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Author Topic:   Return to Ravnica Compilation of known info
hilikuS
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posted September 10, 2012 09:53 AM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
quote:
Originally posted by AGO:
If your stuff gets countered or responded to you can at least gain some value from it by exiling it or just dump your spells for the kill. Also your opponent has to remember that you can boost it during combat.

Yeah I guess if they can't answer it, you can make it pretty big in a hurry. 5/6 on turn 2. Woulda been pretty crazy with phyrexian mana spells.

 
Bugger
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posted September 10, 2012 10:02 AM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gcowhsu:
Wow little isn't size it's amount...

Man, you must be fun at parties.

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Goaswerfraiejen
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posted September 10, 2012 10:15 AM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by hilikuS:
Yeah I guess if they can't answer it, you can make it pretty big in a hurry. 5/6 on turn 2. Woulda been pretty crazy with phyrexian mana spells.



Well, I guess you could still use Probe, Snuff Out, and Invigorate all in one go. Doesn't seem like the best application of the card, however.

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thror
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posted September 10, 2012 10:22 AM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
quote:
Originally posted by gcowhsu:
Wow little isn't size it's amount...

then the word you were looking for is 'few' aka 'not many'. if i said 'you have little shoes', what does that mean?

regardless, its still a bad black demon in a long line of bad black demons. moving along.

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AGO
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posted September 10, 2012 10:23 AM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
quote:
Originally posted by Goaswerfraiejen:

Well, I guess you could still use Probe, Snuff Out, and Invigorate all in one go. Doesn't seem like the best application of the card, however.


Also Snapcaster lets you reuse some of your spells to boost him.

 
Goaswerfraiejen
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posted September 10, 2012 10:28 AM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by AGO:
Also Snapcaster lets you reuse some of your spells to boost him.


Just realized that I forgot Surgical Extraction in that list. As for SCM... I was thinking (above) in terms of an all-in-ASAP-like-Poison type use, for which Snapcaster is not best suited.

In the end, it's an interesting card, but... what happens when your opponent declines to interact with your spells on the stack? You end up exiling your stuff before it can resolve, thus consuming your own resources and inviting removal. Since it gets two counters, it's a decent trade in some situations, but... I just can't see it going very far, at least in Legacy. I'd rather spend the extra mana and use Kiln Fiend.

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AGO
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posted September 10, 2012 10:56 AM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
quote:
Originally posted by Goaswerfraiejen:

Just realized that I forgot Surgical Extraction in that list. As for SCM... I was thinking (above) in terms of an all-in-ASAP-like-Poison type use, for which Snapcaster is not best suited.

In the end, it's an interesting card, but... what happens when your opponent declines to interact with your spells on the stack? You end up exiling your stuff before it can resolve, thus consuming your own resources and inviting removal. Since it gets two counters, it's a decent trade in some situations, but... I just can't see it going very far, at least in Legacy. I'd rather spend the extra mana and use Kiln Fiend.


This would work good in tandem with Kilnfiend in modern since the pool of cards is bigger. On the other hand the removal is better to.

 
thror
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posted September 10, 2012 11:01 AM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
Here's the other problem:

The way priority and the stack work, you cast a spell, and it goes on the stack. You have to decide RIGHT NOW (before the opp does anything) if you want to let the elemental eat it for +2/+2. If you pass priority, and the opp doesnt respond, your spell resolves, and it's too late.

So you cant 'bait a counterspell, oh he didnt counter, i pump my guy instead of whatever the spell would do'.

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junichi
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posted September 10, 2012 11:24 AM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Bagbokk:
I'm messing around with a Jund Control build now. Obviously MBC is dead for a year since RtR is unlikely to allow for any mono-colored deck, period, but some versions of it were actually starting to place higher and higher in various SCG events within the last few months.

Underworld Connections doesn't seem bad at all. Outside of someone playing an Acidic Slime in a blink deck (ha ha no more pod), there really isn't that much land destruction running around, is there?


Do you have a link to the MBC deck list that is starting to do well? I did a quick search on mono black, and only found 1 deck that made top 8 since 2012.

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Bagbokk
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posted September 10, 2012 03:45 PM   Click Here to See the Profile for Bagbokk Click Here to Email Bagbokk Send a private message to Bagbokk Click to send Bagbokk an Instant MessageVisit Bagbokk's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by junichi:
Do you have a link to the MBC deck list that is starting to do well? I did a quick search on mono black, and only found 1 deck that made top 8 since 2012.

There's the one from Seattle (which is probably the one you found). I also recall a mono-black midrange placing pretty high somewhere in a non-trivial tournament, but I can't find the post that I remember seeing it from (it's probably on the mono black control Primer on MTGS). It might not have been as major as a SCG Open or anything, though. A couple others haven't t8'd, but got something like t16. I'm not saying MBC is amazingly competitive, just not quite fully dead.

I REALLY like the enchant land for MBC or rakdos/jund versions of MBC. IIRC the only semi-played cards that would screw it are Acidic Slime and Ghost Quarter and neither are heavily played. Staff of Nin has been doing pretty well, but 3-drop vs 6-drop card advantage. It's basically a Phyrexian Arena that has to enchant a land over being a standalone enchantment. You might have to give up a draw here or there but it shouldn't be very often. IMO, most likely just on turn 4 when you're looking to Mutilate.

[Edited 2 times, lastly by Bagbokk on September 10, 2012]

 
junichi
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posted September 10, 2012 03:58 PM   Click Here to See the Profile for junichi Click Here to Email junichi Send a private message to junichi Click to send junichi an Instant Message Edit/Delete Message Reply With Quote View junichi's Have/Want ListView junichi's Have/Want List
quote:
Originally posted by Bagbokk:
There's the one from Seattle (which is probably the one you found). I also recall a mono-black midrange placing pretty high somewhere in a non-trivial tournament, but I can't find the post that I remember seeing it from (it's probably on the mono black control Primer on MTGS). It might not have been as major as a SCG Open or anything, though. A couple others haven't t8'd, but got something like t16. I'm not saying MBC is amazingly competitive, just not quite fully dead.

I REALLY like the enchant land for MBC or rakdos/jund versions of MBC. IIRC the only semi-played cards that would screw it are Acidic Slime and Ghost Quarter and neither are heavily played. Staff of Nin has been doing pretty well, but 3-drop vs 6-drop card advantage. It's basically a Phyrexian Arena that has to enchant a land over being a standalone enchantment. You might have to give up a draw here or there but it shouldn't be very often. IMO, most likely just on turn 4 when you're looking to Mutilate.


Underworld Connections is probably the closest thing we got as an Arena replacement, and I am very skeptical about it. Not a big fan of wasting a land/mana to draw a card. You need to invest 4 mana on your first card, 5 for two, 6 for three, etc. Not a terrible card if the format is going to be slow, but that doesn't seem to be the case, and I don't see how anyone could expect to get 4 or 5 uses of this card in a game consistently.

0.02

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Heresy19
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posted September 10, 2012 06:18 PM   Click Here to See the Profile for Heresy19 Click Here to Email Heresy19 Send a private message to Heresy19 Click to send Heresy19 an Instant Message Edit/Delete Message Reply With Quote View Heresy19's Have/Want ListView Heresy19's Have/Want List
EXILE.

He's not good with Snapcaster Mage. He's a great beater and will be a bomb if there's a way to get exiled cards in RtR

 
WeedIan
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posted September 10, 2012 07:46 PM   Click Here to See the Profile for WeedIan Click Here to Email WeedIan Send a private message to WeedIan Click to send WeedIan an Instant MessageVisit WeedIan's Homepage  Edit/Delete Message Reply With Quote View WeedIan's Have/Want ListView WeedIan's Have/Want List
Faerie Imposter
u
Creature - Faerie Rogue Uncommon
Flying
When Faerie Imposter enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Illus. Johann Bodin #39/274 2/1

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revenger
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posted September 10, 2012 07:51 PM   Click Here to See the Profile for revenger Click Here to Email revenger Click to send revenger an Instant MessageVisit revenger's Homepage  Edit/Delete Message Reply With Quote View revenger's Have/Want ListView revenger's Have/Want List
Turn 1. island. drop mivmagus elemental. turn 2. island. tap both. flight. flight. exile both. swing for 5. for some reason i like it.

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Bugger
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posted September 10, 2012 09:00 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by revenger:
Turn 1. island. drop mivmagus elemental. turn 2. island. tap both. flight. flight. exile both. swing for 5. for some reason i like it.


five cards to deal five non-evasive damage on turn two from a single body.

I feel like Legacy and Vintage have figured out better returns on investment than that.

 
skizzikmonger
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posted September 10, 2012 09:11 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
Jarad's Orders
2BG
Sorcery
Search your library for up to two creature cards and
reveal them. Put one into your hand and the other into
your graveyard. Then shuffle your library.
 
thror
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posted September 10, 2012 09:33 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
quote:
Originally posted by Bugger:
five cards to deal five non-evasive damage on turn two from a single body.

I feel like Legacy and Vintage have figured out better returns on investment than that.


you mean, mountain, goblin guide, bolt? that's 7 damage on turn2 for 3 cards.

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Bugger
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posted September 10, 2012 09:43 PM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by skizzikmonger:
Jarad's Orders
2BG
Sorcery
Search your library for up to two creature cards and
reveal them. Put one into your hand and the other into
your graveyard. Then shuffle your library.

I'm a fan

 
xaretnapx
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posted September 10, 2012 09:49 PM   Click Here to See the Profile for xaretnapx Click Here to Email xaretnapx Send a private message to xaretnapx Click to send xaretnapx an Instant Message Edit/Delete Message Reply With Quote View xaretnapx's Have/Want ListView xaretnapx's Have/Want List
Creature - Imp 4RR
Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
Illus. Tyler Jacobson #90/274 6/5
 
Nintengirl
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posted September 11, 2012 03:04 AM   Click Here to See the Profile for Nintengirl Click Here to Email Nintengirl Send a private message to Nintengirl Click to send Nintengirl an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by WeedIan:
Faerie Imposter
u
Creature - Faerie Rogue Uncommon
Flying
When Faerie Imposter enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Illus. Johann Bodin #39/274 2/1


Snapcaster Mage loves this card.

EDIT:

Growing Ranks: 2 g/w g/w
Enchantment - Rare
At the beginning of your upkeep, Populate.

---

Cryptborn Horror: 1 b/r b/r
Creature - Horror
Trample
Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
0/0

---

Cyclonic Rift: 1U
Instant - Rare
Return target nonland permanent you don't control to its owner's hand.

Overload 6U (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each")

---

Martial Law 2WW
Enchantment – Rare
At the beginning of your upkeep detain one target creature your opponent controls.
(Until your next turn, that creature can’t attack or block and their activated abilities can’t be activated.)

---

~Slime shaping
Sorcery (Uncommon)
Put an X/X green Ooze token into the battlefield.

---

And, this one's from yesterday, but no one's mentioned it, and I think it will be fun in EDH:

Trostani, Selesnya’s Voice
Legendary Creature - Dryad - Mythic
Whenever another creature enters the battlefield under your control, you gain life equal to that creature’s toughness.
1GW, Tap: Populate

[Edited 5 times, lastly by Nintengirl on September 11, 2012]

 
Bugger
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posted September 11, 2012 06:41 AM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
you mean, mountain, goblin guide, bolt? that's 7 damage on turn2 for 3 cards.


Exactly, or any number of any other plays which are more efficient than the one I quoted and have the added benefit of not devouring more than half your opening hand.

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hilikuS
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posted September 11, 2012 07:24 AM   Click Here to See the Profile for hilikuS Click Here to Email hilikuS Send a private message to hilikuS Click to send hilikuS an Instant Message Edit/Delete Message Reply With Quote View hilikuS's Trade Auction or SaleView hilikuS's Trade Auction or Sale
Anyone else think Cyclonic Rift is totally awesome?
 
AGO
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posted September 11, 2012 07:45 AM   Click Here to See the Profile for AGO Click Here to Email AGO Send a private message to AGO Click to send AGO an Instant Message Edit/Delete Message Reply With Quote View AGO's Trade Auction or SaleView AGO's Trade Auction or Sale
quote:
Originally posted by hilikuS:
Anyone else think Cyclonic Rift is totally awesome?

This will be replacing Wipeaway in my edh deck.

 
Goaswerfraiejen
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posted September 11, 2012 08:36 AM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Bugger:
five cards to deal five non-evasive damage on turn two from a single body.

I feel like Legacy and Vintage have figured out better returns on investment than that.


There's Flusterstorm, I guess. Still not brilliant.

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RIP Ari

Legacy UGB River Rock primer. PM comments/questions.
Info on grad school in Phil.

 
Bugger
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posted September 11, 2012 08:54 AM   Click Here to See the Profile for Bugger Click Here to Email Bugger Send a private message to Bugger Click to send Bugger an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by hilikuS:
Anyone else think Cyclonic Rift is totally awesome?

Instant speed makes it brutal. EoT, clear your entire board and swing.
Obviously nuts in EDH. It'd be hilarious against tokens if it were a bit cheaper.

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