Author
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Topic: The Rulings and Questions Thread, Part 53--Post ALL Your Rules Questions Here
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theqissilent Member
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posted January 16, 2013 10:09 AM
If I have two 2/2 creatures enter the battlefield at the same time, and I have a 1/1 with evolve, will the evolve creature get 1 or 2 counters?
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EuroRunner Member
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posted January 16, 2013 11:53 AM
quote: Originally posted by theqissilent: If I have two 2/2 creatures enter the battlefield at the same time, and I have a 1/1 with evolve, will the evolve creature get 1 or 2 counters?
You'll get two triggers, but only one counter. First trigger resolves seeing a 2/2 and a 1/1, so you put a +1/+1 counter on the 1/1 evolve. Second trigger sees a 2/2 and a 2/2 now so the evolve requirements of "if that creature has greater power or toughness than this creature..." isn't met and no counter will be placed.
[Edited 1 times, lastly by EuroRunner on January 16, 2013]
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Schwingzilla Member
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posted January 16, 2013 04:49 PM
The other thread got me interested.If someone plays a foreign card, and I ask them what it does, and they lie or are simply incorrect, what happens if the error later becomes relevant and known? I assumed it would be misrepresenting cards. Thanks.
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Pail42 Member
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posted January 16, 2013 05:03 PM
from the tournament rules (find the links in the initial post of this thread). "The official text of any card is the Oracle text corresponding to the name of the card. Players have the right to request access to the official wording of a card only if they can uniquely identify that card, although the card does not necessarily have to be identified by name. That request will be honored if logistically possible. Identifying a double-faced or flip card by either name on it is acceptable, as long as the ability that requires the name does not refer to an object on the battlefield."In section 4.1 "Players must answer all questions asked of them by a judge completely and honestly, regardless of the type of information requested. Players may request to do so away from the match. • Players may not represent derived or free information incorrectly." So it sounds like if they lie they would get in some trouble but if they are incorrect (or you can't prove they lied) they would be okay. I would just ask a judge if you aren't sure and you don't trust your opponent.
[Edited 1 times, lastly by Pail42 on January 16, 2013]
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Zarfolos132 Member
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posted January 16, 2013 05:19 PM
Question about planeswalkers, and if its been asked already sorry but there's a lot of posts to read through.Proliferate adds any counter of a kind already on that permanent, they're called loyalty counters, will proliferate work to bump up a pw?
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yakusoku Member
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posted January 16, 2013 05:27 PM
Yes, that works just fine. Proliferate can add an additional Loyalty counter.
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walkerdog Member
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posted January 16, 2013 05:58 PM
quote: Originally posted by Schwingzilla: The other thread got me interested.If someone plays a foreign card, and I ask them what it does, and they lie or are simply incorrect, what happens if the error later becomes relevant and known? I assumed it would be misrepresenting cards. Thanks.
They get a warning, and possibly a game loss or match loss for misrepresenting the game state. However, a judge should be able to quickly provide you oracle wording for any card; don't rely on the opponent!
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Liq Member
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posted January 17, 2013 02:00 PM
If my opponent has a Planeswalker in play and I enchant my opponent with a Curse of the Pierced Heart, when it triggers, can I deal damage to the Planeswalker instead?
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yakusoku Member
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posted January 17, 2013 02:09 PM
Yes, you can do that. quote: Comprehensive Rules:
306.7. If noncombat damage would be dealt to a player by a source controlled by an opponent, that opponent may have that source deal that damage to a planeswalker the first player controls instead. This is a redirection effect (see rule 614.9) and is subject to the normal rules for ordering replacement effects (see rule 616). The opponent chooses whether to redirect the damage as the redirection effect is applied.
Damage from a non-creature permanent certainly counts as noncombat damage, and as such you may have it deal that damage to a planeswalker that player controls instead.
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Schwingzilla Member
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posted January 17, 2013 02:30 PM
quote: Originally posted by walkerdog:
They get a warning, and possibly a game loss or match loss for misrepresenting the game state. However, a judge should be able to quickly provide you oracle wording for any card; don't rely on the opponent!
No, my goal is to get game losses for people who intentionally try to confuse opponents with all foreign cards. I don't think I'd ever do it, I was just curious.
[Edited 1 times, lastly by Schwingzilla on January 17, 2013]
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walkerdog Member
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posted January 17, 2013 02:41 PM
quote: Originally posted by Schwingzilla: No, my goal is to get game losses for people who intentionally try to confuse opponents with all foreign cards. I don't think I'd ever do it, I was just curious.
Umm, you may be able to, but that's going to be up to the judge. If he feels you're baiting an opponent into something that they allow to be misrepresented, you may be eating a warning or something too. Very similar to seeing an opponent have the wrong life total, "letting" them use that total for a couple turns, then calling the judge saying "He has the wrong life total and lied to me about it... 3 turns ago." Basically, you better immediately call a judge if you have a question about a card.
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choco man Member
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posted January 18, 2013 02:37 AM
quote: Originally posted by Schwingzilla: No, my goal is to get game losses for people who intentionally try to confuse opponents with all foreign cards. I don't think I'd ever do it, I was just curious.
It depends on the type of thing they are trying to do. For example, 1. If it's foreign and you can't tell whether it's a Sorcery/Instant or a Enchantment and they lie about that. 2. If it's foreign and you can't tell whether or not it's got first strike and they tell you it does thus changing your combat math. 3. If it's a foreign Dark Confidant and they don't subtract life. There's many ways to be sneaky. They all don't get an automatic game loss. At the regular level of rules enforcement, I'm afraid most of the stuff you're worried about wouldn't get a game-loss penalty. Game-loss isn't something handed out very often at regular REL.
[Edited 1 times, lastly by choco man on January 18, 2013]
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orcishartillery Member
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posted January 18, 2013 11:11 AM
quote: Originally posted by Schwingzilla: The other thread got me interested.If someone plays a foreign card, and I ask them what it does, and they lie or are simply incorrect, what happens if the error later becomes relevant and known? I assumed it would be misrepresenting cards.
This is covered in the Infraction Procedures Guide:3.7. Tournament Error — Player Communication Violation Definition A player violates the Player Communication policy. An intentional violation, or attempting to take advantage of a previously committed violation, is defined as Cheating — Fraud. Example A. A player is asked how many cards he has in his hand and answers “Three.” A few moments later, he realizes that he has four. B. A player claims she hasn’t played her land for the turn, but it is determined that she had and forgot. Philosophy Clear communication is essential in the playing of any DCI-sanctioned game. Though many offenses will be intentional, it is possible for a player to make a genuine mistake and, while unfortunate, these should not be penalized harshly. This infraction only applies to violations of the Player Communication policy, not general communication confusion. The rules governing player communication are laid out in section 4.1 of the Magic Tournament Rules and can be summarized as: • Players must answer all questions asked of them by a judge completely and honestly, regardless of the type of information requested. Players may request to do so away from the match. • Players may not represent derived or free information incorrectly. • Players must answer completely and honestly any specific questions pertaining to free information. Additional Remedy If the situation is simple enough to safely back up without too much disruption to the course of the game, the judge may get permission from the Head Judge to back up the game to the point of the incorrect information. Each action taken is undone until the game reaches the point immediately prior to the error. Cards incorrectly placed in hand are returned to the location in the zone from which they were moved (if the identity of the incorrectly drawn card is not known to all players, a random card is returned instead). Once the game is backed up, it continues from that point.
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dbour Member
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posted January 18, 2013 12:38 PM
I've look all over (short of reading the rule book) and posted to a few other forums without receiving a response...maybe it's that stupid.I play Dream Leash (Enchantment Aura) on opponent's creature and "gain control of tapped target permanent". A few turns later, opponent plays 'Disenchant' on Dream Leash. Who controls the creature? The closest to an answer I could find was in a forum stating that the person who played a card that transfers control of the creature retains control of the creature. Opponent logically says that my control of the creature is based on Dream Leash and once it leaves the battlefield, control of the creature returns to opponent. Thank you!!! __________________ References from 2004 under dfbour@ilstu.edu (School email I no longer have access to) http://refs.magictraders.com/Armyguy1201.html[/small]
[Edited 1 times, lastly by dbour on January 19, 2013]
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walkerdog Member
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posted January 18, 2013 12:49 PM
It's the same as any other control magic effect that is enchantment based. The permanent giving you control of the creature is Disenchanted, returning that creature to the owner.
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dbour Member
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posted January 18, 2013 12:50 PM
Thank you so much for clarifying. I think I made it too complicated by researching it, that made sense. Thanks again!
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walkerdog Member
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posted January 18, 2013 12:52 PM
quote: Originally posted by dbour: Thank you so much for clarifying. I think I made it too complicated by researching it, that made sense. Thanks again!
No problem. For a more permanent solution, look at Evangelize.
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harbingerofthevoid Member
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posted January 19, 2013 08:24 PM
The Tabernacle at Pendrell Valeam I making this **** up? quote: All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."
destroy? so indestructible critters a exempt?
[Edited 2 times, lastly by harbingerofthevoid on January 19, 2013]
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choco man Member
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posted January 19, 2013 08:40 PM
quote: Originally posted by harbingerofthevoid:
am I making this up?
nope, that's how it is on the gatherer. I know that's not how upkeep's generally work on creatures (eg Masticore), but the original text on Tabernacle uses "destroy" just how the newest oracle text does. Indestructible does apply here.
[Edited 1 times, lastly by choco man on January 19, 2013]
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thror Member
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posted January 19, 2013 08:42 PM
That is the current oracle wording on Tabernacle. Indestructible creatures cannot be destroyed, so you can either pay 1 or not, and keep the creature regardless.Edit: You can also regenerate from this effect. Though that would probably cost more than 1, and it would tap the creature, leaving it basically useless. __________________ "He fights you not because you have wronged him, but because you are there."[16:17] <@BrassMan> what do you need new tech for? [16:18] <@BrassMan> gush is unrestricted [19:01] <nderEvo> you can delete yourself
[Edited 1 times, lastly by thror on January 19, 2013]
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Pail42 Member
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posted January 19, 2013 08:42 PM
quote: Originally posted by harbingerofthevoid: The Tabernacle at Pendrell Vale ... so indestructible critters a exempt?
You can still pay 1 if you want to (although I can't imagine why) but they are safe from being destroyed.
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harbingerofthevoid Member
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posted January 19, 2013 09:19 PM
ugh. just got ****ed without a courtesy of a reach around on that. sweet.
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ardeay Member
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posted January 19, 2013 09:27 PM
Question: I play vision charm to turn mountains into forests on an opponents upkeep. Can they tap the mountains for red mana in response?
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walkerdog Member
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posted January 19, 2013 09:30 PM
quote: Originally posted by ardeay: Question: I play vision charm to turn mountains into forests on an opponents upkeep. Can they tap the mountains for red mana in response?
Sure! Just keep in mind that mana is going away once they draw their card for the turn (can't float mana through the draw step anymore).
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JoshSherman Member
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posted January 19, 2013 09:49 PM
quote: Originally posted by JoshSherman: We should not be asking or answering questions about unreleased cards. Not everybody follows spoilers.
__________________ *My LJ*Letter Bombs!*FB*Logout- MM is a copycat! (So am I)*CKGB
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