Author
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Topic: Post for Commander/Edh Part 6: Plz no more Jace versions.
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Myy Member
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posted December 09, 2013 04:03 PM
quote: Originally posted by Pail42: I second Volcanon's recommendation:Propaganda War Tax Ghostly Prison Crawl Space
yeah, but that deck doesn't come with those cards ( only propaganda). my playgroup opted to not include additional cards to make the games fun. So does that deck just suck if not playing with additional cards? like I said, most spells are pretty wacky, but overly expensive. EDIT: sorry for my bad grammar/typos last time, was typing on my iPhone
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junichi Moderator
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posted December 10, 2013 02:01 PM
Not sure if anyone is having the same experience, but I noticed with the printing of the new commanders, the ability to "tuck" your opponent's commander is much more important than before.
__________________ (╯°□°)╯︵ ┻━┻"The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ." —Keldon soldier
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Pail42 Member
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posted December 10, 2013 02:32 PM
quote: Originally posted by Myy: yeah, but that deck doesn't come with those cards ( only propaganda). my playgroup opted to not include additional cards to make the games fun.So does that deck just suck if not playing with additional cards?
Not all the decks are created equally, especially if playing 1v1. In the first round of commander decks the Kaalia of the Vast deck felt far stronger than all the others. Your best best is probably to try to convince everybody to go after the players with better stuff in play. In my group we usually go after the person with worst deck last because they are the smallest threat.
[Edited 1 times, lastly by Pail42 on December 10, 2013]
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junichi Moderator
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posted December 24, 2013 09:47 AM
I am currently putting a foil silver border EDH deck together using cards from holiday promos, Unhinged, and Unglued. I had to steal my gf's nail polish remover to remove the black border from random foil basic land. __________________ (╯°□°)╯︵ ┻━┻"The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ." —Keldon soldier
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Volcanon Member
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posted December 24, 2013 09:53 AM
quote: Originally posted by junichi: I am currently putting a foil silver border EDH deck together using cards from holiday promos, Unhinged, and Unglued. I had to steal my gf's nail polish remover to remove the black border from random foil basic land.
Topsy Turvy is OP if silver border cards are OK.
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Sovarius Member
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posted January 29, 2014 07:50 PM
Wanting to build WUG enchantress for fun, no OP combos or serious control.Suggestions for commander and cards? I have mostly the normal stuff in the list already, like all enchantreses, enchant tutors
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iccarus Member
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posted January 29, 2014 07:58 PM
quote: Originally posted by Sovarius: Wanting to build WUG enchantress for fun, no OP combos or serious control.Suggestions for commander and cards? I have mostly the normal stuff in the list already, like all enchantreses, enchant tutors
Angus Mackenzie or Rubinia Soulsinger. Jenara is also cool if you get something like Mirari's Wake online. __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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Sovarius Member
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posted January 31, 2014 11:49 AM
Any individual card suggestions? I wasn't going to play any serious combos, there are a couple but no serious means of getting them to fire off, and I wasn't going to use anything very powerful like Conscription or humility.Just looking for fun stuff I haven't heard of, there are a lot of enchants/enchant related things out there __________________ Want Drana, Kalastria Bloodchief, and other vampire females oddities (foreign foil crimp miscut misprint sign testprint alters etc)My Saleslist Wants
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iccarus Member
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posted January 31, 2014 01:07 PM
quote: Originally posted by Sovarius: Any individual card suggestions? I wasn't going to play any serious combos, there are a couple but no serious means of getting them to fire off, and I wasn't going to use anything very powerful like Conscription or humility.Just looking for fun stuff I haven't heard of, there are a lot of enchants/enchant related things out there
For casual I would avoid stupid stuff like Enchanted Evening + Opalescence or Aura Thief. I would think that's pretty obvious though. Enchantments you can return to your hand were always a favorite when I played Uril. Stuff like Cage of Hands and Flickering Ward can be cheap cantrips with an enchantress in play. They can also help remove a threat or push through damage. Arenson's Aura was really fun to play with Enchanted Evening, as it creates a little more fairness than some of the "blow up the world" type cards you can run with EE. Sun Titan is also a very strong card in EDH enchantress, since a lot of the stuff you run is under 3 cmc and it gets blow up frequently. __________________ Wisconsin - smells like dairy air!I collect Granite Gargoyles. Send them my way.
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oneofchaos Member
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posted January 31, 2014 06:42 PM
Who's a general that is fun to play but if the table turns on me can stomp the table?
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mattw Member
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posted January 31, 2014 06:51 PM
Prime Speaker Zegana? Drawing cards is always fun. Also if someone is annoying you then you can always just draw into an answer.I like my horde of notions deck, good cards from every color obviously, and you can recur fun creatures until stuff gets out of hand then bring back a maelstrom wandered and roil elemental, play and crack a fetchland then just swing and cripple or kill whoever is annoying the board.
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Sovarius Member
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posted February 01, 2014 07:36 PM
quote: Originally posted by iccarus: For casual I would avoid stupid stuff like Enchanted Evening + Opalescence or Aura Thief. I would think that's pretty obvious though.
Have Sun Titan, left out Arenson's/Teferi's because spot removal is usually not my style nor a big thing in my two man playgroup. I play a couple bouncy enchantments and recursion, like the idea of maybe a couple more. Are there other decent ones? I play Enchanted Evening, Opalescence, and Aura Thief, but no significant means of enabling a combo. I would never specifically try to set it up, and would be particularly rare. They do minimal each on their own though, which at once makes them more acceptable but also a good reason to remove them. quote: Originally posted by oneofchaos: Who's a general that is fun to play but if the table turns on me can stomp the table?
I think you can take any combo general and play with them for fun, but still be prepared to assemble something annoying. Derevi is fun, and you can just mess around with a decent sum of tap-ability creatures that have fun effects like Sigil Tracer, Echo Mage, Arcanis, Skyward-Eye Prophets. Depending on what you like there are other effects too of course. If you like to use tutors for creatures/arts/enchants you could include any size package including a mix or all of: Seedborn Muse, Murkfiend Liege, Prophet of Kruphix, Winter Orb, Static orb, Stoic Angel, Opposition, Glare of Subdual. Plus any other effects that force your opponent to tap like Kismet/Frozen Aether/Loxodon Gatekeeper, or several others that don't allow untaps. Any number of cards that turn your lands into creatures for Glare. Any creature that says you can tap to draw a card plus Mind Over Matter. Dead-Eye Navigator + Anything annoying ever, or DEN + Eternal Witness + Time Walk effect. Charisma + Pinger Or Beguiler + Freed from the Real. In great colors for fun and for combos both. I also really really enjoy playing Sharuum for fun, and she is obviously designed for combos.
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Boston Member
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posted February 02, 2014 10:09 AM
For artifact removal, would you prefer Viashino Heretic, Vandalblast, or Shattering Pulse?Also, in both a UW and UR deck, do you run Halimar Depths or leave it out? Thanks.
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choco man Member
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posted February 02, 2014 11:07 AM
quote: Originally posted by Boston: For artifact removal, would you prefer Viashino Heretic, Vandalblast, or Shattering Pulse?Also, in both a UW and UR deck, do you run Halimar Depths or leave it out? Thanks.
I prefer re-usable effects such as Heretic to one-time spells. But Vandalblast is one of the very best artifact removals. If you have room to run both, they are both worth it. Shattering Pulse is really expensive. 5cc to destroy stuff is a lot. I know you get to re-use it, but spending 5 mana a turn doesn't allow you to do very much on your own turn. At that point, just pay 5cc to destroy everything all at once Vandalblast-style. I don't like most come into tapped lands. Most aren't really good enough to justify the turn that you miss.
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jaromirjagr Member
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posted February 02, 2014 01:05 PM
Can I use azorious guildmages ability to counter target activated ability on derevi empyrial tactician using her ability to being played from the command zone?thx
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Sovarius Member
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posted February 02, 2014 02:05 PM
quote: Originally posted by choco man: I prefer re-usable effects such as Heretic to one-time spells. But Vandalblast is one of the very best artifact removals. If you have room to run both, they are both worth it.Shattering Pulse is really expensive. 5cc to destroy stuff is a lot. I know you get to re-use it, but spending 5 mana a turn doesn't allow you to do very much on your own turn. At that point, just pay 5cc to destroy everything all at once Vandalblast-style.
Shattering spree is not as bad as you say. You don't have to pay 5 each turn, no one said you have to cast it every turn. Just if you want to keep it, or if you don't need it again just 2. Vandalblast is also not necessarily better either, as edh is usually social and multiplayer, you may not want to bomb everything at once and **** off a lot of people. Particularly if maybe some of those artifacts also help you. Boston, why out of only those three? There are others. I like Shattering Spree, and in w/r Orim's Thunder is really fun.
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Boston Member
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posted February 02, 2014 07:48 PM
Shattering Spree actually looks pretty cool too. I have the other three, and it's for a UR deck so that rules out Orim's Thunder.I like the Heretic and am currently running it: however, I find it eats removal (almost) immediately so was debating the other two. I really like buyback in edh.
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jaromirjagr Member
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posted February 02, 2014 10:02 PM
quote: Originally posted by Boston: For artifact removal, would you prefer Viashino Heretic, Vandalblast, or Shattering Pulse?Also, in both a UW and UR deck, do you run Halimar Depths or leave it out? Thanks.
are you talking about global destruction or just opponents artifacts?theres good old shatterstorm or pulverize for global destruction otherwise I would say shattering spree or vandalblast are probably the nicest for mono red.Any good edh runs spot removal and viashino heretic is no fun so they will likely target it.Run mask of avacyn,lightning greaves,general's kabuto,whisperilk cloak champions helm etc.Gorilla shaman is not as good as the heretic as it doesnt deal damage but does the job.
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choco man Member
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posted February 02, 2014 10:47 PM
quote: Originally posted by jaromirjagr: Can I use azorious guildmages ability to counter target activated ability on derevi empyrial tactician using her ability to being played from the command zone?thx
Yes, you can counter that ability with guildmage quote: Originally posted by Sovarius: as edh is usually social and multiplayer, you may not want to bomb everything at once and **** off a lot of people.
I play Heartless Hidetsugu, so....people are already mad. People also get mad at wraths. But wraths are good and needed to balance games. I don't even play it, but kinda disappointed that Sylvan Primordial is banned now.
[Edited 1 times, lastly by choco man on February 02, 2014]
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LocoFlame New Member
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posted February 03, 2014 06:34 PM
I'm kinda happy seeing Sylvan Primordial get the axe, until WOTC makes another version.
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revenger Member
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posted February 04, 2014 05:19 PM
Why is Trade Secrets banned in EDH? __________________ 28th in refs on Motl! #1 Ref's for Arizona! I offer 3rd party trading services. Email if interested. Your 2008, 2010 & 2012 Siskel & Ebert award winner! Your Motl runner-up in My Cousin Vinny & Rolling Stone Award!
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Sovarius Member
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posted February 04, 2014 05:27 PM
quote: Originally posted by revenger: Why is Trade Secrets banned in EDH?
Presumably the ridic amounts of draw, technically unlimited. I would also like a real answer as I was wondering that last night. __________________ Want Drana, Kalastria Bloodchief, and other vampire females oddities (foreign foil crimp miscut misprint sign testprint alters etc)My Saleslist Wants
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stab107 Member
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posted February 04, 2014 05:33 PM
quote: Originally posted by Sovarius: Presumably the ridic amounts of draw, technically unlimited. I would also like a real answer as I was wondering that last night.
http://mtgcommander.net/Forum/viewtopic.php?f=1&t=15735
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choco man Member
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posted February 07, 2014 10:12 AM
I know all instant-speed removal stops it and it doesn't have any citp effects, but what are chances of deadeye navigator getting the axe?Roughly the same chances as kiki-jikki does? People are finally quiet about Kiki now that Deadeye is in town.
[Edited 2 times, lastly by choco man on February 07, 2014]
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stab107 Member
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posted February 07, 2014 10:32 AM
quote: Originally posted by choco man: I know all instant-speed removal stops it and it doesn't have any citp effects, but what are chances of deadeye navigator getting the axe?
I am honestly surprised it was not banned this time around. When this thing is abused it is pretty ridiculous.
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