Author
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Topic: Return to Ravnica Compilation of known info
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Bugger Member
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posted August 29, 2012 08:44 PM

quote: Originally posted by Heresy19: Signets and Shocklands are all in.
Source. Skeptical because of signets, which wizards said were waaaay too good and a mistake.
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ardeay Member
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posted August 29, 2012 10:09 PM
  
On that fuzzy card pic it says: you may copy this spell up to twice. Lol that seems like strange language for wizards. __________________ Type and hit enter for quick TCG prices: www.echomage.com
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oneofchaos Member
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posted August 29, 2012 10:18 PM

quote: Originally posted by Heresy19: Signets and Shocklands are all in.
Usually we post a source with dubious posts. In reality, I think it would be downright hilarious if they did all ten shocklands in that small set at the end of the block. Everyone would think that shocks weren't getting reprinted...and...boom.
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Heresy19 Member
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posted August 30, 2012 06:01 PM
  
quote: Originally posted by Bugger: Source. Skeptical because of signets, which wizards said were waaaay too good and a mistake.
http://forums.mtgsalvation.com/showpost.php?p=8927175&postcount=13 and http://forums.mtgsalvation.com/showthread.php?t=443059 Yes I know, I know, mtgs nooooooo.... but hey, they usually get the spoilers right :P
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skizzikmonger Member
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posted August 30, 2012 06:44 PM

quote: Originally posted by Heresy19: http://forums.mtgsalvation.com/showpost.php?p=8927175&postcount=13
We already knew shocklands are in. It's the worst kept secret since New Phyrexia. And unless they print all 10 in RTR, the info is bad because Boros and Sacred Foundry are in Gatecrash quote: andhttp://forums.mtgsalvation.com/showthread.php?t=443059 Yes I know, I know, mtgs nooooooo.... but hey, they usually get the spoilers right :P
We're going to need better proof than the two Signets that are getting reprinted in DD: Izzet vs Golgari.
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CubFan81 Member
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posted August 30, 2012 08:42 PM
  
quote: Originally posted by skizzikmonger: We're going to need better proof than the two Signets that are getting reprinted in DD: Izzet vs Golgari.
Its interesting, because on the one hand in one of Zac Hill's articles he specifically mentioned that Signets were too powerful and would not be considered for a reprint now. I don't remember the exact wording or the article. On the other hand, when Heresy first posted that I couldn't believe it so I checked on Salvation and there were two thread that when combined pointed to something. I can't find the second one anymore. The first is that link above showing the two Signets from the Izzet vs Golgari duel deck, but the second was someone who had earlier found 10 guild specific artwork. The two for Izzet and Golgari matched the one from the MTGO Duel Deck picture, the others for the other guilds. The only evidence I can find of it now is THIS tumblr link which shows what was shown in that thread as the Gruul Signet (the sliced statue head). On another note, MaRo said in an interview from the Player's Championship that the third Planeswalker in RTR is a woman that we've never been introduced to before. Not sure if this would include Kiora but if it doesn't then my guess is a Selesnya walker. Also, that means no Ral Zarek which still leaves the possibility of Jace being UR (also possibly spoiled Saturday night).
[Edited 1 times, lastly by CubFan81 on August 30, 2012]
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skizzikmonger Member
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posted August 30, 2012 09:01 PM

quote: Originally posted by CubFan81: On another note, MaRo said in an interview from the Player's Championship that the third Planeswalker in RTR is a woman that we've never been introduced to before. Not sure if this would include Kiora but if it doesn't then my guess is a Selesnya walker.Also, that means no Ral Zarek which still leaves the possibility of Jace being UR (also possibly spoiled Saturday night).
Unless you're thinking that Gideon is the 3rd walker in RTR (he's in Gatecrash btw), a new female walker that we haven't seen before doesn't mean that Ral won't be in RTR (Jace+Ral+New walker=3).
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CubFan81 Member
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posted August 31, 2012 09:44 AM
  
quote: Originally posted by skizzikmonger: Unless you're thinking that Gideon is the 3rd walker in RTR (he's in Gatecrash btw), a new female walker that we haven't seen before doesn't mean that Ral won't be in RTR (Jace+Ral+New walker=3).
Der, I'm an idiot. Forgot about that. So yeah, ignore all that I said earlier about the Planeswalkeres. New Rakdos mechanic: Unleash Grim Roustabout - 1B Creature - Skeleton Warrior - 1/1 Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter.) 1B: Regenerate
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yakusoku Member
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posted August 31, 2012 10:33 AM

quote: Originally posted by CubFan81: Its interesting, because on the one hand in one of Zac Hill's articles he specifically mentioned that Signets were too powerful and would not be considered for a reprint now. I don't remember the exact wording or the article.
Link to Zac Hill's article. quote: Zac Hill:
After all, there are all kinds of spells that we would never print nowadays that ran rampant in old environments, such as Compulsive Research, Force Spike, Remand, 'Signets,' etc.
Also, in another relevant article: quote: Tom LaPille:
Efficient mana artifacts hurt green by taking away one of its strengths and giving it to every color. ... This is very crushing for green. Decks that would have played green to get access to mana acceleration that also want other things green has to offer must consider if they would be better off just playing artifacts for mana acceleration instead and doing without the other green cards they wanted. Decks that only wanted green for mana acceleration can ignore green entirely and play artifacts. Decks that are based in green and use green's mana acceleration cards need a very compelling reason to stay green, or they might also be better off moving to other colors where they can get mana accelerators that are nearly as good as green's while having access to other colors' best cards too. Blue decks in particular love it when powerful artifact mana accelerators exist. Mana acceleration and card drawing are two of the most powerful mechanics in Magic, and good mana artifacts mean that blue gets access to both of them at the same time! ... For example, one could say that Sakura-Tribe Elder was a mistake because it hurt aggressive decks, or that Ravnica's Signets were a mistake because they gave blue decks access to mana acceleration they shouldn't have had.
Given that, I think it's less likely that we'll see exact reprints of the Signets, but it's possible we see similar effects like: Ring of Golgari 2 Artifact Golgari Seal enters the battlefield tapped. 1, T: add BG to your mana pool. or Golgarilith 3 Artifact 1, T: add BG to your mana pool. or Golgari Elf BG Creature - Zombie Elf 1, T: add BG to your mana pool. 2/2
[Edited 3 times, lastly by yakusoku on August 31, 2012]
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DerangedHermit Member
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posted August 31, 2012 11:12 AM
  
quote: Originally posted by yakusoku: Link to Zac Hill's article.Also, in another relevant article: Given that, I think it's less likely that we'll see exact reprints of the Signets, but it's possible we see similar effects like: Ring of Golgari 2 Artifact Golgari Seal enters the battlefield tapped. 1, T: add BG to your mana pool. or Golgarilith 3 Artifact 1, T: add BG to your mana pool. or Golgari Elf BG Creature - Zombie Elf 1, T: add BG to your mana pool. 2/2
How about hybrid land Signets at uncommon? It's good on color but doesn't necessarily help off-color. Golgari Crest (2, Artifact) (B/G), T: Add BB, BG, or GG to your mana pool.
[Edited 1 times, lastly by DerangedHermit on August 31, 2012]
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Myy Member
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posted August 31, 2012 11:13 AM
  
yaku does have very valid points.to which I thought, well maybe instead of the old signets maybe they'd do new ones like this: Golgary Signet v2 2 G/B,T: ad G & B. this would require the deck to have access ot green or black beforehand. instead of just 1 colorless. simple fix.
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yakusoku Member
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posted August 31, 2012 11:41 AM

To keep things in perspective, here are the mana artifacts currently available in Standard:Mana Myrs (Alloy, Palladium, Gold, Silver, etc.) - since they are creatures, they can't tap to add mana immediately and they are prone to creature removal. Altar of the Lost - costs 3 and has a very strict restriction on what you can use the mana for. Gilded Lotus - costs 5 to cast. Manalith - costs 3 to cast. Myr Reservoir - costs 3, only can be used for Myrs. Mox Opal - Legendary and requires metalcraft. Pristine Talisman - costs 3, only adds colorless. Sphere of the Suns - costs 2, but can only be used three times and enters the battlefield tapped. Vessel of Endless Rest - costs 3. Warden of the Wall - costs 3, prone to creature removal. WotC seems uncomfortable with 2 cost mana artifacts which can tap to add mana right away. Rampant Growth and Sphere of the Suns give you a land that can't be used right away, mana Myrs have summoning sickness, and everything else costs 3, and most only add one mana. The Signets cost 2, could be used right away and you could convert 3 mana to 2 mana, resulting in a negligible tempo loss, while accelerating subsequent turns. Manalith is very underwhelming, and Signets seem too good, so the magical formula for what is allowable, printable, and still playable would have to fall somewhere between these two, and WotC seems to be erring far closer to the side of Manalith than the Signets these days. With the mana artifacts that you pose, they still don't "solve" the problem of allowing every color good, reusable mana fixing and acceleration, particularly, giving blue/X control decks access to early mana. The fact that you can't use them on color doesn't really help. You could run an Esper deck with 4 Dimir and 4 Azorius artifacts and run 12 Islands and plenty of other non-blue sources and the deck would run very well, I think. Those artifacts are only slightly less powerful than the Signets, and the vast majority of the time, they are just as powerful as Signets, which they deem too good to reprint. Keeping the ability to filter either a G or a B into either BG or a combination of B and G, I can only see them making it by either costing 2, but entering the battlefield tapped or costing 3. OR, they could print this: Golgari Filter 2 Artifact 2, T: Add BG to your mana pool.
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hilikuS Member
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posted August 31, 2012 11:51 AM
  
Maybe something that involves controlling permanents of the right colors?Like it taps to add green only if you control a green permanent, taps to add black only if you control a black one. Sort of like Nimbus Maze, but backwards (or maybe not backwards), and on an artifact. They did painlands on artifacts with the Talismans, so it seems possible. While it does accelerate your mana, most of the time it's not going to work out that way on turn 2 unless you have a one drop down.
[Edited 2 times, lastly by hilikuS on August 31, 2012]
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Pail42 Member
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posted August 31, 2012 12:47 PM
  
One thing almost seems certain; we will have some sort of artifact that taps for mana of the guild colors. They did it in Invasion with the "Cameo" cycle and they did it in the first visit to Ravnica. Based on the same history I also expect a cycle of multi-color lands at uncommon.quote: Originally posted by yakusoku: To keep things in perspective, here are the mana artifacts currently available in Standard:
I think you should include Caged Sun in that list.
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Heresy19 Member
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posted August 31, 2012 04:58 PM
  
Faeries are back?
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Myy Member
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posted September 01, 2012 11:55 AM
  
images got leaked. saw this post in a facebook groupRTR enjoy.
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WeedIan Member
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posted September 01, 2012 12:45 PM
  
quote: Originally posted by Myy: images got leaked. saw this post in a facebook groupRTR enjoy.
WOW!, sweet art. Glad they arn't all named.
[Edited 1 times, lastly by WeedIan on September 01, 2012]
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oneofchaos Member
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posted September 01, 2012 08:12 PM

Now we got duals. Off to bidwicket for one last purge!
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skizzikmonger Member
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posted September 01, 2012 08:37 PM

Jace, Architect of Thought 2UU Planeswalker-Jace +1 : Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2 : Reveal the top three cards of your library. An opponent separates them into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8 : For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs. 4 Love this card:
Rakdos's Return XBR Sorcery Rakdo's Return deals X damage to target opponent. That player discards X cards.
[Edited 1 times, lastly by skizzikmonger on September 01, 2012]
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choco man Member
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posted September 01, 2012 08:54 PM
  
I wish judge's familiar was worse and mono-blue only. Too bad I can't use it in Edric.
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skizzikmonger Member
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posted September 01, 2012 09:11 PM

Dreadbore BR Sorcery Destroy target creature or planeswalker.
[Edited 1 times, lastly by skizzikmonger on September 01, 2012]
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Lord Crovax Member
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posted September 02, 2012 12:50 AM

http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/returntoravnica/cig#Lots of spoilers... __________________ I shall have the souls of all who defy me. "Lord Crovax"
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Zeckk Member
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posted September 02, 2012 05:27 AM
  
I'm extremely happy with the power level of the charms so far. Instant speed grizzly bears, mass lifelink, etc. I think the Azorious charm is a tempo powerhouse. I already see myself blocking with a snapcaster mage, using Az charm to put it on my own library, then re-use snappy to continue my train to valuetown.Also, looks like rakdos is getting some spicy sorceries. I'm not liking the fact that the X-based discard spell isn't random, but I can definitely see a Jund Elfball midrange list doing some sexy things in a couple months.
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fluffycow Member
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posted September 02, 2012 05:45 AM
  
I am really liking this set, nothing screams out amazing but almost everything is good. I can see the limited environment being very harsh on players that don't play consistently since cards kind of all over the place and each guild has its own thing but you probably aren't able to get anyone thing going efficiently. But I am very excited, I haven't been a pre-release in forever and I am really thinking about going to this oneps. Not a huge fan of the new Jace, I hate PWs who have only one + ability and it does nothing on an empty board
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Heresy19 Member
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posted September 02, 2012 06:25 AM
  
I LOVE the gate lands
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