' Page 16 and 17 of the IPG http://www.wizards.com/ContentResources/Wizards/WPN/ Main/Documents/Magic_The_Gathering_Infraction_Procedure_Guide_PDF1.pdf Only the Head Judge is authorized to issue penalties that deviate from these guidelines. The Head Judge may not deviate from this guide’s procedures except in significant and exceptional circumstances or a situation that has no applicable philosophy for guidance. Significant and exceptional circumstances are rare—a table collapses, a booster contains cards from a different set, etc. The Rules Enforcement Level, round of the tournament, age or experiencelevel of the player, desire to educate the player, and certification level of the judge are NOT exceptional circumstances.
__________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
[Edited 3 times, lastly by thror on June 27, 2012]
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GremCards Member
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posted June 28, 2012 10:04 PM
We played a game earlier, and to make a long story short, I played a Phyrexian Metamorph, copying a Huntmaster of the Fells. Now the question is, would the metamorph still follow all the normal flip rules?
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thror Member
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posted June 28, 2012 10:11 PM
quote: Originally posted by GremCards: We played a game earlier, and to make a long story short, I played a Phyrexian Metamorph, copying a Huntmaster of the Fells. Now the question is, would the metamorph still follow all the normal flip rules?
No. A copy (clone, metamorph, etc) CANNOT flip. It doesnt have a backside. You only have whatever you copied. From the Innistrad FAQ: 711.3. Except for determining whether or not a permanent can transform, a spell, ability, or rule that needs information about a double-faced permanent sees only the information given by the face that's currently up. Example: A Clone enters the battlefield as a copy of Wildblood Pack (the back face of a double-faced card). Clone will be a copy of Wildblood Pack. Because Clone is itself not a double-faced card, it can't transform. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
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TimeBeing Member
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posted June 28, 2012 11:21 PM
quote: Originally posted by thror: The IPG says you are incorrect. This is a Deck/decklist Problem. The listed penalty is - Game Loss -'If the player, upon drawing an opening hand, discovers a deck problem and calls a judge at that point, the Head Judge may downgrade the penalty, fix the deck, and allow the player to redraw the hand with one fewer card. The player may continue to take further mulligans if he or she desires.' Page 16 and 17 of the IPG http://www.wizards.com/ContentResources/Wizards/WPN/ Main/Documents/Magic_The_Gathering_Infraction_Procedure_Guide_PDF1.pdf Only the Head Judge is authorized to issue penalties that deviate from these guidelines. The Head Judge may not deviate from this guide’s procedures except in significant and exceptional circumstances or a situation that has no applicable philosophy for guidance. Significant and exceptional circumstances are rare—a table collapses, a booster contains cards from a different set, etc. The Rules Enforcement Level, round of the tournament, age or experiencelevel of the player, desire to educate the player, and certification level of the judge are NOT exceptional circumstances.
Regular REL does not use or fallow the IPG, that is only for Comp and professional. Regular uses "Judging at Regular REL" also known as the JAR. The JAR has no game loses. The fix for this from the JAR is. "A player has illegal, insufficient, or another players’ cards in their deck. Remove any cards that shouldn’t be there and replace any cards that should – or Basic Lands of their choice if the deck/sideboard is short. If discovered during a draw effect, have them redraw after fixing and shuffling their deck. Additionally, recommend that the players count their deck and sideboard before they start a match."
[Edited 2 times, lastly by TimeBeing on June 28, 2012]
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msmike2 Member
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posted July 01, 2012 01:22 AM
Does Torpor Orb stop, Snapcaster Mage, Blade Splicer, Huntsmaster, and Restoration Angel?
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caquaa Member
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posted July 01, 2012 04:28 AM
quote: Originally posted by msmike2: Does Torpor Orb stop, Snapcaster Mage, Blade Splicer, Huntsmaster, and Restoration Angel?
The "enters the battle field" triggers? yes, that would be the whole point of the card
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Trumpeter New Member
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posted July 03, 2012 06:02 AM
If I have Platinum Emperion out and my opponent uses Killing Wave, does that mean I absolutely must sacrifice all my creatures since I can't pay life?
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caquaa Member
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posted July 03, 2012 06:15 AM
quote: Originally posted by Trumpeter: If I have Platinum Emperion out and my opponent uses Killing Wave, does that mean I absolutely must sacrifice all my creatures since I can't pay life?
odd interaction, but yes.
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Trumpeter New Member
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posted July 03, 2012 06:48 AM
quote: Originally posted by caquaa: odd interaction, but yes.
Yeah, it is. And it totally sucked, and that's because he didn't know that I would be forced. And neither did I until I read both cards side by side. I was just wondering what the official rules were because Sigarda actually prevents you from sacrificing the creatures AND losing the life due to Killing Wave. That's correct, right? Or does Sigarda's controller still have to pay life? I'm just confused as to why PE would force its controller to sacrifice his/her board, but Sigarda wouldn't cause its controller to pay life. Is there an explanation or is that just life?
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Pail42 Member
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posted July 03, 2012 08:06 AM
I was reading the gatherer details for Essence of the Wild and this one is confusing me."9/22/2011 If a creature such as Clone is entering the battlefield under your control, there will be two copy effects to apply: the creature's own and Essence of the Wild's. No matter what order these effects are applied, the creature will be a copy of Essence of the Wild when it enters the battlefield. " I get that if you choose to apply Clone's effect first it will just be overridden by Essence, but I don't get why it doesn't work the other way. Is it because once you apply Essence Clone loses its text so it never is applied? The official text here makes it sound like a triggered ability instead of a replacement effect.
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TimeBeing Member
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posted July 03, 2012 09:35 AM
quote: Originally posted by Pail42: I was reading the gatherer details for Essence of the Wild and this one is confusing me."9/22/2011 If a creature such as Clone is entering the battlefield under your control, there will be two copy effects to apply: the creature's own and Essence of the Wild's. No matter what order these effects are applied, the creature will be a copy of Essence of the Wild when it enters the battlefield. " I get that if you choose to apply Clone's effect first it will just be overridden by Essence, but I don't get why it doesn't work the other way. Is it because once you apply Essence Clone loses its text so it never is applied? The official text here makes it sound like a triggered ability instead of a replacement effect.
Right, if you choose Essance it no longer a clone so the clone doesn't happen. Both are replacment effects not triggered (Triggers use when or whenever or At it their wording) As for Killing Wave, it has to do with the use of unless. Since it says sac unless you pay life, you can choose not to pay and then since you can't sac nothing happens if you have Sigarda. With Platinum, you can't pay the life so you have to sac. From Sigarda rule info. 5/1/2012 If a spell or ability an opponent controls instructs you to perform an action unless you sacrifice a permanent (as Ogre Marauder does), you can't choose to sacrifice a permanent. You must perform the action. On the other hand, if a spell or ability an opponent controls instructs you to sacrifice a permanent unless you perform an action (as Killing Wave does), you can choose whether or not to perform the action. If you don't perform the action, nothing happens, since you can't sacrifice any permanents.
[Edited 2 times, lastly by TimeBeing on July 03, 2012]
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skizzikmonger Member
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posted July 04, 2012 10:17 PM
Does Groundseal stop cards like Tormod's Crypt?
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caquaa Member
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posted July 04, 2012 11:16 PM
quote: Originally posted by skizzikmonger: Does Groundseal stop cards like Tormod's Crypt?
quote: Originally posted by Ground Seal: Cards in graveyards can't be the targets of spells or abilities.
quote: Originally posted by Tormod's Crypt: Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
[Edited 1 times, lastly by caquaa on July 04, 2012]
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JoshSherman Member
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posted July 05, 2012 08:45 AM
^Informative answer It will not stop Tormod's Crypt specifically, nor does it stop Relic of Progenitus. It does stop Phyrexian Furnace's second ability (but not its first), plus Extirpate and Surgical Extraction (but not Haunting Echoes). That's all I have off the top of my head. The key, obviously, is whether a card or cards in a graveyard would be targeted. Your basic question was very easily answered by Gatherer, by the way. Side note, you can Gaea's Blessing for zero cards with a Ground Seal in play. __________________ *My LJ*Letter Bombs!*Facebook*Logout- I had it second!*CKGB
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Sovarius Member
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posted July 05, 2012 10:58 AM
quote: Originally posted by JoshSherman: [BSide note, you can Gaea's Blessing for zero cards with a Ground Seal in play. [/B]
You can already Gaea's Blessing for zero cards. You can ONLY Gaes's Blessing for zero with Ground Seal in play.
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JoshSherman Member
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posted July 05, 2012 12:27 PM
Of course you can.There's a story behind why I brought it up in the first place, but it's honestly not worth mentioning here. __________________ *My LJ*Letter Bombs!*Facebook*Logout- I had it second!*CKGB
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tragicmagic Member
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posted July 09, 2012 03:34 PM
Can you Feeling of Dread in response to your opponent attacking? Or do you have to tap them before they declare they are using those creatures are attacking?
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Sovarius Member
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posted July 09, 2012 03:41 PM
Once it's attacking, tapping will not stop it (regardless of it's already tapped or not).You need to do this in the beginning of combat before they are declared, or earlier. While attackers are actually being declared nothing else happens.
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JoshSherman Member
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posted July 12, 2012 06:38 AM
quote: Originally posted by wisknudde: My opponent has Emrakul, the Aeons torn in play.I have leyline of sanctity in play, what happens when he attacks with Emrakul? Do I need to sacrifice permanents due to the annihilator? What happens if I have a Solitary Confinement instead of a leyline of sanctity?
Neither shroud nor hexproof stops annihilator, because the ability does not target the defending player. You will have to sacrifice six permanents. As long as you are able to keep Solitary Confinement on the battlefield, however, Emrakul can't damage you. But you still have to sacrifice permanents every time he attacks. __________________ *My LJ*Letter Bombs!*Facebook*Logout- I had it second!*CKGB
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keywacat Member
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posted July 12, 2012 07:16 AM
quote: Originally posted by thror: This is a tricky one, because undying is a triggered ability, and they DONT come back at the same time. They come back one at a time, as their undying triggers resolve.Triggers go onto the stack in Active Player - NonActive Player order. So if HE wrathed, his goes onto the stack, then yours on top of that. Your dudes will come back first, then his clone, and he can choose to copy any of your dudes. If YOU wrathed, his clone would come back first, and wouldn't have anything to copy. So it would be a blank clone with a +1/+1 counter on it.
I thought whenever clone (or clone-like) Creatures went to the grave they 'forget' what they were before and sit there as dead clones.
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GenghisTom Member
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posted July 12, 2012 09:21 AM
I can't believe I'm asking this but always better to be sure-Can I animate dead a inkwell Leviathan? I know cards with shroud can be targeted by surgical extraction etc when they're in graveyards, but the unique interactions of animate dead make me wonder if the shroud would at all affect Leviathan from being enchanted...
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caquaa Member
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posted July 12, 2012 01:12 PM
quote: Originally posted by keywacat: I thought whenever clone (or clone-like) Creatures went to the grave they 'forget' what they were before and sit there as dead clones.
they do forget, but "when ~ dies" abilities are essentially read as "when this leaves the battlefield and is placed in the graveyard". The difference would be things like eldrazi; Eldrazi are triggers that actually trigger when they are placed in the graveyard so if you Clone an Emrakul, you won't shuffle because of the Clone. quote: Originally posted by GenghisTom: Can I animate dead a inkwell Leviathan?I know cards with shroud can be targeted by surgical extraction etc when they're in graveyards, but the unique interactions of animate dead make me wonder if the shroud would at all affect Leviathan from being enchanted...
you can animate the leviathan. Enchantments only target when they are cast, not continuously. You are correct that shroud only works while inkwell is in play, so once animate dead brings the inkwell into play its far too late for shroud to stop the animate dead.
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