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Author Topic:   The Rulings and Questions Thread, part 52: Post ALL your Rules Questions Here
Pail42
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posted November 30, 2012 12:43 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote View Pail42's Have/Want ListView Pail42's Have/Want List
quote:
Originally posted by thror:
Actually, no. NOTHING goes to the graveyard until Balance is 100% done resolving. Then ALL of them (lands, creatures, discardeds) go Simultaneously. It is very strange, and doing it in steps is the easy/simple way to do it IRL, but if you do this on MTGO, you will see that nothing actually hits the graveyard until Balance is done.

Does MTGO force you to put cards in the graveyard according to the group in which they were sacrificed/discarded(lands first/then discard/then creatures)?

I'm not denying that MTGO works as you say, I just don't see anything in the oracle text or find anything in the rules that says it should work that way and I'm always glad to expand my rules knowledge.

 
thror
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posted November 30, 2012 01:36 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
No, actually. When multiple cards go to the graveyard simultaneously, their controller chooses what order they get placed there. It isnt just one random pile of stuff.

Say they cast balance, and at the end of it, 5 of your cards are going to the graveyard. MTGO opens up a little popup window with all 5 of them there, and you click each one to send to the GY.

This is all really nitty-gritty rules, its in the comp rules, ill see if i cant find it.


404.3. If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.

__________________
"He fights you not because you have wronged him, but because you are there."

[16:17] <@BrassMan> what do you need new tech for?
[16:18] <@BrassMan> gush is unrestricted

[19:01] <nderEvo> you can delete yourself

[Edited 1 times, lastly by thror on November 30, 2012]

 
Devonin
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posted November 30, 2012 01:50 PM   Click Here to See the Profile for Devonin Click Here to Email Devonin Send a private message to Devonin Click to send Devonin an Instant Message Edit/Delete Message Reply With Quote View Devonin's Have/Want ListView Devonin's Have/Want List
While that's true about how the cards actually hit the bin viz. any cards that might see other ones going to the GY etc. the question at hand was whether each step was fully resolved before the next step is handled, to which the answer is still no.

They check lands, pick the relevant number (0) and sacrifice them, then discard cards, then sacrifice creatures. The fact that sacrificing creatures now puts the number of lands out of balance is irrelevant, because you already balanced the number of lands.

Having now selected the relevant number of cards to be sacrificed/discarded, they all go to the graveyard simultaneously, but in the order chosen by the owner of the cards



[Edited 1 times, lastly by Devonin on November 30, 2012]

 
clanceystorm
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posted November 30, 2012 02:05 PM   Click Here to See the Profile for clanceystorm Click Here to Email clanceystorm Send a private message to clanceystorm Click to send clanceystorm an Instant Message Edit/Delete Message Reply With Quote View clanceystorm's Have/Want ListView clanceystorm's Have/Want List
quote:
Originally posted by Dimh:
Whoever told you that should be slapped in the head. This isn't Yugioh or Pokemon, big boys can ask for oracle wordings of cards.

Hahahaha. It's funny because both of them have started farting around with Pokemon cards. I knew they could not have been right, but confirmation is always good Thanks guys !

 
jc-mtg
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posted November 30, 2012 03:09 PM   Click Here to See the Profile for jc-mtg Click Here to Email jc-mtg Send a private message to jc-mtg Click to send jc-mtg an Instant Message Edit/Delete Message Reply With Quote View jc-mtg's Have/Want ListView jc-mtg's Have/Want List
2 scenarios. Opponent has Top and Counterbalance in play in both.


1.

(My Turn)
Me:
Cast High Tide

Opp:
Sensei's Divining Top in response. Puts cards on top of deck and insta-flips a 1-CMC. "Use this for counterbalance."

Me:
"Woah woah woah! You forgot to announce CB. too bad!"


I can do this, right?

2.

(My Turn)
Me:
Cast High Tide

Opp:
"Trigger CB. Ok?"

Me:
"Ok."

Opp:
Sensei's Divining Top in response. Puts cards on top of deck and insta-flips a 1-CMC.

Me:
"Woah woah woah! Response to CB trigger.
Cast Wipe Away."

Trigger CB. reveal 1. CB is bounced. original trigger resolves or what?

What happens when the first CB trigger on high tide resolves?

 
Pail42
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posted November 30, 2012 03:23 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote View Pail42's Have/Want ListView Pail42's Have/Want List
quote:
Cards are not counted until the appropriate step. So, a land creature sacrificed to the first part of the spell would not count for the last part."

EDIT:
After re-reading the ruling I was probably looking at it incorrectly. I think the intent is to say that if you end up having to sacrifice 1 creature and 1 land you can't use a Dryad Arbor for both and only lose one card. I was reading it as, "you can sacrifice a Dryad Arbor during the land step to have one less creature during the creature step and possibly force your opponent to sacrifice more things".

That makes everything jive with the MTGO implementation and the oracle text doesn't explicitly use the word "next" to divide things into steps.

[Edited 2 times, lastly by Pail42 on November 30, 2012]

 
Link139232
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posted November 30, 2012 03:32 PM   Click Here to See the Profile for Link139232 Click Here to Email Link139232 Send a private message to Link139232 Click to send Link139232 an Instant Message Edit/Delete Message Reply With Quote View Link139232's Have/Want ListView Link139232's Have/Want List
quote:
Originally posted by jc-mtg:
2 scenarios. Opponent has Top and Counterbalance in play in both.


1.

(My Turn)
Me:
Cast High Tide

Opp:
Sensei's Divining Top in response. Puts cards on top of deck and insta-flips a 1-CMC. "Use this for counterbalance."

Me:
"Woah woah woah! You forgot to announce CB. too bad!"


I can do this, right?

2.

(My Turn)
Me:
Cast High Tide

Opp:
"Trigger CB. Ok?"

Me:
"Ok."

Opp:
Sensei's Divining Top in response. Puts cards on top of deck and insta-flips a 1-CMC.

Me:
"Woah woah woah! Response to CB trigger.
Cast Wipe Away."

Trigger CB. reveal 1. CB is bounced. original trigger resolves or what?

What happens when the first CB trigger on high tide resolves?


Your High Tide will get countered in both cases. In situation 1, he clearly knows what he is doing.

Situation 2, he has priority when his CB trigger goes on the stack, but you respond to the top activation with Wipe Away, CB is bounced, he looks at the top 3, and then flips a CMC 1 and counters High Tide. Also, if he blind flips CB he can counter the Wipe Away too :P

 
achaye
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posted November 30, 2012 03:59 PM   Click Here to See the Profile for achaye Send a private message to achaye Click to send achaye an Instant Message Edit/Delete Message Reply With Quote View achaye's Have/Want ListView achaye's Have/Want List
I have another question regarding the timing of combat events, and I'm trying to understand the mechanics of it. Let's say:

Opponent:
1 White Knight
Attacks with White Knight
Passes priority.

Me:
Flash in a Wolfir Avenger to block the White Knight.
Pass priority.

Opponent:
Casts Path to Exile on Wolfir Avenger to prevent blocking.
Pass priority.

Me:
Flash in Restoration Angel on Wolfir Avenger.

What is supposed to result from this exchange? Is the White Knight still considered "blocked?" What if I didn't cast Restoration Angel, and the Path to Exile hits? Does the mere act of declaring blockers result in the attacking creature being blocked, regardless of what happens to the blocking creature?

Similarly, what would happen if I have a single creature in play, and the opponent casts Gatekeeper of Malakir with the kicker cost, would I be able to save my creature with Restoration Angel, or does Restoration Angel swoops up the creature, drops the creature down, and I end up having to sacrifice a creature anyway?

 
FleeceItOut
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posted November 30, 2012 04:07 PM   Click Here to See the Profile for FleeceItOut Click Here to Email FleeceItOut Send a private message to FleeceItOut Click to send FleeceItOut an Instant MessageVisit FleeceItOut's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by achaye:
I have another question regarding the timing of combat events, and I'm trying to understand the mechanics of it. Let's say:

Opponent:
1 White Knight
Attacks with White Knight
Passes priority.

Me:
Flash in a Wolfir Avenger to block the White Knight.
Pass priority.

Opponent:
Casts Path to Exile on Wolfir Avenger to prevent blocking.
Pass priority.

Me:
Flash in Restoration Angel on Wolfir Avenger.

What is supposed to result from this exchange? Is the White Knight still considered "blocked?" What if I didn't cast Restoration Angel, and the Path to Exile hits? Does the mere act of declaring blockers result in the attacking creature being blocked, regardless of what happens to the blocking creature?

Similarly, what would happen if I have a single creature in play, and the opponent casts Gatekeeper of Malakir with the kicker cost, would I be able to save my creature with Restoration Angel, or does Restoration Angel swoops up the creature, drops the creature down, and I end up having to sacrifice a creature anyway?


He attacks with White Knight.
You flash in Wolfir Avenger.
He uses Path to Exile targeting Wolfir Avenger BEFORE blocks.
You Restoration Angel, targeting Wolfir Avenger to save it.
And now you can block barring further responses from your opponent with either Wolfir Avenger or Restoration Angel or nothing if you so choose.

When you cast Wolfir Avenger, you are passing priority back to your opponent before blockers are declared so it is never blocking the White Knight till he lets you(which he didn't by Pathing it).

On the Gatekeeper you are correct, since Gatekeeper does not target a creature but a player, you will still have to sacrifice a creature.



[Edited 3 times, lastly by FleeceItOut on November 30, 2012]

 
Leeroy
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posted November 30, 2012 05:02 PM   Click Here to See the Profile for Leeroy Click Here to Email Leeroy Send a private message to Leeroy Click to send Leeroy an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
Actually, no. NOTHING goes to the graveyard until Balance is 100% done resolving. Then ALL of them (lands, creatures, discardeds) go Simultaneously. It is very strange, and doing it in steps is the easy/simple way to do it IRL, but if you do this on MTGO, you will see that nothing actually hits the graveyard until Balance is done.


Please don't use MTGO as an authoritative rules resource.

When resolving Balance, you follow the instructions in the written order.

1. Both players choose (in APNAP order) lands to sacrifice, and then sacrifice them. The lands go to the graveyard simultaneously, and each player picks the order they end up in his or her graveyard.

2. Both players choose (in APNAP order) cards to discard, and then discard them. The cards go to the graveyard simultaneously, and each player picks the order they end up in his or her graveyard.

3. Both players choose (in APNAP order) creatures to sacrifice, and then sacrifice them. The creatures go to the graveyard simultaneously, and each player picks the order they end up in his or her graveyard.

4. As a final part of resolution, Balance is put into its owner's graveyard.

Rule 608 (Resolving Spells and Abilities) deals with the written order. There's also quite explicit Gatherer ruling:

10/4/2004: All cards sacrificed at one time go to the graveyard simultaneously. All cards discarded go to the graveyard simultaneously. As always, you pick the order they end up in the graveyard.

 
JoshSherman
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posted November 30, 2012 09:21 PM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by Leeroy:
Please don't use MTGO as an authoritative rules resource.

That isn't what he did at all.

thror stated how Balance works, correctly, then said MTGO could be used a a visual representation of that, so rather than just knowing what it does, you can actually see it. Nowhere does that imply MTGO is the impetus for his answer.

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thror
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posted November 30, 2012 11:03 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
That gatherer ruling looks an AWFUL lot like rule 404.3 from the comp rules that I already posted.
Gatherer may not always be updated. The comprehensive rules (linked in the first post of this thread) is the definitive source for rules, and when available should be quoted imo.

And thank you Josh.

__________________
"He fights you not because you have wronged him, but because you are there."

[16:17] <@BrassMan> what do you need new tech for?
[16:18] <@BrassMan> gush is unrestricted

[19:01] <nderEvo> you can delete yourself

 
Leeroy
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posted December 01, 2012 04:46 AM   Click Here to See the Profile for Leeroy Click Here to Email Leeroy Send a private message to Leeroy Click to send Leeroy an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
The comprehensive rules (linked in the first post of this thread) is the definitive source for rules, and when available should be quoted imo.


I absolutely agree.

608.2c. The controller of the spell or ability follows its instructions in the order written. However, replacement effects may modify these actions. In some cases, later text on the card may modify the meaning of earlier text (for example, "Destroy target creature. It can't be regenerated" or "Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into its owner's graveyard.") Don't just apply effects step by step without thinking in these cases--read the whole text and apply the rules of English to the text.

Rule 404.3 deals only with the order of the cards put into the graveyard at the same time, it has nothing to do with how your resolve a spell.

 
thror
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posted December 01, 2012 10:59 AM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
But your explanation is still wrong. NOTHING goes to the graveyard until balance is done. Spells dont happen in stages, they happen all at once. WE break them down into stages so they're easier to execute, but that doesnt change how the game works.

__________________
"He fights you not because you have wronged him, but because you are there."

[16:17] <@BrassMan> what do you need new tech for?
[16:18] <@BrassMan> gush is unrestricted

[19:01] <nderEvo> you can delete yourself


[Edited 1 times, lastly by thror on December 01, 2012]

 
Link139232
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posted December 01, 2012 02:07 PM   Click Here to See the Profile for Link139232 Click Here to Email Link139232 Send a private message to Link139232 Click to send Link139232 an Instant Message Edit/Delete Message Reply With Quote View Link139232's Have/Want ListView Link139232's Have/Want List
quote:
Originally posted by thror:
But your explanation is still wrong. NOTHING goes to the graveyard until balance is done. Spells dont happen in stages, they happen all at once. WE break them down into stages so they're easier to execute, but that doesnt change how the game works.


Exactly.

Just like why an X/1 will survive a Curse of Death's Hold if you steal it with Mark of Mutiny.

 
Pail42
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posted December 01, 2012 02:31 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote View Pail42's Have/Want ListView Pail42's Have/Want List
quote:
Originally posted by Link139232:
Exactly.

Just like why an X/1 will survive a Curse of Death's Hold if you steal it with Mark of Mutiny.


Creatures are put into the graveyard because of zero toughness as a state based action. That state is not checked during the resolution of a spell because players don't (typically?) get priority during spell resolution.

See 704.3 and 704.5h for the specific rules on this interaction.

 
Link139232
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posted December 02, 2012 08:21 AM   Click Here to See the Profile for Link139232 Click Here to Email Link139232 Send a private message to Link139232 Click to send Link139232 an Instant Message Edit/Delete Message Reply With Quote View Link139232's Have/Want ListView Link139232's Have/Want List
quote:
Originally posted by Pail42:
Creatures are put into the graveyard because of zero toughness as a state based action. That state is not checked during the resolution of a spell because players don't (typically?) get priority during spell resolution.

See 704.3 and 704.5h for the specific rules on this interaction.


Haha thanks, I wasn't asking, I was just saying how spells resolve all at once, not in stages.

 
Pail42
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posted December 02, 2012 09:44 AM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote View Pail42's Have/Want ListView Pail42's Have/Want List
quote:
Originally posted by Link139232:
Haha thanks, I wasn't asking, I was just saying how spells resolve all at once, not in stages.

I understand. I was just pointing out your example provides no proof either way because it is explained by different rules. "Sacrifice" is not state based so that doesn't explain why all things are lumped into one choice for graveyard order.

I'm curious how MTGO handles Living Death which clearly divides things into steps. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=247416

 
orcishartillery
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posted December 04, 2012 08:50 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
But your explanation is still wrong. NOTHING goes to the graveyard until balance is done. Spells dont happen in stages, they happen all at once. WE break them down into stages so they're easier to execute, but that doesnt change how the game works.

No, this is completely wrong. The instructions on a spell are followed in order as the spell resolves.

Balance puts cards into the graveyard in three separate steps.

608.2c The controller of the spell or ability follows its instructions in the order written. However, replacement effects may modify these actions. In some cases, later text on the card may modify the meaning of earlier text (for example, “Destroy target creature. It can’t be regenerated” or “Counter target spell. If that spell is countered this way, put it on top of its owner’s library instead of into its owner’s graveyard.”) Don’t just apply effects step by step without thinking in these cases—read the whole text and apply the rules of English to the text.

608.2e Some spells and abilities have multiple steps or actions, denoted by separate sentences or clauses, that involve multiple players. In these cases, the choices for the first action are made in APNAP order, and then the first action is processed simultaneously. Then the choices for the second action are made in APNAP order, and then that action is processed simultaneously, and so on. See rule 101.4.

[Edited 1 times, lastly by orcishartillery on December 04, 2012]

 
TBwaar
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posted December 05, 2012 10:05 AM   Click Here to See the Profile for TBwaar Click Here to Email TBwaar Send a private message to TBwaar Click to send TBwaar an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Link139232:
Your High Tide will get countered in both cases. In situation 1, he clearly knows what he is doing.

Situation 2, he has priority when his CB trigger goes on the stack, but you respond to the top activation with Wipe Away, CB is bounced, he looks at the top 3, and then flips a CMC 1 and counters High Tide. Also, if he blind flips CB he can counter the Wipe Away too :P


Link got it right but I'm going to give a little more detail.

Situation 1: Counterbalance triggers no matter what. It does not have to be announced. The controller might still choose not to or forget to reveal a card as that part is optional when the trigger resolves.

Situation 2: You cast high tide. Counterbalance triggers. You say ok (pass priority). Your opponent activates top and passes. You now have priority and may either cast wipe away or pass. If you pass, top resolves and he can stack the top 3. You get priority again and may now cast wipe away with some confidence the top card is CMC 1. Counterbalance will trigger again. If your opponent has more mana available he can top again and look for a CMC 2 before the counterbalance trigger (on wipe away) resolves. He then will have another opportunity to top again before the first counterbalance trigger (on high tide) resolves. Removing counterbalance from play does not remove its triggers from the stack.

 
keywacat
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posted December 05, 2012 11:46 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
A question about Grim Poppet (and the like):

If I have Eight-and-a-Half-Tails out will his ability prevent Grim Poppet's -1/-1 counters from being able to land on my creatures? We're not sure if making him white stops his ability from hitting something with protection from white.

Cheers for the answer.

 
Pail42
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posted December 05, 2012 12:54 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote View Pail42's Have/Want ListView Pail42's Have/Want List
quote:
Originally posted by keywacat:
A question about Grim Poppet (and the like):

If I have Eight-and-a-Half-Tails out will his ability prevent Grim Poppet's -1/-1 counters from being able to land on my creatures? We're not sure if making him white stops his ability from hitting something with protection from white.

Cheers for the answer.


If grim poppet is white and your creature has protection from white then you are safe.

Situation 1 - protection from the start: a white creature has an ability that targets a creature. You can't choose to activate the ability targeting a creature that is protection from white.

Situation 2 - gaining protection before resolution: Creature A uses a targeted ability on creature B. While the abilit is on the stack creature A become white and creature B gains protection from white. The game rules will counter the ability because creature B is now an illegal target.

Situation 3 - gaining protection after resolution: If the counter is already on your creature then giving it protection will not remove the counter.

 
keywacat
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posted December 05, 2012 01:29 PM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote View keywacat's Have/Want ListView keywacat's Have/Want List
quote:
Originally posted by Pail42:
If grim poppet is white and your creature has protection from white then you are safe.

Situation 1 - protection from the start: a white creature has an ability that targets a creature. You can't choose to activate the ability targeting a creature that is protection from white.

Situation 2 - gaining protection before resolution: Creature A uses a targeted ability on creature B. While the abilit is on the stack creature A become white and creature B gains protection from white. The game rules will counter the ability because creature B is now an illegal target.

Situation 3 - gaining protection after resolution: If the counter is already on your creature then giving it protection will not remove the counter.


So the game rules do see Grim Poppet as the source of the effect then? That is the heart of what we were not sure about given the wording of the cards, that turning GP white and then giving the intended target protection from white would work.

Intuitively I thought it was the correct answer as I'm the more experienced player, the trouble was I couldn't put that into words.

 
orcishartillery
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posted December 05, 2012 01:42 PM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by keywacat:
So the game rules do see Grim Poppet as the source of the effect then? That is the heart of what we were not sure about given the wording of the cards, that turning GP white and then giving the intended target protection from white would work.

To be precise, Grim Poppet is the source of the ability.

The legality of targets is checked both when the ability is put on the stack and when it would resolve. When Grim Poppet's ability would resolve in this situation, Grim Poppet is white and the target has protection from white, so it is not a legal target.

 
caquaa
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posted December 05, 2012 06:08 PM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by TBwaar:
Link got it right but I'm going to give a little more detail.

Situation 1: Counterbalance triggers no matter what. It does not have to be announced. The controller might still choose not to or forget to reveal a card as that part is optional when the trigger resolves.

Situation 2: You cast high tide. Counterbalance triggers. You say ok (pass priority). Your opponent activates top and passes. You now have priority and may either cast wipe away or pass. If you pass, top resolves and he can stack the top 3. You get priority again and may now cast wipe away with some confidence the top card is CMC 1. Counterbalance will trigger again. If your opponent has more mana available he can top again and look for a CMC 2 before the counterbalance trigger (on wipe away) resolves. He then will have another opportunity to top again before the first counterbalance trigger (on high tide) resolves. Removing counterbalance from play does not remove its triggers from the stack.


If this is competitive or higher REL counterbalance does not trigger unless you acknowledge the trigger. If you simply say "in response I'll top" you haven't specified that you're responding to counterbalance trigger, or even placing it on the stack, so a judge vary well could rule that counterbalance did not properly get placed on the stack. I don't think anyone can provide a definitive ruling here as it would likely be up to the floor/head judge at the event you're at.

 

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